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8/05/11 12:46:53 PM#281
I really have no interest in GW2, haven't followed it at all so it could be an awesome game for all I know. Will wait and see though, looking forward to SWTOR, but not going to get the pre-order(really have no desire to be a part of any launch anymore, first time was waiting a couple months after WoTLK released, and I was surprised at how much happier and fun my game time was). So going to do a semi wait and see approach from SWTOR, definitely want to play it, but at same time skeptical on some things, hope it does great though, this market really needs competition.
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8/05/11 2:17:29 PM#282
Think I will wait 6 months and buy swtor on budget here for sure as a really good 1 player/casual group game. GW2 jury is out, if it is new generation mmorg and departs from themepark hell then ill go for that otherwise, ill wait for archage. rpg/mmorg history: Bloodwych>Bards Tale 1-3>Eye of the beholder > Might and Magic 2,3,5 > FFVII> Baldur's Gate 1, 2 > Planescape Torment >Morrowind > WOW (9500 hrs on main mage)> oblivion > LOTR (480 Hunter) > Rift (230 hours mage) > Guild Wars (1900hrs elementalist) Vanguard. > GW2(350 elementalist) Now playing GW2/Diablo 3/Rift Waiting Archeage. |
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8/05/11 3:25:34 PM#283
Originally posted by Xzen Both are endgame - 5-man dungeons will be hard and challenging, endgame-events are more casual and massive (up to 100 players and more). Unfortunately, dragon-hunting won't be an endgame-event, at least not at release... For PvP, you got 5-man arena Guild vs Guild for the challenge (ladder, tournaments) and World PvP for the massive stuff. Hype train -> Reality |
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8/05/11 5:56:26 PM#284
Originally posted by stevebmbsqd Guild Wars 2 has a personal storyline as well that happens in instanced content like dungeons. This runs parallel to dynamic events which are the persistent content designed to give players that Massively Multiplayer experience. The personal story in Guild Wars 2 also has the ability to change the experience of a player based on choices you make during the game, and how you develop your character's biography, which starts as early as character creation, much like other Bioware titles. Along with possibly experiencing different dynamic events as you go through each map, I think Guild Wars 2 has a lot of what you would want in terms of creating alts and experiencing quality storytelling.
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8/05/11 6:20:55 PM#285
Right now the poll says that 100 forumers will buy 70 copies of GW2 and 50 copies of SWTOR. |
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8/05/11 6:22:31 PM#286
I will be purachsing both probably, but there isn't as much information for Star Wars: The Old Republic. So far, I'm banking my interest in TOR on the track-record of Bioware and how much I loved the first KOTOR.
However, I will definitely be purchasing Guild Wars 2!
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8/05/11 6:28:19 PM#287
Poll basically shows what i see on forums regularly. A majority of those looking forward to TOR, are looking forward to both games. A majority of those looking forward to GW2 just want GW2. To SB fans, please stop making our demographic look bad.Stop invading threads that have nothing to do with sandboxes. |
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8/05/11 6:30:25 PM#288
I voted both and that is only because I wanted to see the results...
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8/05/11 6:31:49 PM#289
Originally posted by Serelisk After reading that, I almost feel as though we live on two separate plains of reality. To SB fans, please stop making our demographic look bad.Stop invading threads that have nothing to do with sandboxes. |
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8/05/11 6:42:51 PM#290
Originally posted by Serelisk
Where you been living the past 6 months? In a cave? Waiting on: Guild Wars 2 |
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8/05/11 7:17:28 PM#291
I've been saying over and over again that due to the B2P nature of GW2, I think the majority of people will buy both. I certainly recall that being the case back in WoW/GW1 days. Wonder why there seems to be more haters on the internet? Read this by an actual marketing guy to find out why. |
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8/05/11 7:19:29 PM#292
GW2 is definitely going to be my pre-order of choice. SWTOR seems like WoW with lots of voice overs. |
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8/05/11 11:04:07 PM#293
Originally posted by Lashley Haha, nah. I linked a very large collection of information for each game, so my source is back in my first post.
Every major mechanic for Guild Wars 2 is known, is in the game, and is working. Arena Net has been up-front when putting their money where their mouth is. Such as exactly how combat will work. People know the skill bars for GW2 inside-out by now. Dynamic events have been discussed to death in forums and in blog posts. Personal storyline is present and accounted for. Underwater combat, dye system & armor custimization, pricing model, traveling, the downed state, the leveling curve, achievements, the user-interface, the marketplace, crafting, mini-games and more! Everything I mentioned has had a large article explaining it up, down, sideways, then back again, all neatly organized in the official ArenaNet blog, and explains exactly how it's operating now, not how it's intended to. The same, however, cannot be said for TOR (at least in my experience). I had to do the vast majority of my research in their forums, fan sites, and third party sources. The bit that's on their official website isn't informative at all, a lot of times being less than a paragraph long. If you do have any of the answers to my quarries, please link source and explain xD I'd be more than happy to take back anything that reflects negatively towards TOR.
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8/06/11 12:56:48 AM#294
Originally posted by Serelisk I think it's pretty much safe to say we know just about all there is to know about TOR as well. As they only have one major big thing left in terms of features. Which they've down-played in saying it's in reference to something about the game some may or may not like. As for your question about how worlds are set up, it's your traditional MMO, think WOW, there are also going to be exploration related extra's. (IE: rare(?) items to find off the beaten path). In GW2's case we don't even know all professions yet, so how can you say all the major features are in the game and working? Just as an example all TOR professions have been revealed, as well as their advanced paths. TOR features: -8 different branching paths with unique (to each class) stories. -Cinematic storylines throughout the questing experience. -Battleground & World PVP, (hunch)-> on both PVP and PVE servers. -17 different worlds, plus "some lesser areas" (whatever that means)- Note- each planet varies in size. Some small,some in between, some huge. -Companions and all they entail: Crafting- while crafting is it's own system entirely, it is tied to the companions. Actually making them more versatile than typical pets, considering they'll also have adaptable combat functionality (think dragon age). As well as their own stories/quests. - Space on Rails mini-game - Raiding/ World story (boss) encounters... - Entire planet for post-level-cap story play. That's TOR in a nutshell (give or take a feature or two) make of it what you will.
To SB fans, please stop making our demographic look bad.Stop invading threads that have nothing to do with sandboxes. |
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8/06/11 1:14:40 AM#295
GW2 will end up being more popular in the long run as its trying to evolve the aspects and immersion feel of the MMORPG genre. That's my prediction. |
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8/06/11 1:40:40 AM#296
Originally posted by IAmMMO
Don't turn this into a versus thread! We have enough of those!
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8/06/11 2:37:14 AM#297
I'm gonna buy Guild Wars 2 for sure but wait for a trial or beta before making my mind up about SWTOR. |
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8/06/11 2:52:10 AM#298
Im buying Guild Wars 2 for sureeeeeeeeeeee!!! 1. No monthly subscription like TOR 2. Amazing that TOR is totally voice acted, but really most of us are gonna skip through most of the "stupid quest" dialogue. Dynamic events FTW! 3. Full map will be playable with release. TOR is leaving planets out of release!!! Probably to stick it to everyone with an expansion or long patch!
Gw2 FTW! |
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8/06/11 2:53:57 AM#299
GW2 i'm gonna buy, SWTOR... probably i ll buy, but doubt i ll subscribe.
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8/06/11 6:51:35 AM#300
Originally posted by Corehaven Im surprised by this comment - which games have been passable? Mass Effect 1 - Classic Mass Effect 2 better than the 1st DAO: Very very good, not quite classic DA2: Again a very good game, maybe not everyones cup of tea Dont get me wrong i hate EA for what they done to FIFA but either there they seem to be trying their hardest to make things right.
To answer the OPs question i will be getting both. Both seem to have good ideas and fun aspects |
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