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4/05/11 4:16:26 PM#21
Originally posted by Vantras I'm torn because on one hand success breeds success, but on the other hand if the worn out design methods of World of Warcraft are applied to say Rift and it succeeds that further encourages more games to stay on the tried and true path as opposed to breaking new ground. It makes investors push heavily toward games that follow the same model. Not everything WoW did was bad and not everything Rift did was poor either, but there needs to be a shake-up in the genre to avoid the stale feeling many of us veterans get when we log in these games that lack any depth, character options, solid interactive storylines, or solid PvP with a point beyond farming Honor/Favor in a meaningless battleground. There are other models that can and will succeed but it's going to take developers and investors with balls and a very clear vision of the changes that need to be made.
In short yes in a way I root for copy cat non-innovative games to fail because no there is not an infinite player-base to draw from. Eventually you must draw from other games. Thirty years of gaming experience...not sure if I should be proud of that |
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4/05/11 5:22:45 PM#22
Skuldoon i agree that the "wow effect" has had a huge impact on the type of games that have followed. But rather then cheering failure I cheer for the "indy" games to succede. I am a huge fan of EVE, was a big booster for Perpeteeum when it first hit and always try to support games like Fallen Earth if they are at least half decent.
Id rather cheer a Fallen Earth then jeer a WoW. But i hear you - some creativity would help. I happen to think RIFT offers a fair bit of that. Not a dramatic shift but w/ the soul system and rifts-i think theyve made a considerable contribution to innovation. Quest-coaster, meaningless pvp, soul-less crafting-they still have a long way to go-but at least they did innovate and they did release clean. |
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4/06/11 1:08:06 AM#23
Originally posted by Vantras Fallen Earth is pretty WoW-esque too.. I mean, A LOT less WoW-ish then Rift but it is a still a themepark that uses a lot of the same things WoW does.. Then again, we've all became so jaded with WoW it's easy call any themepark MMO WoW... ![]() Currently Playing: |
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4/06/11 1:25:37 AM#24
Rifts are nothing new, they are just PQs from warhammer, with a lot less variety. Oh they come in different pretty colors, but they are all exactly the same. Kill some mobs in a certain period of time to push it to higher stages, fun for about 10 levels, and then you realize its the exact same thing over, and over, and over, and over, and, well you get the idea.
At least warhammer the pqs didnt all feel exactly the same. |
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4/06/11 1:42:17 AM#25
Originally posted by fiontar Out of curiosity I've been following extensively the Xfire, raptr and steam figures for the past couple of weeks up till yesterday, next to the server status, and in none of those I saw a dramatic decrease in numbers or activity that would support your claim. Admittedly, the week and 2nd month is still young, but so far Rift seems to be doing ok. The ACTUAL size of MMORPG worlds: a comparison list between MMO's |
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4/06/11 1:45:57 AM#26
Because we all know that it is all about ze numbers! Why do you guys care about whether X MMO has number 1, X MMO has number 2 etc. Especially when you are speculating :) I am pretty sure Trion will release numbers. As long as population is not a problem who cares :D But yeah if you look at xfire it's doing fine. Of course, that is for Xfire users only of course :D I never used xfire and most of my friends don't use it, so we don't count it. Btw, why are people using Xfire? I find it useless and a waste of the ram and hd space it takes. |
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4/06/11 1:51:20 AM#27
I've no idea why people use Xfire, I wouldn't, but as a tool to notice trends it's been one of the most detailed I've encountered so far, and I include Raptr and Steam in that list. Sure WoW has WoW census, but that's just one tool specifically for one MMO, and therefore can't be used for other MMO's to see what's going on in overall activity. The ACTUAL size of MMORPG worlds: a comparison list between MMO's |
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4/06/11 1:28:48 PM#28
All these haters are completely funny. Numbers aren't fudged. I have characters on 4 different servers, all are flowing with life, to a point of where you have to fight for certain mobs on certain quests.
You don't like a game, fine, don't play it. You love a game, great, play it. Don't spread lies just to spread your agenda though, it's silly and pointless. If the game sucks, it'll fail on its own. If it's a solid game, it's going to succeed no matter how much you complain about it.
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4/07/11 4:50:24 AM#29
Originally posted by Furor The majority of the servers being half empty doesn't indicate the game is "packed" imo, quite the opposite. The fact that Rift has lost a big chunk of it's players after the 1rst free month is undeniable. What's also undeniable is that the remaining subscribers are more than enough to keep the game going. I personally don't think this game deserves to keep going. Plagiarism should never be rewarded. |
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Zolgar
Hard Core Member
Joined: 1/11/11
Where is fancy bred? In the heart or in the head? |
4/07/11 4:58:02 AM#30
Originally posted by Scambug Uhm... what? |
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4/07/11 4:59:58 AM#31
Originally posted by Scambug If that were true then no game would ever get made |
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4/07/11 5:01:39 AM#32
Greybriar still has a very good population almost around the clock. I've really not noticed much of a change from headstart till now. My god has horns.... nah, I don't think he is real either. |
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Zolgar
Hard Core Member
Joined: 1/11/11
Where is fancy bred? In the heart or in the head? |
4/07/11 5:02:35 AM#33
Originally posted by blueturtle13 I don't think taking general ideas is really plagiarising though. Isn't plagiarism copying the exact work of someone else and trying to pass it off as your own? |
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4/07/11 5:03:36 AM#34
Originally posted by Scambug
So I guess you want WoW to stop as well then?? On topic - the server levels seem fine to me, and the population on my server seems good post free month deadline. There is always going to be some ppl leaving at that stage, for whatever reason. It seems the retention for Rift is pretty decent, and I'm pleased that it is. |
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4/07/11 8:24:20 AM#35
Originally posted by Scambug
Classic stuff. By this standard they should cancel WoW. And I reckon Meridian and UO would be the only two MMO's permitted to survive-EQ1 perhaps since it went 3 dimensional. If you had any sense of perspective you would realize just how much WoW copied eq1/uo and much virtually every game since has copied elements of the ones before it. If you had any understanding of business and society in general you would also understand that this is exactly how LIFE, BUSINESS and ACADEMIA work. You take the best of what came before and improve, modify, innovate and update it. Rift is undeniably one of the best titles to release in the last three+ years. It's not for everyone, its not groundbreaking. but it runs smoothly, had an incredibly smooth release, is packed with content, has solid graphics, solidly improves public questing with its RIFT system, has a unique class system, and so far has pumped out content at a very solid rate. RIFT is no failure and deserves the respect of the MMO community because in my opinion it respected us (unlike so many recent games) by releasing a polished and interesting gaming experience. That said-it took a solid hit after the first month expired-after taking a bit more of a look around last night-the population was noticably and quite substaintially down. |
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4/07/11 8:39:00 AM#36
Originally posted by fiontar No they haven't. It's just some people like to claim so for some reason. I can't believe there are still people who have such a problem understanding that a program used by thousands of Rift players around the world can't show trends in the popularity of the game. Nobody is claiming it can show outright numbers but if a percentage of the X-fire players stop playing, or keep playing a particular game, it has to be a fairly accurate representation. Opinion pollsters can fairly accurately forecast the results of political elections with a sample of a couple of thousand people. Rift provides a massively larger sample than that for a popular game such as Rift. |
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4/07/11 10:00:57 AM#37
Most servers could be stuck mostly at Medium (which could mean anything to 10000 players to 5000 before it goes to Medium..I'll take the former). It sure isn't "increasing" I don't think. The game is just too unoriginal, and I never played WoW so in reality I should be loving it. It's no more popular than WAR/Aion when it first came out... |
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4/07/11 11:50:48 AM#38
Originally posted by Zolgar Of course! but Rift borrows general ideas. It didnt recreate wow and call it Rift. 4story did that =p if plagerism didnt reward games like 4story and alganon would have never been made. |
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