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8/21/11 12:57:00 PM#21
Originally posted by gestalt11 technically it looks like GW2 is clockpunk not steampunk ;) |
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8/21/11 1:03:53 PM#22
What a jerk |
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8/21/11 1:23:22 PM#23
Here's my two cents on which game is better: The one that makes you the happiest. People who just jump on these boards to hate and shit all over other folks's games are shallow, immature, impotent douches. I'm not claiming to be any more mature or better...just saying they is what they is. |
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8/21/11 1:24:10 PM#24
Originally posted by wojtekpl After reading this I was surprised there were so many punks out there! I learnt something today. While clockpunk is sometimes considered a subgenre of steampunk. And since we haven't seen all the technology in the game it may be better to stick to steampunk. One machine not based on springs and gears and you're toast! :) Though you might be right of course. |
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8/21/11 1:29:58 PM#25
Originally posted by sonoggi Except design philosophy. i.e. anti-grind, always play with your friends, PvP seperated from PvE, you're the hero, no griefing. |
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Corehaven
Advanced Member
Joined: 7/27/11
I swear by my pretty floral bonnet, I will end you. |
8/21/11 1:43:06 PM#26
Originally posted by Exilor This is well said and pretty correct in my opinion.
Personally I think ALL arguments get started regarding what people LIKE. If one person doesnt like what another person does, get ready for an argument. If two people like the same thing, they can discuss it. People tend to defend what they like with almost a religious fervor.
Person A likes the PS3. Person B hates it and tells person A. Light the fires. Or one person likes a bill passed by congress (this is completely hypothetical hahaha) and another hates it. Here we go again. Wars, religion, politics, entertainment. Its all the same. We argue over what we like.
For some reason we also get offended if someone doesnt like what we do. Im a night owl, and have literally seemed to hurt peoples feelings when I say I dont really prefer the daytime much. " But I love the daytime! Whats wrong with some sunshine? " . Its as though Ive insulted their child or something.
Its just the way we are I guess. |
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Erstok
Novice Member
Joined: 2/06/09
Fanatics are picturesque, mankind would rather see gestures than listen to reason. |
8/21/11 1:50:38 PM#27
I have an honest comment. Are people so fucking dense they have yet to realize people have spewed and said the same crap when other new games have come out? AoC, Dark and Light, RIFT, Warhammer, etc etc. It's called common sense. It seems to be very lacking.
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8/21/11 2:21:45 PM#28
Originally posted by Erstok Must have had a bad day today Erstok, it's ok. The OP made a mature post (not too common on forums to be honest) on how this whole TOR vs GW2 is nonsense and how both "camps" can see the positives in both games without clawing at eachother. In my mind, "dense" doesn't even come into the topic so nice way to not be on topic, buddy. +1 to OP |
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8/21/11 2:38:20 PM#29
Originally posted by Yaruna Yeah I am not entirely sure if steam or some other thing is the driving force behind the GW2 technology, so I went with the safer term "steampunk".
However I also don't really like clock-punk as a subgenre since most steampunk invovles all sorts of huge springs and clock works in addition to the steam powers source. Diesel-punk I can see being a sub genre though as the asthetic does change some into a 1930's art-deco type thing rather than the more victorian Steampunk.
However GW2 is essentially renaisance so the clock-punk part of that is more apt since steam-punk tends to be more victorian in its looks. But in the end while GW2 is vaguely analogous to a punked-out version of the renaisance its artistic style only follows that in mostly an architectural and weapon/tactical style sense. Clothes and other things are essentially their own original style.
Anyway when you go through the SW and GW2 setting and compare them they have far more in common than they do not in common. The whole SF vs Fantasy is highly inaccurate for both settings. SW is VERY fantasy based and GW2 has both significant tech and has similar very grand effects and sub-settings just as Star Wars does. In many ways the Jade Sea of Cantha is very much in the flavor of Star Wars, especially those gigantic turtle-ships/buildings the nomads on the Jade sea use. All the gigantic creatures and huge mobile sandcrawler like stuff you see in a New Hope and what not can be seen in GW2 in a different form.
The main thing that is captured in Star Wars and not other things is the vast juxtiposition of high tech and low tech. Like having a storm trooper with a blaster rifle ride a big freaking lizard in the desert. In a setting like GW2 that seems more normal and less of a juxtiposition and therefore less dramatic and less cool. Also in star wars some things that might be magic in other settings are instead taken over by technology that might as well be magic. And uses this to follow a more early 20th centurty pulp style narrative.
In many ways Asheron's Call was very gray between fantasy and sf too. They had a complex lore of multiple planets being part of an interstellar empire linked by "magic" portals instead of hyper space routes. AC was not some typical medeival setting per se. Although due various things in the lore where primitive people invaded the planet of the setting it was fairly medieval. |
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8/21/11 2:54:23 PM#30
Originally posted by Agricola1 People are gunning for SWTOR because its so similar to EQ/EQ2/WoW/Rift. I personally have no interest in participating in that as its a waste of energy and makes you more miserable not less. What they say sucks now is what they said was great years ago. Yet only they have changed. Apparently objective reality means little to them.
However that being said, I am kind of sad that SWTOR is going down this route. I would like to play a nice Star Wars game but I am pretty sure after two weeks of SWTOR I will simply be sick to death of it just because its gonna be mostly a repeat of other games.
Its not that I think SWTOR will be a bad game or not have some good features and good stories. Its that i am pretty sure I, personally, just can't take anymore of this same old same old. My tolerance seems to have completely gone.
The way I see it is the game, for me, will most likely be good but not fun. And I simply no longer have an interest if its not fun. And I have seen the formula SWTOR is using so often, and it is so one-dimensional that its not fun anymore. GW2 looks like it will be fun. Its taking alot of good things from other games, even non-MMO. Stuff I have seen in games like Global Agenda that can work out in interesting ways. What does SWTOR have like that? Cover? Come on that a nice start but its not that interesting of a feature on its own. Even a simple feature like the Forecfield walls of Global Agenda (which it seems GW2 gaurdians can do something like that) is a far more rich and verstaile feature. Once you set that wall down you can use your own movements or put it in novel places and improvise with it. Cover? You just sit there or leave. Its not even like cover in ME2 where you have a lot of timing decisions to make. And in the end GW2 has dynamic cover (dodging and using obstructions) not the static cover of SWTOR.
Many people have a reaction like mine and then they feel obligated to get all bitter and attack since they are trapped in their own subjective reality.
You will see SWTOR come under more and more concerted attacks as it gets closer to release as people work themselves into a frenzy about it. In the end though for people who are not utterly tired of the one-dimensional EQ-style games the game will probably be perfectly fine. |
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8/21/11 2:55:52 PM#31
See what Star Wars Storm Trooper thinks about GW2 http://www.flickr.com/photos/arenanet/6061877982/in/photostream/ |
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8/21/11 3:28:54 PM#32
The OP's agenda is completely fair, some just aren't fans of certain settings, I can understand that. At least it isn't a bullshit reason like some seem to have. I would note however that both the reality presented by Star Wars (in general) and Guild Wars 2 fall under the science-fantasy genre. In GW2 you have laser cannons (no, really, in the Tequatl fight The Vigil bring a giant friggin' laser cannon to the fore) and other, similar things, so it's not exactly pure fantasy. It's science-fantasy. In Star Wars, the most high-tech thing you'll find really is spaceships and that's it. Star Wars is really a fairy tale with some make believe sci-fi wrapped around it, that makes it science-fantasy. There's nothing more sci-fi about the tech in Star Wars than there is about charr tech. It's all science-fantasy at the end of the day. And I'm a huge fan of science-fantasy. I like the more obscure aspects of Star Wars, even, the ones that are rarely touched upon. There are some very interesting settings, races, and stories in the Star Wars Universe, and it's a shame that they've never been touched upon by game or film. But still, despite both games falling into the same genre, I can understand why someone might not like the setting of Guild Wars 2. So I thank the OP for being up front with that and I hope he has a good time with TOR. |
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8/21/11 3:38:49 PM#33
Originally posted by Icewhite amen
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8/21/11 3:40:15 PM#34
Originally posted by Exilor This. Its the same with consoles The same with graphics card brands The same pepsi and coke The same AMD and Intel The same with mac and PC |
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8/21/11 4:07:58 PM#35
Originally posted by Agricola1 1. Starwars IS a fantasy setting. 2. Spell Fan BOY correctly. Seriously. 3. SW:TOR will be WoW with Star Wars Graphics over it. It will cost you a monthly fee and it will be Bioware's first real sell out as a creative entitiy. It's all downhill from here. 4. Thanks for stopping by. |
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8/21/11 4:14:35 PM#36
Originally posted by creepsville So he states why he likes one game, says what he he belives is a positive that a game he won't play has, and probably means both games will probably be good. What do you do? Why ofcourse, pick on him and insult his game of choice. MMORPG post at it's finest. |
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8/21/11 4:15:30 PM#37
Originally posted by jinxxed0 not 100% true.
macs are pc's that suck. and consoles are mainstream and usually end up hurting the PC when it comes to games so it usually doe snot co-exist well |
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8/21/11 4:16:24 PM#38
Can we wait and see if either of these games actually work before calling them the second coming of UO? |
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8/21/11 4:23:39 PM#39
I can honestly say, after having spent mannnyyyyyyyy hours playing GW1 and being in the TOR beta.
Watching the videos from people at gamerscon of GW2, I could just not get excited. The PvP looked halfway good, but...it just didn't excite me like GW1 did or tor did. That's just my personal opinion. Sorry if it stings. I watched people do PQs. That's what the DEs were. PQs that chained to more PQs. Cool beans. And what did those PQs involve? Killing a certain number of mobs. Clicking something. Running somewhere to click an npc. Just saying. |
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8/21/11 4:27:00 PM#40
Originally posted by cloud8521 Think you just proved the point of what you were arguing against hehe by teaming up with pc :P |
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