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Star Wars: The Old Republic

Star Wars: The Old Republic 

General Discussion  » Daniel Erickson: Closed beta maybe, No open Beta!

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109 posts found
  Xondar123

Gumshoe

Joined: 11/08/07
Posts: 2601

7/15/11 6:08:25 AM#101
Originally posted by spookytooth
Originally posted by Malickie
Originally posted by spookytooth

I'm not sure I agree with #1. But #2 is dead wrong.

If you spend 150million on a game then you need it to be a big success. And as had been pointed out endlessly on these boards, "open beta" is more a marketing tool than any real beta test. Its the last big marketing push before launch. With so much at stake, not doing an open beta is just odd.

Did you just say TOR needs more marketing, maybe I'm mistaking your meaning, but it sounds an awful lot like you did?

you heard me right yes.

unless you think the folks at EA/Bioware are sitting back with satisfaction, nodding to eachother saying "oh yeah, we've done enough". Like I said, 150mil is a big gamble. Only a fool would declare victory several months before the game has even launched. But I know its very fashionable in some circles to believe that everyone is already going to buy the game just because its starwars and its bioware.

Does it need more marketing? It needs everything it can get.

The game cost between $80-$100 million to make, not $150 million.

And Bioware does not in any way need a very poor marketing tool like an open beta to increase hype for the game. The hype levels for SWTOR are already through the roof. A company like Bioware, which releases games that all sell very well, and an IP like Star Wars, which has been around for more than 30 years, and a game that is based on popular past games and been in development for almost 6 years now, does not need open beta to market their product.

Open betas are very poor marketing tools anyway. People are more likely to log into major lag as ten trillion peopletry to log in as well than anything else. There, now your game has a reputation for being laggy.

Plus, from a marketing perspective, one single 30 second television spot would do far, far more to attract people to the game then a thousand open betas ever would.

xondar10 Xfire Miniprofile
  Kyleran

Bitter Vet™

Joined: 9/13/06
Posts: 16845

Fools find no pleasure in understanding, but delight in airing their own opinions. Pvbs 18:2, NIV

7/15/11 6:16:05 AM#102
Originally posted by Xondar123
Originally posted by spookytooth
Originally posted by Malickie
Originally posted by spookytooth

I'm not sure I agree with #1. But #2 is dead wrong.

If you spend 150million on a game then you need it to be a big success. And as had been pointed out endlessly on these boards, "open beta" is more a marketing tool than any real beta test. Its the last big marketing push before launch. With so much at stake, not doing an open beta is just odd.

Did you just say TOR needs more marketing, maybe I'm mistaking your meaning, but it sounds an awful lot like you did?

you heard me right yes.

unless you think the folks at EA/Bioware are sitting back with satisfaction, nodding to eachother saying "oh yeah, we've done enough". Like I said, 150mil is a big gamble. Only a fool would declare victory several months before the game has even launched. But I know its very fashionable in some circles to believe that everyone is already going to buy the game just because its starwars and its bioware.

Does it need more marketing? It needs everything it can get.

The game cost between $80-$100 million to make, not $150 million.

And Bioware does not in any way need a very poor marketing tool like an open beta to increase hype for the game. The hype levels for SWTOR are already through the roof. A company like Bioware, which releases games that all sell very well, and an IP like Star Wars, which has been around for more than 30 years, and a game that is based on popular past games and been in development for almost 6 years now, does not need open beta to market their product.

Open betas are very poor marketing tools anyway. People are more likely to log into major lag as ten trillion peopletry to log in as well than anything else. There, now your game has a reputation for being laggy.

Plus, from a marketing perspective, one single 30 second television spot would do far, far more to attract people to the game then a thousand open betas ever would.

Gamers watch television?  I know I do, I play on a laptop so I can keep my wife company while she watches television, but overall I don't think that's the best way to reach your target audience, unless of course, you are trying to draw in a new market segment not currently served.  (much like the Blizzard ads brought in the younger crowd)

"What gamers want ... is new game play patterns different from what they've experienced before" - Axehilt
Kyleran - Bitter Vet ™ since 2006
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Responsible Drinking - An Oxymoron

  Xondar123

Gumshoe

Joined: 11/08/07
Posts: 2601

7/15/11 6:23:49 AM#103
Originally posted by Kyleran
Originally posted by Xondar123
Originally posted by spookytooth
Originally posted by Malickie
Originally posted by spookytooth

I'm not sure I agree with #1. But #2 is dead wrong.

If you spend 150million on a game then you need it to be a big success. And as had been pointed out endlessly on these boards, "open beta" is more a marketing tool than any real beta test. Its the last big marketing push before launch. With so much at stake, not doing an open beta is just odd.

Did you just say TOR needs more marketing, maybe I'm mistaking your meaning, but it sounds an awful lot like you did?

you heard me right yes.

unless you think the folks at EA/Bioware are sitting back with satisfaction, nodding to eachother saying "oh yeah, we've done enough". Like I said, 150mil is a big gamble. Only a fool would declare victory several months before the game has even launched. But I know its very fashionable in some circles to believe that everyone is already going to buy the game just because its starwars and its bioware.

Does it need more marketing? It needs everything it can get.

The game cost between $80-$100 million to make, not $150 million.

And Bioware does not in any way need a very poor marketing tool like an open beta to increase hype for the game. The hype levels for SWTOR are already through the roof. A company like Bioware, which releases games that all sell very well, and an IP like Star Wars, which has been around for more than 30 years, and a game that is based on popular past games and been in development for almost 6 years now, does not need open beta to market their product.

Open betas are very poor marketing tools anyway. People are more likely to log into major lag as ten trillion peopletry to log in as well than anything else. There, now your game has a reputation for being laggy.

Plus, from a marketing perspective, one single 30 second television spot would do far, far more to attract people to the game then a thousand open betas ever would.

Gamers watch television?  I know I do, I play on a laptop so I can keep my wife company while she watches television, but overall I don't think that's the best way to reach your target audience, unless of course, you are trying to draw in a new market segment not currently served.  (much like the Blizzard ads brought in the younger crowd)

I expect TV advertising would be a great way to draw in Star Wars fans and consol/single player game fans (running spots during the Clone Wars cartoons would be a good bet.) But I would expect such advertising would come when the game has matured a little, like with WoW.

xondar10 Xfire Miniprofile
  wazaap

Novice Member

Joined: 9/25/07
Posts: 8

7/15/11 6:28:41 AM#104

To be honest. I dont even want to play the beta of this game! Yes i hope this game will be awsome and i belive it will be awsome. But none the less, i want the full experience the first time i play the game. If i play the beta i will play it, knowing i will go through a lot of the game one more time. I know some people say, thats cool, then you can grind faster to max.....But i dont  want to enjoy this game fast. I want to experience the universe and the stories. I want it to be all new when i starts my chars (hopefully) epic journy through the star wars universe.

And if i get dissapointed? Well, 60 bucks is not the most expensive dissapointment i have ever experienced!

  Creslin321

Spotlight Poster

Joined: 2/27/09
Posts: 5138

7/15/11 6:39:07 AM#105
Originally posted by Geowash

Lets just clear this up for everyone. This game is going to suck because you all are expecting the best game ever. It wont be. It will be good, but not great. No game has excelled to greatness besides World Of Warcraft Vanilla - TBC. That game only reached greatness because it innovated and was a huge reason why MMORPGs are so well known today. Personally anyone who gets there hopes up to the fanboy stage will normally be dissapointed because for one since there wont be a Closed nor Open Beta you will be walking into a cluster fck of bugs, server crashes, etc that happen in every games launch besides Rifts (Because of MANY open and closed betas). Like I said, this will be interesting to see exactly what the population of this game will be after the first 3 months. I know for a fact im not buying it on release because its always a bad idea to do this unless the company took the Rift approach and brought the community in to fix the game. This games either going to be good, or a catastrophic failiure. Not great because it doesnt extend to fantasy gamers like my self who dont picture them selfs in the Starwars world. 

Saying this though I will probably still buy it and see, but thats only because im a reviewer, I like to share knowlege and opinions on games to allow the consumer to make an educated choice to know what they are walking into. Cant wait to see how this all turns out... Bioware is putting there entire reputation on the line by doing this project. 

So...in order to be great, a game has to have a fantasy setting :/?

I mean, I actually prefer fantasy myself, but I think this is a pretty bold statement to make.  There have been plenty of very successful Star Wars and other Sci-Fi games in the past.  I think it's a bit presumptuous to write something off just because it's not fantasy.  This kind of seems like the "I don't like it, therefore it will not be successful" argument.

Are you team Azeroth, team Tyria, or team Jacob?

  Creslin321

Spotlight Poster

Joined: 2/27/09
Posts: 5138

7/15/11 6:40:42 AM#106
Originally posted by Xondar123
Originally posted by spookytooth
Originally posted by Malickie
Originally posted by spookytooth

I'm not sure I agree with #1. But #2 is dead wrong.

If you spend 150million on a game then you need it to be a big success. And as had been pointed out endlessly on these boards, "open beta" is more a marketing tool than any real beta test. Its the last big marketing push before launch. With so much at stake, not doing an open beta is just odd.

Did you just say TOR needs more marketing, maybe I'm mistaking your meaning, but it sounds an awful lot like you did?

you heard me right yes.

unless you think the folks at EA/Bioware are sitting back with satisfaction, nodding to eachother saying "oh yeah, we've done enough". Like I said, 150mil is a big gamble. Only a fool would declare victory several months before the game has even launched. But I know its very fashionable in some circles to believe that everyone is already going to buy the game just because its starwars and its bioware.

Does it need more marketing? It needs everything it can get.

The game cost between $80-$100 million to make, not $150 million.

And Bioware does not in any way need a very poor marketing tool like an open beta to increase hype for the game. The hype levels for SWTOR are already through the roof. A company like Bioware, which releases games that all sell very well, and an IP like Star Wars, which has been around for more than 30 years, and a game that is based on popular past games and been in development for almost 6 years now, does not need open beta to market their product.

Open betas are very poor marketing tools anyway. People are more likely to log into major lag as ten trillion peopletry to log in as well than anything else. There, now your game has a reputation for being laggy.

Plus, from a marketing perspective, one single 30 second television spot would do far, far more to attract people to the game then a thousand open betas ever would.

That is actually a very good point.  We know there is already a lot of hype around this game, so an open beta may attract waaaay too many people.

Are you team Azeroth, team Tyria, or team Jacob?

  Sanguinelust

Hard Core Member

Joined: 6/14/06
Posts: 764

Musha ring
dum a do
dum a da

7/15/11 7:04:27 AM#107
Originally posted by taus01

Must be some very good reason, although i can only think of one. It's not as polished/finished as they make us beleive.

That's it for me, not going to buy this game for 60 bucks without a free sneak peek. Going to wait until it gets cheaper or there are free 14 day trials.

15:00 ~ end

http://www.gamereactor.eu/news/8053/GRTV:+Star+Wars:+The+Old+Republic/

There are a lot of things out there you can not try before you buy yet you do anyway. Ever try to taste toothpaste before you buy it? Ever use some shampoo before you buy it? Threatening not to purchase something before you try it doesn't make you sound like a smart consumer or even a tough guy, it really just makes you sound like you're whining about not being able to play it for free before it comes out. You may talk tough but I'll bet you buy it without trying it, just like everyone else who says they won't.

  Metentso

Spotlight Poster

Joined: 8/14/10
Posts: 1455

7/15/11 7:22:59 AM#108
Originally posted by MMO.Maverick
Originally posted by Metentso

Well after 100$+ millions of dollars and years of developement that doesn't sound like much.

And why did Elikal change his view on the game after trying it for a few days? It has to be an amazing game to cause that effect on him.

Who is wrong?

There is no right or wrong, there's just opinions and personal experiences. Some will like it, some will not, just like it works with everything. Some happened to have the chance to play it for a while and enjoyed themselves, some might still feel 'meh' about it even if they got the chance to play it extensively. Different tastes and all that.

Although so far it looks like the majority of people who had handson time with the game genuinely enjoyed themselves quite a bit, even a number of those who hadn't expected it. However, how many of the MMO playerbase really will like it or what the game's longterm appeal will be, we'll only find out after launch.

Ok but see what we have here, a fan saying the game is not anyting special, but has a lot of potential (the most dreaded words in MMOs) and will manage to capture the attention with future content (!!) And on the other hand you have a "hater" that radically changed his opinion in favor of the game. I smell something fishy here.

  MMO.Maverick

Inquisitor

Joined: 3/05/10
Posts: 7792

The middle road is the place to be!

7/15/11 9:00:57 PM#109
Originally posted by Metentso
Originally posted by MMO.Maverick
Originally posted by Metentso

Well after 100$+ millions of dollars and years of developement that doesn't sound like much.

And why did Elikal change his view on the game after trying it for a few days? It has to be an amazing game to cause that effect on him.

Who is wrong?

There is no right or wrong, there's just opinions and personal experiences. Some will like it, some will not, just like it works with everything. Some happened to have the chance to play it for a while and enjoyed themselves, some might still feel 'meh' about it even if they got the chance to play it extensively. Different tastes and all that.

Although so far it looks like the majority of people who had handson time with the game genuinely enjoyed themselves quite a bit, even a number of those who hadn't expected it. However, how many of the MMO playerbase really will like it or what the game's longterm appeal will be, we'll only find out after launch.

Ok but see what we have here, a fan saying the game is not anyting special, but has a lot of potential (the most dreaded words in MMOs) and will manage to capture the attention with future content (!!) And on the other hand you have a "hater" that radically changed his opinion in favor of the game. I smell something fishy here.

Sure you do, I hadn't expected anything less from you. "an opinion that is too positive for my taste, and since I hate the game, therefore it must be fishy", that kind of reasoning, am I right?

A reminder of the Rules of Conduct of these site, people aren't allowed to talk about their gameplay experiences from the beta - any of them - on these forums.

The ACTUAL size of MMORPG worlds: a comparison list between MMO's

The ease with which predictions are made on these forums:
Fratman: "I'm saying Spring 2012 at the earliest [for TOR release]. Anyone still clinging to 2011 is deluding themself at this point."

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