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News & Features Discussion  » General: Blizzard Grabs for Cash

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313 posts found
  Gishgeron

Advanced Member

Joined: 3/05/07
Posts: 1297

8/08/11 11:58:17 AM#281
Originally posted by Illyssia
Originally posted by Gishgeron
Originally posted by laserit
What's funny is people who spend their real money so they can make believe they are uber in a game.

It's blizzard just taking advantage of suckers

Have a look what's on tv these days, this kind of crap doesn't surprise me at all.

 

 

  You've got it all wrong.  Blizzard will probably only break even, or make very little off this.  Its Blizzard allowing US to take advantage of suckers.  Something I've wanted, personally, to do for AGES. 

No, it is Blizzard taking advantage of us. The fact is that real-cash auction house gives Blizard a fixed kick back fee from each transaction and will cause people to spend more time playing their game. Since you have to go online to do so it means high  level exposure to Battle.net which of course integrates into Facebook and that whole comercialisation of social networking thing. Word to the wise it will all make money for the suits who run Blizzard. I guess in this debate another fact to consider is that the real cash auction house will legitimise gold farmers...folks it is a bit like the US legislature legalising human slavery. 

  The fee isn't high.  Its probably barely enough to keep the servers which will handle these transactions running stable and constant.  They don't make money on facebook...I don't get what you are saying.  They are providing YOU a way to make money off of RMT users instead of oversea crooks who literally force people to do this for nearly no pay.  In fact...it KILLS gold farmers, the average user isn't going to farm like they do.  They will simply play...and sell what they do not need.  Blizzard isn't taking advantage of you at all.  They are providing you a way to take advantage of the RMT users rather than let all the money go overseas.  Its a service, if it were not THEY WOULD SIMPLY SELL THE ITEMS THEMSELVES.  They could do that, they create the bloody things after all.  They would make 100% profit off that.  They aren't.  They are letting YOU sell them, and charging a transaction fee to keep the server allowing such a thing to happen stay running...just like any other such service provider would (Ebay, Paypal, ect...)

  HappyFunBall

Advanced Member

Joined: 5/14/06
Posts: 217

"Thank God I'm an atheist!"

8/08/11 12:19:49 PM#282

Item farming kills most games for me (as well as countless others), meaning, I don't enjoy them much when I know people in 3rd world countries get paid 50 cents an hour to "play" a game 20 hours a day, making a mindless business out of virtual items on in-game currency.

These people do not "play" the game.  They work at it.  It's their job.  Other people play the game.  It's a game, after all, and EVERYONE should be playing it, not making it a career.  What this does is obvious if you've been playing MMO's for a while.

You, the player, GET NO ITEMS (of value) or have to fight these people in order to get any share of decent items.  Other players also take the game WAY to seriously, so they farm non-stop as well.  Casual players and higher, are left out in the cold.  Item-based games are rendered useless or un-fun for most other gamers besides these types of fanatics.

Many of the "business" farmers, since they aren't actually playing the game, have no idea what "sharing" is, correct social behavior (or any social behavior) or any concept that they should "play nice" with other players.  They are just like the bots that people write.  Who wants to deal with a bot?  I don't even dealing with real-life people that act that way!

I play games to enjoy my free time, not fight with people over virtual loot.

I'm sick of the constant spamming of advertisments from gold and item sellers, power levelers, and so on as well.  Who isn't?

Also, pvp gets ruined because only those that can afford the best gear will succeed.  I don't enjoy "winning" in ANY game enough to shell out my hard earned money for it.  I think it should be based on skill, not how much loot you bought.

I see so many Asian grinders ruined when these people show up, and other games as well, but especially the grinders.  They show up faster than most players do.

What's happened to gaming?  Being at older gamer really sucks, much of the time.  I wish there was a seperation between gaming and profit, at least after you made your initial purchase of the game, or after you subbed.  I've never been a fan of the pay-to-win model.  I'll sub a game I play, but the nickel and dime approach sucks to me, in every single way, and not just in video games.  I think it's a scam, to be honest.  It's a psycological mind game that people fall for, and I'd get into why, but that's not the point of this post. :)

 

  Illyssia

Novice Member

Joined: 8/10/09
Posts: 1523

8/08/11 1:15:47 PM#283
Originally posted by Gishgeron
Originally posted by Illyssia
Originally posted by Gishgeron
Originally posted by laserit
What's funny is people who spend their real money so they can make believe they are uber in a game.

It's blizzard just taking advantage of suckers

Have a look what's on tv these days, this kind of crap doesn't surprise me at all.

 

 

  You've got it all wrong.  Blizzard will probably only break even, or make very little off this.  Its Blizzard allowing US to take advantage of suckers.  Something I've wanted, personally, to do for AGES. 

No, it is Blizzard taking advantage of us. The fact is that real-cash auction house gives Blizard a fixed kick back fee from each transaction and will cause people to spend more time playing their game. Since you have to go online to do so it means high  level exposure to Battle.net which of course integrates into Facebook and that whole comercialisation of social networking thing. Word to the wise it will all make money for the suits who run Blizzard. I guess in this debate another fact to consider is that the real cash auction house will legitimise gold farmers...folks it is a bit like the US legislature legalising human slavery. 

  The fee isn't high.  Its probably barely enough to keep the servers which will handle these transactions running stable and constant.  They don't make money on facebook...I don't get what you are saying.  They are providing YOU a way to make money off of RMT users instead of oversea crooks who literally force people to do this for nearly no pay.  In fact...it KILLS gold farmers, the average user isn't going to farm like they do.  They will simply play...and sell what they do not need.  Blizzard isn't taking advantage of you at all.  They are providing you a way to take advantage of the RMT users rather than let all the money go overseas.  Its a service, if it were not THEY WOULD SIMPLY SELL THE ITEMS THEMSELVES.  They could do that, they create the bloody things after all.  They would make 100% profit off that.  They aren't.  They are letting YOU sell them, and charging a transaction fee to keep the server allowing such a thing to happen stay running...just like any other such service provider would (Ebay, Paypal, ect...)

Blizzard are nickle and diming you anyway they can...that's what the auction house cost is a way for them to make money. If it wasn't going to net them a tidy sum why bother to chage for the cash house transactions at all? 

As for Facebook, it isn't a direct charge, but it is a social network link-up designed to get more players onto Battle.net and generate Blizzard more money.

As I wrote above, legalizing gold farmers, who let's face it, will be a significant presence on the cash auction house is making legit a section of the gaming world that Blizzard has previously been going to extensive efforts to ban, they are legalizing this trade in their games and it will likely occur in other triple A Blizzard-Activision titles.

  Lork

Novice Member

Joined: 2/09/08
Posts: 347

Only the dead have seen the end of war- Plato

8/08/11 1:18:30 PM#284

Diablo3 will be region locked and all Chinese farmers will stay within their region. That's where Blizzard will make a ton of money.

 

I think it will  take atleast a year before a legit bot will be available on NA servers, and problaby a few more years before it is available for sale.

 

I think hacker/botters will keep their programs close because now they can make a ton of money directly through the game.

 

Also, Diablo2 was plagued by BUGS. The biggest problem D2 had was duping. Bots didn't supply shit to d2 economy because most botters never found any runes, and if they did, it was mostly UM runes or IST runes. And it took thousands and thousands of runs for any good runes to drop. Most items that were cherished in d2 were the super rare, eth Berzerker %15 ED damage axes which almost never dropped. Also, super rare helms for Hammerdins, sorces, zons, sins, druids. And most of those were duped once they were found.

 

It took 3 GUL runes and a cube to make an ist and 3 more IST for the next. That's how most folk would get to higher runes, and runewords.

 

DUPERS ruined diablo2, not the botters.

 

It also didn't help when Blizzard would roll out a patch every 2 years.

It didn't help that people would scam one another.

It didn't help that people would use hacks in pvp and pretty much ruin the pvp aspect.

 

I'm a fan of the AH, but not a fan of the real money exchange. They could have left that out and made gold worth something.

I don't mind the internet access requirement, since I only played d2 online. I don't like the idea though that other folk who do enjoy single player and mod support being prohibited.

  Wakeupget

Novice Member

Joined: 8/07/11
Posts: 9

8/08/11 1:25:19 PM#285

I will make this short and simple for the people who just dont get it.  RMT is going to happen no matter what blizzard does, that is a fact.   When you accept that the question then becomes do you fight a battle you cant win and kill yourself in the process or do you make money off it?


I would bet my life these cry babies will be buying the game anyways after they dry their tears and relize what reality is.


I am sorry I would rather the game be great and well funded then pay tons of money fighting a loosing battle and let fraud run rampant.


  baguette

Advanced Member

Joined: 4/28/05
Posts: 36

8/08/11 1:47:38 PM#286

i say.. so what? you already could do this in everquest and vanguard with their bazaar servers and on any server in vanguard.

 

i once paid for 3 months of vanguard game time by leveling up a fast leveling class and selling it for $47 when it got to level 30. 

if i had the patience and time i wouldve sold boats too.

it didnt break those games, it wont break diablo 3.

  BeansnBread

Hard Core Member

Joined: 9/19/06
Posts: 5547

8/08/11 2:04:12 PM#287
Originally posted by Illyssia

Blizzard are nickle and diming you anyway they can...that's what the auction house cost is a way for them to make money. If it wasn't going to net them a tidy sum why bother to chage for the cash house transactions at all? 

As for Facebook, it isn't a direct charge, but it is a social network link-up designed to get more players onto Battle.net and generate Blizzard more money.

As I wrote above, legalizing gold farmers, who let's face it, will be a significant presence on the cash auction house is making legit a section of the gaming world that Blizzard has previously been going to extensive efforts to ban, they are legalizing this trade in their games and it will likely occur in other triple A Blizzard-Activision titles.

If you don't understand why a real money market requires a fee for placing an item on the market, then you don't deserve to be a part of the conversation.

 

And thank God they are legalizing it. Now it'll be average Joes that can reap the rewards of their efforts, not JUST illegal RMT. This will lead to a much healthier RMT economy and one in which everyone can participate in. The only problem I see with it is that I feel that the market is likely to tank into ridiculously low amounts because of the extreme supply vs low demand for these items. You still need buyers that are willing to spend real money, and I believe it's likely that there are going to be a LOT more sellers than buyers.

 

The only thing that anyone has said that makes this sound even remotely scary is that Blizzard has 100% control the drop rates and real money is involved. They could theoretically change drop rate and do some personal trading based on inside information. This does sound pretty insane though since if they were caught, it would ruin them. And right now they are making a ton of money.

SWTOR is the greatest mmo ever!

  Ceridith

Novice Member

Joined: 11/24/09
Posts: 3001

The more you hype an upcoming game in your mind, the more it will fail to meet your expectations.

8/08/11 2:09:23 PM#288
Originally posted by baguette

i say.. so what? you already could do this in everquest and vanguard with their bazaar servers and on any server in vanguard.

 

i once paid for 3 months of vanguard game time by leveling up a fast leveling class and selling it for $47 when it got to level 30. 

if i had the patience and time i wouldve sold boats too.

it didnt break those games, it wont break diablo 3.

Well, that's the thing...

You could only do it on the exchange servers. People who wanted RMT played on those servers (which were less popular), and those who didn't played on regular servers.

It didn't "break" EQ2 and Vanguard because there was segregation of RMT. Diablo 3 is similar, but different. Were the option given to players to either play on non-RMT servers that were separated from RMT servers, people wold probably be a lot less irritated, and with good reason.

  User Deleted
8/08/11 2:13:06 PM#289
Originally posted by Lork

Diablo3 will be region locked and all Chinese farmers will stay within their region. That's where Blizzard will make a ton of money.

 

I think it will  take atleast a year before a legit bot will be available on NA servers, and problaby a few more years before it is available for sale.

 

I think hacker/botters will keep their programs close because now they can make a ton of money directly through the game.

 

Also, Diablo2 was plagued by BUGS. The biggest problem D2 had was duping. Bots didn't supply shit to d2 economy because most botters never found any runes, and if they did, it was mostly UM runes or IST runes. And it took thousands and thousands of runs for any good runes to drop. Most items that were cherished in d2 were the super rare, eth Berzerker %15 ED damage axes which almost never dropped. Also, super rare helms for Hammerdins, sorces, zons, sins, druids. And most of those were duped once they were found.

 

It took 3 GUL runes and a cube to make an ist and 3 more IST for the next. That's how most folk would get to higher runes, and runewords.

 

DUPERS ruined diablo2, not the botters.

 

It also didn't help when Blizzard would roll out a patch every 2 years.

It didn't help that people would scam one another.

It didn't help that people would use hacks in pvp and pretty much ruin the pvp aspect.

 

I'm a fan of the AH, but not a fan of the real money exchange. They could have left that out and made gold worth something.

I don't mind the internet access requirement, since I only played d2 online. I don't like the idea though that other folk who do enjoy single player and mod support being prohibited.

 

You really think that the chinese RMT farmers will not find a way using proxy servers to play on NA battle.net?  Too much money in it.

 

Also, you assumption that it will take a year to make a bot is laughable.  If there is money to be gained, that bot will be up in running in less than a month.  You can quote me on that if im wrong and make me look like a fool, but I am certain that I am right.

  Loke666

Elite Member

Joined: 10/29/07
Posts: 16610

8/08/11 2:20:01 PM#290
Originally posted by baguette

i say.. so what? you already could do this in everquest and vanguard with their bazaar servers and on any server in vanguard.

i once paid for 3 months of vanguard game time by leveling up a fast leveling class and selling it for $47 when it got to level 30. 

if i had the patience and time i wouldve sold boats too.

it didnt break those games, it wont break diablo 3.

First of all: it was against the NDA in those games so many people didn't do it because it is cheating there. In D3 it will not be cheating but instead the normal way to do things.

Secondly, those games were MMOs, now we are talking about a regular game. 

I don't like where this is going, soon all games will have microtransactions and content for sale. Sure, it is a long time ago that gaming wasn't only about money but the companies are getting more and more greedy all the time.

  Illyssia

Novice Member

Joined: 8/10/09
Posts: 1523

8/08/11 3:33:56 PM#291
Originally posted by colddog04
Originally posted by Illyssia

Blizzard are nickle and diming you anyway they can...that's what the auction house cost is a way for them to make money. If it wasn't going to net them a tidy sum why bother to chage for the cash house transactions at all? 

As for Facebook, it isn't a direct charge, but it is a social network link-up designed to get more players onto Battle.net and generate Blizzard more money.

As I wrote above, legalizing gold farmers, who let's face it, will be a significant presence on the cash auction house is making legit a section of the gaming world that Blizzard has previously been going to extensive efforts to ban, they are legalizing this trade in their games and it will likely occur in other triple A Blizzard-Activision titles.

If you don't understand why a real money market requires a fee for placing an item on the market, then you don't deserve to be a part of the conversation.

 

And thank God they are legalizing it. Now it'll be average Joes that can reap the rewards of their efforts, not JUST illegal RMT. This will lead to a much healthier RMT economy and one in which everyone can participate in. The only problem I see with it is that I feel that the market is likely to tank into ridiculously low amounts because of the extreme supply vs low demand for these items. You still need buyers that are willing to spend real money, and I believe it's likely that there are going to be a LOT more sellers than buyers.

 

The only thing that anyone has said that makes this sound even remotely scary is that Blizzard has 100% control the drop rates and real money is involved. They could theoretically change drop rate and do some personal trading based on inside information. This does sound pretty insane though since if they were caught, it would ruin them. And right now they are making a ton of money.

 

The problem with Blizzard and the cash auction house is that they have significantly shifted their position from trying to ban the player-based in-game cash microtransactions to basically charging a fee and saying come on players and farmers here is a nice online shop for you on our company web space.

The problem with cash auction houses is that it makes the game unequal. The effort to aquire in-game items becomes lessened and gold as a currency undergoes hyperinflation because for a few bucks you can buy as much as you want.

The drop rate issue is a major mechanic issue in Blizzard games...I AM BETTING THEIR ARE SOME  .00001% drops placed into Diablo 3 to stimulate the players to the farm.

  kilun

Hard Core Member

Joined: 12/25/07
Posts: 686

8/08/11 4:07:04 PM#292

Ten pages and not one opinion offered on a valid way to work around this 3rd party sites than what Blizzard did.  When are people going to learn that people still buy shit in diablo II TODAY.  It its big time, these items didn't sell for a couple bucks, they sold for 20-30.

This is really a pointless topic.  Until people understand that people spent tons of money on a singleplayer/multiplayer game called DiabloII they aren't going to understand the benefit of why this is a good thing compared to the alternative.  This was not a decision they looked at and said, "hey lets make a RMT auction in diablo3 and call it a day."  They weighed all the negatives versus the good it would do and decided the players in the end would benefit the most from this course than the alternative courses decided to counteract 3rd party sites.

Maybe Blizzard should of came out and stated what all their ideas to counteract 3rd party sellers were and showed us this was the best alternative.  Then again maybe I'm wrong Blizzard said 3rd parties sold items we are going to allow our players do and take a minor cut in D3.  Let the sites try to best our ingame one.

Either way some type of discussion involved how to beat/profit from the 3rd party sellers.  That is the culprit along with the hundred of thousands that bought or sold something in the game.  Blame competitive nature of people for a single player ladder type game.  If they were not so dang greedy this wouldn't be an issue, its the market evolving and to many people are blinded by typical MMO type game since obviously this is an MMO forum and this game should be not even mentioned here.

  Diospyros

Novice Member

Joined: 7/08/08
Posts: 15

8/08/11 4:46:08 PM#293

It is a single player game.  Who cares if someone wants to spend a bunch of money on a piece of loot,  It has ZERO effect on my game and my individual game world, except that if I find something really rare I might choose to sell it instead of use it. 


As far as the having to be connected to Battle.net to play, I agree that sucks.


  ShaunJ1380

Apprentice Member

Joined: 7/26/10
Posts: 78

8/08/11 8:05:05 PM#294

I can not support this choice by Blizzard. I will not be buying the game. No amount of discussion or "blah blah blah" from Blizzard will make me see otherwise.

Sadly, I'm probably the minority on this issue. No where near enough people will vote with their wallet. They will swallow this turd with a coating of sugar.

What needs to happen...no one buys this game and Blizzard gets a wake up call. No you can't do what ever you feel like. You have to stay in touch with the fanbase.  What will happen...everyone will buy it and Blizzard will continue to be a company I no longer wish to give my money to.

Oh well...Sooooooo many great games coming out this year. I can afford to pass on D3.

  deathgiant

Novice Member

Joined: 3/04/10
Posts: 31

8/08/11 8:25:15 PM#295
Didnt WOW lose like 300k players in a single month or something just a little while ago? Think this has much to do with it? *waves goodbye to blizzard and never looks back*
  Nifa

Novice Member

Joined: 11/07/08
Posts: 327

You can get more with a kind word & a 2x4 than you can with just a kind word

8/08/11 10:20:06 PM#296
Originally posted by Drew

The story of the week for the last seven days comes by way of the news coming out of Blizzard regarding the Real-World Money Auction House that's going to be making its way into Diablo 3 when the highly anticipated title hits the shelves. What repercussions will the MMO industry see from Blizzard's decision to go this route? That's what we take a look at this week in our Story of the Week

As we reported and pontificated on already, Blizzard announced this week that Diablo 3 will launch with a real-money auction house where players can hawk their goods for real world money. Let’s put aside the fact that the game will also force users to be connected to Battle.net to play (even solo), and instead focus on the very big story that Diablo 3 will allow item-farmers to sell their rares and valuables for cold hard cash. In the words of Ron Burgundy, it’s “kind of a big deal.”

Read more of The Story of the Week: Blizzard Grabs for Cash.

I'm curious to know if a more appropriate title wouldn't be "Activision Grabs for Cash."

Blizzard seems to be making a series of incredibly unwise business decisions over the past 9 months or so, resulting in a loss of approximately 900,000 total subscriptions since Cataclysm launched (if the numbers released over time are to be believed). Given that Cata only sold some 4.3 million copies (if the numbers I read back in March are to be believed), that doesn't paint the prettiest of pictures.

IMO, Activision's history of makingless-than-sound business decisions is far longer than Blizzard's. RealID, battle.net, Facebook integration, the mess that is Cataclysm (it took them over 6 months to correct a graphical issue that caused seizures...), RMT built into the game... all of these terrible decisions sound like Activision. Or like a company that believes itself "too big to fail" and needs a lesson in humility.

Firebrand Art

"You are obviously confusing a mature rating with actual maturity." -Asherman

Maybe MMO is not your genre, go play Modern Warfare...or something you can be all twitchy...and rank up all night. This is seriously getting tired. -Ranyr

  Gishgeron

Advanced Member

Joined: 3/05/07
Posts: 1297

8/08/11 10:31:49 PM#297
Originally posted by deathgiant
Didnt WOW lose like 300k players in a single month or something just a little while ago? Think this has much to do with it? *waves goodbye to blizzard and never looks back*

  No, and neither does anyone else.  No one leaves a game because a TOTALLY DIFFERENT GAME does something they do not like.  End.  OF.  Story.  You didn't either, this is just whining or trolling and none of us buy it.

  GrayGhost79

Novice Member

Joined: 8/30/08
Posts: 4888

8/08/11 10:42:28 PM#298
Originally posted by kilun

Ten pages and not one opinion offered on a valid way to work around this 3rd party sites than what Blizzard did.  When are people going to learn that people still buy shit in diablo II TODAY.  It its big time, these items didn't sell for a couple bucks, they sold for 20-30.

This is really a pointless topic.  Until people understand that people spent tons of money on a singleplayer/multiplayer game called DiabloII they aren't going to understand the benefit of why this is a good thing compared to the alternative.  This was not a decision they looked at and said, "hey lets make a RMT auction in diablo3 and call it a day."  They weighed all the negatives versus the good it would do and decided the players in the end would benefit the most from this course than the alternative courses decided to counteract 3rd party sites.

Maybe Blizzard should of came out and stated what all their ideas to counteract 3rd party sellers were and showed us this was the best alternative.  Then again maybe I'm wrong Blizzard said 3rd parties sold items we are going to allow our players do and take a minor cut in D3.  Let the sites try to best our ingame one.

Either way some type of discussion involved how to beat/profit from the 3rd party sellers.  That is the culprit along with the hundred of thousands that bought or sold something in the game.  Blame competitive nature of people for a single player ladder type game.  If they were not so dang greedy this wouldn't be an issue, its the market evolving and to many people are blinded by typical MMO type game since obviously this is an MMO forum and this game should be not even mentioned here.

No see, here's my issue. With a system like Diablo 2 I never had to deal with the 3rd party sites. I didn't have to deal with the RMT if I didn't wish to. It was never there in my face. With this forced online thing and the fact that RMT is legit it means that now all that crap is in my face. Every time I go to the market place anything worth buying is likely going to cost real money. Players and RMT alike will be making real life money more important than in game currency. 

 

You may not have been there for APB's mess of a market or EQ2's when they allowed RMT sales, but I was. I know how assinine this crud can get. 

 

As far as the game being mentioned here, one it's a big title, two it's by Blizzard you know the guys known for WoW, three the fact that it's online only (Not so single player) with legit RMT. Any of those alone warrants it coverage on a broader range of sites than a single player game normally would get on it's own. 

 

In any case, it's bad enough I have to deal with RMT in my MMO's spamming all day. Now I have to deal with them in my single player games. Not only that there encouraging players to RMT. My Hobby is turning to shit. It's becoming nothing more than a wasteland of money grubbers and sheep that believe they are wolves. It's like the little drug dealers on the corner that think there going to hit it rich without any real work lol. No the majority of you simply aren't going to make any money, some will but it will be a small portion. What most will do is simply make things as annoying as possible for others. 

 

You guys want to make some money of crap like this, go play the stock market and sink your money into futures. Go play online casino's. Play Entropia or w/e it is. Don't turn actual games into money grubbing ceaspools. 

 

For the love of all that is holy don't embrace this RMT crap. You can't win against them, but at least you can limit the damage it does. You give in then they really do win and gamers lose. 

  LydarSynn

Advanced Member

Joined: 12/14/03
Posts: 165

8/08/11 11:02:02 PM#299

My only opinion on this has nothing to do with Diablo or gaming at all except in a very general way. Considering the fact that we are most likely entering Great Depression 2.0, I doubt that facilitating the sale of virtual items in a game is going to be as profitable as Blizzard hopes. In fact, the whole gaming industry is likely to take a major hit along with other non-essential sectors of the economy. When Mommy and Daddy have no job, its kind of hard to justify the purchase of virtual items.


  eugam

Apprentice Member

Joined: 3/15/07
Posts: 993

Something must have happened to the gene pool lately...

8/09/11 1:32:44 AM#300

Will D3 have a ladder like D2 ?


If so, then i cant wait to see how ladder and shop cope with each other :P


 


Well,  for me it means i ll save quite some money not buying D3. I doubt there is any D2 dev left over anyway.


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