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MMORPG.com's own Carolyn Koh was at the recent EA Summer Showcase out on the Left Coast, and during her time there she was treated to the first ever reveal of a dungeon in Funcom's The Secret World. Find out what Carolyn thought of the hotly anticipated game's combat, classless system, and more.
Read the rest of Carolyn Koh's Dungeon Running in The Secret World. |
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7/11/11 8:22:13 AM#2
Very relieved to hear that combat is dice-roll, tab-targetting. And that you can move and "cast". I heard a worrying rumor that this was an action combat game. Now TSW is truly my dream MMO. |
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7/11/11 8:44:31 AM#3
Im so psyched for this game, even though atm I'm waiting for SWTOR, the minute this is released, I'll leave the galaxy far far away for a place much closer to home. :) |
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7/11/11 9:03:47 AM#4
Can't wait!! |
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7/11/11 9:14:31 AM#5
since I know people are going to bitch about the holy trinity, I'm going to post here what the Lead Designer said in the official secret world foruns: "Please keep in mind that not all journalists are familiar with the game when we show them the presentation. Going too deep into the details on every little mechanic and to the fullest complexity of the skill system tends to be too detailed for a 20 minute presentation. We like to keep it focused and to the point. Yes, we refer to some characters as tanks, healers, DPS, CC, support, you name it-characters. It's just easier for us to call them what role they take, instead of explaining the detail of the entire build (which can be quite complex ). There will be characters in the game who are better at absorbing damage, there will be players who are able to make the HP bar go from red to green, and there will be players who can freeze a mob in place from afar. Just because these skills exist doesn't necessarily mean that you played like this before in other MMOs. There are similarities and differences. As I mentioned in another tread: When we design encounters we look at what the group should bring in total, rather than who the 5 individual players are. Having said that, we are fully aware that you guys are a lot smarter than us. When you learn how to play the game, I'm 100% certain that you will find ways of beating the encounters in ways we never thought of. But this is a part of the game! We present the challenge, and you guys figure out how to beat it in the way you want "
what I liked the most in the video was the npcs that delivered the quest, the game is looking good so far.
EDIT: there is no link to the videos or I'm missing it?
EDIT2: since I did not find any links I'm going to quote from another post
Originally posted by Mercantor |
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7/11/11 9:28:41 AM#6
and Hallelujah... no elves, dwarves and strange looking human races.
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7/11/11 9:38:22 AM#7
For something as specific as this, players would have to check a Funcom crafted site such as those previously mentioned, but searching for information with Google or checking Wikipedia may also be required as players stumble across mysteries in the game
Thats pretty worring. So your forced to alt tab, do that in AoC which uses the same engine is a sure fire way to get your comp to instacrash. |
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7/11/11 9:43:42 AM#8
Demo video: |
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7/11/11 9:44:30 AM#9
Originally posted by karmath they said that the game is going to have an ingame browser |
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7/11/11 9:47:35 AM#10
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7/11/11 9:58:32 AM#11
Originally posted by karmath They said they are planning to include an in-game browser :) |
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7/11/11 10:15:27 AM#12
Not to mention that I have been alt-tabing for about a year already in AoC and I have yet to crash from it :) # A GRIM, ODD, ARCANE SKY |
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7/11/11 11:57:01 AM#13
They've stated that they're planning on voice-acting all their mission givers, which is a tall order, but adds another nice touch to the game. It was a surprise to hear Tim Russ (Tuvok from ST: Voyager) in the demo. |
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7/11/11 12:01:31 PM#14
I've alt-tabbed AoC since it came out without a problem... sounds more like your video card/drivers than the game engine. |
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7/11/11 12:15:59 PM#15
The look of the space reminds me of Half-life 2. (not a bad thing) I hope they do a little work on the character animations, though. All in all, I'm more excited than ever about this game. The dungeon looked fun. The thing I'm looking forward to most is no more ladders, no more levels, classes or other things that contribute to 'MMO grind'. From what it looks like, you'll get skill points from playing the game, regardless of what you're doing, so I can do whatever I feel like and not worry about the progression of my character. |
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7/11/11 12:30:31 PM#16
I CAN'T FUCKING WAIT!!!!! Anarchy Online was my favourit game in past .. and no game crushed me so far .. but now i got my hope back |
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7/11/11 12:39:49 PM#17
It's only in Alpha, Nerves. Dun worry! |
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7/11/11 12:58:10 PM#18
Originally posted by mokey91 nah, they are in secret closed beta now the normal closed beta probably starts soon... anyway, I allready have my closed beta key =P EDIT: but you are right, don't worry, animations are going to get better later on in development, expect at least something like age of conan animations. |
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7/11/11 1:33:09 PM#19
Yet you still don't know the correct time, correct place and correct way :) # A GRIM, ODD, ARCANE SKY |
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7/11/11 1:47:21 PM#20
Originally posted by Yuui maybe I know but it's a secret ;D |
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