Trending Games | Elder Scrolls Online | Guild Wars 2 | WildStar | World of Warcraft

  Network:  FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Members:2,736,373 Users Online:0
Games:713  Posts:6,174,153
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
A-C
2029 Online 2112: Revolution 2Moons 4Story 8BitMMO 9 Dragons A Mystical Land A Tale in the Desert III A3 ACE Online ARGO Online Aberoth Absolute Force Online Absolute Terror Achaea Adellion Aerrevan Aetolia, the Midnight Age Age of Armor Age of Conan Age of Empires Online Age of Mourning Age of Wulin Age of Wushu Aida Arenas Aika Aion Albion Online Alganon All Points Bulletin (APB) Allods Online Altis Gates Amazing World Anarchy Online Ancients of Fasaria Andromeda 5 Angels Online Anime Trumps Anmynor Anno Online Applo Arcane Hearts Arcane Legends ArchLord ArcheAge Archeblade Archlord X Asda 2 Asda Story Ashen Empires Asheron's Call Asheron's Call 2 Astera Online Astonia III Astro Empires Astro Lords: Oort CLoud Asura Force Atlantica Online Atriarch Aura Kingdom Aurora Blade Auto Assault Avatar Star Battle Dawn Battle Dawn Galaxies Battle for Graxia Battle of 3 Kingdoms Battle of the Immortals Battlecruiser Online Battlestar Galactica Online Battlestar Reloaded Beyond Protocol Black Aftermath Black Desert Black Gold Black Prophecy Black Prophecy Tactics: Nexus Conflict Blacklight Retribution Blade & Soul Blade Hunter Blade Wars Blazing Throne Bless Blitz 1941 Blood and Jade Bloodlines Champions Bounty Bay Online Brain Storm Brawl Busters. Brick-Force Bright Shadow Bullet Run Business Tycoon Online CTRacer Cabal Online Caesary Call of Camelot Call of Gods Call of Thrones Camelot Unchained Canaan Online Cardmon Hero Cartoon Universe CasinoRPG Castle Empire Castlot Celtic Heroes Champions Online Champions of Regnum Chaos Online Chrono Tales Citadel of Sorcery CitiesXL Citizen Zero City of Decay City of Heroes City of Steam City of Transformers City of Villains Civilization Online Clan Lord Clash of Clans Cloud Nine Club Penguin Colony of War Command & Conquer: Tiberium Alliances Company of Heroes Online Conquer Online Conquer Online 3 Continent of the Ninth (C9) Core Blaze Core Exiles Corum Online Craft of Gods Crimecraft Crimelife 2 Cronous Crota II Crusaders of Solaris Cultures Online Cyber Monster 2 Céiron Wars
D-F
D&D Online DC Universe DK Online DOTA DOTA 2 DUST 514 DV8: Exile Dalethaan Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Relic: Prelude Dark Solstice Dark and Light DarkEden Online DarkSpace Darkblood Online Darkest Dungeon Darkfall Darkfall: Unholy Wars Darkwind: War on Wheels Das Tal Dawn of Fantasy Dawntide DayZ Dead Earth Dead Frontier Deco Online Deepworld Defiance Deicide Online Dekaron Demons at the Horizon Desert Operations Destiny Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Dofus Dominus Online Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Nest Dragon Oath Dragon Pals Dragon Raja Dragon's Call Dragon's Call II Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dragons and Titans Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Rampage Dungeon Runners Dynastica Dynasty Warriors Online Dynasty of the Magi EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Eclipse War Ecol Tactics Online Eden Eternal Edge of Space Einherjar - The Viking's Blood Elder Scrolls Online Eldevin Elf Online Elite: Dangerous Embers of Caerus Emil Chronicle Online Empire Empire & State Empire Craft Empire Universe 3 EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Blue Moon Online Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Eternal Saga Ether Fields Ether Saga Online Eudemons Online EuroGangster EverEmber Online EverQuest Next EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace F.E.A.R. Online Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Ferentus Ferion Fiesta Online Final Fantasy XI Final Fantasy XIV: A Realm Reborn Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forge Forsaken World Fortnite Fortuna Forum for Discussion of Everlight Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones: Seven Kingdoms Gameglobe Gate To Heavens Gates of Andaron Gatheryn Gauntlet Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer Gloria Victis Glory of Gods GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Granado Espada Online Grand Chase Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall H1Z1 Habbo Hotel Hailan Rising HaloSphere2 Haven & Hearth Hawken Hearthstone: Heroes of Warcraft Helbreath Hellgate Hellgate: London Hello Kitty Online Hero Online Hero Zero Hero's Journey Hero: 108 Online HeroSmash Heroes & Generals Heroes in the Sky Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Heroes of the Storm Hex Holic Online Hostile Space Hunter Blade Huxley Illutia Illyriad Immortals USA Imperator Imperian Inferno Legend Infestation: Survivor Stories Infinite Crisis Infinity Infinity Iris Online Iron Grip: Marauders Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kartuga Kicks Online King of Kings 3 Kingdom Heroes Kingdom Under Fire II Kingdom of Drakkar Kingory Kings and Legends Kings of the Realm KingsRoad Kitsu Saga Kiwarriors Knight Age Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online L.A.W. LEGO Universe La Tale Land of Chaos Online Landmark Lands of Hope: Phoenix Edition LastChaos League of Angels League of Legends - Clash of Fates Legend of Edda: Vengeance Legend of Golden Plume Legend of Katha Legend of Mir 2 Legend of Mir 3 Legendary Champions Lego Minifigures Online Life is Feudal Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia World
M-Q
MU Online Mabinogi Maestia: Rise of Keledus MagiKnights Magic Barrage Magic World Online Manga Fighter MapleStory Martial Heroes Marvel Heroes Marvel Super Hero Squad Online Marvel: Avengers Alliance MechWarrior Online Megaten Meridian 59 : Evolution Merlin MetalMercs Metaplace Metin 2 MicroVolts Midkemia Online Might & Magic Heroes: Kingdoms MilMo Minecraft Mini Fighter Minions of Mirth Ministry of War Monato Esprit Monkey King Online Monkey Quest Monster & Me Monster Madness Online MonsterMMORPG Moonlight Online: Tales of Eternal Blood Mordavia Mortal Online Mourning My Lands Myst Online: URU Live Myth Angels Online Myth War Myth War 2 Mytheon Mythic Saga Mythos N.E.O Online NIDA Online Nadirim Naviage: The Power of Capital Navy Field Need for Speed World Nemexia Neo's Land NeoSteam Neocron Nether Neverwinter Nexus: The Kingdom Of The Winds NinjaTrick NosTale Novus Aeterno Oberin Odin Quest Odyssey RPG Ogre Island Omerta 3 Online Boxing Manager Onverse Order & Chaos Online Order of Magic Original Blood Origins Return Origins of Malu Orion's Belt Otherland Forums OverSoul Overkings Oz Online Oz World Pandora Saga Pantheon: Rise of the Fallen Panzar Parabellum Parallel Kingdom Parfait Station Path of Exile Pathfinder Online Perfect World Perpetuum Online Phantasy Star Online 2 Phantasy Star Universe Phoenix Dynasty Online Phylon Pi Story Picaroon Pirate Galaxy Pirate Storm Pirate101 PirateKing Online Pirates of the Burning Sea Pirates of the Caribbean Online Pixie Hollow Planeshift Planet Arkadia Planet Calypso PlanetSide 2 Planetside Planets³ Playboy Manager Pocket Legends Pockie Ninja Pockie Pirates Pockie Saints PoxNora Prime World Prime: Battle for Dominus Priston Tale Priston Tale II Prius Online Project Blackout Project Powder Project Titan Forums Project Wiki Puzzle Pirates Quickhit Football
R-S
R2 Online RAN Online RF Online ROSE Online Rage of 3 Kingdoms Ragnarok Online Ragnarok Online II RaiderZ Rakion Rappelz RappelzSEA Ravenmarch Realm Fighter Realm of the Mad God Realm of the Titans Realms Online Reclamation Red Stone Red War: Edem's Curse Regnum Online Remnant Knights Renaissance Repulse Requiem: Memento Mori Rift RiotZone Rise Rise of Dragonian Era Rise of Empire Rise of the Tycoon Rising of King Risk Your Life Rivality Rockfree Rohan: Blood Feud Role Play Worlds Roll n Rock Roma Victor Romadoria Rosh Online Roto X Rubies of Eventide Ruin Online Rumble Fighter Runes of Magic Runescape Rust Rusty Hearts Ryzom S4 League SAGA SD Gundam Capsule Fighter Online SMITE SUN Sagramore Salem SaySayGirls Scarlet Blade Scions of Fate Seal Online: Evolution Second Life Secret of the Solstice Seed Serenia Fantasy Seven Seas Saga Seven Souls Online Sevencore Shadow of Legend Shadowbane Shadowrun Online Shaiya Shards Online Shattered Galaxy Sho Online Shot Online Shroud of the Avatar SideQuest Siege on Stars Sigonyth: Desert Eternity Silkroad Online Skyblade Skyforge SmashMuck Champions Smoo Online Soldier Front Soul Master Soul Order Online Soul of Guardian Space Heroes Universe Sparta: War of Empires Spellcasters Sphere Spiral Knights Spirit Tales Splash Fighters Squad Wars Star Citizen Star Sonata 2 Star Stable Star Supremacy Star Trek Online Star Trek: Infinite Space Star Wars Galaxies Star Wars: Clone Wars Adventures Star Wars: The Old Republic StarQuest Online Stargate Worlds Starlight Story Starpires State of Decay SteelWar Online Stone Age 2 Stormfall: Age of War Storybricks Stronghold Kingdoms Sudden Attack Supremacy 1914 Supreme Destiny Sword Girls Sword of Destiny: Rise of Aions SwordX Swords of Heavens Swordsman
T-Z
TERA TS Online Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Tales of Solaris Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris TerraWorld Online Thang Online The 4th Coming The Agency The Aurora World The Black Watchmen The Chronicle The Chronicles of Spellborn The Crew The Division The Hammers End The Legend of Ares The Lost Titans The Matrix Online The Mighty Quest for Epic Loot The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems The West Theralon There Therian Saga Thrones of Chaos Tibia Tibia Micro Edition Tiger Knight Titan Siege Titans of Time Toontown Online Top Speed Topia Online Torchlight Total Domination Transformers Universe Traveller AR Travia Online Travian Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Trove Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War Tynon U.B. Funkeys UFO Online URDEAD Online Ultima Forever: Quest for the Avatar Ultima Online Ultima X: Odyssey Ultimate Naruto Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Utopia Valkyrie Sky Vampire Lord Online Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos VoidExpanse Voyage Century Online W.E.L.L. Online WAR (Warhammer Online) WAR2 Glory WYD Global Wakfu War Thunder War of 2012 War of Angels War of Legends War of Mercenaries War of Thrones War of the Immortals WarFlow Waren Story Wargame1942 Warhammer 40,000: Eternal Crusade Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warkeepers Warrior Epic Wartune WebLords Wild West Online WildStar Wind of Luck WindSlayer 2 Wings of Destiny Wish Wizard101 Wizardry Online Wizards and Champions Wonder King Wonderland Online World Golf Tour World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Speed World of Tanks World of Tanks Generals World of Warcraft World of Warplanes World of Warships World of the Living Dead WorldAlpha Wurm Online Xenocell Xiah Xsyon Xulu YS Online Yitien ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online Zombies Ate My Pizza eRepublik

MMORPG.com Discussion Forums

Mortal Online

Mortal Online 

General Discussion  » Full on PvP?

2 Pages 1 2 » Search
30 posts found
  nerrollus

Advanced Member

Joined: 5/28/03
Posts: 219

 
OP  7/04/11 11:51:31 AM#1

is Mortal a full on PvP with full loot and all kinds of burtal living like Darkfall?

I like regulated PvP like in battlegrounds in WoW and many other MMO's, but can't stand full on, open world PvP with full loot...  Is Mortal carebare friendly?

  Shabale

Advanced Member

Joined: 10/16/05
Posts: 46

7/04/11 12:01:24 PM#2

Definitly not carebear friendly, sorry to disapoint. It's a free-for-all-even-in-town gangfest.

  funkmastaD

Novice Member

Joined: 5/23/10
Posts: 733

7/04/11 12:27:28 PM#3

Well, you're relatively safe in towns if you stay on your toes and remember to call the guards.  But yeah, it is open pvp, full loot...  It's actually not as much a 'gankfest' as DF though, at least I haven't had nearly as big a problem in MO as I have in DF.  If you're truly curious and think you might enjoy a game that keeps you on your toes, there is a free trial... it's not uncommon for people to get a taste for a game with these mechanics even if they're not used to them.  Your mileage may vary, of course.

  Rohn

Hard Core Member

Joined: 7/02/08
Posts: 3738

7/05/11 11:16:07 AM#4
Originally posted by Shabale

Definitly not carebear friendly, sorry to disapoint. It's a free-for-all-even-in-town gangfest.

 

It is FFA with full loot PvP, but saying that it's a gankfest even in town is a ridiculous exaggeration.  There aren't any 100% safe zones, but the guarded towns are actually quite safe the vast majority of the time.

Additionally, the game isn't nearly as filled with gankers as some attempt to make it appear.  Of couse, this game does have them, but in my experience the game isn't simply filled with them.  You can actually leave town, see other people, and make it back to tell the tale (I do it all the time), which runs counter to the perception a few are trying to paint.  The consequences of being a murderer have been fairly effective at controlling rampant ganking.  Nothing will eliminate it, however, nor should they eliminate it.

The world of Nave is indeed dangerous, but it isn't really the sociopathic murderfest some imagine.  Most of the community is actually pretty good and helpful in-game.

Hell hath no fury like an MMORPG player scorned.

  User Deleted
7/05/11 2:19:32 PM#5



Originally posted by Rohn


Originally posted by Shabale

Definitly not carebear friendly, sorry to disapoint. It's a free-for-all-even-in-town gangfest.


 
It is FFA with full loot PvP, but saying that it's a gankfest even in town is a ridiculous exaggeration.  There aren't any 100% safe zones, but the guarded towns are actually quite safe the vast majority of the time.
Additionally, the game isn't nearly as filled with gankers as some attempt to make it appear.  Of couse, this game does have them, but in my experience the game isn't simply filled with them.  You can actually leave town, see other people, and make it back to tell the tale (I do it all the time), which runs counter to the perception a few are trying to paint.  The consequences of being a murderer have been fairly effective at controlling rampant ganking.  Nothing will eliminate it, however, nor should they eliminate it.
The world of Nave is indeed dangerous, but it isn't really the sociopathic murderfest some imagine.  Most of the community is actually pretty good and helpful in-game
 

You must have never played MO. Not saying it's nessessarily a bad thing, but the game is a gank/grief fest. But you just got to learn to deal with it. Saying it's not is simply lying to the poor folks.

  bambook

Novice Member

Joined: 11/16/08
Posts: 193

7/05/11 2:21:58 PM#6

i thought it was stated on this forum that this game will die and its a complete fail? why are we still even posting about it

  Jarna

Novice Member

Joined: 2/17/09
Posts: 78

7/05/11 3:16:17 PM#7

 +1 to Rohn

The game is definetly NOT even close being a gank fest and claming so just proves that you haven't played it yourself.

Just watching any stream or trying free trial instantly proves you wrong.

  deathshroud

Advanced Member

Joined: 11/06/10
Posts: 1386

7/05/11 3:25:31 PM#8

the difference between darkfall and mo is that darkfall is a pvp centric mmo and mo is aiming to be a sandbox mmo with pvp as one of its features.

 

It is quite possible in MO tp live out as an armourasmith, fisherman, butcher or cook and hardly see pvp. Its also quite possible to live as a gatherer, extractor, miner/lumberjacker/ tamer and see pvp because your income is determined by your willingness for exploration. But if you want to create a character for pvp or pve then you need to expect to die every so often in MO, learning the pvp hotspots in mo is crucial to avoidng unwanted pvp, well that and a fast horse :)

 

however venturing close to unguarded cities were reds frequent, or hanging aronud towns near unguarded cities and you will see plenty of pvp, but move away from these areas to the more relaxed and lest contested areas of the game and pvp suddenly becomes mroe of a rarity.

there are 2 types of mmo, imitators and innovaters.

  User Deleted
7/05/11 3:53:04 PM#9

Full on PvP, even when you don't know about it because the desync is an issue that keeps popping up.

 

It's on a free trial so have at it.

  Betel

Apprentice Member

Joined: 11/08/10
Posts: 396

7/05/11 5:37:20 PM#10
Originally posted by Rohn

It is FFA with full loot PvP, but saying that it's a gankfest even in town is a ridiculous exaggeration.  There aren't any 100% safe zones, but the guarded towns are actually quite safe the vast majority of the time.

 

Try this link for just one of the many, many town ganks available - http://www.mortalonline.com/forums/63618-new-type-ganking-town.html . A situation caused by SV's inability to code and their ignorance of game system design.

 

Additionally, the game isn't nearly as filled with gankers as some attempt to make it appear.  Of couse, this game does have them, but in my experience the game isn't simply filled with them.  You can actually leave town, see other people, and make it back to tell the tale (I do it all the time), which runs counter to the perception a few are trying to paint. 

What is your character name and guild in MO? Just so we can test this theory of yours.

Reason being, everyone else on the official MO forums seems to think reds are everywhere as PvP is the only thing to do, and since SV can't code a guild or muder count system properly most people end up red.

The consequences of being a murderer have been fairly effective at controlling rampant ganking.  Nothing will eliminate it, however, nor should they eliminate it.

What consequences? 15 minutes restatting your character while you are afk?  What exactly are these consequences? And for gods sake don't say inability to go into town, that would only be a penalty on a single character server (and even then not to people with 2+ accounts)..

The world of Nave is indeed dangerous, but it isn't really the sociopathic murderfest some imagine.  Most of the community is actually pretty good and helpful in-game.

A quick scan of the official forums proves otherwise.

  iZakaroN

Novice Member

Joined: 3/03/06
Posts: 731

\m/

7/05/11 5:42:29 PM#11
Originally posted by nerrollus

is Mortal a full on PvP with full loot and all kinds of burtal living like Darkfall?

I like regulated PvP like in battlegrounds in WoW and many other MMO's, but can't stand full on, open world PvP with full loot...  Is Mortal carebare friendly?

Depend what you understand carebear. The main difference in Full Loot MMOs is that such games give much stronger feelings, and because of that much stronger feeling of achievement.






Where themepark games try to hide that they are copying WOW, games like Mortal Online and Darkfall make no attempt to hide their inspiration
______\m/_____
LordOfDarkDesire

  deathshroud

Advanced Member

Joined: 11/06/10
Posts: 1386

7/06/11 2:40:22 AM#12
Originally posted by Betel
Originally posted by Rohn

It is FFA with full loot PvP, but saying that it's a gankfest even in town is a ridiculous exaggeration.  There aren't any 100% safe zones, but the guarded towns are actually quite safe the vast majority of the time.

 

Try this link for just one of the many, many town ganks available - http://www.mortalonline.com/forums/63618-new-type-ganking-town.html . A situation caused by SV's inability to code and their ignorance of game system design.

towns are still a safe palce and this is intentional, the fact is that if a group of people really want you dead in a town for whatever reasons then chances are they will probably be able to do it. But they still risk something and it is still perfectly possible with the right precautions to survive.  this is still a rare occurance and only ever seen happening between fueding guilds or those carrying alot of good items in their inventory afk.

 

Additionally, the game isn't nearly as filled with gankers as some attempt to make it appear.  Of couse, this game does have them, but in my experience the game isn't simply filled with them.  You can actually leave town, see other people, and make it back to tell the tale (I do it all the time), which runs counter to the perception a few are trying to paint. 

What is your character name and guild in MO? Just so we can test this theory of yours.

 

Whilst im not the person you are adressing this question to, i am in a red guild. However we find plenty of fights with those who arent red and who are simply defending the area they call theirs from our evil ways so im guessing not everyone is a murderer since majority of competative fights we engage in are not agaisnt other reds

 

Reason being, everyone else on the official MO forums seems to think reds are everywhere as PvP is the only thing to do, and since SV can't code a guild or muder count system properly most people end up red.

PVP isnt everywhere in MO, bakti and morin khur rarely see pvp, bakti moh-ki and vadda on occasion, but i spent months and i mean months farming mobs around bakti and got killed a total of 0 times. Granted that was around 5 months ago but it goes to show that it is quite possible to survive in MO, i regularly make trips from gk to other towns on my non pvp chars and have died a handful of times out of dozens and doezens of trips.

 

The consequences of being a murderer have been fairly effective at controlling rampant ganking.  Nothing will eliminate it, however, nor should they eliminate it.

What consequences? 15 minutes restatting your character while you are afk?  What exactly are these consequences? And for gods sake don't say inability to go into town, that would only be a penalty on a single character server (and even then not to people with 2+ accounts)..

Well now its 15 minutes restating, 5 minutes resting and eating. but yea this is an area that could be improved. the main difference here tohguh is reds work well together but solo murderers find it very difficult in mo. Its certainly not the pvp centric game that darkfall is. There are still players who play mo and dont even have combat characters.

 

The world of Nave is indeed dangerous, but it isn't really the sociopathic murderfest some imagine.  Most of the community is actually pretty good and helpful in-game.

A quick scan of the official forums proves otherwise.

people are actually quite helpful in game as a whole, i mean only today i was on the ingame help channel talking to noobs whislt i ran my crafter to gk helpnig them out and talking with them, was having so much fun i almost auto ran straight into a wolf spawn. Also new players will find that alot of veteran players will gladly donate worn equipment and even coins to them if they ask nicely. It happens regularly and i give out equipment regularly and so do a few other members of aq even thoguh we are a pk guild.

 

but the truth is no this game is not like wows battlegrounds pvp wise, everyone is likely to die at some ponit to someone, but the fact that there are solo tamers and crafters who do not partake in pvp and players who mine who do not partake in pvp it is certainly possible to live in the world of mo without focusing on it.

there are 2 types of mmo, imitators and innovaters.

  nerrollus

Advanced Member

Joined: 5/28/03
Posts: 219

 
OP  7/06/11 2:46:08 AM#13

Thanks for all the replies guys.  I don't think I'm going to even bother wasting the bandwidth to try it.  I really enjoy voluntary PvP (WoW/WAR style battle grounds or designated areas for PvP).  I can even sort of get into full PvP so long as there's seiges and stuff so long as the result of a death is somewhat meaningless.  However,  I'd rather have a penis tattooed on my forehead than endure another full loot PvP game where a couple ganks can cripple you.  :)

  Betel

Apprentice Member

Joined: 11/08/10
Posts: 396

7/06/11 3:39:12 AM#14
Originally posted by deathshroud
Forum ate original post so you get the condensed version :)

towns are still a safe palce and this is intentional, the fact is that if a group of people really want you dead in a town for whatever reasons then chances are they will probably be able to do it. But they still risk something and it is still perfectly possible with the right precautions to survive.  this is still a rare occurance and only ever seen happening between fueding guilds or those carrying alot of good items in their inventory afk.

I linked you an example above and it had nothing to do with guilds or AFK's, and had no risk as it could be done naked.

 

Whilst im not the person you are adressing this question to, i am in a red guild. However we find plenty of fights with those who arent red and who are simply defending the area they call theirs from our evil ways so im guessing not everyone is a murderer since majority of competative fights we engage in are not agaisnt other reds

I could turn people red in minutes. Could be jumping in front of your MOB and getting a friend to kill me, having to kill a blue healer of a red, or by virtue of the messed up guild mechanics.

PVP isnt everywhere in MO, bakti and morin khur rarely see pvp, bakti moh-ki and vadda on occasion, but i spent months and i mean months farming mobs around bakti and got killed a total of 0 times. Granted that was around 5 months ago but it goes to show that it is quite possible to survive in MO, i regularly make trips from gk to other towns on my non pvp chars and have died a handful of times out of dozens and doezens of trips.

Bakti has tons of PvP and griefing due to SPAR, and people go where the action is.

Since there are so few people playing MO, that means you could walk from one side of Nave to the other and not see a red, or a blue or many MOBs come to that. That is not something you should be bragging about as you try to sell the game. However, my point is that where people are there will be mostly PvP and griefing as there is little else to do.

 

Well now its 15 minutes restating, 5 minutes resting and eating. but yea this is an area that could be improved. the main difference here tohguh is reds work well together but solo murderers find it very difficult in mo. Its certainly not the pvp centric game that darkfall is. There are still players who play mo and dont even have combat characters.

The solo crafters didn't have time for other characters, they were too busy /yelling in town as there are no trade tools. Then most, if not all, left the game.

If MO is not PVP centric, why are there constant posts on the official forum from people claiming there is nothing to do but PVP, make new gear to PVP in if you lose, repeat ad nauseam. If your reply is along the lines of "but you can spend all your time fishing!", then why don't I just play a proper fishing simulator instead of paying a monthly fee to play a poor one?

 

people are actually quite helpful in game as a whole, i mean only today i was on the ingame help channel talking to noobs whislt i ran my crafter to gk helpnig them out and talking with them, was having so much fun i almost auto ran straight into a wolf spawn.

What does "helpful" in a chat channel have to do with killing and griefing people?

 

but the truth is no this game is not like wows battlegrounds pvp wise,

I agree, it's more like a poor Unreal Tournament or Quake Arena, which is not surprising since the only experience SV has is with making mods for Unreal.

 

everyone is likely to die at some ponit to someone, but the fact that there are solo tamers and crafters who do not partake in pvp and players who mine who do not partake in pvp it is certainly possible to live in the world of mo without focusing on it.

Solo crafters left long ago, only guild crafters remain as it is just not a viable game style. Maybe if SV learn to code some trading tools the solo trader will return, but I wouldn't hold my breath on that.

 

  osmunda

Novice Member

Joined: 5/24/09
Posts: 1127

7/06/11 10:56:13 AM#15
Originally posted by Betel

I could turn people red in minutes. Could be jumping in front of your MOB and getting a friend to kill me, having to kill a blue healer of a red, or by virtue of the messed up guild mechanics.

In theory, yes.  In practice,it's a lot harder than you make it out to be.  To turn someone red you would have to jump in front of their PVE fight, die, run to a healer, find that person again, rinse and repeat for 4 more cycles. I can't say I've tried out the blue healer thing, but healing a someone who is flagged as a murder makes the healer "global allowed" (i.e. unable to report a murder) If your playstyle involved trying to turn other players red, it's no wonder you didn't like the game.  

 

 

Bakti has tons of PvP and griefing due to SPAR, and people go where the action is.

Since there are so few people playing MO, that means you could walk from one side of Nave to the other and not see a red, or a blue or many MOBs come to that. That is not something you should be bragging about as you try to sell the game. However, my point is that where people are there will be mostly PvP and griefing as there is little else to do.

Seems the 2 underlined sections are mutually exclusive. Sounds like your trying to have it both ways (i,e, claiming the game is empty AND it's full of griefers.)

  ltank

Advanced Member

Joined: 9/19/04
Posts: 323

7/06/11 11:23:31 AM#16
Originally posted by osmunda
Originally posted by Betel

I could turn people red in minutes. Could be jumping in front of your MOB and getting a friend to kill me, having to kill a blue healer of a red, or by virtue of the messed up guild mechanics.

In theory, yes.  In practice,it's a lot harder than you make it out to be.  To turn someone red you would have to jump in front of their PVE fight, die, run to a healer, find that person again, rinse and repeat for 4 more cycles. I can't say I've tried out the blue healer thing, but healing a someone who is flagged as a murder makes the healer "global allowed" (i.e. unable to report a murder) If your playstyle involved trying to turn other players red, it's no wonder you didn't like the game.  

 

 

Bakti has tons of PvP and griefing due to SPAR, and people go where the action is.

Since there are so few people playing MO, that means you could walk from one side of Nave to the other and not see a red, or a blue or many MOBs come to that. That is not something you should be bragging about as you try to sell the game. However, my point is that where people are there will be mostly PvP and griefing as there is little else to do.

Seems the 2 underlined sections are mutually exclusive. Sounds like your trying to have it both ways (i,e, claiming the game is empty AND it's full of griefers.)

 /slow clap

  Slapshot1188

Elite Member

Joined: 5/06/07
Posts: 4081

7/06/11 12:33:09 PM#17
Originally posted by osmunda
Originally posted by Betel

Bakti has tons of PvP and griefing due to SPAR, and people go where the action is.

Since there are so few people playing MO, that means you could walk from one side of Nave to the other and not see a red, or a blue or many MOBs come to that. That is not something you should be bragging about as you try to sell the game. However, my point is that where people are there will be mostly PvP and griefing as there is little else to do.

Seems the 2 underlined sections are mutually exclusive. Sounds like your trying to have it both ways (i,e, claiming the game is empty AND it's full of griefers.)

 Why would you say that?  There could be 25 people on the server but "Bakti has tons of PvP" could still be an accurate statement if they were all in Bakti.  The problem is that you selectively highlighted only a portion of his statement and left out the point that he was specifically referring to one town because "people go where the action is"

 

Anyhow.. OP I think the bottom line is that this game will not appeal to you from what I have read in your post.

"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator

Starvault's reponse to criticism related to having a handful of players as the official "test" team for a supposed MMO: "We've just have another 10ish folk kind enough to voulenteer added tot the test team" (SIC) This explains much about the state of the game :-)

  Rohn

Hard Core Member

Joined: 7/02/08
Posts: 3738

7/06/11 12:48:03 PM#18
Originally posted by Slapshot1188
Originally posted by osmunda
Originally posted by Betel

Bakti has tons of PvP and griefing due to SPAR, and people go where the action is.

Since there are so few people playing MO, that means you could walk from one side of Nave to the other and not see a red, or a blue or many MOBs come to that. That is not something you should be bragging about as you try to sell the game. However, my point is that where people are there will be mostly PvP and griefing as there is little else to do.

Seems the 2 underlined sections are mutually exclusive. Sounds like your trying to have it both ways (i,e, claiming the game is empty AND it's full of griefers.)

 Why would you say that?  There could be 25 people on the server but "Bakti has tons of PvP" could still be an accurate statement if they were all in Bakti.  The problem is that you selectively highlighted only a portion of his statement and left out the point that he was specifically referring to one town because "people go where the action is"

 

Anyhow.. OP I think the bottom line is that this game will not appeal to you from what I have read in your post.

 

It could mean that, if one doesn't mind not only stretching the limits of plausibility, but ripping it apart.  LOL.

Now we know what happens when two conflicting lines of negative propaganda collide - and the incredible mental gymnastics required to make it sound plausible again.

Which is it: the game is completely empty, OR, it's filled with PKs?  Go hours without seeing another soul, OR, get ganked instantaneously when leaving town (or upon logging in even in town, to hear some tell it) by the masses of gankers.

The OP has already stated that this probably isn't the game for him.  Which is fine, and has nothing to do with being a "carebear", or any such garbage.  He/she simply knows what kind of game he/she likes, which is nothing more than maturity in game selection.  The amusing part is when people try to have it both ways with mutually exclusive lines of negativity while trying to mislead the OP's honest line of questioning.

Hell hath no fury like an MMORPG player scorned.

  Slapshot1188

Elite Member

Joined: 5/06/07
Posts: 4081

7/06/11 12:56:39 PM#19
Originally posted by Rohn
Originally posted by Slapshot1188
Originally posted by osmunda
Originally posted by Betel

Bakti has tons of PvP and griefing due to SPAR, and people go where the action is.

Since there are so few people playing MO, that means you could walk from one side of Nave to the other and not see a red, or a blue or many MOBs come to that. That is not something you should be bragging about as you try to sell the game. However, my point is that where people are there will be mostly PvP and griefing as there is little else to do.

Seems the 2 underlined sections are mutually exclusive. Sounds like your trying to have it both ways (i,e, claiming the game is empty AND it's full of griefers.)

 Why would you say that?  There could be 25 people on the server but "Bakti has tons of PvP" could still be an accurate statement if they were all in Bakti.  The problem is that you selectively highlighted only a portion of his statement and left out the point that he was specifically referring to one town because "people go where the action is"

 

Anyhow.. OP I think the bottom line is that this game will not appeal to you from what I have read in your post.

 

It could mean that, if one doesn't mind not only stretching the limits of plausibility, but ripping it apart.  LOL.

This is the type of dishonesty bred from perception management in pursuit of the Crusade.  Now we know what happens when two conflicting lines of negative propaganda collide - and the incredible mental gymnastics required to make it sound plausible again.

Which is it: the game is completely empty, OR, it's filled with PKs?  Go hours without seeing another soul, OR, get ganked instantaneously when leaving town (or upon logging in even in town, to hear some tell it) by the masses of gankers.

The OP has already stated that this probably isn't the game for him.  Which is fine, and has nothing to do with being a "carebear", or any such garbage.  He/she simply knows what kind of game he/she likes, which is nothing more than maturity in game selection.  The amusing part is when people try to have it both ways with mutually exclusive lines of negativity while trying to mislead the OP's honest line of questioning.

 If you read his full statement in context instead of trying to cut pieces and stitch them together to create a tale, it makes perfect sense.  He was saying the world is pretty empty and most people go where the action is so Bakti has a lot of griefing (not living in Bakti I have no idea what type of griefing may exist there).  Even diehard fans of the game will admit that there are a couple of cities with players.  Bakti and Meduli are chief among those, but the populations of other areas is quite low, particularly at certain times of day.  This however is NOT a population thread, but rather one where the OP asked about the type of PvP.  I believe his question has been answered, so let's lay off on the insinuations about other posters and simply move on.

"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator

Starvault's reponse to criticism related to having a handful of players as the official "test" team for a supposed MMO: "We've just have another 10ish folk kind enough to voulenteer added tot the test team" (SIC) This explains much about the state of the game :-)

  Rohn

Hard Core Member

Joined: 7/02/08
Posts: 3738

7/06/11 1:09:01 PM#20
Originally posted by Slapshot1188
Originally posted by Rohn
Originally posted by Slapshot1188
Originally posted by osmunda
Originally posted by Betel

Bakti has tons of PvP and griefing due to SPAR, and people go where the action is.

Since there are so few people playing MO, that means you could walk from one side of Nave to the other and not see a red, or a blue or many MOBs come to that. That is not something you should be bragging about as you try to sell the game. However, my point is that where people are there will be mostly PvP and griefing as there is little else to do.

Seems the 2 underlined sections are mutually exclusive. Sounds like your trying to have it both ways (i,e, claiming the game is empty AND it's full of griefers.)

 Why would you say that?  There could be 25 people on the server but "Bakti has tons of PvP" could still be an accurate statement if they were all in Bakti.  The problem is that you selectively highlighted only a portion of his statement and left out the point that he was specifically referring to one town because "people go where the action is"

 

Anyhow.. OP I think the bottom line is that this game will not appeal to you from what I have read in your post.

 

It could mean that, if one doesn't mind not only stretching the limits of plausibility, but ripping it apart.  LOL.

This is the type of dishonesty bred from perception management in pursuit of the Crusade.  Now we know what happens when two conflicting lines of negative propaganda collide - and the incredible mental gymnastics required to make it sound plausible again.

Which is it: the game is completely empty, OR, it's filled with PKs?  Go hours without seeing another soul, OR, get ganked instantaneously when leaving town (or upon logging in even in town, to hear some tell it) by the masses of gankers.

The OP has already stated that this probably isn't the game for him.  Which is fine, and has nothing to do with being a "carebear", or any such garbage.  He/she simply knows what kind of game he/she likes, which is nothing more than maturity in game selection.  The amusing part is when people try to have it both ways with mutually exclusive lines of negativity while trying to mislead the OP's honest line of questioning.

 If you read his full statement in context instead of trying to cut pieces and stitch them together to create a tale, it makes perfect sense.  He was saying the world is pretty empty and most people go where the action is so Bakti has a lot of griefing (not living in Bakti I have no idea what type of griefing may exist there).  Even diehard fans of the game will admit that there are a couple of cities with players.  Bakti and Meduli are chief among those, but the populations of other areas is quite low, particularly at certain times of day.  This however is NOT a population thread, but rather one where the OP asked about the type of PvP.  I believe his question has been answered, so let's lay off on the insinuations about other posters and simply move on.

 

While it's not exactly a population thread (though pop does have some bearing on PvP), it's still amazing how critics wish to get their digs in about population in an attempt to pile on as much negativity as possible in every thread before changing the subject back to the OP.  It's even more amazing when the digs contradict themselves, as is the case here.

Oddly enough, there are more than just a couple of towns with decent population, especially over recent weeks.  No one is claiming WoW numbers, but the population is certainly adequate for playing the game in many areas.  Given that population, PvP does certainly exist - many links in this thread attest to that.  The picture they don't paint, however, is how much PvP occurs generally by frequency and area, nor does it account for perception.  One man's "gankfest" is another man's "snorefest", I'd imagine.

Again, it's my opinion that MO is not a pure gankfest, which is based on my experience playing the game.  Opinions will vary, however, as evidenced in this thread.

Hell hath no fury like an MMORPG player scorned.

2 Pages 1 2 » Search