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The Pub at MMORPG.COM  » DAoC had best pvp ever

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25 posts found
  kishe

Apprentice Member

Joined: 2/28/04
Posts: 1915

firefighter lvl90

 
5/15/11 3:17:23 PM#1

The positional abilities made pvp very much about skill, well placed positional could make or break a battle

relic raids were the most epic pvp content i've ever witnessed. Relics were items that buffed your realm, every realm had two of them in biggest fortresses of their frontier and everyone wanted to keep them...to the point that even PvE raids were called off if word came around that your realms relics were under attack...golden days the relic raids would peak at 300 albs fighting 300 Mids untill Mids would hear that while they were out to attack Albs, 200+ Hibs would have reached the last door of *their* relic keep

Relic raids alone formed  tight knit communities on servers in scale which i havent seen ever since

  daelnor

Apprentice Member

Joined: 4/16/04
Posts: 1463

5/15/11 3:23:51 PM#2

Those days were fun, but I think they are long dead, unfortunately.  The instant gratification crowd wins in todays MMO world.  Get use to more WoW with shinier graphics, it's all you're gonna get.

  Phry

Elite Member

Joined: 7/01/04
Posts: 3793

5/15/11 3:30:23 PM#3
Originally posted by daelnor

Those days were fun, but I think they are long dead, unfortunately.  The instant gratification crowd wins in todays MMO world.  Get use to more WoW with shinier graphics, it's all you're gonna get.

If more WoW PvP is all there is to look forward to.. then the days of PVP are truly numbered..  as WoW represents probably one of the worst implementations of PVP i have ever encountered..  i do agree though.. that the PVP in DAOC was probably as good as it gets.. at least it was challenging.. something that WoW PVP definitely isnt..  .. personally i'll stick with Eve Online.. for PVP.. it doesnt really get any better than that.. its a shame that no other game has PVP as challenging or as varied. Unless of course.. DAOC 2 were to be developed

  lindhsky

Advanced Member

Joined: 7/13/07
Posts: 78

5/15/11 3:33:14 PM#4

I agree it was without doubt the best.

The reason was because people had realmpride and got something for being the winning realm. You had to kill the enemies to get your rewards and that was realmpoints. In Warhammer, you took unguarded things in one zone and then just swapped zone with the enemy and kept taking unguarded stuff for realmpoints. Scenarios/battleground is another thing that destroys open world pvp. They had none of that in DAOC. People went to the zones to pvp. Some did it because they loved to pvp. Other did it because they wanted their realm to be successful and have the bonus-stats for "winning" and then we had the huge dungeon (Darkness Falls) that some people loved so much that they were ready to go out and pvp to get access to it.

You got your rewards in shape of realm abilities. And this when you increased in rank in pvp-experience. Not because you took empty castles somewhere or farmed instanced pvp(scenarios/battleground). People went to defend to castles or attack castles because it was there the battle was.

I love some action in battlegrounds myself but I also know that it will never be like in DAOC if a game has it.

My Own Browsergame:

http://www.heroesoftheclan.com/

  fony

Apprentice Member

Joined: 9/14/10
Posts: 799

5/15/11 3:33:39 PM#5
Originally posted by kishe

The positional abilities made pvp very much about skill, well placed positional could make or break a battle

relic raids were the most epic pvp content i've ever witnessed. Relics were items that buffed your realm, every realm had two of them in biggest fortresses of their frontier and everyone wanted to keep them...to the point that even PvE raids were called off if word came around that your realms relics were under attack...golden days the relic raids would peak at 300 albs fighting 300 Mids untill Mids would hear that while they were out to attack Albs, 200+ Hibs would have reached the last door of *their* relic keep

Relic raids alone formed  tight knit communities on servers in scale which i havent seen ever since

sounds like Guild Wars 2 WvW PvP.

  Phry

Elite Member

Joined: 7/01/04
Posts: 3793

5/15/11 3:41:34 PM#6
Originally posted by fony
Originally posted by kishe

The positional abilities made pvp very much about skill, well placed positional could make or break a battle

relic raids were the most epic pvp content i've ever witnessed. Relics were items that buffed your realm, every realm had two of them in biggest fortresses of their frontier and everyone wanted to keep them...to the point that even PvE raids were called off if word came around that your realms relics were under attack...golden days the relic raids would peak at 300 albs fighting 300 Mids untill Mids would hear that while they were out to attack Albs, 200+ Hibs would have reached the last door of *their* relic keep

Relic raids alone formed  tight knit communities on servers in scale which i havent seen ever since

sounds like Guild Wars 2 WvW PvP.

It does to a degree.. the only question is whether GW2 will be on the same kind of scale as DAOC.. .. RvRvR combat in DAOC was never boring.. and in terms of 'guilds' .. getting into a good one required personal diplomacy skills as well as player ability.. .. its after seeing how badly done the PVP is in WoW's battlegrounds.. low numbers, poor team skills.. if any.. and absolutely no sense of achievement for doing anything..  none of it mattered.. in DAOC.. there was a reason for those battles.. win or lose.. it had a consequence.. and there was definitely more team spirit! .. which i have to say.. is also why i like Eve....

  rottN

Advanced Member

Joined: 12/23/03
Posts: 168

5/15/11 3:45:56 PM#7

It was different back then... there was pride, honor and respect, and it seems like all that is lost now in all the new games.

Lets hope that the guys at Second Star Interactive or Pitch Black games can bring a "daoc2" to life :)

 

  Skojax

Novice Member

Joined: 8/26/07
Posts: 9

5/15/11 3:46:39 PM#8

Well DAOC did have very fun PvP i am still a fan of AC for pure fun in Pvp...group or solo...back in the old days when one peron could make a difference in a battle.

Og4Life

  Anthur

Hard Core Member

Joined: 3/05/10
Posts: 376

5/15/11 3:49:05 PM#9

GW2 WvW is not like DAoC RvR was. In WvW afaik you only fight for 2 weeks against the same other worlds (http://wiki.guildwars2.com/wiki/World_PvP). Then they choose randomly other worlds (servers). No chance to build any "relationship" towards your enemy. And that was the spice in RvR.

And WvW will be more like casual PvP. RvR was in no way casual, it was the heart of DAoC.

  Phry

Elite Member

Joined: 7/01/04
Posts: 3793

5/15/11 3:52:44 PM#10
Originally posted by Anthur

GW2 WvW is not like DAoC RvR was. In WvW afaik you only fight for 2 weeks against the same other worlds (http://wiki.guildwars2.com/wiki/World_PvP). Then they choose randomly other worlds (servers). No chance to build any "relationship" towards your enemy. And that was the spice in RvR.

And WvW will be more like casual PvP. RvR was in no way casual, it was the heart of DAoC.

sadly i think you highlight one of the aspects of GW2 that im not entirely happy with... that GW2 does have WvW PVP is encouraging.. though im no longer as hyped about that as i was... .. remembering DAOC ... which did those things so well.. makes me wonder if GW2 will be just 'another one of those games' that you buy.. play for a few weeks and then move on... ..

  Mardy

Apprentice Member

Joined: 9/01/06
Posts: 1984

5/15/11 4:04:25 PM#11

DAOC was awesome.  I place 100% blame on Mark Jacobs for selling Mythic out to EA, and going with a big name project WAR instead of coming out with their long awaited DAOC 2.  They read the market wrong, they thought people wanted a game half as good as WoW in PvE and half as good as DAOC in RvR.  I just don't get how they could be "Mythic" and come out with the horrible endgame RvR available in WAR at launch.  It was as if they totally forgot they ever created DAOC.

 

I'm looking forward to GW2 now, but the flaw mentioned above is disappointing.

EQ1-AC1-DAOC-FFXI-L2-EQ2-WoW-DDO-GW-LoTR-VG-WAR

  Kyleran

Bitter Vet™

Joined: 9/13/06
Posts: 16756

Fools find no pleasure in understanding, but delight in airing their own opinions. Pvbs 18:2, NIV

5/15/11 6:20:56 PM#12

Don't forget the importance of Darkness Falls and why we foughts so hard to get access to it.  That really was my incentive to PVP  in DAOC on a regular basis, and I used to love being in there furioiusly fighting the "Jedi" knowing the enemy had retaken it and were coming up behind us.

"What gamers want ... is new game play patterns different from what they've experienced before" - Axehilt
Kyleran - Bitter Vet ™ since 2006
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
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  SlyLoK

Advanced Member

Joined: 7/04/08
Posts: 749

5/15/11 10:29:00 PM#13

If by " best " you mean " most unbalanced " then I would agree.

  lindhsky

Advanced Member

Joined: 7/13/07
Posts: 78

5/15/11 10:37:06 PM#14

In my opinion it wasn't unbalanced until they throw in their expansions. They felt like they had to make the new classes appealing for people to re-roll and new people to come so they made them a bit over the top. Same with Trials Of Atlantis. Some of the items there were just ridicolous.

Before that it was pretty much balanced I must say. Sure there was always one side with less people but with the three faction system that was not as devastating as it is in a two faction game. And some of the crowdcontrol lasted way too long but they balanced that with realm abilities.

It had it's flaws for sure and I remember when the Warlock, Necromancer and Bonedancer classes were wrecking havoc on the battlefield with lousy gear I really felt like quitting the game. But it is also the system I have loved the most and I have pretty much played all games that has been released after.

My Own Browsergame:

http://www.heroesoftheclan.com/

  odinsrath

Novice Member

Joined: 11/29/10
Posts: 839

5/15/11 11:02:14 PM#15

best pvp

1. Shadowbane

2. DAoC

  Oszy

Novice Member

Joined: 7/27/03
Posts: 85

5/15/11 11:07:52 PM#16

by best pvp did u mean that u can /stick your target that u are attacking so that they can never get away? or did u mean the 8man cookie cutter grps that u need to live in RvR?

  ograf

Novice Member

Joined: 2/24/11
Posts: 17

5/15/11 11:11:31 PM#17

I started daoc just a few weeks after it launched. Remember i loaded it on my old comp and it wouldnt run it so i bought a new comp with a whopping 16 mb agp video card was like a 550 hp i think but it ran it well. the dl was 434 mbs or close to that.

When we were in our mid 30's to 40'severy sunday we would meet the albs at the albion gate in the frontier for duels this all being set up in the forums.

And i swear every sundat someone wouldf get mad usually a healer would heal someone during a duel and total war commenced.

those were good times i was so much younger then too

then our first large scale battle at a relic keep where most of us had no idea what to do but it was amazing i swear there had to be close to a thousand characters

i just stood and watched in awe for several mins it was amazing

that was the single largest battle i ever saw in daoc

good times good memories

  neorandom

Hard Core Member

Joined: 1/15/08
Posts: 1694

5/15/11 11:15:57 PM#18

the pvp in the middle east is way better.  just make sure you use the dragonskin armor if you dont want to lose!

  CzechGuy

Apprentice Member

Joined: 4/24/10
Posts: 102

5/15/11 11:30:50 PM#19

I dunno.

 

WoW pvp is pretty cool guy, eh mash macros and doesnt afraid anything.

 

We need more pvp minigames in MMO's. CoD and WoW are the most popular games all times. This means all games must be WoWCoD cause its supar kewllllll.

  rottN

Advanced Member

Joined: 12/23/03
Posts: 168

5/16/11 12:20:57 AM#20
Originally posted by CzechGuy

I dunno.

 

WoW pvp is pretty cool guy, eh mash macros and doesnt afraid anything.

 

We need more pvp minigames in MMO's. CoD and WoW are the most popular games all times. This means all games must be WoWCoD cause its supar kewllllll.

lol ? more WOW-like pvp games ? no thank you.

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