| 238 posts found | |
|---|---|
|
4/05/11 8:27:08 PM#81
Yup. You've got me. Every single positive thing that is ever said on this site is actually done for cash. In reality we're all hate mongers who don't even really like games. In fact, we sit around our Tuscan Villa (bought by all of our awesome ill gotten gains) and do nothing but talk about how crappy games are. I remember when I heard about that Gamestop incident and thought to myself: Man, I'd like to swim in a vault of money like Scrooge McDuck, so to hell with my eithical and standards. to hell with my long term career, I'm going to write only paid articles for awesomeness from now on. I just love living in a world where a person can't say a positive thing about anything without being accused of doing it for money. I love that people honestly think that myself and my profession are that shallow. It's awesome. Don't make me feel horrible at all. Good thing I sold my principles long ago. Off to my money bin. Cheers, |
|
|
Rhoklaw
Elite Member
Joined: 1/12/04
My Top 3 List: |
4/05/11 8:31:57 PM#82
Originally posted by cinos Lets say I eat at IHOP in Austin, TX and really enjoy it. Does that mean if I stop at the IHOP in Minneapolis, MN the food will taste exactly the same? Absolutely not. Sure, they are both IHOP restaurants, but they have different cooks, wait staff and so on. Take this into consideration when talking about TOR vs. DA2 which had completely separate teams working on them, even though they are both Bioware. Currently Playing: LOTRO - SWTOR - PS2 - BF3 Waiting For: Camelot Unchained cause Mark Jacobs is a friggin genius. |
|
4/05/11 8:32:21 PM#83
Originally posted by Stradden That's what I do, too! O.O |
|
|
4/05/11 8:33:10 PM#84
Originally posted by Rhoklaw Yet it was the same publisher that pushed DA2 out early. |
|
|
4/05/11 8:34:58 PM#85
If it last as long as Everquest did for SOE they should get more then enough money then they developed it for. A man who fears nothing is a man who loves nothing; and if you love nothing, what joy is there in your life? |
|
|
4/05/11 8:40:40 PM#86
Originally posted by SBFord Total nonsense. Another industry apologist blaming the consumer for not lining the pockets of incompetant devs and rewarding them for subpar products. Considering how many "themepark" games crashed and burned because they were released too early, you trying to make a case that only themepark games are capable of releasing "finished" is moronic. It doesnt matter if a game is sandbox or themepark when released a bug ridden technical unfinished mess. Sandbox games that so many old timers pine for are niche games to begin with, always have been, and always will be. I like how you try to exclude the success of eve, which is just the type of sandbox game you claim isnt supported by gamers today. I played eve at release and for about a year afterwards. I encountered zero bugs, that isnt to say there werent any, only that if they did exist they were few and far between. I never crashed to desktop,had to "camp" and return to get an update,redo my ui every time i logged in,encounter stuck npcs, get stucked, or any of the million and one common bugs in rushed releases. |
|
|
4/05/11 8:51:58 PM#87
Originally posted by Stradden can i come over please? i have always wanted to swim around in money like scrooge. |
|
|
4/05/11 9:00:03 PM#88
You do realize there are eight classes. You forgot the inquisitor, both jedi classes, and the imperial agent. Back on topic, I do agree with Jon in his assessment and have felt the same way for some time. This game will make the market take pause to see how it fares... at least until blizzard releases Titan, then it will happen again. We will all wonder if that game will change the market again. Hopefully this will continue to happen and each will meet success in order to increase budgets and polish for future projects. Cheers! Currenlty playing Neverwinter Online |
|
|
4/05/11 9:03:18 PM#89
Originally posted by Adamai So what you want them to do...is trash a 1.5M budget that is catering to BW/SW fans and make it a sandbox game...that BW fans don't play...I'm not following. Plus the sandbox crowd isn't as big as the theme park game. Like the article said Eve was the exception to the rule. If sandbox games (as thats what your arguing for. not better features but a sandbox game) were oh so great, they would be ruling. Not WoW. I can understand people like sandbox, but you really need to understand what this game is after. It's after BW fans. Look at Bioware games. What are they by nature....themepark. Dang near everyone one of them from DA to Kotor to ME to BG (which is about as close to sandbox as you can get and thats still in my opinoin closer to theme park then sandbox) Wether it succeeds or fails is not going to depend on wether its sandbox or theme park, it's going to be down to if the fans following it want what is in there. Theres over a year worth of content before you hit the MMO aspect at all. So hopefully that will keep them around a while. |
|
|
Foomerang
Advanced Member
Joined: 11/10/05
A man convinced against his will is of the same opinion still |
4/05/11 9:08:57 PM#90
Whats the point of this article? It comes off as "you made your bed now lay in it". But of course thats not it because that would be trolling. And the staff here doesnt troll, right? So.... whats the point of this article? Themepark is not a sub genre, its an excuse. |
|
4/05/11 9:19:40 PM#91
Originally posted by Foomerang I more of see it as, this is what the MMO genre wants, if they wanted different it would be going a different direction. So while some may be saying the MMO genre wants sandbox games. In reality the people in this genre want theme park games. Highly polished, lots of content, big fully explorable worlds with a indepth story...basically this is what the MMo genre as a whole is wanting..swtor. Assuming of course that it's a success. If it is. Then the MMO gamers as a majority don't want sandbox. They want theme park. Which is what it's at currently. If they wanted sandbox so much they would have played those instead, but for one reason or another they dropped every..single...one...which means some may say they want one but they don't want to take the time to make one flourish as an example. As a personal side note it's kind of funny really to me. That sandbox games require a whole bunch of commitment to them to get them running and yet the people wanting them, can't commit the time needed to get them up and running. /end personal side note Thats not to say the people wanting sandbox games are wrong, but it does require bringing one to the forefront. Like EvE except you need quite a bit more then 300K to get your foot in the door at this time. For now though themeparks rule the genre, and right now according to info swtor is the one that giving people what they been asking for when they vote with their wallets/purses. At least in my personal opinoin. |
|
|
4/05/11 9:24:54 PM#92
I have definitely put 10 times more money into the sandboxes of the world than the themeparks. Unfortunately, all of the true sandboxes are all but dead and gone now to the point where EVE is considered a sandbox. Very sad indeed. The industry has gone so far awry that I'm having to make my own MMO now just to have a single game to enjoy. When small groups of people (or even single people) have very low hanging fruit to pursue, you know that overly large and myopic companies have been claiming the spotlight for far, far too long |
|
|
4/05/11 9:34:48 PM#93
Well, look, regardless of whether or not one likes the article is it really wrong? I mean, at its core. If people don't buy something and other people do buy somethign then any industry is going to move toward what people want. Unless some of you work in non-profits I HIGHLY doubt your companies create a product or service that doesn't make money. And Jon is right, there are sandbox games out there, good ones that really aren't being supported. Even though I've seen some sandbox players say "it's about game play not about graphics" I don't see people lining up for Ryzom. Ryzom is a good game (and I personally like the art design) and could easily fill a player's desire for a sandbox game. EVE is an awesome game if one has the patience to delve deeply into its folds. Of course the point does stand that players shouldn't have to bite the bullet and sink money into games with issues just so they can support a development studio and hope they get their act together. And I would agree. but reality is reality and unless people start sinking money into alternative games the larger developement studios aren't going to take notice. It sucks, I know. But players who aren't really into sandbox games are spending money on games such as wow or rift and most likely Star Wars. If SWToR is polished and delivers what they say they will, and from what I've seen from PAX it looks like they can, then it's going to make quite a bit of money and cement the idea that more money and creating a polished "themepark" game is a recipe for success. Because the suits in these larger companies aren't going to be saying "you know, if we sink a lot of money into a polished game but shoot for an alternative game concept then we can be successful too. They will look at every aspect of SWToR and try to recreate it.
Heck, look at Twilight. Look at its success. Now look at all the books that are coming out that are trying to be the exact same thing as Twilight. And some of those books have generated movies. If no one plays these sandbox games then more won't be made. It sucks but companies can be a bit mercenary. |
|
|
4/05/11 9:50:54 PM#94
no no no not trash it. amd no not bnetter features, more depth and more player control over the game universe and mechanics like swg and eve offer you.. for example take a look at swtors answer to space flight.. i dont think they could have made it any worse, you literally have no control over your ship. you dont fly it you cant mod it and well its pretty much useless. that shouldnt be how it is in an starwars game, your ship should eb your primary tool its what enables you to travel around the galaxy. then you have companions which completely remove the very fabric of an mmo!!! thats the playing with other people aspect. if you have npc charecters you can take with you like kotor then the game isnt an mmo.. mmo stands for masive multiplayer online it may be massive but im struggling to see where they fit the multi play into the game.. it may have some multi play but its certainly not going to be massive multiplay, atleast not like the likes of eve and swg.. do you see my point!!.... the game is lacking in depth of mechanics and player interaction.. and one more thing take a brief look into the charecter customisation and clothing options and you will see yet more restrictive content.. from what i saw with the jedi how you look is based of your level and progression in the game, this basically means every jedi will look very much the same at max level... thats something else i dont like about todays new mmo's
its almost as if they lack the imagination required to develop a fantasy world with unpresidented freedom of play.. i dont want to be guided from one area to the next by a tring of quests thaty will eventually lead me to the grand finale and end game battle with some uber boss.. i dont want this because i know that once ive reached this pivital point in the game their will be nothing else for me to do with this charecter other than pvp!!! pvp as you and i both know is only fun for a while before it becomes boreing and tedious and samey.. mmos need what i call the hook factor, something to keep players hooked once they ahve maxed out a char and reach max level.. in swg they do this with a deep complex economy and crafting system.. swg has kept me busy and playing for the best part of 6 years now and im still not bored with it.. but when i talk about games like wow and sto.. and lotro all i can think about is how their is nothing to do once i reach max level and finish all the qeusts and aquire all the best items for my class... there is no way on this earth im going to run through all the same story and quests again for another charecter, thats just boreing to me. and while im doing that i already know whats at the end because ive already done it once. im trying to explain myself as best as possible without sounding like im trolling and flameing the new swtor game. there is no room for story in an mmo people simply dont spend their time following stories in an mmo. some will but the majority just steam through it to the end game stuff which is whaty matter most as the games today revolve around one thing and one thing only ... and thats pvp. and if i may!! pvp is only entertaining for a few months before it becomes boreing as hell.. i dont have these problems with swg or eve, i find that these games are so diverse and content rich that their is always something to do thats worthwhile and well fun and enjoyable. i dont get that with wow or lotro or sto or other games of their genre. ive played many many mmo's mmorts mmorpg mmofps mmog's mmosim you name it ive played them. and only a few stand out, the rest seem to be the same thing just repeating over and over again.. i guess im asking for something diffrent to come out of the wood work not just another wow clone.. themeparks are just boreing. you already know how its all going to work and how its alll going to end before you even start playing them. |
|
|
4/05/11 9:58:10 PM#95
Originally posted by Sovrath Precisely ^ ^
You put it better than I could Sovrath. |
|
|
4/05/11 10:07:31 PM#96
i love playing bioware games, but bioware games are all solo games, single player titles and thats why they are so great, bioware is fantastic at story and giving the player that hero feeling.. but this only works in a game of this type.. not every one can be a hero in a mmo. if every one is a hero then there really isnt any hero's at all just lots of redefined player titles.. instewad of being called a server full of players its a server full of heroes.. there is no diffinitive diffrence. every one is the same every one is identicle the hero feeling and system only works in single player titles. mmo's are for scores of people who want to play cooperative in teams together to overcome puzzles and challanges. swtor wont really have much of this at all, so far all it has that works this way is several flashpoints, and lets not forget what a flashpoiint really is, its just a dungeon like any other. its not new not even close. and it seems to be the only apparent aspect of the game that requires other players.. but im guessing you can take companions in too. and might i add that its companions that took the fun out of guild wars too. all of a sudden players could solo every aspect of guild wars. it no longer required you to team with other players. your companions filled that gape rendering guild wars a single player experience.. but with an mmo label.. its hard to explain without makeing it looking like im belittleing people or accuseing them of having no experience with mmo's. so i wish to oppologise if i have come across this way to any one. it was not my intention :) i have been playing video games since the day i could talk and hold a controller or press keys.. i started off gameing with the old atari not the 2700 the really old one with the round nobs on the controller and the slider which was used to select the games.. like ping pong and misile command. im talking the very first kind of games.. like scrolling text adventures. my first real computer was the zx spectrum which was one of the most powerful home computers in its day.. it had games like manic miner and frogger and r-type and such... ok they have nothing on todays games. but im just trying to give some insight into how long ive been playing video games. im 32 now and ive always played video games, ive played online games ever since the internet was a public thing.. dont ask me the date as i cant remember all i can remember is the crappy opperating systems lol. but yea as ive watched games come out ive seen then become sophisticated and then ive watched them go back in time get worse so to speak. i dont know!! maybe im too old for these kind of things now. maybe ive passed my enjoyment thresh hold. maybe im no longer capable of being entertained by simple things. but eve - online still stimulates my mind. the game is just well.... its enveloping and addictive. and makes you want to keep going back for more to see whats around the next corner. no other games do that for me :) hope this gives you some insight into how i think and see things, i dont want people to think im a party pooper cause im not, i just want better games for us all and the recent stuff is as far as im concerned lacking in all areas,, startrek online was just heart breakingly poor qaulity when it was released and its not much better now, just more of the same rubbish. |
|
|
4/05/11 10:10:51 PM#97
Originally posted by tank017 That pretty much sums it up. And I TOTALLY agree. |
|
|
4/05/11 10:21:17 PM#98
The only problem with sandbox games is that they aren't developed with AAA budgets. If anything, sandbox games are far more fun to just start out in because they are ripe with untapped opportunity. If, for instance, Blizzard developed a sandbox game and dumped hundred million into it, then that game would be extremely successful regardless of the fact that its a sandbox. It's all about the money Lebowski. The only reason themepark titles are prevalent is because Blizzard created a highly polished, quality, theme-park MMO... and because everyone is trying to copy it. It's all about the quality of the product, not whether its a themepark or a sandbox. And quality usually requires a lot of money. Eve is successful... not because its some sort of crazy anomaly amongst sandbox MMOs, but because its a polished, deep, well thought out, well designed game. Games like Darkfall, Mortal Online, etc are not doing exceptionally well because they are low budget products with lots of design flaws. That's all there is to it. If a company like SoE had two cents in their head, they'd put major money into a sandbox MMO (like a revitalized SWG) instead of dumb ass concepts like superhero console MMOs. Anyone who has any concept of gaming or gamers at all knew that was going to flop like a fish out of water. |
|
|
4/05/11 10:23:21 PM#99
hummm 97 posts, so no one will actually read mine, so well, let's be simple: I hope it gets enough success to live on and fails enough to keep that awnful WoW community out of it! |
|
|
4/05/11 10:25:52 PM#100
Originally posted by Adamai I guess it's just different strokes for different folks going on here. |
|