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Lepidus  5/31/05 4:51:55 PM

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Our own Richard Duffek had a chance to quiz Marco Behrmann of MindArk, the makers of Project Entropia, about the game's progress and his take on many hot button issues in the industry.

MMORPG.com: Recently Sony Online Entertainment announced the inception of their new “Station Exchange” program where players could buy and sell ingame items for real world cash. Seeing as PE has done this from the beginning how do you feel about a company such as SOE who has always been so adamantly against said actions reversing their stance and embracing it?
Marco Behrmann: It was to be expected. When I was at E3 last year representatives from Sony approached me about the concept of Project Entropia. When they understood our unique idea they were baffled. Then they realized that this is the way of the future. I see the Station Exchange as a very small move towards the concept Project Entropia already have proved working, and based on the all the spies from the other big MMOG-developers who lurk in Project Entropia, I’d say this is only the beginning – in a few years time, the subscription business model will be a minority.

You can read the full article here.

 
shultz  5/31/05 8:54:07 PM

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Other games have characters that start with basic Martial Arts skills if they don't start with a weapon. If they include Martial Arts for their beginning players, so should Project Entropia.

Hasn't MindArk even heard of Martial Arts?

 
dilletti  6/01/05 4:32:13 AM

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If they really turn so much money (do they? 59M this year alone? 100.000 people investing $100 on average a month doesn't even bring that much in 4 months. And I don't even believe 100.000 people play PE. Either they lie to attract people or they have some real crazy spenders that spend so much) they should afford a good dev team an make the game better. Game feels very outdated, graphics is poor, performance is poor, lag in cities where there are more people at the same time is unbearable, user interface is horrible ...
Also game has no content. There are no quests, nothing. Quite understandable. Why would there be quests with rewards? They don't want to give away money. There is no xp as character progress is skill based so no need for xp rewards either. All you can do is go out and shoot various creatures by using guns and ammo that cost real money. And of course (very much like real casino) you spend more on ammo and repairs then you get back by looting. They give occasional big winnings away (again just as in a real casino) and even display those so that everyone can see that there is a chance to get good loot.
I can undestand how some people can get hooked though. Gamblers should love it :)
This is not future of mmorpgs. I don't want mmorpgs to turn into casinos.

 
slak  6/01/05 4:43:27 AM

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Originally posted by dilletti
If they really turn so much money (do they? 59M this year alone? 100.000 people investing $100 on average a month doesn't even bring that much in 4 months. And I don't even believe 100.000 people play PE. Either they lie to attract people or they have some real crazy spenders that spend so much) they should afford a good dev team an make the game better. Game feels very outdated, graphics is poor, performance is poor, lag in cities where there are more people at the same time is unbearable, user interface is horrible ...
Also game has no content. There are no quests, nothing. Quite understandable. Why would there be quests with rewards? They don't want to give away money. There is no xp as character progress is skill based so no need for xp rewards either. All you can do is go out and shoot various creatures by using guns and ammo that cost real money. And of course (very much like real casino) you spend more on ammo and repairs then you get back by looting. They give occasional big winnings away (again just as in a real casino) and even display those so that everyone can see that there is a chance to get good loot.
I can undestand how some people can get hooked though. Gamblers should love it :)
This is not future of mmorpgs. I don't want mmorpgs to turn into casinos.

I agree with most thigns you say, but i don't think he is lying about the $$turnoever, keep in mind he is not implying the company made 59mill in 4months, that is just how much money was moving in and out of PE at the time.

 
lilricky  6/01/05 5:55:01 AM

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The only problem I have with PE is that the devs refuse to add a quest system. I guess they are afraid it could disrupt their economy. Which I understand, but its still a downer. Oh, and why no PE section on mmorpg.com?

 
Puoltry  6/01/05 6:57:25 AM

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Leadership in a MMO is nothing more than a popularity contest.

Great concept here but i dont think it will ever fly.

The bottom line here is these are just games.Do the math and 15 bucks a month is about 50 cents a day.This is completly affordable,even for a kid cutting lawns in the summer.If i invest 15 dollars in PE its 30 PED'S but it converts back to 15 dollars and thats it.

Next thing ya know Century 21 or any real estate firm gets involved and they get their 7% cut on top of everything else.I believe that if most games went to this business model it would kill the entire genre.

Why should we pay for every single item to advance our characters when we havent really had to do so in the last 10 years?

I just dont think the general public would be convinced this is a good idea at all.It does look as though the "pay to play" concept is going to be taken to the next level.Thats too bad because i am more concerned about my retirement and saving money than i am about playing a game where i would have to invest real money to play it beyond 15 bucks a month.

Want to ENJOY an mmo?

Dont start a guild and dont be a leader or volunteer to be coleader or captain.

Just play the damn game:)

Zweistein  6/01/05 7:57:00 AM

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Originally posted by shultz

Other games have characters that start with basic Martial Arts skills if they don't start with a weapon. If they include Martial Arts for their beginning players, so should Project Entropia.

Hasn't MindArk even heard of Martial Arts?


Martial Arts is a triggered skill in Project Entropia, meaning that you have a number of other skills to trigger this one.

But it's true in Project Entropia you start with absolutely nothing except for some basic clothes. This however doesn't mean you can't do anything!
There are a couple things that newbies can do when they join the game, they can deposit and do whatever they wanna do, or they can try to gather some money without depositing, this is done by sweat gathering, fruit or dung finding, or try your luck at the oilrig. You won't get rich by doing those things but it'll give you enough money to get started and to find out what Project Entropia is really like.


Originally posted by lilricky

The only problem I have with PE is that the devs refuse to add a quest system. I guess they are afraid it could disrupt their economy. Which I understand, but its still a downer. Oh, and why no PE section on mmorpg.com?


I don't think there ever will be a quest system in PE, and I think that's good, it's a virtual universe after all, this is one of the things that makes this game different from the 1001 quest like games.

Instead of quest there are player organised events (Fashion shows, melee combat contests, capture the mansion, ...) and sometimes city's all of the sudden get attacked by robot forces. At the moment there is a competition running organised by creators, it's a home decoration contest, the ones with the most beautifull homes win! The price is a full set of a new high end armor (Supremacy armor), it'll be the first full set excisting of that armor! 


Originally posted by Puoltry

Great concept here but i dont think it will ever fly.

The bottom line here is these are just games.Do the math and 15 bucks a month is about 50 cents a day.This is completly affordable,even for a kid cutting lawns in the summer.If i invest 15 dollars in PE its 30 PED'S but it converts back to 15 dollars and thats it.

Next thing ya know Century 21 or any real estate firm gets involved and they get their 7% cut on top of everything else.I believe that if most games went to this business model it would kill the entire genre.

Why should we pay for every single item to advance our characters when we havent really had to do so in the last 10 years?

I just dont think the general public would be convinced this is a good idea at all.It does look as though the "pay to play" concept is going to be taken to the next level.Thats too bad because i am more concerned about my retirement and saving money than i am about playing a game where i would have to invest real money to play it beyond 15 bucks a month.


The big advantage of this system is that it's 100% up to you how much you wanna deposit, their or people that limit the amount they deposit to 10$/month, their or people that deposit 100$/week.

It's totally up to you! (15 dollar=150ped btw not 30 :p). You can still play even if you haven't deposited the last months.

Offcourse it's an entirely new system, but I think it's a better one. I gives you the opportunity to be free, you can do what you want! You don't get forced to do "boring" quests, you don't get forced to deposit.

It's all up to you.

 
jaslar18  6/02/05 12:54:58 PM

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To get back toDiletti's post: The first things you say is that there aren't 100,000 players in PE. Very true, but what Mindark says is that they have 100,000 REGISTERED users. Their not saying that they have that many people playing, they ar just saying tha, that many people have registred. PE might have a little less than 10,000people playing in it. It is up to you to decide if you want to deposit or not. Some people don'teven deposit in the game and come out with 100s of dollars when they stop playing or take a break. Personally, i have seen people invest maybe $1000 in PE and they have come out with 12,000. I am amazed with many of the stories that i see and hear daily when i play PE. All you need to do is invest maybe $20-30 and you are set for several months in PE.

 

It is definitelyup to all of you you, but you are missing out on a good game.

 
lundburgerr  6/02/05 6:51:26 PM

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Originally posted by dilletti

All you can do is go out and shoot various creatures by using guns and ammo that cost real money. And of course (very much like real casino) you spend more on ammo and repairs then you get back by looting. They give occasional big winnings away (again just as in a real casino) and even display those so that everyone can see that there is a chance to get good loot.
I can undestand how some people can get hooked though. Gamblers should love it :)
This is not future of mmorpgs. I don't want mmorpgs to turn into casinos.


PE being a casino is not even close to the truth.. I have played PE for over 2 years and I can tell you that there is no such thing as luck in this game, it's just like in sports for example.. the best team wins. and this game is not a game where you just go out and buy ammo and kill something (just like in any other game). This game is about increasing your avatar skills, get rl experience about it, meet good friends, get a nice appartment or house and decorate it, attend at special events, try to claim a land and get fee from hunters and miners in the area + other things I prolly forgot to mention... and as you can see this game has plenty times more things to offer than other games.. and from what I can see on your post.. you haven't played PE for much more than a week :P Another great thing with PE is that it constantly is evolving.. meaning new stuff, places things, skills etc. are introduced almost every month and therefore you might not get bored with it :)

I know that PE is the game of the future and will live forever :)

 
Razorback  6/02/05 7:36:49 PM

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I reject your reality and substitute my own.

Well I played it for a few months and put a total of about $30 just to buy a starter weap