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General Gaming  » Diablo 3: The "Real Money" Auction House

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264 posts found
  Rabenwolf

Novice Member

Joined: 5/13/06
Posts: 1483

8/02/11 9:10:14 AM#221
Originally posted by UnleadedRev

 Everyone wins with what Blizzard is doing.

Thats the problem! EVERYONE WINS!

Everyone is not supposed to win....if so then why bother playing?

The only people who win are the people who are not willing to invest the time to earn the items. I dont care if its collectible items, buy them with earned in game tokens!

 

I dont think you managed to comprehend what I am saying, rather you seem to have a pretty narrow minded view of what "everyone wins" entails.

It has nothing to do with gameplay. Furthermore the purpose of a game isnt to win or lose, its to interact with a rule set.

Everyone Wins because:

1) The player has the choice to play the game as a single player game. The player has the choice to play it as a co-op multiplayer game with friends. Neither have any impact nor are impacted by an online only Auction House for the mode that its used for.

The player has the choice to play how they wish to play without others ruining it for them. Got it? Choice. Everyone gets the game experience they CHOOSE to allow.

2) The player can actually make money by playing the game as they normally would. They may get an ultra rare drop that has a .001% chance of dropping and they have the OPTION, the CHOICE to say "sweet, I can actually sell this for real money" and the player doesnt have to worry about being scammed.

In short, they have the choice to make some level of income by doing what they would do for fun anyways, playing a game. They can do whatever they want. Its their CHOICE.

3) Everyone has the same opportunities, the same options as the next . It isnt special treatment. Each item will have the same damn drop rate, the same means to acquire it as the next person. Its fair in every sense of the word.

 

Therefore, there is no logical or rational argument to be made when opposing the fact that everyone wins with the design choices of Diablo 3. Player Choice is present and its both a single player and limited multiplayer game.

 

I swear some people..../facepalm

  lizardbones

Elite Member

Joined: 6/11/08
Posts: 10417

I've become dependent upon spell check. My apologies for stupid grammatical errors.

8/02/11 9:16:17 AM#222


Originally posted by deniter


Originally posted by htiger23
My 2 cents:
1. Blizzard is not hurting anyone by doing this.  It isn't like they are forcing you to cough up your credit card just for playing.  You never have to use this service if you don't want to.
2. Blizzard is taking money away from shady third party companies and scammers by moving the operation in-house.
3. You are not forced to do this.  Every single thing that can be purchased on the $$$ Auction House can either be earned in game or purchased on the Gold Auction House.


1. Those who spend real cash will always have an upper hand in PvP. So it makes D3 pay2win type of a game.
2. Blizzard is making it legal for gold farmers to farm and sell stuff in their game. They only take a share of profits, which doesn't really hurt the farmers' business.
3. If you really think you can buy the best items for in-game gold, you must be new to these games



1) Blizzard could do something about the PvP. I don't know if they will though. Valid Point So Far, But Not Enough Information

2) The difference with Blizzard's system is that now gold selling businesses, with an overhead and a need to make a profit are competing with people who have no overhead, so they can easily undersell the gold sellers. Or drive prices up. Either way, the consumer wins.

3) Blizzard could do something about the split between Gold and $. There could be things you can only buy with Gold in the game...things that you need for PvP or some such. They may not bother though. Valid Point So Far, But Not Enough Information.

For every large, complex problem, there is a simple, clear solution that also happens to be absolutely wrong.

  Malevil

Hard Core Member

Joined: 1/06/10
Posts: 467

8/02/11 9:43:51 AM#223
Originally posted by Rabenwolf
Originally posted by alkarionlog
Originally posted by Wraithone
Originally posted by Malevil
Originally posted by noterra

I personally rather work in real life for a few hours to buy items in the game that would take me weeks, if not months, to obtain since I won't be able to play more than a couple of hours a week. 

 

This is a good move by Blizzard, and anyone whom spent more than a ladder season in Diablo 2 will understand why. If not, then you're just stupid. 

 I'm sick of ppl like you. It's becouse of cheaters like you we have to deal with gold farmers and account hacking.

 

"Cheating" is defined by the Dev's of a given game.  Thus by definition, using the in game AH is not "cheating". 

but by old gameplay rules, anything using RL money to buy equips, skillz, and /or using programs to help you during game is cheating, but hey go ahead, give you money to greed devs, they do it because people like you give then money, it a nice way to make your own money worht a lot less then it should

 

Have you ever written a game design document? Ever been in the game development field? If you tried using your argument at a creative director or just any ol designer, they would laugh in your face. The simple fact is that cheating is doing what the DESIGNER does not intend or want the player do within the confines of the game design document (GDD). The core of a game its rule set, the rule set dictates the limitations which create elements of interacting and challenge. This can include the purchasing and or selling of items within the ruleset dictated by the designers and their server.

You clearly cannot even fathom the unique design choices and opportunities this approach opens up for a game like Diablo, nor what the designers are going for and its nothing short of brilliant. I hope you never play a collectable card game because its no different. Trading and selling cards is no more cheating that it is in Diablo. This isnt a mmorpg, it isnt even a f2p item shop business model game, its a collectable item game and the rule set makes it quite clear that there are a few ways to find, sell, use and share the items found within the game. Everyone wins with what Blizzard is doing.

"Old gameplay rules" also means nothing, its just empty rhetoric with no real substancial definition you could give them. You are entitled to your opinion, but know when to not claim it as fact, its just silly.

RMT in the way its implimented works in Diablo 3's favor and for everyones favor for that matter due to the nature of its design and history. What works for one game might not work for another. Think of Diablo 3 like a collectable card game (such as magic the gathering or Pokemon) and you will understand.

Look, you can write another  essay, but you and ppl like you are still nothing more than cheaters. Fighting against cheating by legalizing it is in my book same as fighting against crime by legalizing it. It's total fail.

  crazynanny

Apprentice Member

Joined: 9/03/10
Posts: 175

8/02/11 9:53:25 AM#224


Originally posted by Malevil
Look, you can write another  essay, but you and ppl like you are still nothing more than cheaters. Fighting against cheating by legalizing it is in my book same as fighting against crime by legalizing it. It's total fail.


But then You should really hate all single player games as people commonly use trainers or cheat codes. After all You don't know if Your friend Joe that completed same game as You and You had a nice chat with him didn't use a godmode...
And D3 isn't even an MMO, so why do You care how someone play their game?

  vladakov

Novice Member

Joined: 9/03/09
Posts: 725

8/02/11 9:58:19 AM#225

This is it i'm leaving this forsaken website!

Have you even heard what the man sad about it? If you don't like it don't use it, you don't have to!

 

The only reason you will not like it is that others can just buy their stuff, while you have to put "work and effort" (AKA playing the game?!)

 

you all act as if you're forced to use it! GOD

 

CYALL!!!!!!!

  servedogg

Apprentice Member

Joined: 2/07/10
Posts: 106

8/02/11 10:09:00 AM#226


Originally posted by Malevil



Originally posted by Rabenwolf


Originally posted by alkarionlog



Originally posted by Wraithone



Originally posted by Malevil



Originally posted by noterra

I personally rather work in real life for a few hours to buy items in the game that would take me weeks, if not months, to obtain since I won't be able to play more than a couple of hours a week. 
 
This is a good move by Blizzard, and anyone whom spent more than a ladder season in Diablo 2 will understand why. If not, then you're just stupid. 


 I'm sick of ppl like you. It's becouse of cheaters like you we have to deal with gold farmers and account hacking.


 
"Cheating" is defined by the Dev's of a given game.  Thus by definition, using the in game AH is not "cheating". 


but by old gameplay rules, anything using RL money to buy equips, skillz, and /or using programs to help you during game is cheating, but hey go ahead, give you money to greed devs, they do it because people like you give then money, it a nice way to make your own money worht a lot less then it should


 
Have you ever written a game design document? Ever been in the game development field? If you tried using your argument at a creative director or just any ol designer, they would laugh in your face. The simple fact is that cheating is doing what the DESIGNER does not intend or want the player do within the confines of the game design document (GDD). The core of a game its rule set, the rule set dictates the limitations which create elements of interacting and challenge. This can include the purchasing and or selling of items within the ruleset dictated by the designers and their server.
You clearly cannot even fathom the unique design choices and opportunities this approach opens up for a game like Diablo, nor what the designers are going for and its nothing short of brilliant. I hope you never play a collectable card game because its no different. Trading and selling cards is no more cheating that it is in Diablo. This isnt a mmorpg, it isnt even a f2p item shop business model game, its a collectable item game and the rule set makes it quite clear that there are a few ways to find, sell, use and share the items found within the game. Everyone wins with what Blizzard is doing.
"Old gameplay rules" also means nothing, its just empty rhetoric with no real substancial definition you could give them. You are entitled to your opinion, but know when to not claim it as fact, its just silly.
RMT in the way its implimented works in Diablo 3's favor and for everyones favor for that matter due to the nature of its design and history. What works for one game might not work for another. Think of Diablo 3 like a collectable card game (such as magic the gathering or Pokemon) and you will understand.


Look, you can write another  essay, but you and ppl like you are still nothing more than cheaters. Fighting against cheating by legalizing it is in my book same as fighting against crime by legalizing it. It's total fail.


 
I like your analogy pointing out that the RMAH is like crime. I agree, this move would be like the US legalizing marijuana. It may be considered taboo for a lot of people, but the effects of it aren't that bad and it would be in the best interests of the country to profit from it, rather than wasting billions trying to curb the use of it.

Of course there are always a few purists who are too close minded and think their way is the only way, but the reality of the situation is that this is best for everyone.

  Disdena

Novice Member

Joined: 3/05/10
Posts: 1098

8/02/11 10:15:50 AM#227
Originally posted by Malevil

Look, you can write another  essay, but you and ppl like you are still nothing more than cheaters. Fighting against cheating by legalizing it is in my book same as fighting against crime by legalizing it. It's total fail.

You're ignoring his valid definition of cheating, though. CCGs are a good example. You would be hardpressed to find someone who says that it's "cheating" to play Magic: the Gathering with a deck consisting of cards that you bought, and that the only valid way to play is with cards that you opened yourself in packs.

Another great example would be any sport in which you buy your own equipment, like golf or tennis, or even bringing your own high quality joystick to a fighting game tournament. Is it fair for one person to have a worn hand-me-down tennis racket while his opponent uses a $1000 racket with all the modern features? Well, yes. It's fair in the sense that it is allowed by the rules of the game. And while you might not like what they're planning to do with D3, it's a pointless argument to say that people playing D3 within Blizzard's rules are still cheating.

  Homitu

Hard Core Member

Joined: 10/01/09
Posts: 2026

8/02/11 10:16:30 AM#228
Originally posted by yutty
Originally posted by ikyle620
Originally posted by Barbarbar

This business is making me sick. Talk about wasting your life on money.  So sad that these grownups stand there outside the schoolyard trying to wrench the lunchmoney out of the kids. They should be ashamed of themselves.

This would be more like allowing the grownups to stand there outside the schoolyard and watch as the kids try to wrench the lunchmoney from eachother.

you forgot to include that the kids would have to pay the grownups b4 they can wrench the lunch money from each other

A compeltely negligible fee of pennies that doesn't scale with the cost of the item you want to sell.  The only point of adding a fee at all is to use that to pay the third party financial institution through which D3 will pass these transactions.  Blizzard claims they desire to "break even" on this feature, and for now I believe them.  Afterall, they wouldn't want to drive away potential customers by showcasing obvious greed in their experimental real life auction house that would include higher scaling fees :p

  Fion

Novice Member

Joined: 7/25/03
Posts: 2356

forums.3305local.com

We are recruiting.

8/02/11 12:03:26 PM#229
Originally posted by noterra

This is what needs to be done unless you want every single item in the game to be soulbound. Even if Blizzard didn't make Cash-AH a reality, items would still be sold by other sites just like they're today (and just like gold is for every other MMORPG out there). The difference here is that everyone has an equal chance to buy/sell items and it's "legal" under Blizzards supervision. As oppose to how it would be if they didn't implement this system, then some other communities would do it instead and it wouldn't be as accessable to everyone.

 

Are people really so ignorant ? this is clearly the best approach to deal with the problem Diablo 2 suffers from. People always make a big deal out of these new features, it's always "Screw Blizzard, I'm going to play X instead". We all know you imbeciles will end up playing Diablo 3 in the end of the day so stop pretending, suck it up and go with it. 

 

I personally rather work in real life for a few hours to buy items in the game that would take me weeks, if not months, to obtain since I won't be able to play more than a couple of hours a week. 

 

This is a good move by Blizzard, and anyone whom spent more than a ladder season in Diablo 2 will understand why. If not, then you're just stupid. 

 

Yes but this doesn't solve that problem. Those virtual item markets are jumping for joy right now. Blizzard just potentially doubled their profit margins. Now they can make that real money in the game as well as out.

  Home15

Novice Member

Joined: 5/27/05
Posts: 208

8/02/11 12:05:47 PM#230

How the mighty has fallen lol

Single player with co-op that has a RTM shop, hmm might work in asia but not here.

Will it be succesfull? sure, but it will leave alot of Blizzards faithfull buyers a bad taste in there mouth.

As for me im not buying, nickle and dime play is not my style, oooh where are those days when huge mappacks, mods, voicemods where all free, thats what i call service. =)

  Fion

Novice Member

Joined: 7/25/03
Posts: 2356

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We are recruiting.

8/02/11 12:06:56 PM#231

Afterall, they wouldn't want to drive away potential customers by showcasing obvious greed in their experimental real life auction house that would include higher scaling fees :p

I get the sarcasm here. Unfortunately clearly many don't realize how motivated gy greed A/B is these days. They've driven away nearly a milion WoW players since Cataclysm hit by showcasing that very same greed. I do think the intentions of this RMAH may be to curb the 3rd party retailers out there that also scam players, there is a very clear motive to bring in as much money as they can possibly get away with. Next we'll be seeing $20 for diablo pets and $40's to change your name. Frankly if they could reasonably charge a monthly fee they would, so this is the next best thing.

  servedogg

Apprentice Member

Joined: 2/07/10
Posts: 106

8/02/11 12:10:56 PM#232
Originally posted by Home15

How the mighty has fallen lol

Single player with co-op that has a RTM shop, hmm might work in asia but not here.

Will it be succesfull? sure, but it will leave alot of Blizzards faithfull buyers a bad taste in there mouth.

As for me im not buying, nickle and dime play is not my style, oooh where are those days when huge mappacks, mods, voicemods where all free, thats what i call service. =)

This is no different from how D2 worked.  D2 had RMT all over the place.  It was just unregulated and dangerous.  The only thing Blizzard did is chose to regulate it in order to protect their player base so its the same thing as D2, just now its safer for people that choose to use RMT.  I'm not sure how that can leave a bad taste in anyones mouth. 

As a Blizzard faithful I can state with certainty that this wont leave a bad taste and is a win/win/win situation for Blizzard/players/RMTs.  Everybody wins, Yay!!

  Fion

Novice Member

Joined: 7/25/03
Posts: 2356

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8/02/11 12:15:39 PM#233

But this does nothing to protect them. Those fly by night digital retail groups will still be out there. Hell they'll be making money hand over first with D3 simply because they'll be able to play the in game market as well as their own. There will be hordes of asian gear farmers playing the game and driving the RMAH prices through the roof (which is why I believe it will be seperated by region).

On top of that people are suggesting 'then just don't use the RMAH' but whats the alternative? The regular AH? That will be a ghost town, because who wants to make gold when they can make actual money? Besides, gold in Diablo games has always been next to worthless, it's why in D2 the real nice items were traded, never sold for gold.

Make no mistake, this does nothing to stop those companies, it just lets Blizzard dip their greesy paws in the honey pot.

  BizkitNL

Old School

Joined: 12/29/02
Posts: 2274

"Free to play, pay to win""

8/02/11 12:18:36 PM#234
Originally posted by servedogg
Originally posted by Home15

How the mighty has fallen lol

Single player with co-op that has a RTM shop, hmm might work in asia but not here.

Will it be succesfull? sure, but it will leave alot of Blizzards faithfull buyers a bad taste in there mouth.

As for me im not buying, nickle and dime play is not my style, oooh where are those days when huge mappacks, mods, voicemods where all free, thats what i call service. =)

This is no different from how D2 worked.  D2 had RMT all over the place.  It was just unregulated and dangerous.  The only thing Blizzard did is chose to regulate it in order to protect their player base so its the same thing as D2, just now its safer for people that choose to use RMT.  I'm not sure how that can leave a bad taste in anyones mouth. 

As a Blizzard faithful I can state with certainty that this wont leave a bad taste and is a win/win/win situation for Blizzard/players/RMTs.  Everybody wins, Yay!!

Exactly, it's exactly the same as with D2, but this time, Blizzard has control over it (And revenue, obviously).

Seriously, if you think all was fair in D2, you're mistaken :).

Feel like trying Planetside 2? Get a headstart with the starter kit!

  alkarionlog

Hard Core Member

Joined: 3/19/09
Posts: 997

8/02/11 12:21:14 PM#235
Originally posted by servedogg
Originally posted by Home15

How the mighty has fallen lol

Single player with co-op that has a RTM shop, hmm might work in asia but not here.

Will it be succesfull? sure, but it will leave alot of Blizzards faithfull buyers a bad taste in there mouth.

As for me im not buying, nickle and dime play is not my style, oooh where are those days when huge mappacks, mods, voicemods where all free, thats what i call service. =)

This is no different from how D2 worked.  D2 had RMT all over the place.  It was just unregulated and dangerous.  The only thing Blizzard did is chose to regulate it in order to protect their player base so its the same thing as D2, just now its safer for people that choose to use RMT.  I'm not sure how that can leave a bad taste in anyones mouth. 

As a Blizzard faithful I can state with certainty that this wont leave a bad taste and is a win/win/win situation for Blizzard/players/RMTs.  Everybody wins, Yay!!

trade protect to get a share of it, then you will hit the nail, also its naive of you think RMTs companys will use that thing, if even in F2P games who players can sell CS items for ingame money they are there

FOR HONOR, FOR FREEDOM.... and for some money.

  Wraithone

Hard Core Member

Joined: 7/09/04
Posts: 3563

If you can't kill it, don't make it mad.

8/02/11 12:23:42 PM#236
Originally posted by alkarionlog
Originally posted by Wraithone
Originally posted by Malevil
Originally posted by noterra

I personally rather work in real life for a few hours to buy items in the game that would take me weeks, if not months, to obtain since I won't be able to play more than a couple of hours a week. 

 

This is a good move by Blizzard, and anyone whom spent more than a ladder season in Diablo 2 will understand why. If not, then you're just stupid. 

 I'm sick of ppl like you. It's becouse of cheaters like you we have to deal with gold farmers and account hacking.

 

"Cheating" is defined by the Dev's of a given game.  Thus by definition, using the in game AH is not "cheating". 

but by old gameplay rules, anything using RL money to buy equips, skillz, and /or using programs to help you during game is cheating, but hey go ahead, give you money to greed devs, they do it because people like you give then money, it a nice way to make your own money worht a lot less then it should

 

Whose "old game play rules"? Certainly not mine. If its allowed by the Dev's of a game, by definition its not cheating.  "Greedy Dev's"? You do realize that one of *the* major reasons for this exercise in the first place, is to make the best ROI on the investors money as possible?  I have no problem what so ever in supporting a game I enjoy. That makes it more likely that it will continue. 

  Wraithone

Hard Core Member

Joined: 7/09/04
Posts: 3563

If you can't kill it, don't make it mad.

8/02/11 12:28:07 PM#237
Originally posted by Malevil
Originally posted by Rabenwolf
Originally posted by alkarionlog
Originally posted by Wraithone
Originally posted by Malevil
Originally posted by noterra

I personally rather work in real life for a few hours to buy items in the game that would take me weeks, if not months, to obtain since I won't be able to play more than a couple of hours a week. 

 

This is a good move by Blizzard, and anyone whom spent more than a ladder season in Diablo 2 will understand why. If not, then you're just stupid. 

 I'm sick of ppl like you. It's becouse of cheaters like you we have to deal with gold farmers and account hacking.

 

"Cheating" is defined by the Dev's of a given game.  Thus by definition, using the in game AH is not "cheating". 

but by old gameplay rules, anything using RL money to buy equips, skillz, and /or using programs to help you during game is cheating, but hey go ahead, give you money to greed devs, they do it because people like you give then money, it a nice way to make your own money worht a lot less then it should

 

Have you ever written a game design document? Ever been in the game development field? If you tried using your argument at a creative director or just any ol designer, they would laugh in your face. The simple fact is that cheating is doing what the DESIGNER does not intend or want the player do within the confines of the game design document (GDD). The core of a game its rule set, the rule set dictates the limitations which create elements of interacting and challenge. This can include the purchasing and or selling of items within the ruleset dictated by the designers and their server.

You clearly cannot even fathom the unique design choices and opportunities this approach opens up for a game like Diablo, nor what the designers are going for and its nothing short of brilliant. I hope you never play a collectable card game because its no different. Trading and selling cards is no more cheating that it is in Diablo. This isnt a mmorpg, it isnt even a f2p item shop business model game, its a collectable item game and the rule set makes it quite clear that there are a few ways to find, sell, use and share the items found within the game. Everyone wins with what Blizzard is doing.

"Old gameplay rules" also means nothing, its just empty rhetoric with no real substancial definition you could give them. You are entitled to your opinion, but know when to not claim it as fact, its just silly.

RMT in the way its implimented works in Diablo 3's favor and for everyones favor for that matter due to the nature of its design and history. What works for one game might not work for another. Think of Diablo 3 like a collectable card game (such as magic the gathering or Pokemon) and you will understand.

Look, you can write another  essay, but you and ppl like you are still nothing more than cheaters. Fighting against cheating by legalizing it is in my book same as fighting against crime by legalizing it. It's total fail.

 

Nothing about this is "cheating" by definition. The Dev's make the rules, and thus anything within those rules is by definition not cheating. As for crime, unless there is force or fraud involved, there is no crime. 

  servedogg

Apprentice Member

Joined: 2/07/10
Posts: 106

8/02/11 12:29:16 PM#238
Originally posted by Wraithone
Originally posted by alkarionlog
Originally posted by Wraithone
Originally posted by Malevil
Originally posted by noterra

I personally rather work in real life for a few hours to buy items in the game that would take me weeks, if not months, to obtain since I won't be able to play more than a couple of hours a week. 

 

This is a good move by Blizzard, and anyone whom spent more than a ladder season in Diablo 2 will understand why. If not, then you're just stupid. 

 I'm sick of ppl like you. It's becouse of cheaters like you we have to deal with gold farmers and account hacking.

 

"Cheating" is defined by the Dev's of a given game.  Thus by definition, using the in game AH is not "cheating". 

but by old gameplay rules, anything using RL money to buy equips, skillz, and /or using programs to help you during game is cheating, but hey go ahead, give you money to greed devs, they do it because people like you give then money, it a nice way to make your own money worht a lot less then it should

 

Whose "old game play rules"? Certainly not mine. If its allowed by the Dev's of a game, by definition its not cheating.  "Greedy Dev's"? You do realize that one of *the* major reasons for this exercise in the first place, is to make the best ROI on the investors money as possible?  I have no problem what so ever in supporting a game I enjoy. That makes it more likely that it will continue. 

Also it should be noted that this whole "Greedy Devs" idea wouldn't be possible if the playerbase wasn't a bunch of "Greedy Players" using RMTs to purchase equipment to begin with.  I love how everyone is so quick to point the blame finger at Blizzard when none of this would be possible if the players didn't already contribute to the illegal RMT billion dollar industry.  So I guess the playersbase simply reaps what they sow.

  Suraknar

Apprentice Member

Joined: 12/26/07
Posts: 808

*Everyone dies, not everyone really fights*

8/02/11 12:42:13 PM#239

@ servedogg Blizz are greedy, whether you like hearing that or not, it is maybe not the Devs per se but it is the Blizz Accounting, Marketing and Finance people etc etc.

If they were not Greedy and really wanted to have players having a wonderfull and safe experience, they would offer this RM Auction House without a Fee.

They are taking a fee because they want a peace of the action, because theya re greedy...the concern of our safety and well being is just the dust in the eyes to hide the greedy fact.

 

Having said that,

I Played D1 played D2, never bought any Items from anyone else.

So I really do not mind that Blizz is including such a service with afee, because I will not be using it personally anyways.

All I hope is that we will be able to play D3 on Solo mode without having to connect online, like we did on D1 and D2. I never saw the Diablo Series as an MMORPG, and only connected to Battle.net in order to share some fun with friends, but I enjoyed playing that game and its story really Solo.

I hope we are not losing that, otherwise I do not think I will be playing D3.

- Duke Suraknar -
Order of the Silver Star, OSS


ESKA, Playing MMORPG's since Ultima Online 1997 - Order of the Silver Serpent, Atlantic Shard

  servedogg

Apprentice Member

Joined: 2/07/10
Posts: 106

8/02/11 12:51:50 PM#240
Originally posted by Suraknar

Well, Played D1 played D2, never bought any Items from anyone else.

So I really do not mind that Blizz is including such a service, I do know that RMT plagued D2 to a very large extent, and I do dislike RMT in general, mainly from other types of games such as MMORPGs.

All I hope is that we will be able to play D3 on Solo mode without having to connect online like we did on D1 and D2, I never saw the Diablo Series as an MMORPG, and only connected to Battle.net in order to share some fun with friends, but I enjoyed playing that game and its story really Solo.

I hope we are not losing that otherwise I do not think I will be playing D3.

I'm not sure I understand the problem that people have with connecting online.  Can you explain why you are opposed to this?  The actual gameplay experience was the same regardless of whether you played online or offline, except ladder features were only available online.

In D2, the reasons to play offline rather than online are:

1.  You had extremely crappy internet service, which isn't really an issue like it was 10 years ago.

2.  You wanted to cheat using a hero editor.

3.  You wanted to cheat using an infinite stash mod.

4.  You wanted to use a pirated copy of D2.

5.  You wanted to play a modded version of D2.

 

The only one of these I will really miss is #5, because there was one D2 mod that was amazing. 

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