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Star Wars: The Old Republic

Star Wars: The Old Republic 

General Discussion  »  Bitgamer Review Just In!

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355 posts found
  Sovrath

Elite Member

Joined: 1/06/05
Posts: 14769

4/29/11 1:51:24 PM#161
Originally posted by Dusntmatter
Originally posted by Sovrath
Originally posted by Baikal

 


Originally posted by Teala
If they wished to make it more Star Warsy, make it like Star Wars.  Lightsabers are awesomely deadly weapons.   Treat them as such.   Blasters should not take a dozen shots to kill anything, other than a shielded enemy(then it might take a few extra shots depending on the strength of the blaster).  
If they really want to make it like Star Wars allow players to kill things faster and just throw more mobs at them.  That is how it is done in the movies.   What they have done here is create a whack-the-mole grind game.    Seriously....do you honestly feel that a lightsaber should be relegated to being a pathetic weapon as it is in this game?  


So you want believe that realism (I hate using that word in a made-up universe) should trump gameplay huh? Apply your assesment to pretty much every other MMO out there equally then.

no realism should not necessarily trump game play. however, there is a certain visceral feeling one gets when watching combat in the movies over seeing someone play a game.

I wouldn't mind combat being a bit less about whacking someoene for a while to get those hit points down or shooting someone forever to take them down.

But that's a quibble I have with most games.

The problem we have in the MMO industry now is that we have people who don't like RPG's playing MMORPGs.

But I might be temped to go one step further and say that rpg means "playing a role".

I realize that there are game conventions that have grown up with the genre and I actually love many of those convnetions. But changing around combat doesn't invalidate the "playign a role"' part. The genre could have easily started out with trying to do realistic combat (read: "realistic") as long as the idea of playing a role stood out in the front.

Where I will agree with you is that there do seem to be a lot of fps players who won't let go of the "it has to be fast like fps combat or else it's trash".

they might like fps combat, they might think it's the pinnacle of combat and if that's their preference then that's their preference. But it doesn't invalidate a game system just like my hating that turn based combat in that game I had played didnt' invalidate that game. It just wasn't my thing.

  MMO.Maverick

Inquisitor

Joined: 3/05/10
Posts: 7792

The middle road is the place to be!

4/29/11 1:52:03 PM#162
Originally posted by Teala

If they really want to make it like Star Wars allow players to kill things faster and just throw more mobs at them.  That is how it is done in the movies.   What they have done here is create a whack-the-mole grind game.    Seriously....do you honestly feel that a lightsaber should be relegated to being a pathetic weapon as it is in this game?  

Don't know if this has been said already, but they did add a lot more mobs to fights than in other MMO's and a lot of those can be killed faster than in other MMO's.

If you think that lightsabres should be 1-hit kills then you haven't played many Star Wars games, little 1-hit kills there. KOTOR had a gameplay style that comes to the MMORPG style, and most gamers loved it and found it one of the best Star Wars games around. No 1-hit-1-kill  lightsabre attacks  in there.

 

Originally posted by Teala
  This combat is boring and as I said it trivializes the weapons to the point of silliness.    So in that sense if you like this type of whack-the-mole game play than this game will be for you.  I prefer my combat to be exciting and very dynamic - fluid.  

What you're actually saying is "SWTOR shouldn't be an MMORPG, it should be an MMOFPS".

Well, they made it as an MMORPG, within the limitations of an MMORPG it offers a combat experience as close to Star Wars as an MMORPG can get, as far as the reports seem to say.

The ACTUAL size of MMORPG worlds: a comparison list between MMO's

The ease with which predictions are made on these forums:
Fratman: "I'm saying Spring 2012 at the earliest [for TOR release]. Anyone still clinging to 2011 is deluding themself at this point."

  Sovrath

Elite Member

Joined: 1/06/05
Posts: 14769

4/29/11 1:54:56 PM#163
Originally posted by Baikal

 


Originally posted by Sovrath
Well there are people who will find it trash and unrealistic and for the most part I'm sure they are sincre in that belief.
I once played a game, might have been a might and magic game, where both sides faced off and it seemed like everything was turn based. The combat looked so ridiculous I had to uninstall the game. Im' sure the game was great but you know, if certain things don't jell I suppose they don't jell.
No matter how hard I try I'm not going to make everyone appreciate "how I met your mother". Because it's a damn funny show! (*runs away and hides under bed giggling uncontrollably).


Hehe, I agree, the thing is the "sincere" folks gripe about one, but will praise to the skies something else that is the same or worse, just because it doesnt have the arbitrary "realism" standard that the IP has set because of the films.

There is the middle ground of accepting it for what it is and enjoying it for what it is, while still prefering something more suited to our tastes. That's all I was getting at, and my sense is thats where you were coming from.

I'd agree though, not everyone will like it, and nor should they. Diverse opinions and tastes are great, more niche games are a good thing!

As a point of note, I recently came across an elder scrolls 5 interview that was talking about archery. It said that the team for oblvion didnt' want to make archery a "one shot deal" so they purposefully made it so that one could't do that in all cases. Until somone made a "real archery" mod and pretty much showed them it could be done.

I think when it comes to star wars, the combat woujldn't suffer if trash mobs hit hard but could also be taken out very quickly yet higher lvl mobs, mini bosses, etc, took longer.

But again, that's just a preference.

  triprunner

Novice Member

Joined: 8/28/06
Posts: 175

4/29/11 1:55:34 PM#164

yeah, don't care, some random people making judgement on a guy that actually has balls to say what he doesnt like, and doesnt do cookie cutter articles like all the major sell outs

i just wanted to say that a ONE website disagreed with all the corporate sponsored suck ups who praised a very weak game in the name of profit and good relations with BW/LA and gets flamed by fanboys like you

PS Star Wars went down the drain with Phantom Menace, now its just another moneymaking machine, KOTOR was a one off, dont think you going to get MMO KOTOR experience in TOR, the beancounters wont let that happen...

  MMO.Maverick

Inquisitor

Joined: 3/05/10
Posts: 7792

The middle road is the place to be!

4/29/11 1:59:24 PM#165
Originally posted by triprunner

yeah, don't care, some random people making judgement on a guy that actually has balls to say what he doesnt like, and doesnt do cookie cutter articles like all the major sell outs

i just wanted to say that a ONE website disagreed with all the corporate sponsored suck ups who praised a very weak game in the name of profit and good relations with BW/LA and gets flamed by fanboys like you

PS Star Wars went down the drain with Phantom Menace, now its just another moneymaking machine, KOTOR was a one off, dont think you going to get MMO KOTOR experience in TOR, the beancounters wont let that happen...

A lot of blabla. Why? Every review that doesn't agree with your opinion and that is positive about the game is corrupt and suck ups and the one negative review that, hey, what a coincidence , agrees with your opinion is the only real one... I mean, seriously, do you actually realise what you're saying?

It's simple, you apparently hate SWTOR, so in your mind you'll only accept negative reviews. Shrug. Haven't seen that before.

Haters need to hate.

The ACTUAL size of MMORPG worlds: a comparison list between MMO's

The ease with which predictions are made on these forums:
Fratman: "I'm saying Spring 2012 at the earliest [for TOR release]. Anyone still clinging to 2011 is deluding themself at this point."

  Baikal

Tipster

Joined: 9/20/04
Posts: 850

4/29/11 2:00:31 PM#166


Originally posted by Sovrath


Originally posted by Baikal
 



Originally posted by Sovrath
Well there are people who will find it trash and unrealistic and for the most part I'm sure they are sincre in that belief.
I once played a game, might have been a might and magic game, where both sides faced off and it seemed like everything was turn based. The combat looked so ridiculous I had to uninstall the game. Im' sure the game was great but you know, if certain things don't jell I suppose they don't jell.
No matter how hard I try I'm not going to make everyone appreciate "how I met your mother". Because it's a damn funny show! (*runs away and hides under bed giggling uncontrollably).



Hehe, I agree, the thing is the "sincere" folks gripe about one, but will praise to the skies something else that is the same or worse, just because it doesnt have the arbitrary "realism" standard that the IP has set because of the films.
There is the middle ground of accepting it for what it is and enjoying it for what it is, while still prefering something more suited to our tastes. That's all I was getting at, and my sense is thats where you were coming from.
I'd agree though, not everyone will like it, and nor should they. Diverse opinions and tastes are great, more niche games are a good thing!


As a point of note, I recently came across an elder scrolls 5 interview that was talking about archery. It said that the team for oblvion didnt' want to make archery a "one shot deal" so they purposefully made it so that one could't do that in all cases. Until somone made a "real archery" mod and pretty much showed them it could be done.
I think when it comes to star wars, the combat woujldn't suffer if trash mobs hit hard but could also be taken out very quickly yet higher lvl mobs, mini bosses, etc, took longer.
But again, that's just a preference.


That's good to know, Oblivion was one of my favorite games, but I made the mistake and played it on console, so I missed the best part of the game (yeah...still dont know why I did that).


I know things can change, and can get better, and that some of it is me just being stuck in what I like, and not wanting to try something that challenges my idea of what can be done. So I know I'm biased.

Call it 10+ years of playing mainstream MMO's have definitely conditioned me to see thm in one way, and not deviate too much from that formula. I know it's my loss, and someday I'll adjust.

  maskedweasel

Tipster

Joined: 9/24/07
Posts: 7164

"Kids, try imagining how far the universe extends! Keep thinking about it until you go insane."

4/29/11 2:01:25 PM#167
Originally posted by triprunner

yeah, don't care, some random people making judgement on a guy that actually has balls to say what he doesnt like, and doesnt do cookie cutter articles like all the major sell outs

i just wanted to say that a ONE website disagreed with all the corporate sponsored suck ups who praised a very weak game in the name of profit and good relations with BW/LA and gets flamed by fanboys like you

PS Star Wars went down the drain with Phantom Menace, now its just another moneymaking machine, KOTOR was a one off, dont think you going to get MMO KOTOR experience in TOR, the beancounters wont let that happen...

You are entitled to your opinion as he is his.  That doesn't make it even remotely close to the actual majority opinion.  All I'm saying is the ONE guy who posts nothing but negative comments on the game is biased against BioWare and likely planned to write a bad article no matter what the game ended up looking like.  He hated BioWare previous titles and planned to do it here.  He plays and reviews mostly FPS games and decided to try an MMORPG and obviously didn't get it.

 

It might suck for haters, but the game is actually doing pretty well despite this one extremely negative biased review.  If you want to hold this one guy in some kind of high esteem for that, you're welcome to do so,  but it doesn't actually prove that the game is "weak".  It just proves that this guy is a very poor, biased writer.

"Loan me a Dragon I wanna see space"


  Baikal

Tipster

Joined: 9/20/04
Posts: 850

4/29/11 2:04:02 PM#168


Originally posted by MMO.Maverick


Originally posted by triprunner
yeah, don't care, some random people making judgement on a guy that actually has balls to say what he doesnt like, and doesnt do cookie cutter articles like all the major sell outs
i just wanted to say that a ONE website disagreed with all the corporate sponsored suck ups who praised a very weak game in the name of profit and good relations with BW/LA and gets flamed by fanboys like you
PS Star Wars went down the drain with Phantom Menace, now its just another moneymaking machine, KOTOR was a one off, dont think you going to get MMO KOTOR experience in TOR, the beancounters wont let that happen...


A lot of blabla. Why? Every review that doesn't agree with your opinion and that is positive about the game is corrupt and suck ups and the one negative review that, hey, what a coincidence , agrees with your opinion is the only real one... I mean, seriously, do you actually realise what you're saying?
It's simple, you apparently hate SWTOR, so in your mind you'll only accept negative reviews. Shrug. Haven't seen that before.
Haters need to hate.


Ever hear the axiom: The true test of another man's intelligence is the degree to which he agrees with you?


That's what we've got here, a troll (still need that medication Pfizer!) and they get one piece that supports what they want to believe so they'll cling to it, while blindly ignoring that the vast majority of previews and fan impressions dont feel the same way. They dont matter, why? Simple they have some deep seeded need to have someone, anyone agree with them, it makes 'em feel better!


I'm not a psychologist, and I did not stay at a Holiday Inn Express last night, I just enjoy offering a reasonable, and amusing counter-point.

  Baikal

Tipster

Joined: 9/20/04
Posts: 850

4/29/11 2:05:59 PM#169


Originally posted by GMan3


Originally posted by Baikal
 



Originally posted by triprunner
Preview might have been a little scathing but basically confirmed what we, the players, saw with our own eyes watching numerous gameplay vids. Static combat, empty world, graphics belonging to 90's sunday morning cartoon. Game isn't doing very well, and imho was going all wrong after the first gameplay video. I couldn't believe that it was BW's game and not some first time dev's ftp mmo.



 
Oh the trolls have fodder!
What players are you speaking on behalf of, just curiously?
Are you speaking for these players? Honestly, did not see a whole lot of what you are saying there, I mean, since those aren folks who have played.
First drug company that invents a medication to help with trolling will make a bundle, and we'll have so much more well balanced folks around!


     OMG!  That was Funny Baikal!


I'm here to promote a better, and healthier MMO community!

  Phry

Elite Member

Joined: 7/01/04
Posts: 3905

4/29/11 2:06:59 PM#170
Originally posted by maskedweasel
Originally posted by triprunner

yeah, don't care, some random people making judgement on a guy that actually has balls to say what he doesnt like, and doesnt do cookie cutter articles like all the major sell outs

i just wanted to say that a ONE website disagreed with all the corporate sponsored suck ups who praised a very weak game in the name of profit and good relations with BW/LA and gets flamed by fanboys like you

PS Star Wars went down the drain with Phantom Menace, now its just another moneymaking machine, KOTOR was a one off, dont think you going to get MMO KOTOR experience in TOR, the beancounters wont let that happen...

You are entitled to your opinion as he is his.  That doesn't make it even remotely close to the actual majority opinion.  All I'm saying is the ONE guy who posts nothing but negative comments on the game is biased against BioWare and likely planned to write a bad article no matter what the game ended up looking like.  He hated BioWare previous titles and planned to do it here.  He plays and reviews mostly FPS games and decided to try an MMORPG and obviously didn't get it.

 

It might suck for haters, but the game is actually doing pretty well despite this one extremely negative biased review.  If you want to hold this one guy in some kind of high esteem for that, you're welcome to do so,  but it doesn't actually prove that the game is "weak".  It just proves that this guy is a very poor, biased writer.

you know right.. that if what the guy says turns out to be correct.. theres going to be a whole raft load of 'i told you so'  doing the rounds...

 

for what its worth though.. i think the game will be successful,  i just don't see it being huge.. certainly not  in the millions anyway.. i think it will be a niche game.. with 250 -500k active subs..  which .. might not be what EA were hoping for... but these days.. its a more realistic figure..

  adam_nox

Advanced Member

Joined: 7/31/06
Posts: 1818

4/29/11 2:07:36 PM#171
Originally posted by Baikal

 


Originally posted by Sovrath


Originally posted by Baikal
 



Originally posted by Sovrath
Well there are people who will find it trash and unrealistic and for the most part I'm sure they are sincre in that belief.
I once played a game, might have been a might and magic game, where both sides faced off and it seemed like everything was turn based. The combat looked so ridiculous I had to uninstall the game. Im' sure the game was great but you know, if certain things don't jell I suppose they don't jell.
No matter how hard I try I'm not going to make everyone appreciate "how I met your mother". Because it's a damn funny show! (*runs away and hides under bed giggling uncontrollably).



Hehe, I agree, the thing is the "sincere" folks gripe about one, but will praise to the skies something else that is the same or worse, just because it doesnt have the arbitrary "realism" standard that the IP has set because of the films.
There is the middle ground of accepting it for what it is and enjoying it for what it is, while still prefering something more suited to our tastes. That's all I was getting at, and my sense is thats where you were coming from.
I'd agree though, not everyone will like it, and nor should they. Diverse opinions and tastes are great, more niche games are a good thing!



As a point of note, I recently came across an elder scrolls 5 interview that was talking about archery. It said that the team for oblvion didnt' want to make archery a "one shot deal" so they purposefully made it so that one could't do that in all cases. Until somone made a "real archery" mod and pretty much showed them it could be done.
I think when it comes to star wars, the combat woujldn't suffer if trash mobs hit hard but could also be taken out very quickly yet higher lvl mobs, mini bosses, etc, took longer.
But again, that's just a preference.



That's good to know, Oblivion was one of my favorite games, but I made the mistake and played it on console, so I missed the best part of the game (yeah...still dont know why I did that).


I know things can change, and can get better, and that some of it is me just being stuck in what I like, and not wanting to try something that challenges my idea of what can be done. So I know I'm biased.

Call it 10+ years of playing mainstream MMO's have definitely conditioned me to see thm in one way, and not deviate too much from that formula. I know it's my loss, and someday I'll adjust.

A total aside, but oblivion is 10x better on consoles just because the controls and the fact that you'll be playing long stretches, often with gaps between action, and it's a lot more comfortable to do so with a controller and a couch than hunched over a keyboard.  I couldn't play oblivion on the PC (even though I played a lot of morrowind), but played it thoroughly on the PS3.

  Teala

Spotlight Poster

Joined: 6/16/04
Posts: 7203

"Really officer, they're herbs."

4/29/11 2:09:37 PM#172
Originally posted by MMO.Maverick
Originally posted by Teala

If they really want to make it like Star Wars allow players to kill things faster and just throw more mobs at them.  That is how it is done in the movies.   What they have done here is create a whack-the-mole grind game.    Seriously....do you honestly feel that a lightsaber should be relegated to being a pathetic weapon as it is in this game?  

Don't know if this has been said already, but they did add a lot more mobs to fights than in other MMO's and a lot of those can be killed faster than in other MMO's.

If you think that lightsabres should be 1-hit kills then you haven't played many Star Wars games, little 1-hit kills there. KOTOR had a gameplay style that comes to the MMORPG style, and most gamers loved it and found it one of the best Star Wars games around. No 1-hit-1-kill  lightsabre attacks  in there.

 

Originally posted by Teala
  This combat is boring and as I said it trivializes the weapons to the point of silliness.    So in that sense if you like this type of whack-the-mole game play than this game will be for you.  I prefer my combat to be exciting and very dynamic - fluid.  

What you're actually saying is "SWTOR shouldn't be an MMORPG, it should be an MMOFPS".

Well, they made it as an MMORPG, within the limitations of an MMORPG it offers a combat experience as close to Star Wars as an MMORPG can get, as far as the reports seem to say.

I do not know why people continue to think that an MMOFPS cannot be an MMORPG.    RPG stands for roleplaying game if I am not mistaken.    So an MMOFPS can be an MMORPG if they designed it properly.    Mount and Blade is an RPG.  Yet it plays like an FPS game.   Funny that.

  Anolev

Novice Member

Joined: 7/15/10
Posts: 268

4/29/11 2:10:05 PM#173
Originally posted by Teala
Originally posted by GMan3
Originally posted by Teala
Originally posted by GMan3
Originally posted by Teala
Originally posted by Baikal

 


Originally posted by Sovrath
Actually I can agree with this.


 
Problem is you are never going to have realism trump gameplay, one of the problems when dealing with an established IP. It's either suspend your immersion on that aspect to make it work, or dont.

It could work.   PvP may be a real pain, but for the PvE, this game needs to be more like the movies in the aspect that lightsabers are awesome and blasters are deadly in the right hands.    So instead of "trivializing" the weapons, make them what they are and just have more mobs to be engaged by the players.   That'll up the speed of combat, and bring on a more sense of urgency and accomplishment when there are a dozen corpses laying about - like in the movies!   I would be more likely to play that than this garbage they are trying to dish out to us and call a game.

     What your talking about would be so boring that people wouldn't play.  The problem of one hit kills is that to make an equitable enemy to fight, you either have to throw armies at a single character or give the enemy the ability to one hit kill as well.  So let me ask you this - If you got a one hiter five times in you first three battles, how long would you be playing?

Nope.  I think you are missing the point.  We players are the heros.   We should be better than average.   We're not canon fodder.   Storm Troopers are cannon fodder.   Also, I have played my share of games like Planetside(two shot kills from snipers and jackhammers that can drop you in a burst at close range), and Star Wars Battlefront and it worked out fine in those games.    So do not give me this "it will not work".    It works fine if the mechanics of the game are done properly.   A game like this could work awesome as a straight up FPS - as it should be.   The problem is the guys designing it are clueless on how to do this because they do not know or wish to try to mix melee(lightsaber combat with ranged).   I know how they could do it, but I am not going to get paid for telling them how - they should be smart enough to figure it out themselves.   Anyway, this game should be an FPS.   That way players can truly have the dynamic, viceral, "run and gun" combat a game like this deserves.    Not this.  This combat is boring and as I said it trivializes the weapons to the point of silliness.    So in that sense if you like this type of whack-the-mole game play than this game will be for you.  I prefer my combat to be exciting and very dynamic - fluid.  

Oh and if I as a player am forced to take on a dozen mobs you bet  that is going to get my heart pounding.   That is why in games like Mount and Blade where a player can be surrounded by a few dozen enemies is way more exciting and has more of a sense of danger than a game like this.  Those mobs can swarm you and bring you down unless you play properly.    ^_^

     Cool, so next time your TEAM gets a wipe from a boss with one shot, come back here and tell us how much fun that was for you.

We'll just have to agree to disagree.   You like the kind of gameplay you like and I prefer the kind I like.   BTW that is not what I was saying and boss fights as they are done in current games are nothing by time consuming, boring and not fun at all.  Sitting there and whacking a mob that just stands their is not my ideal of fun.

Teala, why do you even play MMORPG's?

 

  Phry

Elite Member

Joined: 7/01/04
Posts: 3905

4/29/11 2:13:55 PM#174
Originally posted by Teala
Originally posted by MMO.Maverick
Originally posted by Teala

If they really want to make it like Star Wars allow players to kill things faster and just throw more mobs at them.  That is how it is done in the movies.   What they have done here is create a whack-the-mole grind game.    Seriously....do you honestly feel that a lightsaber should be relegated to being a pathetic weapon as it is in this game?  

Don't know if this has been said already, but they did add a lot more mobs to fights than in other MMO's and a lot of those can be killed faster than in other MMO's.

If you think that lightsabres should be 1-hit kills then you haven't played many Star Wars games, little 1-hit kills there. KOTOR had a gameplay style that comes to the MMORPG style, and most gamers loved it and found it one of the best Star Wars games around. No 1-hit-1-kill  lightsabre attacks  in there.

 

Originally posted by Teala
  This combat is boring and as I said it trivializes the weapons to the point of silliness.    So in that sense if you like this type of whack-the-mole game play than this game will be for you.  I prefer my combat to be exciting and very dynamic - fluid.  

What you're actually saying is "SWTOR shouldn't be an MMORPG, it should be an MMOFPS".

Well, they made it as an MMORPG, within the limitations of an MMORPG it offers a combat experience as close to Star Wars as an MMORPG can get, as far as the reports seem to say.

I do not know why people continue to think that an MMOFPS cannot be an MMORPG.    RPG stands for roleplaying game if I am not mistaken.    So an MMOFPS can be an MMORPG if they designed it properly.    Mount and Blade is an RPG.  Yet it plays like an FPS game.   Funny that.

mount and blade.. i know.. its not a new game.. but.. its a good one.. and i still play it.. just wish stealing cattle wasnt so hard.. well.. stealing cattle isnt the problem.. its 'steering' them..  anyway.. MMOFPS are still listed here.. Planetside.. imo.. still the most 'famous' MMOFPS out there (if massively in decline)  .. actually .. mount and blades combat mechanics.. simple.. but.. effective.. though.. have to say.. being able to decimate a small army with only a pitchfork and a horse.. is.. .. probably not very realistic but a lot of fun

  MMO.Maverick

Inquisitor

Joined: 3/05/10
Posts: 7792

The middle road is the place to be!

4/29/11 2:14:23 PM#175
Originally posted by Teala

I do not know why people continue to think that an MMOFPS cannot be an MMORPG.    RPG stands for roleplaying game if I am not mistaken.    So an MMOFPS can be an MMORPG if they designed it properly.    Mount and Blade is an RPG.  Yet it plays like an FPS game.   Funny that.

An MMOFPS is what I call an MMORPG with shooter based mechanics. Like Planetside. Like Planetside Next or Firefall will be. Sure, SWTOR could have been designed like that, shooter based mechanics. They didn't. They chose for a typical MMORPG - as we know of WoW, LotrO, EQ2 etc - style of mechanics. That offers advantages and limitations. That's what I was saying.

The ACTUAL size of MMORPG worlds: a comparison list between MMO's

The ease with which predictions are made on these forums:
Fratman: "I'm saying Spring 2012 at the earliest [for TOR release]. Anyone still clinging to 2011 is deluding themself at this point."

  Baikal

Tipster

Joined: 9/20/04
Posts: 850

4/29/11 2:14:37 PM#176

 


Originally posted by triprunner
 
(mod edit)

 


Please pfizer, help this soul out.

Your opinion might be that video's show that. My opinion based on the video's, having spent time playing it at shows is that it isnt a weak game. Wow, how about that, people have different opinions!

The point is, and you seem to be missing it, that most opinion pieces, both written and from shows are extremely positive about how the game plays, and the experience that folks have with it. You can believe what you want, that's absolutely fine, nobody is going to challenge that. Just dont present your opinion as either a fact, or a widely held impression, because neither is accurate.

  maskedweasel

Tipster

Joined: 9/24/07
Posts: 7164

"Kids, try imagining how far the universe extends! Keep thinking about it until you go insane."

4/29/11 2:15:58 PM#177
Originally posted by Phry
Originally posted by maskedweasel
Originally posted by triprunner

yeah, don't care, some random people making judgement on a guy that actually has balls to say what he doesnt like, and doesnt do cookie cutter articles like all the major sell outs

i just wanted to say that a ONE website disagreed with all the corporate sponsored suck ups who praised a very weak game in the name of profit and good relations with BW/LA and gets flamed by fanboys like you

PS Star Wars went down the drain with Phantom Menace, now its just another moneymaking machine, KOTOR was a one off, dont think you going to get MMO KOTOR experience in TOR, the beancounters wont let that happen...

You are entitled to your opinion as he is his.  That doesn't make it even remotely close to the actual majority opinion.  All I'm saying is the ONE guy who posts nothing but negative comments on the game is biased against BioWare and likely planned to write a bad article no matter what the game ended up looking like.  He hated BioWare previous titles and planned to do it here.  He plays and reviews mostly FPS games and decided to try an MMORPG and obviously didn't get it.

 

It might suck for haters, but the game is actually doing pretty well despite this one extremely negative biased review.  If you want to hold this one guy in some kind of high esteem for that, you're welcome to do so,  but it doesn't actually prove that the game is "weak".  It just proves that this guy is a very poor, biased writer.

you know right.. that if what the guy says turns out to be correct.. theres going to be a whole raft load of 'i told you so'  doing the rounds...

 

for what its worth though.. i think the game will be successful,  i just don't see it being huge.. certainly not  in the millions anyway.. i think it will be a niche game.. with 250 -500k active subs..  which .. might not be what EA were hoping for... but these days.. its a more realistic figure..

Seeing as how they said they need 500K to break even and 1M would be very profitable I think they'd be okay with the 500K subs. 

 

However, seeing as how there have been over 1.5 million beta applicants and registered users on SWTORs site is much more than the 1M mark (and forum posters are just a small portion of the game purchasing community)  it would only stand to reason that the game will at least hit their profitable mark, at least for a little while.  In the end it doesn't bother me either way, I planned to play it with a small group of friends so there could be 300K or 6M players and nothing will really change for me there. As long as I have players to kill and my friends to play with, I'm good :D

"Loan me a Dragon I wanna see space"


  Anolev

Novice Member

Joined: 7/15/10
Posts: 268

4/29/11 2:16:11 PM#178
Originally posted by Teala
Originally posted by MMO.Maverick
Originally posted by Teala

If they really want to make it like Star Wars allow players to kill things faster and just throw more mobs at them.  That is how it is done in the movies.   What they have done here is create a whack-the-mole grind game.    Seriously....do you honestly feel that a lightsaber should be relegated to being a pathetic weapon as it is in this game?  

Don't know if this has been said already, but they did add a lot more mobs to fights than in other MMO's and a lot of those can be killed faster than in other MMO's.

If you think that lightsabres should be 1-hit kills then you haven't played many Star Wars games, little 1-hit kills there. KOTOR had a gameplay style that comes to the MMORPG style, and most gamers loved it and found it one of the best Star Wars games around. No 1-hit-1-kill  lightsabre attacks  in there.

 

Originally posted by Teala
  This combat is boring and as I said it trivializes the weapons to the point of silliness.    So in that sense if you like this type of whack-the-mole game play than this game will be for you.  I prefer my combat to be exciting and very dynamic - fluid.  

What you're actually saying is "SWTOR shouldn't be an MMORPG, it should be an MMOFPS".

Well, they made it as an MMORPG, within the limitations of an MMORPG it offers a combat experience as close to Star Wars as an MMORPG can get, as far as the reports seem to say.

I do not know why people continue to think that an MMOFPS cannot be an MMORPG.    RPG stands for roleplaying game if I am not mistaken.    So an MMOFPS can be an MMORPG if they designed it properly.    Mount and Blade is an RPG.  Yet it plays like an FPS game.   Funny that.

The most popular game on the planet (WoW) has none of the elements you're looking for... one of the most obscure (M&B) does.

 

We get it... you want an MMOFPS... and you want an MMO version of M&B... but there seems to be 10+ million MMO players out there who pay their $15/month, every single month, who disagree with you.

 

So... what do you think BioWare is going for?  Commercial success or failure?

 

  Teala

Spotlight Poster

Joined: 6/16/04
Posts: 7203

"Really officer, they're herbs."

4/29/11 2:16:32 PM#179
Originally posted by JPTX
Originally posted by Teala
Originally posted by GMan3
Originally posted by Teala
Originally posted by GMan3
Originally posted by Teala
Originally posted by Baikal

 


Originally posted by Sovrath
Actually I can agree with this.


 
Problem is you are never going to have realism trump gameplay, one of the problems when dealing with an established IP. It's either suspend your immersion on that aspect to make it work, or dont.

It could work.   PvP may be a real pain, but for the PvE, this game needs to be more like the movies in the aspect that lightsabers are awesome and blasters are deadly in the right hands.    So instead of "trivializing" the weapons, make them what they are and just have more mobs to be engaged by the players.   That'll up the speed of combat, and bring on a more sense of urgency and accomplishment when there are a dozen corpses laying about - like in the movies!   I would be more likely to play that than this garbage they are trying to dish out to us and call a game.

     What your talking about would be so boring that people wouldn't play.  The problem of one hit kills is that to make an equitable enemy to fight, you either have to throw armies at a single character or give the enemy the ability to one hit kill as well.  So let me ask you this - If you got a one hiter five times in you first three battles, how long would you be playing?

Nope.  I think you are missing the point.  We players are the heros.   We should be better than average.   We're not canon fodder.   Storm Troopers are cannon fodder.   Also, I have played my share of games like Planetside(two shot kills from snipers and jackhammers that can drop you in a burst at close range), and Star Wars Battlefront and it worked out fine in those games.    So do not give me this "it will not work".    It works fine if the mechanics of the game are done properly.   A game like this could work awesome as a straight up FPS - as it should be.   The problem is the guys designing it are clueless on how to do this because they do not know or wish to try to mix melee(lightsaber combat with ranged).   I know how they could do it, but I am not going to get paid for telling them how - they should be smart enough to figure it out themselves.   Anyway, this game should be an FPS.   That way players can truly have the dynamic, viceral, "run and gun" combat a game like this deserves.    Not this.  This combat is boring and as I said it trivializes the weapons to the point of silliness.    So in that sense if you like this type of whack-the-mole game play than this game will be for you.  I prefer my combat to be exciting and very dynamic - fluid.  

Oh and if I as a player am forced to take on a dozen mobs you bet  that is going to get my heart pounding.   That is why in games like Mount and Blade where a player can be surrounded by a few dozen enemies is way more exciting and has more of a sense of danger than a game like this.  Those mobs can swarm you and bring you down unless you play properly.    ^_^

     Cool, so next time your TEAM gets a wipe from a boss with one shot, come back here and tell us how much fun that was for you.

We'll just have to agree to disagree.   You like the kind of gameplay you like and I prefer the kind I like.   BTW that is not what I was saying and boss fights as they are done in current games are nothing by time consuming, boring and not fun at all.  Sitting there and whacking a mob that just stands their is not my ideal of fun.

Teala, why do you even play MMORPG's?

 

Currently I don't anymore.  I play FPS games mostly now.  Like Mount and Blade and I am waiting for BF3! 

I do like MMORPG's for their social nature.   Planetside and SWG pre-NGE were fun.  WoW was fun to a point, hated raiding - loved the PvP - until Blizzard borked up the battlegrounds with stupid rules.    My problem with SW:ToR is the same problem I had with SWG in that they need to see that a game based on that IP is screaming to be an FPS.  To do anything less is a joke.  Just my opinion.    Ranged combat with target locking and tab targeting makes for boring combat when the combat should be exciting.   I do not see that in SW:ToR.    I see a snoozefest.    That combat is not excting in the least nor is it dynamic.   The MOBS are all static.   They are stupid.    I watched the gameplay vids.    I saw nothing challenging about it at all.

  Baikal

Tipster

Joined: 9/20/04
Posts: 850

4/29/11 2:17:15 PM#180


Originally posted by adam_nox
A total aside, but oblivion is 10x better on consoles just because the controls and the fact that you'll be playing long stretches, often with gaps between action, and it's a lot more comfortable to do so with a controller and a couch than hunched over a keyboard.  I couldn't play oblivion on the PC (even though I played a lot of morrowind), but played it thoroughly on the PS3.

I enjoyed it on the console, I just miss the mod community. Usually I'll do RPG's on the PC for that reason, the mod community usually add's 6-12 months to a game for me over it's life that I play it, because I'll try some new things, and so on. I think I'd be more apt to play the modable games now on PC, and take other RPG's direct to console for the ease of playing.

Just me though...

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