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6/11/11 4:21:57 PM#81
Well, I glanced over it but there's one line I agree with: "There is lots of talk amongst players, and MMO veterans in particular about how they often feel a little neglected by an industry that now has much more mainstream appeal." YES. I feel that all the freakin' time. Also, I've been meaning to give AoC a try, I probably will soon. |
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6/11/11 5:29:21 PM#82
Originally posted by Abdar this at least there should be a % where you drop equipped item. because if your backpack is empty... fail hardcore Playing: Rohan |
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6/11/11 8:10:58 PM#83
uhm when does it go f2p again? |
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6/11/11 11:57:54 PM#84
I'm thinking their going in the right direction, but for me full loot is the PvP "money shot". I'd spend a few bucks a month to be able to have a few slots to "Insure" some items if they offered it, but 1 or 2 slots at the most should be offered. Hey, its a buisness. But I guess it's not to be. My friends and I will give it a go. It's a beautiful game, and a great genre plus it's now FTP. Why the hell not? |
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Comaf
Elite Member
Joined: 7/13/10
I want an mmorpg where pvp matters, my enemies are not my race or class, and community matters. |
6/12/11 12:02:36 AM#85
Originally posted by eric_w66 ROFL you nailed it on the head. Again we see little intellect coming from yet another failed corporate meeting of people trying to figure out how to get some more cash out of Age of Conan - the game that should have taken Dark Age of Camelot's concepts to an entirely new level - and yet failed even more miserably than Warhammer.
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6/12/11 12:06:46 AM#86
are zones still capped? Waiting for: Archeage, Darkfall 2.0, and Planetside 2. R.I.P Shadowbane; The best MMORPG I've ever played...
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6/12/11 12:49:27 AM#87
You guys in these forums are brutal. (mmorpg). I think most here love to see companys fail rather than succeed. Cryptic not included, die a fiery death.. How about some positive things that AoC does, and go from there. Give ideas how the PvP hardcore server can succeed. |
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6/12/11 2:24:20 AM#88
More EQ/WoW/DAoC/whatever style pvp game? No thanks. Sticking to Darkfall, the one and only unique pvp game on the market. The definition of insanity: doing the same thing over and over expecting different results. |
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6/12/11 9:43:53 AM#89
I know back when I tried AoC the PvP servers were not well populated... |
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6/12/11 9:47:01 AM#90
Originally posted by Ausare At the start of the game they were as populated as the pve servers, nowadays they are nearly empty though. Mostly due to the idiotic decisions made by Funcom over the years, some of those are being reversed for the new server though. Always keep your words soft and sweet, just in case you have to eat them. |
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6/12/11 10:31:46 AM#91
Originally posted by NameWasTaken
gotta love the rangers! |
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Kyleran
Bitter Vet™
Joined: 9/13/06
Fools find no pleasure in understanding, but delight in airing their own opinions. Pvbs 18:2, NIV |
6/12/11 10:45:35 AM#92
Its a server designed for a specific niche group, a great idea in my book. I was a former Mordred server player in DAOC and I loved that ruleset. I always thought Blizzard would one day spend some of that cash they generate to make alternate rules servers (like most older MMORPG's used to do) but it never happened. I hope this server is a big success so that other MMORPG makers restart the trend of making alternate rules servers in their worlds. "What gamers want ... is new game play patterns different from what they've experienced before" - Axehilt |
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6/12/11 11:20:28 AM#93
The only good feature I see is that is a new server and no transfers; this is far from hardcore, there is already a PvP server; I guess many will just roll in that server and stay in Tortage for the ganking and lulz. I really don't see a reason why to level up in another PvP server. We all know it's going to become a ghost town soon. |
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6/12/11 2:22:52 PM#94
This sounds good! :D |
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6/12/11 5:20:53 PM#95
You guys are completely missing the point. No-one cares if the server is 'a ghost town' in 3-6 months. The point is that we'll be able to start on an even level. There's nothing worse than coming into a game when 3/4 of the server is level capped, it's boring. This way there is world-PvP from L20 to L80 and that's what most games forget these days. The other thing you're missing is that people who will play on this server don't care about 'ganking'. There's already a PvP server where you can flag and run to safe areas. This will be about those who DON'T want that setup, and are usually not whiners. I have no issues being ganked by a player twice my level. It's about zone control and guild wars... and not in any of this setup battleground rubbish. Again, my hat is off to them for giving this a go. It's already attracted the attention from a truckload of PvP heavy people I know, so I'm looking forward to some fun for a few months. Once the server dies we'll all leave together with a big smile on our faces :) @ Zeno - Darkfall is not the only unique PvP game. It's a macro-levelling, afk-levelling, end-game only PvP game. Eve Online (0.0 sec) & Shadowbane are the two PvP games that remain at the top of the list. |
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Azrile
Novice Member
Joined: 7/29/08
Any new or returning player to WOW, send me a PM for some help getting started. |
6/12/11 7:49:30 PM#96
Honestly, that is the problem with these type of servers. There will be a few dozen players that race head in the first week, and then they will camp the low level zones for the next two months until nobody else even attempts to roll a character on the server because it is not fun not being able to advance your character or do anything except being a sheep for those dozen players. This is all about marketing.. it is similar to the very first set of pvp rules they put in a few months after launch. They hyped it and marketed it... but anyone who sat down and actually read the ruleset and had played other games knew it was going to fail. Funcom = marketing, not game design. If you are an ex-wow player and want to come back. Scroll of Rez gives 7 free days, boost a character to 80 a realm and faction change. Send me PM for an invite. Only 1 per day available |
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6/12/11 7:57:11 PM#97
Originally posted by Azrile If I recall correctly, the penalty system will still be in place if you gank people way lower than your own level.
Shrug. Hate AoC all you like (from your continuous anti-AoC posts, it seems you do), but for a lot of people this is exactly what they were looking for to boost their AoC gaming fun. Some people like WoW, some people like AoC, just give it a rest, and accept that different MMO gamers have different tastes and things that work for them to give them their gaming fun. The ACTUAL size of MMORPG worlds: a comparison list between MMO's |
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6/13/11 1:35:40 PM#98
So are they getting rid of the 'fazing' or 'channels' or whatever FC call them? Kind of pointless if you are in WhiteSands6 and the guy you are chasing is in WhiteSands2. Dynamic zones don't make a good pvp environment. Oh that and the see saw balancing of classes, several are more messed up than at launch. |
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6/13/11 11:03:43 PM#99
i just cant wait for the server to be launched |
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6/13/11 11:52:21 PM#100
Pretty sure it was the vocal minority, prepare to see servers almost solely populated by 4 classes since the class Vs class balance still sucks. I dont get the obsession with open world PvP, they have too many classes and the game was always built around Group PvP. Whitesands will go back to being a gankfest like it was at release. |
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