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Iam confused. Blizzard new MMOG Diablo 3 is getting criticism from people that say it look like WoW.
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8/02/11 3:13:37 PM#2
It's not an MMOG. People probably just say it looks like WoW because it's from Blizzard. I personally think it looks more like D2... big surprise...
I can't really say whether it looks better or not. |
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8/02/11 3:14:05 PM#3
Likely they are people that are more interested in realistic looking graphics (photo realistic) that use photo reference instead of hand painted textures which no matter how well done look more cartoony than photo reference textures. idc either way to be honest. I think both are good techniques. As long as they are done well .. it looks good to me. Also, D3 isnt an MMO. LFD tools are great for cramming people into content, but quality > quantity. |
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Kyleran
Bitter Vet™
Joined: 9/13/06
Fools find no pleasure in understanding, but delight in airing their own opinions. Pvbs 18:2, NIV |
8/02/11 3:17:51 PM#4
Well it will likely be a major cash grab as they employ mutilple revenues streams to maximize their profits. Oh wait, you were talking about the graphics? Nevermind.... It's made by Blizzard, of course there will be some WOW bleedover, likely some of the same artists involved, but overall it looks more like D2 to me. "What gamers want ... is new game play patterns different from what they've experienced before" - Axehilt |
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8/02/11 3:18:16 PM#5
This should be in general gaming. D3 is not mmorpg. Well they say that becasue D3 looks more cartoonish than Diablo 2 , and much more than D1.
Saw today loong D3 movie with all classes and I am not impressed tbh. Maybe I am just too old for h&s but I dont think I will go buy D3.
Not to mention about cash grabs. So yeah deffo not buying. |
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8/02/11 3:19:49 PM#6
I think most people are along the lines of its LIKE wow instead of looking like wow.
It has tons of the same abilities from wow classes inplemented onto the D3 classes eg. Fan of Knives. Has respecs this time around and various other wow implemented mechanics. |
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8/02/11 3:20:15 PM#7
this is a very silly thread. d3 is nothing like WOW in terms of graphics, genre, playstyle, format, lore or hardly anything for that matter. d3 is a sequel to d2 and as such is very similiar to d2 in graphic style and game play but with modern improvments. It looks great but it still has that top down click to move hack n slash feel d2 fans are hoping for. Simply surf your browser over to youtube and search for some d3 gameplay vids there is no similarities to WOW people are just idiots for the most part and all the verbal minority has to say is negative things in general. |
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8/02/11 3:20:39 PM#8
Some regards (yes) some regards no.
The art for Blizzard has homogenized, largely due to a localization of their art design to one location. The results of that would be a much stronger similarity between current or ongoing development and future titles. As a result there are many details and ways in which Diablo3 has similar designs to WoW, a primary example being the painterly look they give both.
This is Diablo 3 from 2005. High fantasy in many regards and still the same proportions as Diablo 1/2. Even resembles the place in act 4 or end of act 2 of Diablo 2.
And this is Diablo 3 now. This looks like a jungle zone from WoW.
As the size of an explosion increases, the number of social situations it is incapable of solving approaches zero. - Vaarsuvius |
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8/02/11 4:10:00 PM#9
Never saw 2005 version before! Looks SO MUCH BETTER! Do you have more pics of 2005 version?
btw. It looks so diffrent. Did they dumped 2005 version and started creating graphics from scratch? |
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8/02/11 4:17:12 PM#10
That's the only one I currently have on hand.
And yeah, they dropped the original graphics (rebuilt the gameplay a bit too) in favor of the current one because they wanted to compact their development groups a bit and make the game more appealing to their largest audience.
EDIT: Found a gallery on Kotaku.
http://kotaku.com/5761172/this-is-what-diablo-iii-looked-like-a-long-time-ago/gallery/1 As the size of an explosion increases, the number of social situations it is incapable of solving approaches zero. - Vaarsuvius |
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8/02/11 5:51:28 PM#11
Thanks :)
Yeah for me D3 2005 looks more like Diablo style than actual D3. |
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8/03/11 8:10:22 PM#12
Why people are coming to that conclusion? Well cause its true plain and simple. Diablo has not the gothic touch its once had. Also Blizzard is removing more and more diablo stuff implementing RMT and wow crap. |
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8/03/11 8:49:39 PM#13
Originally posted by Deivos Nice find, but I still don't see even with the '05 version the hallmarks of the Diablo series. It was darker than the cartoon that D3 is now. But I don't see corpses, entrails, impaled bodies, blood all over the floor and walls, bloody sacrificial chambers, etc Maybe D3 is actually a Warcraft RPG? It'd explain the style quite a bit. Little kids can't have nightmares, I guess, in a title having the name "DIABLO" on it. "I have only two out of my company and 20 out of some other company. We need support, but it is almost suicide to try to get it here as we are swept by machine gun fire and a constant barrage is on us. I have no one on my left and only a few on my right. I will hold." (First Lieutenant Clifton B. Cates, US Marine Corps, Soissons, 19 July 1918) |
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8/04/11 12:56:16 AM#14
There were places that look the same or at least similar to the one's presented in the 2005 version like I mentioned of act 4.
And more so at the end of act 2, the arcane sanctuary.
{mod edit - images resized to fit forum}
the corpses, entrails, bodies, etc, were sparse doodads that mostly only showed up in act 4 (in hell) and 5 (the expansion), and inside the temple there weren't really any corpses, nor in the main area for Diablo in Act 4.
Only the mobs ye were killing. Most of what you refer to would be set pieces from particular situations, encounters, and levels. Not a uniformity.
However, if you look at what I just linked ant the style of the pics from 2005, the overall design has much in common fundamentally. As the size of an explosion increases, the number of social situations it is incapable of solving approaches zero. - Vaarsuvius |
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8/04/11 1:06:31 AM#15
True. Lower levels would surely include impaled bodies , ritual places and all stuff like that. Certainly 2005 version feel more like Diablo 1&2 with more "dark" and "serious" feel , while final 2011 Ddiablo 3 looks more cartoonish. |
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8/04/11 1:03:13 PM#16
Originally posted by MMOExposed MMOG lol do you even know what kind of game Diablo 3 is? |
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8/04/11 1:06:38 PM#17
Well here are the facts..
It is and RPG You play it online You have a character that gains levels You have skill trees You kill mobs for XP You do Quests for XP You have an inventory You have gear you put in a character screen There are dungeons
Clearly it not only looks like WoW it is also a WoW Clone |
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8/04/11 1:07:50 PM#18
Originally posted by DerWotan It have to pls all those WoW fans that mainly are family's and kids playing. Thats why its bright with colors and and very casual cute looking and cartoonish. You prolly get mickey mouse and donald duck as playable character or as cute monsters to kill:P |
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8/04/11 1:15:07 PM#19
People on these forums would (and do in a few games) play "Stare at the wall - The MMO", as long as the wall looked realistic enough :-)
But then again, I value gameplay / addictiveness / general quality literally 10 times over graphics.
Sure the graphics are important. They should look good, but I would rather D3 be ASCII symbols and be awesome, then be some buggy, horrid, unplayable mess with Crysis 2 engine graphics lmao |
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8/05/11 11:44:41 AM#20
Originally posted by quentin405 Which if you looked at what was linked, you'd know shiny graphics wasn't the point versus the style (note, not specifically realism, more surrealism).
I also noted in passing that they changed the gameplay when they changed the graphics to intentionally play and appeal more to their present demographic. That demographic happening to be WoW players.
You make a fair argument, but it has nothing to do with the issue. As the size of an explosion increases, the number of social situations it is incapable of solving approaches zero. - Vaarsuvius |
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