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General Discussion  » World of Borecraft: 5 Reasons Why the World of Warcraft Will Implode

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44 posts found
  Kendane

Novice Member

Joined: 5/01/11
Posts: 222

7/21/11 12:02:27 AM#21
Originally posted by Geowash

What we must ask is why is Rift (The one who made a tiny dent in WoWs sub base) so successful? Is it because they copied World Of Warcraft? Or is it because they copied the old World Of Warcraft? Ill let you answer that one but I think the last question was right. 

 I kind of think it has less to do with that and more to do with it having such a stable launch.  Say what you will, but once you got in a server(which yes could take hours if you're picky) you were pretty much safe.  There might be a bug here or there, but for the most part the game was bug free and I don't recall that many crashes.  But perhaps you're right, maybe that's what players wanted.

  Fion

Novice Member

Joined: 7/25/03
Posts: 2356

forums.3305local.com

We are recruiting.

7/21/11 1:16:50 AM#22

You log online to your level 85 character.  You’re on the Horde, because “Da Horde Rulez #1.”  You load up in the capital city of Orgrimmar, immediately queue yourself up for your daily random instance, and start to think of things to do while you wait.  You could check the auction house, but the goods you need to level your latest secondary skill are obscenely expensive.  You could do some normal quests, but you’re already outgeared for any of the rewards.  You’re not really in the mood to grind reputation since the time/payoff ratio is scant, and your guild chat is full of people looking for 5 more offline members to finish out their newbie raid.  Your primary raid group is one you’ll never see because, though you feel like you’re at the top of your WoW game, you aren’t anywhere near the item levels you need to play “real Warcraft.”

Your instance pops up.  You run the same dungeon you’ve been running the last 3 months. You alt-tab out during the boring parts or you run WoW in a window so you can just kind of half-ass your way through the dungeon while concentrating on your latest Reddit posts (or Maximum PC reviews).  The loot that drops throughout the dungeon is nothing you need, but the simple act of finishing it brings you 1/65 closer to a slightly better piece of gear that might, someday, help you raid with the big boys.


This, oh so much this. This here ie 'exactly' why I left WoW. I hated logging in to my daily quests, daily instance, work on stupid archeology. I've left before for myriad reasons but it alwasy boiled down to this. My friends (almost all of them play WoW, though we don't always play together) ask me why I left and when I tell them this they cannot possibly fathom why I would leave the game over such a thing. Mind, almost every single one of them have only every played WoW or a week out of their free month to play Rift or Aion and came back quick as shit, so they had/have zero idea of how much better an MMOG can be, especially end game, than WoW is. They think that the boring grindfest where you eventually only log on to do your dailies to get your gear so you can get your better gear is the way they all work. That WoW is the most popular because it must be the standard and the best.

They tell me I don't understand how WoW's end game is (pff, I only played it for 5 years, I was only in one of the most hardcore raiding guilds on my original server in Vanilla and Wraith. They tell me they've just invested to much time, energy and money into their WoW characters, they cant leave them now, no matter how shitty the actual gameplay might be.

Today however, the most hardcore and staunchest of those friends have quite WoW, after Cataclysm hit, when I left it for the last time. They've taken breaks but now they are done. They sold their accounts so that they won't be going back. They are one of the .5 million people who have left in the last six months.

THese same friends have sworn off MMOGs but they just don't understand that an MMOG can be a crazy amount of fun without sucking the life out of you like WoW does, and shoveling the grind down your throat so hard you think your enjoying it.

My hope is that this game is Guild Wars 2. I hope it has the polish and production values that WoW does but also refreshes the genre, gets it out of the severe rut it is in. As a long time MMOG player who knows that WoW is only the standard because of it's popularity, and that there are a great many aspects it just gets dead wrong (though are especially addictive, such as the end game). I can open my friends eyes and tell them 'See? An MMOG can give be a great past time and a lot of fun without sucking the life out of you like WoW does. This game, GW2, is what MMOGs were always meant to be!'

It is for that reason I really do believe that WoW is beginning it's slow death. It'll be around for a long time to come but it won't be the standard anymore, and the genre will grow by leaps and bounds to surpass it's greatest achievements. GW2 may be the first of many to do this.

One can only hope. :)

  AIMonster

Advanced Member

Joined: 12/31/08
Posts: 2023

7/21/11 1:46:40 AM#23

Guild Wars 2, SW:TOR, TSW, Archeage, and especially Blizzard's new MMO are going to start bleeding out subscribers slowly.  A lot of veteran WoW players are already starting to burn out (a few friends of mine stopping playing after 7 years recently).  I don't think WoW is close to be "killed" yet, as it's going to maintain very good (probably even still on top) subscriber numbers for several more years, but I think starting next year you'll see a very steady and rapid decline in subscription numbers till it eventually stabilizes (give it a year or two) at far less subscription numbers (2-3 million?) than they had previous.  Don't expect it to fully die/implode, just like Everquest it will survive off lower subscription numbers for at least another decade.

Raptr link because it's the cool new trend:

  AIMonster

Advanced Member

Joined: 12/31/08
Posts: 2023

7/21/11 2:10:08 AM#24
Originally posted by Geowash

What we must ask is why is Rift (The one who made a tiny dent in WoWs sub base) so successful? Is it because they copied World Of Warcraft? Or is it because they copied the old World Of Warcraft? Ill let you answer that one but I think the last question was right. 

Rift has way more in common with WoW TBC+, than Vanilla WoW.  I honestly don't see how anyone can claim Vanilla WoW was better than TBC either, considering TBC did nothing but add features/content/etc.  Any difference in gameplay were improvements.  People only remember Vanilla so fondly because at the time for them it was new and fresh.

Rift has daily quest grinds (did not exist in Vanilla WoW), plaque gear for raiding and expert running (again, TBC+ WoW), Expert mode (like WoW's heroics in TBC+), etc.  Much more in common with WoW's TBC era than Vanilla.

The reason Rift put a dent into WoW's subscriber base isn't because they copied WoW's mechanics (in my opinion anyway) it's because it's the first MMO that's been released since WoW that had a certain level and polish and quality.  The game generally works and there are very few bugs (some exist in the raid zones in particular) compared to other MMOs in their release and early stages.  Constant patch updates that fix a multitude of problems and add huge free content patches helps too.

Let's also not forget that Rift spent a lot of money on advertising.  They advertised on cable TV and probably picked up quite a few people who aren't normally MMO gamers as a result.  Previous WoW competitor's like AoC, Warhammer, Aion, etc.  didn't cast nearly as much as an advertising net and generally stuck mostly to gaming sites and magazines for their adverts.

Raptr link because it's the cool new trend:

  Lidane

Novice Member

Joined: 1/08/07
Posts: 2315

7/21/11 2:46:23 AM#25
Originally posted by Tardcore

Eventually? Probably. Anytime soon? Doubtful.

  Goknub

Novice Member

Joined: 6/18/11
Posts: 19

7/21/11 4:08:24 AM#26

Predicting WOW imploding makes as much sense as predicting the end of religion. Ain't gonna happen.

As has already been pointed out, for every jaded vet getting out there is a new player just starting in. This is a quote from 2009 "..and a total subscriber count "easily more than double - maybe closer to triple" the current base.." That gives roughly 24 million ex-WOW players then, by now the number of ex-WOW players is anyones quess.

With that kind of churn and take-up Blizzard will really have to screw the pooch to make WOW implode. TOR is too different to compete directly with WOW and given the absolute crap that were the last 3 movies I doubt they will be able to suck in too many non-Star Wars fans (ie the majority of the population). In the same way a Command & Conquer MMO would have worked if they hadn't made so many bad sequals.

GW2 will be an outlet for ex-WOW players but it'll be merging servers before WOW does

  Axehilt

Novice Member

Joined: 5/09/09
Posts: 7213

7/21/11 5:02:49 AM#27

The only things which will cause WOW to do anything but slowly (gradually) decline are:

1. ToR or similar MMORPG comes out and blows away everyone's expectations.

2. Blizzard releases a new game.

3. Blizzard makes a critical patch failure with WOW. (this one is unlikely, but with many senior staff working on the new game it's a possibility.)

Otherwise, expect WOW to stay around virtually forever.  Notice how EQ1 is around still, 12 years later?  Well WOW is way more successful than EQ1 was.

The article is a typical angry forum post, and not a particularly well-informed opinion piece.

  almalexius

Novice Member

Joined: 8/23/06
Posts: 188

Being pro is for losers.

7/21/11 6:20:20 AM#28

I'm not sure why people always have to be so obsessed with the decline of wow or with number of subscriptions in general. To me it's much more interesting to see what new games come out and if they are any fun .

If you are done with wow, just move on.

WOW,eq2,Vanguard,WAR,LOTRO,AOC,Rift Aion, SWTOR, TERA.

Currently playing GW2.

  mithoss

Novice Member

Joined: 3/29/09
Posts: 184

7/21/11 6:24:33 AM#29

I'm playing WoW right now. I have fun. I will stay.

  DarkerFate

Novice Member

Joined: 5/09/05
Posts: 101

7/21/11 6:28:10 AM#30
Originally posted by almalexius

I'm not sure why people always have to be so obsessed with the decline of wow or with number of subscriptions in general. To me it's much more interesting to see what new games come out and if they are any fun .

If you are done with wow, just move on.

Couldn't agree more.

Gamer by nature,
poet by heart.

  spookydom

Novice Member

Joined: 7/25/08
Posts: 1807

I'm a lvl 50 Batman!

7/21/11 6:35:28 AM#31

Intresting article. WoW has definatly passed it's peak now, don't think anybody can argue that. I don't think it's diying anytime soon however. In a world where people still play games like Everquest and Daoc,  WoW will still be around for a fair few years to come.

  User Deleted
7/21/11 9:31:27 AM#32

Boring article & boring thread in wrong forum.

  User Deleted
7/21/11 3:02:38 PM#33
Originally posted by SaintViktor

Interesting read. Can it actually happen ?

 

Link: http://www.maximumpc.com/article/features/world_borecraft_5_reasons_why_world_warcraft_will_implode

They forgot the extreme prices for items in the store, however they did mention the lack of customization cosmetically and the lack of class customization in the talent tree or spells that have to be earned via feats of strength (tho i haven't actually seen that in any other game yet accept in Lotro), and i loved how they mentioned that they have raids they have raids! only to have to run them 30+ times to get anywhere because of 1: their terrible roll system that almost never drops anything for the actual class make-up in the raid and 2: the need to reach exalted with the temporary faction for the raid to get any good gear. It's all absolutely true and it's many of the main reasons i got tired of it. 

 

But the straw the broke my camel's back with this game was this, Ghostcrawler actually thought that magic missiles could do more damage then bullets and arrows. 

  Amathe

Spotlight Poster

Joined: 3/02/05
Posts: 1666

7/21/11 3:11:10 PM#34

When I quit WoW I did not hate it.  I was just frustrated with it.  My personal reasons:

1.  You would grind and grind at max level to get your guy to be a little better, and then hello patch day with a nerf to undo every gain you had made;

2.  They were constantly screwing with my character.  Every time I turn around they had messed with the character trees,  No other mmo (of the 9-12 I have played) changes your class abilities that often;

3.  As a primarily PvE player, I hated having to be "balanced" every time some PvPer found a new way to win in the chase each other around a pole excuse they have for arena competitions;

4.  Same old dungeons over and over and over and over;

5.  "The dance."  Guys we are in Phase 2, subparagraph A, section iii of this boss encounter.  Time for everyone to take two steps to the left while singing an Irish pub song.  It was all so terribly scripted.

EQ1, EQ2, SWG, SWTOR, GW, CoH, CoV, FFXI, WoW, CO, War,TSW and a slew of free trials and beta tests

  nariusseldon

Advanced Member

Joined: 12/21/07
Posts: 20226

7/21/11 4:42:23 PM#35

well, i just quite WOW recently but any game that caught my attention for 3-4 years is monumental.

  Nekkuro

Novice Member

Joined: 5/31/11
Posts: 162

7/21/11 4:49:31 PM#36
Originally posted by Madimorga

WoW has served its purpose.  It has made Blizzard and Activision and various investors and advertisers rich beyond reason.  It has made MMOs a household name to the point that every Dr. Phil wannabe on the planet is pontificating on the addiction potential of computer games.  Even frat boys and cheerleaders know what WoW is, and some of them even play it (although torture-sorry, I meant enhanced interrogation-might be required to get them to admit to it).

 

WoW can't fail, can't implode, it can't do anything except slide gracefully into its sunset years and an indefinate semi-retirement with a much smaller playerbase.  Just because it's not really my cup o gaming tea (it bores me silly, too) doesn't mean I can't acknowledge facts.

QFFT.

 

If the developers try to resist the retirement of WoW by any means, they are playing into their own demise.

If they are smart, they will ease WoW into its retirement peacefully and gracefully like (as you said) a sun setting over the horizon and finally becoming dusk. this does not mean that WoW has "died".

Think of boiling a cup of salt-water. the hardcore players "the salt" will stay and become the playerbase after WoW has retired as the water will evaporate and migrate to other games.

Once the sun is finally down, the players me come and go as they please to look back on the grand adventure WoW certainly was..

 

And who knows? maybe the sun will rise again.

  Eronakis

Spotlight Poster

Joined: 12/17/08
Posts: 1982

7/21/11 5:02:27 PM#37

A very well written article. A good read. I agree on everything he says. Like others have said, hes just beating a dead horse.

World of Warcraft is just like tee-ball, everyone wins a trophy.

Mmos before the WoW phenom, you actually had to earn something. Your epic 1.0 in EQ? yeah camping Phinny for a week straight to just get one drop, you earned that through the virtue of persistence. I do agree that we have a new path from that type of gameplay. Not a fork in the road path, but simply improve it. Don't challenge us by time sinks and repeativeness. Challenge us by our minds, and make us think of our own strategy. I am telling, you the way is adaptabitive gameplay. Been saying it for a while on here.

  NeVeRLiFt

Apprentice Member

Joined: 9/21/08
Posts: 377

7/21/11 6:01:32 PM#38
Originally posted by Amathe

When I quit WoW I did not hate it.  I was just frustrated with it.  My personal reasons:

1.  You would grind and grind at max level to get your guy to be a little better, and then hello patch day with a nerf to undo every gain you had made;

2.  They were constantly screwing with my character.  Every time I turn around they had messed with the character trees,  No other mmo (of the 9-12 I have played) changes your class abilities that often;

3.  As a primarily PvE player, I hated having to be "balanced" every time some PvPer found a new way to win in the chase each other around a pole excuse they have for arena competitions;

4.  Same old dungeons over and over and over and over;

5.  "The dance."  Guys we are in Phase 2, subparagraph A, section iii of this boss encounter.  Time for everyone to take two steps to the left while singing an Irish pub song.  It was all so terribly scripted.

 

roflmao

good post, it's so funny but everything you said is true

Played: MCO - EQ/EQ2 - WoW - VG - WAR - AoC - LoTRO - DDO - GW - Eve - Rift - FE - TSW
Playing: Sims 3, TSW & LoTRO
Waiting on: Everquest Next, ArcheAge, Wildstar & WoD!
Who's going to make a Cyberpunk MMO?

  tepthtanis

Novice Member

Joined: 8/25/06
Posts: 574

The key word in any game is "Fun!"

7/22/11 10:23:23 PM#39

I hope everyone realizes that Wow could've kept the romance going... but like every groom to be , they got complacent...

Played Wow, D and L, AOC, GW, Eve, Rift and many more insignificant games.

  mgilbrtsn

Spotlight Poster

Joined: 2/14/09
Posts: 1293

He who fights and runs away... misses out on the loot

7/22/11 10:26:56 PM#40
Originally posted by Metentso

We had wow-killers and since this is not happening now it's wow imploding? Some people are obsessed with WoW.

yep, its kind of sad actually..... WoW envy

They are coming for you!

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