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4/11/11 4:54:08 AM#21
Been already called rabid fanboy so I guess I'm in the club too :) And frankly I have no idea what single feature keeps me so entertained. As if You pick them one by one, You usually will think, been there did that. Yet all of them together makes Rift fun. |
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4/11/11 5:13:26 AM#22
the only one complaining are those who rushed at the start as fast as they could to 50......now they are standing in major city waiting for expert dungeon groups.....i would be bored too just standing there.....its their own fault that they are bored now.
all of us casual players are all happy with the content and choices in play (questing, rifts or just pvp). whiners will always ne whiners.......no firm can produce content as fast as the "hardcore freaks" can grind it. yeah i sayd grind......because playing and just plain lvl grinding isnt the same omho. |
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4/11/11 5:16:19 AM#23
I've put about 450 or so hours in the game at this point and I still have fun. There are annoying things, there are things that I would prefer they were done differently, there is grinding that I would prefer it wasn't there ... but for now the balance between fun and boredom is positive. So I'll keep on playing the game for now. |
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4/11/11 7:53:22 AM#24
Yeah, not sure how it happened either but negative posts about Rift tend to piss me off. That makes me a fanboy right?
It's just I read these posts telling me what a miserable game it is, and then I play it and have a blast. Or I read how it is identical to WoW when I played WoW for a month and loathed it.
Or I read posts how Rift will fail just like WAR and AoC etc, yet it is doing fabulously... it gets pretty tiring and its hard not to think that for many of these posters the problem is not the game but them. |
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4/11/11 11:18:08 AM#25
Originally posted by HiGHPLAiNS I understand where you're coming from. Yes no Themepark will be as varied as a sandbox MMO. Rift is not a sandbox. I define linear as options to do. So when people say questing is linear, I take it for what it is. The traditional quest format has a structured play to it and will be linear when compared to a Sandbox. Rift does offer more options than other themeparks at later levels of what you can do and what quests to follow as you level to cap. My comparisons only apply to the type of MMO (that being themepark) when comparing how 'guided' a game is. |
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4/11/11 12:42:38 PM#26
I've never been a fanboy of any game, except maybe Zelda, FFXI, or DAoC. Even then I still pointed out the things wrong, or I didnt like about them. I just can't understand why there seems to be so much hate about Rift. We all knew it was going to be linear questing. We all knew how the rift/invasion system worked. We all knew alot about everything in this game. So if we all knew these things and you didn't like it, then why'd you buy it? I have a feeling alot of the hate on this forum is from people who haven't even played except maybe a free weekend, or beta.
I've heard people compare the graphics to WoW or WAR. This couldn't be further from the truth. I run the game with all graphics settings maxed and it's just plain stunning. There's a foggy gloom in Gloamwood. Duststorms in Scarlet Gorge. And many other effects you don't even see in games like Age of Conan or Lord of the Rings, which most would agree are the best looking MMOs.
The combat is similar to WoW, WAR, and just about every other MMO that has ever been popular. I don't get what's wrong with that. If it isn't broke, don't fix it. This and questing is about where the similarities end. Rift took, as a base, what has worked well in the past and improved on it.
The Soul system is a great relief for someone like me who normally has 50 characters in a game that only has 10 classes (WoW I had about 70-80 lol, ADHD ftl). In Rift, I have only 6 characters and I'm completely happy with each of them. I can switch from a Raid healer to a soloer with the click of a button. No more having to level up 4 shamans just because I want one of each type possible (WoW). Half the fun is mixing and matching the Souls to find that perfect build for you and you alone. You can always be a Cookie Cutter if you want, but I've never really been that way in any game. I have a style I like to play and I play it. It doesn't have to be the best to be good in Rift.
The Invasion system is another one of the great things I love about this game. One minute I'll go from soloing a bunch of undead and werewolves controlled by The Hag; to a 40-man raid within minutes. This kind of difference and spontaneity of the game keeps things interesting and fun. You'll never know what you're going to be doing 10 minutes from now. The rewards for doing these invasions are good too, and not hard to obtain.
The Endgame, although not fully finished (seems like they're going to be added new content with world events every several months), is similar to that of WoW, but much more fun. The instances actually change as you do higher Tiered Dungeons. There's new bosses and things are ALOT harder than WoW.
My highest is rank 3, but from what I've seen PvP can be unbalanced until you reach level 50. At level 50, the majority of your PvP will be done in guild pre-mades (at least it is for me), and this is alot more fun than PUG. Other than a few things, like an all Pyro group, PvP in the endgame is fun. The rewards you get from PvP are very good as well. I've heard that they plan on making it open world pvp, not just Warfronts. Raiding Meridian or Sanctum will give you Favor, not just doing it for the heck of it.
Sorry for the long, seems-like-a-rant/review post, but the servers where down for 10 minutes hehe. I'm going back to what I love, RIFT! "Well, there was a time when I was quick to judge others based on what little I'd heard. But... traveling with even the worst, slimiest, smelliest of tieflings and no-honor tree-worshipping elves has taught me some of them are all right." -Khelgar Ironfist |
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