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4/25/11 7:00:24 PM#61
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4/28/11 2:18:10 AM#62
Originally posted by Kuju I agree with every point you made. Good post Playing MUDs and MMOs since 1994. |
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4/28/11 2:24:22 AM#63
I agree with your points. I just went back to wow like 2 days ago, already done the new patch instances, and everything on your list. Then sat in SW for hours... To be expected though, if you were new to playing wow, you would likely have alot of stuff to do for a long time XD *hits the snooze button* |
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4/28/11 2:29:46 AM#64
I would take out the instances and the dungeon queue line |
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4/28/11 2:32:04 AM#65
Originally posted by MurlockDance Could not be stated better! |
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4/28/11 4:57:00 PM#66
I think you know your done with WoW when your in a guild of people you don't understand, don't really like, and seem immature to you but your just in there because without them you won't PROGRESS in the game.
The latest patch just confirms a lot of this, rehashed stuff that might be a fun nostalgia trip with good friends, (at best), but without them? It's just tedious.
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4/29/11 10:17:43 PM#67
Vanilla WOW had the formula right. You could vary your gameplay by tackling different zones to level in and/or by doing quests in different orders. But now the game is too cinematically structured and you are "forced" to sort of level a certain way, at least that's how I see it. Ex. Vanilla WOW, I could roll a Dark Elf, maybe at level 10 set off to get to SW or IF and level outside some of those areas, do what quests and in what order I wanted, and therefore vary my gameplay a little. I also would see other players and have chance interactions with them; I did not feel alone in those zones. Ex. Cataclsym WOW, I pretty much am stuck where I start and have to level they way they want me to and have to endure cutscenes. I do not see other players so much due to them being in different "phases" (i.e., phasing). So it's sort of a once-through experience without the presence of others for much of it, hence almost a single player game. Vanilla WOW had it right. I think they went too off the design path from what made them successful. |
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4/29/11 10:28:13 PM#68
What should be done to fix this game:
- ban the use of every non-cosmetic addons;
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I would dissagree with this. The thing about addons is, it allows the company to know what works and what doesn't. It allows the Dev's to know what is missing from the game. The good addons, the ones all the players use, slowly get incoporated into the game. This has improved the game play.
So I say keep the addons coming. If they are good, you will probably see a version of them in the game at some point in the future. good Ideas for improving the game can come from anywhere.
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4/29/11 10:30:50 PM#69
I stopped playing mid-WotLK but here's what the game needed at that point:
An alternative to making bosses drop more gear would be to go the opposite direction and completely eliminate all gear drops from bosses replacing them completely with emblems that you use to buy all gear with FOR ALL LEVELS. Everybody who took part in killing that boss gets a fair share of emblems, nobody walks away empty-handed either way. This should be paired with a revamp of emblem prices for mid-powered gear so people can get functional gear with little to no repeating dungeons. If players have to do the same dungeons over and over you either have not enough dungeon content, not enough emblem drops, or things cost too many emblems. Or a combination of all 3. I don't know anything about Cataclysm though. |
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4/29/11 10:36:45 PM#70
Originally posted by Xero_Chance I agree, character customization at character creation is one thing that other games do much better than WoW. I would really like to see this improved. especially with the Human models. |
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4/29/11 10:43:27 PM#71
To fix WoW the entire game would have to be redesigned. The game design flaws that force devs to rely on instancing needs to go. |
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4/29/11 10:48:46 PM#72
It's funny how everybody bags on all these "teenagers" and little kids when the average age of a WoW player is in the mid 20's xD! Most people go through life pretending to be a boss. I go through life pretending I'm not. |
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4/29/11 10:53:30 PM#73
Originally posted by Garvon3 I don't know about that. Spending days in a cave waiting for some non instanced boss to respawn and if someone else kills it before you do, you have to wait all over again. I think that makes for interesting "good ole days" stories, but I really don't want to spend my time waiting in some dark cave for a respawn. |
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4/29/11 11:04:26 PM#74
There is no fixing WoW without a complete overhaul of the people responsible for the game itself. They continually do exactly the opposite of what they say their plans are. They do not look at the game as a whole or even a spec as a whole. This is painfully true when they drop nerfs. The most obvious example of them doing the opposite of what they say is in 4.1. They say they want to get away from spamming instants by casters. They want them to have to hard cast sometimes. Then, they buff ice lance damage. The GC blog is a joke. Hand picked discussions that show design directions that are not even remotely being followed. The other obvious example was the stripping of feral anti cc/mobility and stating that melee needs it when there is so much cc and control flying around. There is a serious disconnect somewhere there.
[edit] Just off the top of my head...
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4/30/11 9:25:50 AM#75
It was late 20s in the Burning Crusade days so its probably early 30s now.
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5/01/11 1:23:43 AM#76
Originally posted by Xiaoki They've also learned time and time again that they can get away with a lot by abusing in game rules in a group of people from another server. People that think thier time is more important than that of others. The funny part is, they also complain when people do it to them. People are aholes because their is often almost no conseuqences to their actions. The more they get away with it and the more it's done to them, the more they do it. Credibility is a lost thing in WoW. |
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5/01/11 2:13:26 AM#77
One of wow's buggest issues right now ad op forgot to mention it,is the fact that blizzard made character advancement /customization options instead of bigger and deeper smaller and shallower. Right now yiur talent trees are pre-determined by them leaving no space for players to make any choises at all. You have a hunter and want to play mm? u ll choose these talents.nothing more.no space to experiment with your speccs ,no space to discover an intresting combo beetween 2 different trees..nada.. And since even like this ppl are always complaining for imballance issues ,and will ALWAYS complain about it no matter what,if it was up to me these things i would change /add. 1. Rework all talent trees ,dlete many un-intresting talents,implement new intresting talents to pick, Instead of 41 talents that there now per talent tree i would set 61 talents per tree and 100 talent points to distribute so ppl can enjoy a deep and addictive character advancement / bulding system with loads of possible combo speccs 61-40 or 50-31-19 etc etc etc making the gameplay itself and each class way more intresting for players.Also make the talent trees in suck a way that picking 61 th talent from a tree shouldnt be better or worse but balanced than making hybrid builds so ppl have doubts on what to pick and let them experiment. 2. Titans path implementation. Since blizard saw sno serious competition on the market from other mmorpgs and their subs numbers only just abit lowered they kept titans path for future ,in case any other good mmorpgs come so they can counter them with it. I would add it now for further character build depth. 3.Way deeper and meaningfull GLYPH system with loads of intresting glyphs at least 2-3 times more than the existing ones now. example (glyph that miniming time to apply poisons on my weapons as a rogue is useless since i always apply poisons before arenas/bg's and they last 1 hour) |
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5/01/11 2:18:45 AM#78
WoW right now is like a stage 3 cancer, it's so far advanced you cant fix it anymore. |
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5/01/11 2:19:56 AM#79
wow made more money than any game most likely ever will :)
duno, if that's a broken game, i would be glad to release one ^^ "I'll never grow up, never grow up, never grow up! Not me!" |
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5/01/11 2:21:58 AM#80
Originally posted by paroxysm just to add to the whole age thing. It doesn't really matter their age if they act like immature little kiddies then they are so. |
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