| 168 posts found | |
|---|---|
|
7/28/11 8:41:49 PM#141
Well for most people space isn't the main reason for playing tor. You wanna know what space MMo game really sucks? EVE Online. Cross between an RTS and Ogame, one big bore fest. |
|
|
7/28/11 8:47:07 PM#142
Originally posted by azmundai Well we'll see how serious Bioware was about following the players wishes in this regard, I can't see even those who like the tunnel idea, not wanting to see it expanded on or replaced all together with something deeper. Unless it comes to light players actually don't want more, or Bioware just tries to say we don't. They've opened the proverbial Pandoras box on this matter all by themselves. In the future they're going to A: have to live up to that expectation they set, or B: Look the fool and liar. For every minute you are angry , you lose 60 seconds of happiness."-Emerson If you can't argue the point don't say anything at all. |
|
|
7/28/11 8:49:46 PM#143
Originally posted by tillamook I could say the complete opposite. Of course you would call me a liar .. so I wont even bother. LFD tools are great for cramming people into content, but quality > quantity. |
|
|
7/28/11 11:08:15 PM#144
Originally posted by azmundai Well, I just base it off what most people are talking about, and that's ground game. Space seems almost an after thought for most people. Things could change after launch if folks decide space is important to them. But at the moment I'm not seeing it beyond a few random threads here and there, and mostly filled with the same people bickering about it. |
|
|
7/28/11 11:49:04 PM#145
For the "star wars fans?" that are saying that a Star Wars game must have space combat because, duh, it's *Star* Wars. Past Star Wars games without real space combat: Star Wars: Dark Forces Star Wars Jedi Knight: Dark Forces II Star Wars Jedi Knight: Mysteries of the Sith Star Wars Jedi Knight II: Jedi Outcast Star Wars Jedi Knight: Jedi Academy Star Wars: Episode I: Racer Star Wars: Racer Arcade Star Wars: Racer Revenge Star Wars: Galactive Battlegrounds Star Wars: Galactic Battlegrounds: Clone Campaigns Star Wars: Knights of the Old Republic Star Wars: Knights of the Old Republic II The Sith Lords The Force Unleashed The Force Unleashed II Star Wars: The Empire At War Star Wars: The Empire At War: Forces of Corruption Star Wars: Republic Commando Star Wars: Galaxies (pre-expansion) and the list could go on... That's a LOT. And the games that did have space combat usually made space combat as one of the primary focuses of the game: i.e. Xwing, Rebel Assault, Rogue Squadron, Starfighter, Battlefront. And theres a long list of games that were focused on arcade space combat, similar to what SWTOR will include at launch (in addition to u know it's main party based character gameplay). Also in the movies I, II, III, IV, V, VI huge majority of them take place on a planet or inside of a ship's interior, not in space. SWTOR launching with arcade space combat is surprising, that their including space combat at all... |
|
|
7/29/11 12:07:30 AM#146
Originally posted by GreenHell Not at all. but I suspect that other games didn't have it because it's like creating a completely different game. it's almost like creating an entirely other mmo. From what I gather some players are looking for all the good land/planet stuff and then some version of EVE as the other component. Of course they don't have to go that far but would players be happy with what STO has as their space component? I'd rather them give me a min-game and then give me great space combat/flight "what have you" than feel the need to add this whole other component that might take away from giving us a great mmo. If you've read any of what the developers have stated they say that Star Wars is not about "exploring" anything but about very specific reasons to be in space. They are interested in making movie moments, not giving players a Star Trek (read: NOT STO) exploration option. They are interested in creating a very storied mmo where each section relates to the story. Why would I want them to give me space exploration when Star Wars was never about "boldly going where no man has gone before"? Do I want space flight? SURE! Do I want space flight at the cost of releasing a buggy unfinished game? No. I'd rather wait. Of course, one rebuttal might be "well then they shouldn't put in all that voice acting and they should do away with the story thing and give us a more open universe". Well, that's not what bioware does. They are story related. Every part of their game is going to reflect that. |
|
|
7/29/11 2:51:04 AM#147
Originally posted by azmundai Nice call on me being a fanboy, but too bad I can't really mind what people likes to label me, to me, star wars isn't a typical sci-fi genre, but instead a space fantasy story. Sci-fi usually provides an explanation to almost every technology or event, star wars doesn't, The Force is almost like a religion, an ancient force. So for it to not include the usual space travel things, I don't really mind in the end, I care about the story, not just how I go about in space. Star Wars isn't about light sabre, space fighting, but it is about the story, the political turmoil and conflict is what made Star Wars so great, interpersonal relationships. We identify Anakin/Darth Vadar as a character, not just a jedi, sith or a gifted engineer, but a main character, a character whose choices can affect the course of the galactic empire. Thats what made Star Wars so great, the story, and thats what I'm playing SWTOR for. The Story. Will I reject if Bioware tries to upgrade the space combat later with an expansion? Hell no, but as for now, I'm happy with what they put in. Lastly, I'm not a coporate person, so do I care about publicity? No, bioware and EA does, but not me. So I stand by "No offence, but if you think SWTOR is very contrary to the direction MMOG should be going, just don't support it, don't buy it, ignore it." How much WoW could a WoWhater hate, if a WoWhater could hate WoW? |
|
|
7/29/11 8:47:15 PM#148
The way i see it is 1) this game hasnt been launched yet so is a new game 2) many if not most MMO's didnt have some major mechanic or part at launch 3) game companys and especialy bioware thrive on added content and expansions 4) i prefer a game to master 1 thing than to try and master everything and fail (swg,WoW,STO,AoC ect. ect.) 5) if you object so much DONT PLAY IT....... im pretty certain than more than 90% of people who are going to play and buy know what is going to be in game its hardly a sleeper title is it. Keep people informed yes make your point of view fine will it make the game flop or fly NO So boys and girls keep it civil. My view is as long as its launched with a good foundation to build upon and it keeps me wanting to play Sucess. |
|
|
7/29/11 8:51:24 PM#149
Not to mention, somthing like more in depth space content makes for a great expansion. Perhaps a reason for holding off to begin with. I just want a solid combat system to start, heh. "cinnamon buns" |
|
|
7/29/11 8:57:37 PM#150
Originally posted by Sovrath Great read here I agree totally. I could be alright with Star Wars having some huge space exploration component if it was something they could have pulled off without making the rest of the game suffer but that is a pretty masive undertaking that they are better off not forcing the issue on. |
|
|
7/29/11 10:01:00 PM#151
Releasing TOR without fully functional space combat is as bad as Turbine releasing a LOTR MMO without a playable evil faction.
The X-Wing/Tie Fighter series was the perfect template for them to use. |
|
|
Latronus
Elite Member
Joined: 1/10/08
PC is not political correctness, it means Political Cowardice! |
7/29/11 10:22:02 PM#152
Originally posted by Normike Finally, someone else that has a clue. If you are one of those thinks that space combat is what Star Wars is all about you have the wrong genre, that would be Star Trek. Get a clue people this isn't a X-Wing vs Tie Fighter MMO, it's Star Wars, and if you paid any attention to any of the movies you will notice that the vast majority of them take place on a planet, not joyriding around the galaxy looking to pick a fight. All the space scenes were really for was to show off cool special effects. If you really want free/open space travel/combat there's always Eve or STO, play those and have fun, otherwise see ya in game... whenever it goes live. |
Originally posted by Latronus Let's take it that way, mind you?
Let's say a good competitor (ex: Blizzard) makes another SW MMO with full fledged 3D space sim with much less story based content (to be fair) I bet my shirt the competitor would blow out TOR subscriptions in the long term. |
|
|
kasta
Advanced Member
Joined: 5/30/03
Never try to teach a pig to sing,it wastes your time and annoys the pig. |
7/30/11 8:25:39 AM#154
I dunno, wouldn't get my money. I'm not looking for a space flight sim. |
|
7/30/11 9:22:12 AM#155
Originally posted by Deewe Sure, if each one of those players can pay for a hundred subs, it will definitely blow everyone out of the water.
ps: your shirt better be real nice if you are betting that on this topic ;p How much WoW could a WoWhater hate, if a WoWhater could hate WoW? |
|
|
7/30/11 10:13:39 AM#156
Originally posted by Deewe Maybe, but maybe not. I've bashed the rail shooter in the past because I feel like it's just something that was "tacked on" so that BW could say they had space combat. I still feel that way. That said, I wouldn't have really been upset if SWTOR had NO space combat at all. Instead of thinking about SWTOR as "Star Wars" try thinking about it as a game. As a game, SWTOR is aiming to appeal to certain demographics. Namely, traditional MMORPG fans, Bioware fans, and Star Wars fans. SWTOR appeals to MMORPG fans and Bioware fans by the way that the game plays, it looks like it's going to play like a hybrid of Bioware and WoW. It is quite possible that space combat just would not be attractive gameplay to these people. So from BW's perspective, why would they spend tons of time and money developing a feature that may divide their audience? It kind of makes more sense to just focus on the type of gameplay that you know your core audience likes. I mean, I personally would love a SW MMORPG with a space flight sim like Xwing vs. TIE Fighter inside of it, but I realize that the ground MMORPG and the space flight sim would be vastly different games. There will be a lot of fans that will just want to play one or the other. It's kind of like saying let's make a fantasy MMORPG that's like WoW but also contains a game where you command your troops that's like Warcraft 3. It sounds great on paper, but who does this game appeal to? WoW fans or RTS fans? There will be plenty WoW fans that just don't like RTS's. Are you team Azeroth, team Tyria, or team Jacob? |
|
|
7/30/11 10:18:18 AM#157
My guess is their budget ran out when they wanted to work on space gameplay. Well hey at least we get space gameplay, many previous star wars games didn't have any space involvement at all. And who knows maybe they will give us an expansion upgrading the entire space experience. |
|
Originally posted by Creslin321 Main reason is in the long term the VO story part will get old. Space will appeal players that weren't fond of space sim when they'll start looking for new things to do in their MMO. |
|
|
7/30/11 8:45:13 PM#159
Originally posted by azmundai Isn't this exactly what you are getting in SWTOR space combat? You can be Luke or Leia and firing away at tie fighters? or be Young Anakin bouncing in and out of a space station? or even lando going into death star, firing away at it? If I understand the lore correctly, Star Wars spaceship is always been control by the droid behind or using computers, flight patterns or formations, speed and direction etc. You only see Han using manuvers to avoid enemies in a short range, but spaceship control has always been done by a droid or computer. It seems to me, SWTOR is exactly the space combat you are looking for :) How much WoW could a WoWhater hate, if a WoWhater could hate WoW? |
|
|
8/03/11 7:36:44 AM#160
Too be honest with you guys I would rather have a rail shooter that directs me where to go and guides me in the right direction then have complete freedom to roam and end up flying into a bunch of enemy fighters or into one of those cruisers that we saw.And besides seeing the Space combat isn't the same as playing it.You can say what you want about the space combat right now but when it comes out you can make the real judgement. Your imagination is as big as the universe |
|