| 87 posts found | |
|---|---|
|
6/20/11 3:56:40 PM#61
Originally posted by Kain_Dale No, you're missing the point. To be successful, an MMO needs to be making a profit. |
|
|
Distopia
Drifter
Joined: 11/22/05
If it contains the words video and game, it must be a WOW clone. |
6/20/11 4:00:51 PM#62
Originally posted by zeowyrm I think it's safe to assume a F2P that offers more for free in the long run will be more likely to be successful, as players will trust the company enough to spend money. For every minute you are angry , you lose 60 seconds of happiness."-Emerson If you can't argue the point don't say anything at all. |
|
6/20/11 4:01:08 PM#63
Yeah that's totally illegal, go sue them! Let us know how that goes... ------------------------- |
|
|
6/20/11 4:01:39 PM#64
Originally posted by zeowyrm 1.Player 1- I'm gonna spend 20 bucks... WOW I'm powerful.. i think I can kill anyone! 2.Player 2- Went and pk Player 1 and pwn 3.Player 1- WTF! Damn I need more stuff from cash shop to pwn Player 2. Repeat from 1 to 3 everytime = Unlimit spending Ridiclous! Those f2p company profits off those "idiot rich people". Subscription games = most fair MMORPG games for everyone.
Edit: I know couple people that spend thousands a month on f2p model. 15$ a month is way cheaper than that and much fair. |
|
|
6/20/11 4:04:23 PM#65
Originally posted by Kooshdin The majority of those games failed due to internal development issues and quality when released, not their payment model. To argue if they would have been successful had they been a free-2-play model is a moot point and one that isn't debatable. |
|
|
Distopia
Drifter
Joined: 11/22/05
If it contains the words video and game, it must be a WOW clone. |
6/20/11 4:04:59 PM#66
This is like saying subscription based TV should be illegal, because there was nothing on last saturday night. For every minute you are angry , you lose 60 seconds of happiness."-Emerson If you can't argue the point don't say anything at all. |
|
6/20/11 4:05:35 PM#67
Originally posted by Malickie lol |
|
|
6/20/11 4:07:56 PM#68
Originally posted by Kooshdin So the jist of your argument is that AOC, Warhammer, Rift and STO failed not becuase they were bad games but becuase of a bad business model. AOC, horrid PVP, limited content, bugs, horrid class balance, small instanced world, horrid crafting. Warhammer, small instanced world not much PVE, no crafting, horrid bugs but decent PVP Rift - a well polished wow clone but with 1/3 its size and scope then vanilla wow. seems to be carrying on ok though. STO - well bugs, more bugs and bugs, and no klingon faction lies by cryptic to fanbois. tough IP to get right.
Seriously the payment models not busted, the games are, To be honest WoW was stable for me at launch just had huge wait times, it had a built in fanbase becuase of the lore and blizaards histroy and it was fun, world pvp then was awesome. since then its become a gear game but people still like it. I think in order to make it, make sure you have lots for people to do with different backgrounds, the truth is I find most these games that are failing are one trick ponies you need to be able to do multuple things so that if you get bored pve you can try pvp or trading or fishing or roleplaying etc. |
|
|
6/20/11 4:11:24 PM#69
Originally posted by Kain_Dale Which has nothing to do with the question you didn't answer. |
|
|
6/20/11 4:13:19 PM#70
Entertainment is in the wallet of the subscriber. I prefer Pay to Play games. I feel like its a better bargain. you are paying for an entertainment service. Its no different than... paying for cable tv, netflix, Hulu, magazine subscriptions, a 12 pack of beer after work every day. pack of smokes every day. Paying $16 + the price of popcorn at the movies to see some crappy movie with Nick Cage in it. $3 coffee at starbucks and dont forget actually paying for your internet access.
anyway, people spend money on what entertains them, its not always the fault of the entertainer that you dont like what's provided. My 2 cents here is that the OP should perhaps consider, stop playing PC games & expecting a free ride & go buy a Wii instead |
|
|
6/20/11 4:14:30 PM#71
When a studio demands a monthly fee for people to play their game, that is acceptable. When a studio allows pre-orders and sells lifetime subs for MMOs that horribly flop, now that is hilarious. Don't make any of this illegal please, it's too fun to watch bugs fly into a zapper. |
|
|
6/20/11 4:22:21 PM#72
Wait ... I think I got it! What you're saying is that if all those fail mmorpgs that launched with a P2P business model rather had started with F2P, then they wouldnt have failed. Either you are concluding that a) People who play F2P games have no taste what so ever (which I might agree with) b) that F2P has some magical sway over reality, and there is no spoon. In which case, stop eating those mushrooms please. |
|
|
Ceridith
Advanced Member
Joined: 11/24/09
The more you hype an upcoming game in your mind, the more it will fail to meet your expectations. |
6/20/11 4:40:37 PM#73
OP sounds like F2P propaganda to me. Look, it's really very simple... don't fall for the hype. I don't see why this is such a hard concept for so many people. Not just with MMOs, other games, movies, etc. It tends to even by the products that end up being very lackluster that are promoted the hardest, to try to sucker people in to opening their wallets on opening day. Don't pre-order or buy a game until it's been released, reviewed, and preferrably played by yourself through a trial. You'll save yourself a lot of money. |
|
6/20/11 4:45:26 PM#74
OK how the hell P2P should be counted as illegal? F2P is the somewhat the illegal one, depends on the company of that F2P model. By playing a F2P at a certain level I get force to pay or quit. When I give in and I enjoy the game I pay and then I have to try to pay more because someone wants to kick me out of a raid group because I did not drop top dollars on item mail talking $1k-$5k.
F2P is just a demo, like a consol game, once you hit that certain level the demo ends. Sometimes you get rip off with F2P, sometimes you drop big bucks just for the F2P game to shut down and you loose. Customer service is pure low grade, you get hack you most likely have to start over.
P2P is the model to be but! that has change over the years, F2P is the new plague, it is scary to us that have no problem paying $15 a month to support our games.
OK how the hell P2P should be counted as illegal? F2P is the somewhat the illegal one, depends on the company of that F2P model. By playing a F2P at a certain level I get force to pay or quit. When I give in and I enjoy the game I pay and then I have to try to pay more because someone wants to kick me out of a raid group because I did not drop top dollars on item mail talking $1k-$5k.
F2P is just a demo, like a consol game, once you hit that certain level the demo ends. Sometimes you get rip off with F2P, sometimes you drop big bucks just for the F2P game to shut down and you loose. Customer service is pure low grade, you get hack you most likely have to start over.
F2P is just a demo, like a consol game, once you hit that certain level the demo ends. Sometimes you get rip off with F2P, sometimes you drop big bucks just for the F2P game to shut down and you loose. Customer service is pure low grade, you get hack you most likely have to start over.
|
|
|
6/20/11 4:52:30 PM#75
The ideas behind the OP are definitely high up in the "Most Asinine of 2011" category. If you don't like P2P, don't play them. I find the F2P model unacceptable, and therefore don't play those games.
There are no legal issues with the P2P or F2P models philosohpically (although one can never account for the practices of unscrupulous companies), but nice try. You complain about having to sub to a game that might end prematurely? Each and every MMO, F2P or P2P has a FINITE LIFESPAN. Some games' times come sooner than others. This is just like any other service that doesn't have a contract. Aside from being charged for months the game is no longer live, there aren't ANY legal issues here. They sound personal to me.
I'd like to know when folks will stand up against the tyranny of F2P/P2W models that encourage developers to PUNISH non-paying customers...models that ENCOURAGE an unlevel playing field...but I'm not so full of myself to write a thesis on it. You know why? Cause in the end I have the choice not to play what I don't want to play, and the more payment models we have, the more competition there is in the industry and that is good for us players (whether we choose to limit the models we pay with or not). I really hope that *insert game name here* will be the first game to ever live up to all of its pre-release promises, maintain a manageable hype level and have a clean release. Just don't expect me to hold my breath. |
|
|
6/20/11 9:01:10 PM#76
I skipped most, but how exactly is Pay to Play Illegal? what laws where passed making it illegal?
First off a lot of F2Ps are horrible, to get anywhere you gotta spend buttloads of cash to get the items....while P2P everyone is on equal footing and is matter of skill not Real World Money that gets you anywhere.... Secondly some of those games that have been mention where horrible or just lacked, for instance i played Rift for a month #1 turn off was graphics..i had low of the low still barely got 15-30 FPS plus seem to WoWish to me..
(BTW i played/tried numerous F2Ps and they might last a Week) |
|
|
6/20/11 9:07:48 PM#77
Originally posted by Mimzel There is the third option that got DDO big again: the fact that most F2P games sucks badly so if there is one or a few they will earn more money by taking them from the bad. That of course stops working as soon as more and more games becomes F2P and LOTRO have not increased in the same way DDO did. |
|
|
6/20/11 9:22:01 PM#78
@op: no. The games would have "failed" (and there are very few games that have "failed") or better yet, "had issues" because of their own special little problems. It has nothing to do with p2p. |
|
|
Nifa
Apprentice Member
Joined: 11/07/08
You can get more with a kind word & a 2x4 than you can with just a kind word |
6/21/11 12:26:45 AM#79
Originally posted by Kooshdin when the game gets ruined by negativity on forums and ingame players spoiling the game in chat. Well, no, you are not "right." You are presenting - repeatedly, as I read your multiple posts- your opinion regarding the conduct of other players which has a negative impact on your gaming experience and which, therefore, is right for you... but not necessarily for everyone else. Just as your opinion is valid and you have every right to it, so, too, are the opinions of others. Negativity and good or bad press does not impact my gameplay in the least because I tune it out and enjoy games for what they are or do not enjoy them for what they are not to me personally. It seems to me that the crux of your complaint here is community and not publishers because that it what you keep coming back to. But to answer your basic question, no. It is not at all wrong or improper for a company to charge what is, in effect, a minimal monthly fee for the maintenance of the servers and ongoing maintenance and development of a live, persistent online world and the support staff when players expect immediate technical and service support for that imaginary world they are paying fifty cents a day - less than two cents per hour - to play in. Boiling those numbers down even further, on initial purchase, you are paying $25-45USD for the game (initial purchase prices ranging from $40USD to $60USD) and the remaining $15USD is paying for your first month's subscription. It's not free; it is included into the purchase price. Cheers.
edited for spelling "You are obviously confusing a mature rating with actual maturity." -Asherman Maybe MMO is not your genre, go play Modern Warfare...or something you can be all twitchy...and rank up all night. This is seriously getting tired. -Ranyr |
|
6/21/11 12:37:23 AM#80
Originally posted by Kooshdin They didn't hold a "Wizard's Staff of Lightning" to your head. You chose to pay for it. Nothing illegal about that. Playing: Diablo 3, Tribes Ascend, Skyrim Disappointed by open beta feedback: GW2 Let's be honest, the only people who are bothered by DRM are pirates. Companies have a right to protect their IP. |
|