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Hey everyone I have posted a blog about the RMT matter and my points of view on it and how it will evolutionize gaming in general for the better. To see a positive side of this installment check out my blog and if you like it, show some love.
http://www.mmorpg.com/blogs/C0MA/082011/21950_Diablo-3-RMT-is-the-future-I-support-this |
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8/06/11 6:04:16 AM#2
"This system provides a pay to win atmosphere!"
This is the heart of the matter for me. Your whole "special edition" argument doesn't work on me, because I don't spend extra cash on games for special edition items to begin with.
I keep hearing the same argument ring in every apologist post or blog I see. "Well RMT is going to exist no matter what so might as well embrace it" - No no no. It's one thing to acknowledge it exists and quite another to embrace it and incorportate it into the game. I would much rather It be a losing battle of fighting illegal RMT than to incorporate it into a game embracing it that way. The reason for that is simple. It doesn't bother me so much that it exist and can't be beat. There are some real risks involved using your credit card and getting hacked. If people want to take that risk then I say let them. I also applaud a system that does "something" to prevent illegal RMT even though it's very lacking and far from perfect, over accepting it. I can "rest easy at night" knowing I worked hard for something, and the other guy went the illegal route risking more than just geting scammed. I don't rest easy playing a game that accepts it. Or put it another way I don't play those types of games at all.
Then there's the other argument "Well you should just play your game the way you want and stop worrying about what others do, It doesn't affect you in any way" Yes it does affect me. I'm a competitive player. I like to put myself up against others, be it with gear or a highscore from an 88' pinball machine. Being competitive is not always about winning either, since there is no "winning". It's about the competition itself too. You take that away when you can "buy" your way. |
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8/06/11 6:16:16 AM#3
Can't agree more with the above poster, my words exactly. |
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Kyleran
Bitter Vet™
Joined: 9/13/06
Fools find no pleasure in understanding, but delight in airing their own opinions. Pvbs 18:2, NIV |
8/06/11 6:22:31 AM#4
RMT is the future, I accept this, but don't support it. I'd prefer that MMO developers "fight the good fight" but it is apparent they're going to take the path of least resistance (and perhaps higher revenue) and incorporate it into the game model. It could backfire on them however, in the F2P world only about 10% of the playerbase is willing to spend real world cash and that's a pretty small market to divide across multiple games. It certainly will alienate a number of gamers who may not play MMO's anymore which will be a big loss in revenue. Time will tell. (BTW, did I mention I hate posting in blogs in this forum, the editing tools are too poor) "What gamers want ... is new game play patterns different from what they've experienced before" - Axehilt |
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8/06/11 6:33:03 AM#5
OP you inspired me. Now, I really can't understand why doping in sports isn't embraced or even promoted! Just imagine.. why would athletes need to train so hard when they can just chug down some pills and be on par with everyone else? It's a wonderful idea. Every sport would become so much more fun and accessible to all and their grandma. Just throw out some cash and that's it! Ahh the possibilities!! =D ... Eat me! |
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8/06/11 6:36:39 AM#6
Originally posted by CookieTime
Pills = Bot/duper
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Originally posted by CookieTime That's not to valid of an arguement as sports players are paid and endorsed with financial compensation to compete fairly. Video games are still detailed as entertainment and there has never been a fair system in place to support overall balance and fairness... Time constraints/Time Availability Skill/Lack of Skill Class A Owns Class B Luck of the drop amungst hundreds of other possible factors. I guess I support it for the business side of things, I love games and I love business now I can mesh them into one. I saw many valid points in threads arguing this some were "people who play more are upset about this because people who play less can still get the same gear" Why be selfish if that's your motive? I play a lot regardless to work and have always... I REPEAT ALWAYS hated beign forced to dungeon grind at end game. Maybe in the future I won't have too. The way it is atm, if I don't than my gear gets me killed and that never has been fun or innovative but mmo players have grown to accept it as "End Game" too. |
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8/06/11 6:44:27 AM#8
I play games for fun but realize some ppl play for money (eg $ -> Y:
is a profitable exchange rate of several currencies this applies to) and as it does not really affect my way of playing I fully endorse the game/service-provider to beef-up their business model to allow players to trade stuff via means that are official and cuts out the parasite load on both players and developers as well as providing a revenue stream for the big spenders & anyone else on virtual/worthless items that seem to exist. |
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Originally posted by Starpower |
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8/06/11 7:11:40 AM#10
Originally posted by C0MA If there's a desire for a system that rewards all players equally, then it's the developers job to make that happen with proper game designs and not some lazy RMT solution that sucks even more money out of our wallets. Eat me! |
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8/06/11 7:27:39 AM#11
It doesn't make sense to fight a fight you can't win. Developers aren't soldiers fighting the good fight, they are businesses, with mouths to feed and people to fleece. Blizzard is at least taking the idea that they will act as a market for goods, not as a supplier. It's the best solution possible, given the scenario and the landscape. Join the League For Gamers. |
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therain93
Advanced Member
Joined: 11/01/06
"Racing to endgame is like racing to the end of your vacation." |
8/06/11 7:29:18 AM#12
Originally posted by C0MA What exactly is evolutionize? Did you mean evolve or revolutionize? |
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8/06/11 7:29:41 AM#13
Originally posted by C0MA You completely miss my points. 1. I wasn't talking about PvP. There are other forms of competitive natures than fighting against other players. Status symbols for instance. It shouldn't come as a surprise to anybody, gear always plays a part in being competitive even in a PvE enviroment. Be it just for collection, accumilation of pixel wealth or just for braging rights. There are many more aspects than just mentioned regardless of how a person may feel about it. It is still a real part of why a lot of people play loot-centric games
2. My risk assesment was directed at illegal RMT. Not legal RMT. You have to go back and re-read it with that in mind otherwise what I said makes no sense
I'm not worried at all, just stating my opinion. I can take or leave Diablo 3 as I never saw it as the end all be all. It is a silly argument to have since you can't really change my stance on it regardless of how many advantages you believe this system has. For me those advantages doesn't outweigh the negative aspect of why I played Diablo to begin with. Playing the lottery on equal footing with everybody else. I can accept time and patience to be the defacto that sets people apart. Not money
To answer the Inevitable followup question: No I don't have more time than the next guy |
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8/06/11 7:31:28 AM#14
I would never endorse RMT that messes up the balance in PvP or PvE. But fluff on the other hand, I don't mind if *some* of it is RMT, or some other game services like extra character slots, more bank space, etc. I also find making available extra content for purchase is not a bad idea as long as it is done in an immersive manner. Things like DLCs could be a good source of revenue and most importantly, it does actually cost the company money for development so the costs should be handed down to the player wanting to enjoy that content. I really don't know if D3 will be set up properly for RMT or not., but for some reason I feel really unenthusiastic about it despite being a huge dungeon crawler fan (and fan of D1 and D2). I think the real question is whether we should be bothered at all about D3 when there's Torchlight 2 and GW2 on the horizon Playing MUDs and MMOs since 1994. |
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8/06/11 7:37:19 AM#15
Heh , Diablo 3 ? What the hell is that? ohhh yea I remember now , it's the rip off of Torchlight. Diablo 3 the future? Hardly , I'll support the real brains behind the Diablo series which is Torchlight series , instead of the WoW team or whatever monkeys they got working on the project. |
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8/06/11 7:39:51 AM#16
Originally posted by SuprGamerX Diablo 3 is rip off of Torchlight? do you even know who are the guys behind torchlight series and what year Diablo came out? |
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8/06/11 7:45:45 AM#17
I will definitely buy Torchlight 2. If Torchlight 1 had a co-op mode, I'd be playing it right now with people from work. I'm on the fence with Diablo 3. I'll probably wait and see if D3's setup makes players happier, and puts more money in their pockets, or if it explodes into a horrible, competitive sports kind of thing. Join the League For Gamers. |
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8/06/11 7:50:49 AM#18
Originally posted by Chilliesauce The designers of Diablo 1 and 2 went with the designer of Fate which is the predecessor of Torchlight, and work together. |
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8/06/11 7:50:55 AM#19
within a fiew years ALL P2P will have a additional store to buy more items from. A while ago a bought some SINGLE PLAYER rpg games.......even those games FORCE you to have a constant op internet connection to play.....for a single player game.....cmon. Am i the only one getting scared for my visa card data that is around so many game companies already. If they get hacked (like the big dog SONY maybe??) they are invading your home bank account. start to scare me, but as a gamer i dont have a choice anymore or i cant even play a single player game anymore without having an account that's connected to my visa....... think about it :) |
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8/06/11 7:54:39 AM#20
Originally posted by lizardbones I am with you there completely though I still play Torchlight and I've yet to corrupt my colleagues (I think there are one or two who might succumb). I love the fact that TL2 will have a single player option. For those of us who only have internet part-time, it's a good thing, even though I always prefer to play multiplayer. Also another consideration of mine is the whole bnet thing. Even back in the day bnet was not secure and I doubt it is any more secure nowadays what with all of the hacking of big name corporations that has been going on. And when you're the big kid on the block, you tend to attract (unwanted) attention... I suggest that the issue of internet security, bnet, and RMT is something people should also think about when making their gaming choice. Playing MUDs and MMOs since 1994. |
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