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Wargaming.net has announced World of Battleships to accompany already-launched World of Tanks and recently revealed World of Warplanes. World of Battleships is expected to allow players to participate in some of the 20th century's greatest naval battles. As yet, the site has not gone live. We'll keep you posted!
Source: Email press release Associate Editor: MMORPG.com |
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8/16/11 8:31:13 AM#2
World of Tanks? Fine, kinda odd. World of Airplanes? I can agree to that, in general. World of Battleships? I think they are either bored or tunnel visioned. Granted, they appear to have funding out the whazoo, if they manage 3 games of such a graphical quality, with different mechanics, and surprising accuracy. |
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8/16/11 8:48:13 AM#3
I just recently began playing World of Tanks, and was pleasantly surprised at how busy that game is, population wise. These games serve a niche market, for sure, but people seem to like to play them - so World of Battleships? Why not - looks like a reprise of Navyfield. |
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8/16/11 9:20:47 AM#4
next they'll be making World of Infantry |
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8/16/11 9:30:52 AM#5
Woot! The Trifecta! People can rag on Wargaming.net all they want but the WoT, and I'm betting these next two, is good fun. Especially if you are a fan of the types of vehicles, actual and experimental, that they are using. I know that I will be playing all three of these as I have been playing WoT for over a year, almost 2 years now.
As for the World of Infantry snipe, who knows, they might. I personally wouldn't expect them two for two reasons: 1) The majority of the FPS genre is infantry based - too much established competition... 2) If you hadn't noticed, their "theme" is vehicle based combat; Infantry breaks from that.
That said, it wouldn't surprise me that after they get all three of these up and running and smoothed out to see a combined arms version. A sort of World War II Online done right. I would, of course, be on board for that one too. "Many nights, my friend... Many nights I've put a blade to your throat while you were sleeping. Glad I never killed you, Steve. You're alright..." |
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8/16/11 9:49:53 AM#6
Except that if you really have been following the devs, they have stated ever since the launch of WoT that their goal is to have "infantry, ship, plane and tank warfare" connected through the territorial clan battles. So yes. Somewhere along the lines we should get infantry too. # A GRIM, ODD, ARCANE SKY |
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8/16/11 9:52:13 AM#7
This is awesome... Now come out with a land one, and a territorial conquest map that blends them all together and call it "World of War"... Hell, it could even be a web based shell thats like a matchmaker that lets you jump from one combat theatre to the next.. “There are dread secrets that none may know and have peace. More, secrets that render whosoever knoweth them an alien unto the tribe he belongs to, that cause him to walk alone on earth, for he who takes, pays.” -E. Hoffmann Price |
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8/16/11 10:19:21 AM#8
Would't the great naval battles of the 20th century be carrier/submarine based? Battleships were pretty much worthless without air cover by 1942. I really hate being a history nerd sometimes. |
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8/16/11 10:37:49 AM#9
Originally posted by SBFord That seems like an incredibly narrow scope for a game. Most of the greatest naval battles in history took place well before the 20th century. Oh well, at least you get the Pacific War. Jutland and Leyte Gulf, and Tsushima. That about covers the age of battleships. Too old for this, am I. |
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8/16/11 12:28:07 PM#10
I would play world of blimps! |
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8/16/11 12:37:09 PM#11
.. Why not just combine them into a fully functional Planetside/Battlefield 1942-type title? These magical worlds consisting of only one combat platform are illogical and childish at best. Every time I see an ad for one of their titles, I can't help but think "oh look, an MMO version of that kids' movie about jets that they advertise on [AS]." |
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8/16/11 3:32:45 PM#12
Being a bigger History nerd I'd offer that after World War II there were no large scale naval engagements / battles. Korean War? Nope. Vietnam? Nada. Iraq war 1? Try again. Indeed, naval warfare with respect to "large battles" in any sense of that phrase stopped after the US / Japanese battles in the south pacific with WWII.
Edit. Re-read. Ok, sure even in the WWII period they had submarines however they weren't used in mano-y-mano, face-to-face type engagements. Mostly hit and run against civilian freighters (Germans) and and hit and run tactics by all (Germans, Japanese, US, GB, etc).
I'd also expect to be able to submerge if they put in submarines and I'm not sure they can do this. Maybe they can. Either way I'm not against putting them in. The more the merrier! "Many nights, my friend... Many nights I've put a blade to your throat while you were sleeping. Glad I never killed you, Steve. You're alright..." |
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8/16/11 3:35:04 PM#13
Well, as stated above, if you actually kept up with wargaming.net you'd know that that is their ultimate goal. Essentially these games are working out the kinks in the various types of combat. SO, indeed it isn't "childish". More it's intelligent. "Many nights, my friend... Many nights I've put a blade to your throat while you were sleeping. Glad I never killed you, Steve. You're alright..." |
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8/16/11 3:44:36 PM#14
Originally posted by Khalathwyr If that truly is their goal, it sounds more along the lines of making a cash grab by releasing the game in installments, a la Starcraft 2. If theirs was the first multiple vehicle-type MMOFPS to be made in the history of MMOs, then I could see that sort of a justification in the name of 'kinks,' but it isn't. Hell, WW2OL aleady did just that, and they never opened up the $0.05 extractor. |
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8/16/11 3:57:29 PM#15
Originally posted by twodayslate Save the WWII Online junk for someone else who wasn't there in the game's beta and forked over $50 for an alpha client in a box. Floating Tanks? If you want more I got it. Just because it's been attempted before doesn't meant it was done well. Call it a cash grab if you want, your opinion. I see nothing wrong with a small company doing it this way, putting out fun, playable pieces of an overall game they intend to put together for free. Cash grab? Really. Save that lame junk as well for someone else who hasn't been playing WoT for almost 2 years now. I haven't spent a single cent on the game and am in my tier 7 (of 10) heavy tank. And that's playing since they officially stopped beta and went to live (which wasn't two years ago so don't try to use the "it took you 2 years to get to tier 7", lol!) If people want to buy the "special" tanks (which any advanced user will tell you they aren't worth the money combat wise: just nice to look at, have) so be it. That money i going toward the overall end goal of a combined arms game. At least it isn't like these other games where stuff in the Item Mall does impact gameplay. "Many nights, my friend... Many nights I've put a blade to your throat while you were sleeping. Glad I never killed you, Steve. You're alright..." |
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8/16/11 4:07:15 PM#16
I used to love playing navyfield so this hsould be awesome! |
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8/16/11 4:25:42 PM#17
Originally posted by Khalathwyr If their intent is as some claim, and WoT is just a tech demo for a grander scheme, then why attach a price structure at all to it? |
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8/16/11 4:39:05 PM#18
Originally posted by twodayslate Well, as only the folks sitting in on that company meeting are the only ones who really know, I'd guess that, not being a Bioware, Bethesda, Activision or EA and having gobbs of money at their disposal, they figured that some folks would make use of it (due to the ADHD or incessant need to collect or their powergaming need to zoom to tier 10) and they (W.N) could use the extra funds to help toward their end goal.
Like I said, there really is no reason which makes you just have to use the Item mall. Aside from the three I mentioned above, that is. Between the time of my last post, your response, and this post I logged in, played three games (with 3, 2, 3 being the number of kills per game) and lived through all three games. And again, I have never given W.N a penny.
Oh, and in my view it's not just a tech demo. There's no denying (based on their stated goal of a combined arms game) that it is. But it's fun. To me and many others. Maybe not to you, but that's okay. And if they made stuff from the Item Mall "necessary", well, I'd be right their with the naysayers "thumbing up" the game. "Many nights, my friend... Many nights I've put a blade to your throat while you were sleeping. Glad I never killed you, Steve. You're alright..." |
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8/16/11 6:08:47 PM#19
Well if you think the item mall does not affect WoT then you don't play the high end game. Gold ammo is not affordable for the average gamer and it is almost mandatory in the high end game where control of territories is decided. People like to delude themselves that these games can be played for free when in fact that is far from the truth. I expect the same thing in WoB. |
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8/16/11 8:20:24 PM#20
whay's next? World of Prosthetics?! the war ends some time and this game lets you be the legless war hero how carpet-bombed a PZIII from the deck of an aircraft carrier!!! <a href="http://www.enjin.com/" alt="guild hosting"><img src="http://sigs.enjin.com/sig-ffxiv/29734_e07e81c20cf5935f.png"></a> |
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