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5/19/11 10:00:44 PM#21
While i can understand the comparisons to the WAR engineer, it just as much reminds me of a cross between the Tactician and the Alchemist from AC2 which were two of the most unique classes i have ever seen in a fantasy mmo. I am pretty much married to the idea of playing a necromancer (my first love), I am however highly tempted to make an engineer alt if it plays anywhere near an AC2 alchemist. |
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5/19/11 10:06:20 PM#22
I can already hear the screams in pvp zones: "watch out a suicide bomber!!!!" |
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5/19/11 10:43:38 PM#23
First class that I know for certain I wont play. Too much "Team fotress" for my taste. |
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needalife214
Advanced Member
Joined: 11/30/06
Big Bang happened. And life happened. Then you trolls somehow got here? |
5/19/11 10:48:05 PM#24
Originally posted by Loke666 thats why i will be turning my helmet off so no "hats" |
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5/19/11 10:54:42 PM#25
Originally posted by needalife214 Lol, well said. :) But I think the thief, warrior and ranger will fit my playstyle better. They should have made it musketeer instead, I would love to see a Charr in musketeer outfit. |
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5/19/11 10:58:26 PM#26
Originally posted by Xero_Chance Meet the Engineer! |
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5/19/11 11:07:55 PM#27
This looks like a great crowd controll character...with teeth. |
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5/19/11 11:35:36 PM#28
is it ruining your immersion? |
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5/19/11 11:50:58 PM#29
This class looks like an RNG nightmare. I'll bring one along, but I can already see personal frustration spelled all over those random abilities ^^ |
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5/20/11 12:09:43 AM#30
Stop whining people. This is the future! We have technology! We have bombs and guns. I mean, really. The same old, same old fantasy archetypes get old after a while. And this isn't exactly a brand-new idea either. "Gamers will no longer buy the argument that every MMO requires a subscription fee to offset server and bandwidth costs. It's not true — you know it, and they know it." —Jeff Strain, co-founder of ArenaNet, 2007 |
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5/20/11 12:54:26 AM#31
LOL It's Team Fortress or what ? Next we'll have the Spy who can dress as the enemy faction and the grenadier ? You're a Hardcore Survivor! You not only survived the zombie apocalypse, but did it with style! Your mastery of zombie knowledge, survival tactics, and weaponry is nearly unmatched. Congratulations, for you are hardcore! |
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5/20/11 12:58:48 AM#32
lame, pretty much sums it all up right there. |
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5/20/11 1:18:01 AM#33
I liked pretty much every class so far.. but this? Mnnn no.. sorry. I'm sure I won't even try it. |
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5/20/11 1:30:25 AM#34
musketeer? i appreciate your opinion, but i am thankful you dont work for ANet. |
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Jumdor
Novice Member
Joined: 3/05/08
Triforce of Wisdom: "Orderly ways do not make one brave, and neatness does not a kingdom save." |
5/20/11 1:33:21 AM#35
Everybody has their tastes and I'll give that the class is interesting. Although guns and more modern technology has never been an interest for me to blend with fantasy. My tastes and things like this will keep me from playing it, but old dogs and their tastes won't be missed within the whirlwind of the future. I give the game props for the look and design. It's a beautiful game. Seeing this however throws off my interest in it. We can talk about why I should or shouldn't give it a try all day, but certain things turn people off to other people and the same is for entertainment. This is a turn off and always has been for me. @ Dubhlaith - You are absolutely correct it's not new. It's an idea that has been in pen and paper games for a long time. Funny enough to me is that concepts like Shadowrun which blend future with magic and fantasy races doesn't bother me. Maybe because their visions of the future are so corrupt how can you ruin it with magic. While on the same note a more traditional looking fantasy feels corrupted when you throw firearms into the mix. Maybe it has to do with the loss of simplicity, or something. I don't know really. I'm not a purist, but I rarely see how a set of armor is going to stand up to firearms. That's why our ancestors changed their tactics and way of thinking when guns came into war. Armor became obsolete when you can launch a projectile faster than the human eye can see which can puncture steel like a ice pick through an alluminum can. Reminds me of Final Fantasy with Cloud. When I saw him facing guards armed with full auto machine guns and he's carrying a man sized meat cleaver it just kind of says he's over matched and is going to end up with a lot of holes. I never favored Final Fantasy and that made me favor it even less. I wonder if there is a point where some people see a concept and think wow that is some cool fantasy there. Then there comes another farther step into it and that person shrinks away from it thinking now your just throwing stuff in there to look cool. I think this class just reached this point for me with this game. It's a taste thing that's all it is. I wouldn't tell anyone to eat vanilla ice cream if they didn't like the taste of it. "Love can be innocent and can be sweet, but sometimes about as nice as rotting meat." |
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5/20/11 1:45:25 AM#36
It is the only class that really interests me so far (though I always will try the ranger classes), it isn't the most unique class I heard of, but all the other classes just seem very traditional. I hope the last class is Mesmer.
Originally posted by Dubhlaith Agree 100%. "Great minds talk about ideas, average minds talk about events, and small minds talk about people." - Eleanor Roosevelt |
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5/20/11 2:00:29 AM#37
Some of the graphics and descriptions make me think I clicked on some FPS team fortress like game.. What the.. |
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5/20/11 2:02:30 AM#38
@Jumdor: It's a true statement... there comes an addition that just makes the house of cards fall apart when it comes to creating some lore and fantasy mix but it's different for different people. I took one look at bliz's early production of their first mmo back in the early noughties and new from first pic that the style was never going to interest me. By comparison, I've always preferred eg James Cameron's engineering asthetic which has to look like it follows the laws of science in at least a superficially impressive and obvious design, so the artistic flair that ArenaNet sometimes adds to GW2 grates a bit imo, however considering the large number of artists and their consistently brilliant creativity this changes my mind and I think having Asuran techno-magic, charr clockpunk, human rennaissance etc all melded in leads to the artists to massively expand their portfolios and create a very distinct IP and surprising and well realized IP with it's own style. Eg the engineer is a good addition to that affect and allows for very diffferent skills to be created from the usual swor/bow/fireball. A top 3 prof reveal for me. |
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5/20/11 2:06:12 AM#39
All the classes are very interesting fro my pov, but have a question maybe some of u guys know better their plans. U think they will add the dervish/mesmer/rit class again? I am specially interested in dervish really, i liked their schyte concept :D |
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5/20/11 2:11:51 AM#40
Originally posted by nadrian3k The next and last profession has been confirmed to be a returning class from GW1. It will most likely be a mesmer. The ritualists mechanic of spirits was replaced with the engineers turrets and the and the AoE melee style of the dervish was replaced with the warrior and guardian. ArenaNet also said they are avoiding classes from Cantha and Elona. |
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