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Rift

Rift 

General Discussion  » Rift Playerbase

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58 posts found
  BlahTeeb

Apprentice Member

Joined: 9/01/09
Posts: 625

5/24/11 2:16:36 PM#41

Anyone who believes Rift has come to a halt is silly. But even more silly, are the people who actually believe the game has a 2+ million playerbase.

  Hellfyre420

Apprentice Member

Joined: 4/26/10
Posts: 867

Hai2u o/

5/24/11 2:41:09 PM#42
Originally posted by BlahTeeb

Anyone who believes Rift has come to a halt is silly. But even more silly, are the people who actually believe the game has a 2+ million playerbase.

Sorta how i feel.. The game has been a success for Trion, atleast succesful enough to warrant them to keep up the aggresive advertisement and pay dev's enough to come out with the content that they are as quick as they are.. BUUUT, 2million is A LOT  of people.. I think if they had that many players each server would show as "High" or "Full" lol.. I'am still guessing anywhere from 500k-1mil, but thats just a guess..


Currently Playing:
Rift + Starcraft II + Gears Of War 3 Beta

  User Deleted
5/24/11 2:48:16 PM#43
Originally posted by Deerhunter71

I personally was hooked on Rift but quit recently after the new patch.  They dumbed down the T2 dungeons so bad there is n challenge left.  I never liked the PvP and really enjoyed the PvE part of it.   It got old doing only raids since the T2 dungeons got nerfed so hard.

 

Just not enough end game content unfortunately....

 Hmm the game lauchned ( few months ago) with one 20 man raid and 10 man rift raids. Presumably youve cleared them all.

A new 10 man raid has since been launched, and you QQ not enough content ...

  AIMonster

Elite Member

Joined: 12/31/08
Posts: 1634

5/24/11 2:49:46 PM#44
Originally posted by Hellfyre420
Originally posted by BlahTeeb

Anyone who believes Rift has come to a halt is silly. But even more silly, are the people who actually believe the game has a 2+ million playerbase.

Sorta how i feel.. The game has been a success for Trion, atleast succesful enough to warrant them to keep up the aggresive advertisement and pay dev's enough to come out with the content that they are as quick as they are.. BUUUT, 2million is A LOT  of people.. I think if they had that many players each server would show as "High" or "Full" lol.. I'am still guessing anywhere from 500k-1mil, but thats just a guess..

I'd hazard a guess and say they are around 800k-1 million, but like most new releases they'll lose a lot more subscribers in the coming months (expect as much as a 50% drop off in 3 months).  Expect another huge plummet in subscription numbers when the new wave of games hit (especially Guild Wars 2 and SW:TOR).  Rift certainly isn't failing, but they are going to have to release some well received content to maintain subscribers.  Still, I think they are doing a lot better than other MMOs right now, with the exception of WoW.  2 million seems a bit ridiculous, that's only accounts registered at Trion and not actual subscription numbers.

  dinams

Apprentice Member

Joined: 6/17/10
Posts: 1263

5/24/11 2:50:13 PM#45

The game will not sink, this seems to be a stable title, not 2 million by a long shot either

Showing high/full server means nothing if you dont know the server capacity

 

But anyway, I will have a damn good laugh at the end of the year if the only mmo to succed is Rift..

Then I will retire of mmos for a very long time

"Some of the less objective people tend to be close-minded though and basically disregard any possible shortcomings that gw2 could have."
-RobertDinh Objectiveness since 2009

  AIMonster

Elite Member

Joined: 12/31/08
Posts: 1634

5/24/11 2:56:27 PM#46
Originally posted by Beachcomber
Originally posted by Deerhunter71

I personally was hooked on Rift but quit recently after the new patch.  They dumbed down the T2 dungeons so bad there is n challenge left.  I never liked the PvP and really enjoyed the PvE part of it.   It got old doing only raids since the T2 dungeons got nerfed so hard.

 

Just not enough end game content unfortunately....

 Hmm the game lauchned ( few months ago) with one 20 man raid and 10 man rift raids. Presumably youve cleared them all.

A new 10 man raid has since been launched, and you QQ not enough content ...

It takes only 5-6 hours a week to clear the 2 20 man raids and the 10 man raid if your guild is capable of clearing them.  It will take many more hours of learning the encounter and gearing up to do them successful.  If you've already completed Rift's end game content, no amount of content is going to satistify you in any new MMO, as it will be impossible for devs to keep up with your clearing speed (just like in WoW, the endgame guilds finish content a few months early).  I'm in the same boat as you (if you really are in the boat), though there really is no use in complaining about it because no dev can release content that fast.  Wait for Hammerknell (~2 months) or go clear out all the content in another MMO would be my suggestions.

Tier 2 content got nerfed so heavily, so I can understand you being upset about that.  I am too.  A lot of us are hoping we'll get new Tier 3 dungeons to complete with our 5 mans at a difficulty to match those in raid gear and some of the old Tier 2 level encounters.  Until then, you might want to voice your opinion in one of the many threads on the Rift forums about the nerf, even most casuals seem upset with the difficulty nerfs.

  JthX

Novice Member

Joined: 4/20/10
Posts: 158

I could of swore i looked ^ & :)

5/24/11 3:06:58 PM#47

Make it 1,999,999 subscribers, because i just unsubscribed. ..

  Ender4

Novice Member

Joined: 5/18/08
Posts: 884

5/24/11 3:08:20 PM#48


You should agree that Rift is WoW clone'ish only if others agree that WoW is a clone of games that came before but, clearly better put together. And after this, when everyone as agreed, you go on saying Rift is better than Wow because well, it does everything better

But again this isn't really true. WoW copied everything it could from other games but it didn't feel like a clone of those games. Playing EQ doesn't have the same feel as playing WoW at all. Completely different skill systems, different content types, instance vs non instance, different zone design philosophies etc. WoW copied a ton of stuff from EQ but it didn't clone the game.

At least 75% of Rift is pulled directly from WoW, most of the abilities, most of the combat systems, the zone design, the PvP, the combat pacing, etc is all directly pulled from WoW and yeah I agree having the same UI doesn't help it either. If you built a mod for Rift that gave it WoWs graphics you could probably trick someone who hadn't played WOW for a few years into thinking it was WOW just changed some from expansions~.

That doesn't mean the game is bad, but for people who are sick of that style of game it makes it a lot harder to get into Rift.

  JthX

Novice Member

Joined: 4/20/10
Posts: 158

I could of swore i looked ^ & :)

5/24/11 3:31:21 PM#49

Yeah. Well, it dosen't look like WoW at all. Is alot different in alot of ways. And it is a really awesome game with great ideas. Something about it though just felt, same old same old. Didn't feel new to me. I played it for a couple weeks at launch. Got really bored, and figured, maybe im just burned out on the MMO genre. So i put it down. Alittle time later, i came back to try it again. And same thing. Bored to tears. I finally started trying other titles and also trying a couple older titles i didn't play in the past because my computer couldn't. I found a couple games that brought me excited back to the genre again.

So it was just Rift. For me, Rift just makes me feel that WoW feel again and i hate it. Don't know why.

  Thunderballs

Novice Member

Joined: 9/12/03
Posts: 382

5/25/11 7:26:10 AM#50
Originally posted by Magnum2103
Originally posted by Hellfyre420
Originally posted by BlahTeeb

Anyone who believes Rift has come to a halt is silly. But even more silly, are the people who actually believe the game has a 2+ million playerbase.

Sorta how i feel.. The game has been a success for Trion, atleast succesful enough to warrant them to keep up the aggresive advertisement and pay dev's enough to come out with the content that they are as quick as they are.. BUUUT, 2million is A LOT  of people.. I think if they had that many players each server would show as "High" or "Full" lol.. I'am still guessing anywhere from 500k-1mil, but thats just a guess..

I'd hazard a guess and say they are around 800k-1 million, but like most new releases they'll lose a lot more subscribers in the coming months (expect as much as a 50% drop off in 3 months).  Expect another huge plummet in subscription numbers when the new wave of games hit (especially Guild Wars 2 and SW:TOR).  Rift certainly isn't failing, but they are going to have to release some well received content to maintain subscribers.  Still, I think they are doing a lot better than other MMOs right now, with the exception of WoW.  2 million seems a bit ridiculous, that's only accounts registered at Trion and not actual subscription numbers.

As a guild leader on one the EUs largest servers .... my estimates would be that 

They sold 1 mil copies  initially and lost 80% of those already ...

They sold a further 400k copies since launch and have lost 50 % of those 

So I'd say they have 400k players paying a sub atm plus people on trials 

Caveat Emptor

  rojo6934

Elite Member

Joined: 8/13/09
Posts: 3103

"It is double pleasure to deceive the deceiver". - Niccolo Machiavelli

5/25/11 7:32:05 AM#51

2.12 million subs is just a tactical number just like all devs use their 7 digit numbers to show the world that they have lots of subs.... indeed they have lots of sub, but not all are active.... even if they the devs demselves say they are active, i safely bet it is a tactical number and not 100% of them are active unless they show the statistics

"in peace, in sleep under the barren, abandoned soil"


  Kazara

Apprentice Member

Joined: 3/20/06
Posts: 1005

"Denial does not change reality."

5/25/11 8:03:24 AM#52

It is easy to claim over two million accounts when a free trial is available. This number does not reflect current, paying subscribers. While there are many trial characters in the low level areas, there definitely has been a significant decline in the subscribed playerbase, and a visit to the Rift O-boards will reveal the discussions about low populated/dead servers and the relief that is coming via the free-to-transfer system coming in Patch 1.3 in early summer.

I currently play on the Wolfsbane server and the rerolls (from players fleeing their dead/dying servers) we are getting has contributed to much longer queue times. I am hoping that a well managed transfer system will help all players in the long run.

  catlana

Apprentice Member

Joined: 11/18/08
Posts: 1577

Playing Rift, ToR, PoE
Played AoC, Aion, DDO, EQ2, CoH, GW2, TERA, WAR, WoW

5/25/11 3:28:11 PM#53

The only thing known for certain about subscribers is that there were over one million subs at the beginning of March. This info was released by Trion. This is also in line with previous big releases (ala 1.5 million for Age of Conan). 

Normally, companies are forced to release sub info to their stockholders. Trion is not public and has some large backers behind them. However, with no public finicial reports availible, determining subs would be very hard.  

  oscarian

Novice Member

Joined: 9/14/04
Posts: 108

5/25/11 5:13:06 PM#54
Originally posted by Xasapis
Originally posted by Kuppa
....

Source?

People probably just noticed the incrementing number on their account. Doesn't mean much in the same way the 1M Trion announced a while back doesn't mean much either. All those trial accounts probably raised the count to that number.

@ Xasapis, I apologise for my ignorance, but how is this an answer to the question?

Point being, why post meaningless speculation when you could alternatively, not post.

/Oscarian

  Deathofsage

Apprentice Member

Joined: 2/11/11
Posts: 1001

Honestly:
FFXI Fanboy
RIFT hater.
Stop rewarding wow-clones.

5/25/11 5:39:03 PM#55
Originally posted by catlana

The only thing known for certain about subscribers is that there were over one million subs at the beginning of March. This info was released by Trion. This is also in line with previous big releases (ala 1.5 million for Age of Conan). 

Normally, companies are forced to release sub info to their stockholders. Trion is not public and has some large backers behind them. However, with no public finicial reports availible, determining subs would be very hard.  

No.

There was "1 million accounts", meaning anyone who signed up for any reason... to post in a forum, hopeful early beta access, etc.

The general assumption (general assumptions being far worse than assumptions) is that a company who would so eagerly brag about 1 million accounts would just as eagly brag about that many subscriptions.

Spec'ing properly is a gateway drug.
12 Million People have been meter spammed in heroics.
Placing bets Blizzard's "Titan" will be a wow-clone.

  Kuppa

Hard Core Member

Joined: 9/24/10
Posts: 3141

The problem with censorship is ********

5/25/11 5:45:14 PM#56

So...in conclusion. No one knows :)


  Quasimojo

Apprentice Member

Joined: 9/28/07
Posts: 32

5/26/11 8:23:22 PM#57
Originally posted by sebbonx

"Only" about 200 times that play the crappy SOE line up this website trumpets for some stupid reason. I am glad to see another successful non-SOE game while confused people here cry for a return to crappy EQ 1999 the rest of us know these new games are way better.

GO GO GO RIFT !!!

...and  you're play them for six months - if that - then bitch because you're bored.  I've played EQ off and on for TEN YEARS.  I tried everything else.  It's all just casual crap.

It would be very interesting to see some number showing the percentage of player from the various MMORPG's that stuck with the game long-term compared to the turnover rates.

  melton80

Novice Member

Joined: 5/07/11
Posts: 56

5/30/11 11:07:33 AM#58
Originally posted by oddel321

          To all those wondering what the rift population currently is and wondering if its going steady or not here is my two cents.I play on Tearfall currently level 47 and have no problem at all getting groups or raids together.The server is one of the more lower pop servers.During primetime it is mostly medium-high.During off peak hours it is low-medium.On high population servers we are still getting 30 minute to 1 hour ques.

 

          Now, I would like to add that over the weekend.Trion hit over 2 million accounts(this does mean 2 million active accounts) It is hard to pinpoint how many subs there are as we dont have data to tell us what is low, what is medium, what is high.But I can say that im completely comf playing on a server on offpeak hours that sometimes hits low as I still can get a 15-20 man raid group together to wipe an invasion.I would like to also add alot of people dont realise that they added servers much after release.But to be honest this is not a thread to try to guess subs; because it would just be a guess.Its to say ya, if you try it out and you like it dont worry.There are many people that play this game.And if they work good on there content I can see it keep growing.

 These numbers mean nothing at all, i am 1 of them registered and never even played the game, just cause you register for the game, doesnt mean you played it, and im sure i'm not the only one. That 2 million is register users on their gamesite, not game accounts.

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