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8/07/11 11:21:53 PM#21
Originally posted by Chimps Hence the reason why i said, "my opinion", never said it was a fact. Just that is the one and only thing "I" dont like about it. Im just tired of Point and clicks or "Tab Targeting". Been doing it for a very long time, kindof gets old after awhile. I dont even have an issue with the animations, its just a "pace" thing. If the pace was just a bit faster, it would be alot better. IMO of course. Also, i never said WoW invented Point and click, they just brought it to a bigger crowd. |
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8/07/11 11:22:28 PM#22
Originally posted by Lawlmonster Developers don't use the term WoW clone. Cite an article or something, I could change my opinion, but I doubt it. They will cite WoW as having similarity, but no developer in their right mind would say "We are basically making a WoW clone." If ANYTHING they would refer to competition or other games in a derogatory term. A reviewer might use it, generally as a reference to what forum users are saying. And I wouldn't take their review seriously if they used it as a real descriptor and not as a point of comparison. You're obviously passionate about using your term though, don't let me stop you. Just know there are tons of people who will pretty much stop reading when they see that phrase. Break given. |
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Mister_Re
Novice Member
Joined: 7/24/11
Only the wisest and stupidest of men never change-Confucius |
8/07/11 11:52:07 PM#23
@ OP well said |
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8/08/11 12:08:00 AM#24
People are simply under estimating how powerful the Star Wars IP really is. If the game is done correctly by Bioware and EA does not pull their ussual shit it will be huge. |
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8/08/11 12:20:54 AM#25
People use the term WoW clone because when you say it everyone knows what you mean. It is not used because WoW invented the Genre, it is used because WoW is the currentently the biggest game and is specifically a theme park type game. It it usually used by people who like Sandbox style games (Or people who don't like WoW) in order to put down or attack a new sandbox game that is coming down the pike. However those same people who love sandbox games (Or who don't like WoW) are also the people who complain the loudest at the use of the term "WoW Clone" -go figure- The term will go away when Wow is no longer the top game when it comes to Sandbox type MMO's.
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NBlitz
Advanced Member
Joined: 2/16/08
"Give a man a mask and he will show you his true face." |
8/08/11 12:22:12 AM#26
Originally posted by Corehaven HAHA! ILU. ![]() |
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8/08/11 12:24:44 AM#27
At first i was excited about SWTOR and anxiously waiting for every bit of info on it and then i started seeing the gameplay videos and was shocked at what i saw .. The same boring MMO combat thats been in alot of MMOs .. The graphics being subpar and yes you can do great graphics without killing peoples PCs as it has been done before .. I know the game has alot of great features but if it looks like crap and its gonna play like crap well then to alot of people it will be crap and they arent gonna hype it well .. im not gonna compare it to WoW cause its not but a huge population of the MMO community have only played one game and its called WoW and alot fo them arent the most educated about other MMOs so they call other MMOs WoWclones .. |
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maskedweasel
Tipster
Joined: 9/24/07
"Kids, try imagining how far the universe extends! Keep thinking about it until you go insane." |
8/08/11 12:35:11 AM#28
Originally posted by Omega431 Personally, I've never had a problem with the speed of the combat, and I also don't find it to be "just like wow's" either. Is that enough to invalidate your point? IMO of course, it is. |
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8/08/11 12:45:28 AM#29
"epic storylines, extreme companion system, etc." Care to elaborate on "etc"? Cause to me is sure sounds like there is supposed to be a period after companion system. And people use WoW as it's the most successful traditional MMO, don't deny that many developers are trying to copy many of it's features. ToR isn't innovative because it's an MMO that has epic storylines. Don't get me wrong Im sure this will be better than WoW considering it's got all that and a liiiitle more. But people are looking for something new and fresh. ToR sure as hell won't be. |
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8/08/11 1:02:52 AM#30
Originally posted by Sideras Slight correction, some people are looking for that yes, not all people are though. The above is just another example of putting a little too much importance in your own opinion, as well as those that you see and agree with. Personally a lot of what I see people asking for would just move this genre farther away from what it set out to do. The reason they've become as single-player focused as they have is because of these types of complaints. IMO of course, as I have no proof to offer of this. I just call it as I see it, this is what I see.... Content, content and more content solves nothing about longevity, nor does combat or anything else Dev related. It's all about how people approach the game, and each other. Dev content will always become stale or repetitive. There's no keeping up with hundreds of thousands of people. It will never be doable or done. Which is why they don't try to. Part of what these games are about is making a community within the game, making firends, buidling guilds, alliances and enemies. That's not what it seems many play for anymore, as it's hardly something that's normal as of the last few years. It's all about beating the game and moving on. The "failure" communties that stick with these games, are all that's left of older gaming communities (who always play together) who set up shop in a given game. The horde on the other hand moves on to the next game, so on and so forth. Until they have nothing left to consume. Kind of hive minded if you really think about it, like locusts. To SB fans, please stop making our demographic look bad.Stop invading threads that have nothing to do with sandboxes. |
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8/08/11 1:10:44 AM#31
Originally posted by butter1011
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8/08/11 1:20:35 AM#32
Originally posted by sonoggi If that's your opinion so be it, I just have to ask, what MMO on it's own strengths has staying power? What development style does? None.... SWG would of had just as much if not less if it weren't for community, same goes for EQ, same with any MMO. SIngle player games are the same way, without mods they're nothing as far as longevity, again it's the gaming community that keeps it alive. How would D&D be without players? To SB fans, please stop making our demographic look bad.Stop invading threads that have nothing to do with sandboxes. |
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8/08/11 1:30:06 AM#33
Why do people feel the need for meth induced combat speeds? We're not supposed to be binging on crack or meth and staying up four days straight to level. IF WE COULD ALL PLEASE RECALL EVERQUEST ONE for a moment. It /literally/ took YEARS to level to max level in that game. Combat was slow, deliberate, and methodical. One wrong action meant you died and lost experience with the possibility of DELEVELING! You then had to run naked back to your body to get your items because they were left there! I think people really need to take a good hard look introspectively when it comes to the games they play. It's most likely that there is nothing wrong with SW:ToR and something is wrong with you. Maybe MMO is not your genre, go play Modern Warfare or Battlefield or something you can be all twitchy and chug Mountain Dew and Monster and rank up all night. This is seriously getting tired. This is mmorpg.com not mmohater.com |
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8/08/11 1:39:28 AM#34
Originally posted by Fadedbomb Thanks for the new sig... To SB fans, please stop making our demographic look bad.Stop invading threads that have nothing to do with sandboxes. |
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maskedweasel
Tipster
Joined: 9/24/07
"Kids, try imagining how far the universe extends! Keep thinking about it until you go insane." |
8/08/11 1:49:10 AM#35
Originally posted by Fadedbomb
{mod edit}
Don't know what else to say other than, haters are literally gunna hate. Theres no rhyme or reason no point to just letting players be excited for a game. It always has to be, tear down the other guys POV.
Yup.. callin' people out now. |
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8/08/11 1:52:01 AM#36
I agree with you |
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8/08/11 1:52:53 AM#37
Originally posted by maskedweasel Thanks for the second part of my sig! lol. To SB fans, please stop making our demographic look bad.Stop invading threads that have nothing to do with sandboxes. |
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8/08/11 2:02:17 AM#38
Originally posted by Distopia something thats next gen. perhaps Blizz's new mmo, and GW2 of course. TOR will be facing hurdles right off the bat. it's too much what we're all familiar with and bored of. |
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8/08/11 2:09:09 AM#39
Originally posted by sonoggi Your answer is a mythical one? I'll take that to mean you couldn't actually answer the question. Who is this we're you're speaking of? BTW are you saying community won't be the mainstay for GW2? To SB fans, please stop making our demographic look bad.Stop invading threads that have nothing to do with sandboxes. |
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8/08/11 2:17:10 AM#40
Originally posted by maskedweasel
Exactly...I agree ~ if someone hates a game, they'll do anything they can to try and discourage others from having their fun. They just need to go away already, they won't convince me otherwise with their hatred. And for the record, I've already joined the darkside decades ago so your hatred wouldn't penetrate me and convince to change sides...ROFL
In response to the hatred above ~ I don't care how much the game may be instanced in some areas. There will be qutie the compelling story to follow that has never been done to this level of detail before in an MMO, and I'm really damned excited about it. I care more about the story than fighting mobs endlessly or as fast as possible to reach the end game. Bioware does a damn good job at telling a story, and what they're doing for SW:TOR is exactly what I feel MMOs have been missing. Everything else has been boring me to tears, but with this, even the simipiliest of quests to go kill 10 mobs has been made ever more exciting cause there is heart and soul and feeling behind the NPCs voicing their concerns with the problems they're having. It looks and feels more important than it ever has before. Even in WoW, and Rift and a slew of others, I still read every damned word in those boring text boxes, even though most of it sucked and was hard to care about the NPCs, I still enjoy story more than anything else.
As for the space game, its not an "on-rails" experience. In those you have no control over the vehicle or whatever you're riding in. In SW:TOR its a tunnel shooter, where you can freely move your ship around in a designated space as the screen moves forward. One of my favorite games from the days of old was Starfox back on SNES, and that is a tunnel shooter for those that can't comprehend what I'm explaining. Even the devs have that it is so...go look it up. |
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