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6/23/11 3:53:48 AM#21
its true.. fword CCP |
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6/23/11 5:06:53 AM#22
I don't mind microtransactions in F2P games and arguebly it is the way forward for most MMOs that aren't WoW and aim to make money but you really have to be a special kind of moron to keep paying for EvE if they maintain a monthly subscription and start selling ships and shit on their MT store as the one dev proposed. Ok so they want to switch to a MT model then open it up for free to play and give the people who pay subscription premium stuff already like all the other games that switched.
And $10-$60 prices for clothing that nobody gets to see in a one room single player enviroement ? Cripes. |
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6/23/11 5:24:09 AM#23
The CSM fucked up when they stopped CCP from just plain out sell skill points. If CCP could sell skill points for $ they really would not need any other revnue stream. Just saying. But oooooh, noooo. Buying skill point would be bad be course that would mean that the (imho equally unfair) advantage old chars have in the game over new ones, would be in jeopardy. Idiots. CSM 5 that is... |
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6/23/11 5:27:51 AM#24
I added my two cecnts to this ideal of adding buy-to-win items in their MT on my blog. Feel free to read it and comment. ![]() |
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6/23/11 6:00:41 AM#25
True or not I don't really care. I was a fanboi once. I played the game for 7+ yrs before I saw CCP for what they really are. If you think they really care about the player base then your as blind as I was. If what is written is true, then who cares, I don't blame a company for wanting to make more money, but that just goes to show that they aren't doing as well as the current group of fanbois want to believe. Since I stopped playing a few yrs ago, I have been getting come back to eve emails every other month. I even asked to be removed from their email list and I still get them. They aren't making enough profit from the current model so they are looking for other income streams. Hence the RMT as well as the constant barrage of "Come Back" emails they send. CCP has had one vision for EVE and if you were in beta like I was, you know most likely what that vision for the game was. It has never come to be, YET, but they are slowly pushing towards it and once they have other ways to get revenue coming in besides subs, you will see them make many more changes since they wont really need to worry about losing subs. Having alternate revenue streams really frees up companies to care even less about what players want and do more of what they want. I'm not an IT Specialist in real life, but I play one on the internet. |
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qazyman
Gurista
Joined: 10/04/06
A Good Sandbox isn't about your characters abilities. It's about the players ability. |
6/23/11 6:13:14 AM#26
I'm pretty sure I missed the memo where a company was supposed to care about me before I would play their game.
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6/23/11 6:20:20 AM#27
funny how it was perfectly acceptable for blizzard to charge $25 for a mount.
If anything, we can blame the Wow players for setting this precedent in the gaming industry... its gona get like this for all mmo's. |
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6/23/11 6:56:39 AM#28
Originally posted by hfztt
Are you reallly that interested in the cashshop that you compare this to the fact that prices in the cashshop is expensive. I can not understand the tears from people that can not afford a monocle and they are not the same as those tears that would be shed if we had skillpoints in the cashshop.
Oh no! CCP have to sell expensive monocles in the cashshop because they could not sell cheap skillpiints. Oh no! CCP blatently says the need to make a profit fron their games. I'm so broke. I can't even pay attention. |
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6/23/11 7:12:54 AM#29
I left EVE because of how expensive decent ships were, and me not having the time for the in game day job it requires to play EVE. These prices here are just pathetic.
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qazyman
Gurista
Joined: 10/04/06
A Good Sandbox isn't about your characters abilities. It's about the players ability. |
6/23/11 7:19:53 AM#30
Originally posted by Orphes
Oh well, what the hell......CSM 5 is not the one without a clue.
The problem with selling things that matter, like skill points, is that it gives a major advantage to the older vets that know how to play. For Example, need a few super cap pilots and you have people that know how to fly them in your alliance.....there you go!
Others, like you, get practically no benefit.
In fact, if players could really buy their way in, most of the ones without any experience would just lose the money, then realize how hard EVE really is, and quit. I would hurt the number of people that make it out of high sec. This would be really bad for the game.
It's not a question of what people want, it just wouldn't work in this game. However, it would give bitter old vets the ability to create clones all over eve. |
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6/23/11 7:37:56 AM#31
It really is amazing to me how many players actually hold to the ideal that for a game to be noble its developers must work for free. Well, ok, maybe free takes it too far - maybe they should allow themselves to make about $30k per year - but that's it. The rest goes back into the game! Imo, if someone makes a game that 300k+ people like to play on a daily basis, that someone and their company deserves to make a very nice living. And if that someone has half a brain, he or she milk it for all it's worth. Do you think EVE will last forever? What's the half-life do you suppose? 10 more years? 15? Will that get the developers to retirement age? And at the end of those 10 years they're supposed to have done - what? Sunk every penny back into their game that will have become a sinking ship and have nothing to show for themselves, hoping beyond hope that they can develop another hit game? If they can turn a million dollar profit now into 2 million they should do it. 10 mil possible through multi-colored monocles? Do that then. It will keep them happy, their high paid workers happy, and their players happy when a lot of the profit gets reinvested into the game. Or maybe you'll someday find your idealistic game. The one where people don't always strive for bigger and better. The one where they are content to sit on their $30k salary and are never motivated to do more because they're perfectly satisfied with their very low population of players that is keeping them alive and their ideal of "everything for my players" will never allow them further personal achievement anyway, so why bother? Of course, your game won't get very many updates and won't have a marketing budget to draw more players, but I'm sure it will be an idillic enough online society that you'll never feel the need to leave. |
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VikingGamer
Hard Core Member
Joined: 7/08/10
The strong are sometimes wrong but the weak are never free. |
6/23/11 9:07:38 AM#32
Originally posted by Typhado Well, if this is legit and they have done the same in the past. then CCP needs to sell out to a real game company soon because mocking your customers isn't exactly good public relations. Jeez, even EA isn't that stupid, and that is saying something. You might think your customers are idiots. You might even joke about them with coworkers, but putting it into writing is beyond stupid. The Law of Conservation of Stupidity: |
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6/23/11 9:12:37 AM#33
Originally posted by Joarnaj You see this argument in most games and on most forums concerning this issue, the argument that "hey maaan, it's a business maaan, they are there to make money maaaaaaan". I'm surprised so many consumers have swallowed this corporate BS so easily. A company does not exist to make a profit, a company exists to create a good product or service. Being profitable is supposed to be an indicator of providing a good service or product. Part of the problem is that not only have a lot of business people forgotten this simple fact, but so too have the consumers. Today the focus is on the profit and putting in the least amount of effort to create a passable product or service that will get them there. It's all backwards mate and wallowing in mediocrity. The issue that has caused so much furor among the playerbase is that they feel betrayed by CCP. I'm sure most players would laugh and forgive them for the stupidity of making comsetic items in-game as or more expensive than their counterparts in real life, but the thing that sticks in their throats is the mention of pay-to-win items and of monetizing every aspect of the game. For many players in EvE, taking the game in this direction is not indicative of a good product. Moreover, in a genre that is becoming saturated with cash grabbing games the players feel even more let down. Honestly, I'm starting to think that the fact that none of the big companies took the risk to increase their monthly sub price in line with inflation has hurt us all in the long term. But let us not get ahead of ourselves, the validity of the document is still in question and so is the purpose of it. |
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6/23/11 9:35:13 AM#34
Originally posted by Torluk What the hell planet are you from? |
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6/23/11 9:40:58 AM#35
Originally posted by X-Porter The planet where a company does not exist to make a profit but exists by making a profit. |
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6/23/11 9:44:14 AM#36
Originally posted by Torluk thats lala land, companies from the dawn of time have existed to make money so that the owner can make money and fee his family and provide a future for all off spring, they did not go will this is a damn good product but its to expensive for anyone to buy but I am going to keep making it go broke and starve becuase its for the betterment of mankind I die brining people this product and all my employees are going to agree with philosphy when I no longer pay them.
but on subject, CCP can offer a monocle for $1000 as far as I am concerened as long as thye dont allow pay to win, in the form of wepaons, blue prints, special ships etc. As long as its vanity items charge what ever they want |
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6/23/11 9:50:59 AM#37
Originally posted by pmaura I'm not saying companies shouldn't make a profit. What I am saying is that the profit shouldn't be their single primary concern. Acting in self-interest is not a bad thing, pursuing it ruthlessly is. |
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6/23/11 9:51:16 AM#38
Originally posted by Torluk |
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6/23/11 9:53:52 AM#39
Originally posted by Morden
The problem is that ccp is very likely adding pay for advantage to eve and that the money isn't going back into eve but instead going into other games for development. Dust, Incarna, World of darkness, all are getting more of ccp's money then the parts of eve players actually participate in. It took 3 years for them to create a single box you can walk around with your avatar in when since the begining players have been saying they don't want it. Every expansion is still incomplete when the next one rolls out. We're waiting on engine trails, cyno effects, a gallente cosmos arc, two unfinished pirate epic arcs, Faction warfare to be updated so it isn't based on grinding lp with a dram+ bomber, a response to the caldari FW side winning and having 100% of the territory(beyond the hotfix to just reset control), two classes of T3's that were planned for expansion release about two years ago. CCP rolled back a chunk of the changes in dominion because they were poorly implemented, PI has 0 interaction with other players on planet, no conflict or scarcity assosiated with it despite that being planned for release. Incursion was a decent expansion, just straight copy paste sleepers to known space and change their skin to a skin that's old. Oh yeah and incarna is a single player box. |
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6/23/11 10:02:20 AM#40
Originally posted by brutotal |
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