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7/05/11 11:55:14 AM#21
How does the inclusion of things like underwater combat/adventuring make GW2 more than just a themepark? For every minute you are angry , you lose 60 seconds of happiness."-Emerson If you can't argue the point don't say anything at all. |
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Zeroxin
Elite Member
Joined: 6/21/06
My words are not here to sway you,they are here to make you understand. |
7/05/11 12:00:59 PM#22
Originally posted by Malickie Its a themepark.... WITH SNORKELS!!! This is not a game. |
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7/05/11 12:03:42 PM#23
Most of the article seems to be saying that because it has nice looking graphics it won't be a theme park. I have to disagree with that. "We all know about the new dynamic events that can take place in the world around our characters. The same example is used all the time by ArenaNet to explain how they work. This is the village under attack, which isn’t just another randomly placed village with a few buildings placed in the middle of nowhere. This village is placed in the region strategically, and is changed based on what you decide to do. If you save it, the smoke will begin to clear and the buildings will remain mostly intact. The villagers will be alive and thankful for your heroic actions. If you let it burn, it is the complete opposite. This is truly an environment that you interact with, not just some lever you can pull and a door opens up." Seems to be the only paragraph that shows the game outside of aesthetics. We will see how it pans out. I hope it truly is different than WAR's public events or Rift's rifts. Those were cool for about 5 minutes, but then one sees them for what they are; static points in the world that never change. |
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7/05/11 12:07:49 PM#24
Originally posted by Zeroxin And underwater rides ;). For every minute you are angry , you lose 60 seconds of happiness."-Emerson If you can't argue the point don't say anything at all. |
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7/05/11 12:08:55 PM#25
Originally posted by Myria And yet every thing that ANet has promised to be included in GW2 is ALREADY in GW2. ANet does not promise what it cant deliver, so no need to hate. Everything that has been mentioned so far from the word of GW2 is in game and verrifiable as of now. |
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7/05/11 12:09:18 PM#26
I see GW2 creating a branch in the Themepark MMO field.
One branch will be the new successful Themeparks that deviate from the old EQ/WoW ways and are Buy 2 Play. The other banch will be the WoW / SWToR battle for subscription players that will begin to slowly die out ending most likely with these 2 games.
I would gladly pay a subscription for a Sandbox MMO, as I am now for EVE online. Its run by players, the deepest most complex game ever made, and the world is always in flux. I believe in the future the only games to get away with subscriptions will be single sharded Sandbox MMO's like Perpetum and EVE. |
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7/05/11 12:17:50 PM#27
They really are pushing this underwater stuff. I haven't played an MMO yet that I enjoyed the underwater combat in. I also didn't see ANYTHING that would make this "more then a themepark". It either is or it isn't. |
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7/05/11 1:17:12 PM#28
But ArenaNet haven't really moved on to other projects. GW2 is basically what they wanted GW1 to be when they started the company, only with the money and technology to pull it off. It's the same world, the same lore, the same basic principles driving them. Heck, GW2 started off as an expansion to GW1, until they realised that the old game engine wasn't cut out to handle dynamic events. BY your own argument, there is no reason for ArenaNet to trip over their own feet. Reality Bites. I'm only Barking |
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7/05/11 1:27:05 PM#29
I'm sorry. It is still a themepark. All they did was add a couple of new rides. To me, from what they announced, it's still the same ol' same ol from before. I wish them all the best and I hope the gamers that play enjoy themselves. I just think the community is setting itself up for another WAR/AoC type of release. To me, it's better to go into these games with very low expectations instead of all the hype and then get disappointed when it doesn't turn out as advertised. Power to the Sheeple |
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Foomerang
Hard Core Member
Joined: 11/10/05
A man convinced against his will is of the same opinion still |
7/05/11 1:31:41 PM#30
I really hope this is the peak of themepark mmos. That way, theres nowhere else to go except taking those baby steps back into the sandbox. Themepark is not a sub genre, its an excuse. |
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7/05/11 1:39:22 PM#31
Originally posted by Foomerang
The ONLY big developer out there that has anything resembling a sandbox in the works is SOE and it's only been hinted at when Smedley told us all to stay tuned in regards another sandbox gamesother than Planetside 2. I'm not talking from small devs that might pull off an 8 bit sandbox game with mods and crap where servers are always being reset and that trash, but games with big money behind them that actually have a chance to see the light of day.
Power to the Sheeple |
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Foomerang
Hard Core Member
Joined: 11/10/05
A man convinced against his will is of the same opinion still |
7/05/11 1:43:36 PM#32
If you want to believe Smedley, go right ahead. ArcheAge is a themepark/sandbox big budget mmo that Im looking forward to most. Themepark is not a sub genre, its an excuse. |
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7/05/11 1:45:41 PM#33
Originally posted by Foomerang
Arch what? Power to the Sheeple |
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7/05/11 1:50:45 PM#34
This game lost me with the anime-style art design of characters. Sure it's not a factor for many but was a deal breaker for me. You want to throw away your money developing something stupid, go ahead. |
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7/05/11 2:20:50 PM#35
I think you have this art confused with another game's. There is no hint of anime-style in GW2. Guild Wars 2! |
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SteamRanger
Advanced Member
Joined: 10/24/03
I don''t have to know how to make a better game, I only need to know where the "CANCEL" button is! |
7/05/11 2:22:00 PM#36
I am a bit disappointed to see ArenaNet following in the Blizzard tradition of granting access to selected guilds, already creating somewhat of an elitist's club before the game has even launched. Not everyone who plays cares to be part of a guild, big or otherwise. ArenaNet, people are already excited about the game, you don't have to give special treatment to guilds and fansites to generate interest. Your best feedback is going to come from the people who just play the game, without having a major vested interest in it. "Soloists and those who prefer small groups should never have to feel like they''re the ones getting the proverbial table scraps, as it were." - Scott Hartsman, Senior Producer, Everquest II |
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7/05/11 2:27:04 PM#37
Love Guild Wars 1. So, I am looking forward to gw2. The wait is horrible, but still may be in my fovor as i will or should be able to get a new computer by the time of release. Gw1 has become a little boring as people have vanished for a while. Guilds are hard to hold together and starting one is impossible at this point. I worry a bit about too much hype. Like other mmos that took forever to come out. Hope they dont lose the following. Would love to see old friends again.
looking forward to ARK and the old gang. hope to see you all there . ( Bru Tal Perception)
Oh, and if anyone knows who the original player named Bru Tal is let them know i would like to purchase that name from them. |
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7/05/11 2:42:27 PM#38
I am quite interested in GW2 but it is a themepark, I dont see anything new that shows otherwise sorry :) |
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7/05/11 2:45:33 PM#39
Originally posted by cali59 |
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7/05/11 2:51:09 PM#40
I plan on playing both GW2 and SW:ToR. I hope that neither end up being a disappointment like so many others. There are definitely some people on these forums that will go into deep/dark depression if they are the same ole same ole. I will never get my hopes up again for an MMO. I have been let down too many times in the past few years. |
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