| 47 posts found | |
|---|---|
|
3/28/11 11:11:00 AM#21
Its not fun because its harder?
I hear Rift has easy healing. Jeremiah 8:21 I weep for the hurt of my people; I stand amazed, silent, dumb with grief. |
|
|
3/28/11 11:15:09 AM#22
Originally posted by monstermmo
This isn't what the OP is saying.
The OP is trying to play his characters in a way that isn't really viable for cataclysm's dungeons/heroics, especially for a healer who is trying to progress through content without being carried by geared and experienced friends. He isn't complaining that healing is no fun because it's hard, he's complaining that healing is no fun because the game isn't letting him play his character the way he wants to (aka mixing his focus between DPSing and healing like he could at lower levels). |
|
|
3/28/11 11:16:34 AM#23
Originally posted by fischsemmel Ironically you actually can in Rift. nom nom nom |
|
|
3/28/11 2:30:35 PM#24
Originally posted by fischsemmel The original poster is trying to play a damage dealing class as a healer and complaining about it not working. It really doesn't need to go any further than that to see where the problem is.
Maybe a shadow priest was viable to heal 5 man dungeons in lich king when most players outgeared the content to the point it was trivial (which was almost day 1) , but cataclysm is a new expansion where most content isn't trivial. Personally I think it would be a huge problem if brand new content by level/gear appropriate characters could use DPS classes to replace full dedicated healers, but that is just my opinion. |
|
|
3/28/11 4:44:22 PM#25
Originally posted by monstermmo wow Healing sucks so hard it pulls a vaccum. |
|
|
3/28/11 4:49:55 PM#26
Originally posted by MeTed IMO if the elitist want cata they can keep cata. if they weren't such jerks it would not be all that bad. Either way you look at it, the game is still a hamster wheel of a grind. |
|
|
3/28/11 4:55:11 PM#27
Originally posted by MeTed Blizzard boss: why are people leaving the game? Blizzard employee: But our box sales were great! Blizzard boss: but people are still leaving the game!
lol |
|
|
Deathofsage
Novice Member
Joined: 2/11/11
Honestly: |
3/28/11 5:00:41 PM#28
I am an elitist. I'm progression-oriented. I expect raiders raiding with me to use the most optimal spec, to have properly gemmed and enchanted gear. Cataclysm still wasn't for me. I knew it wasn't going to be way back when they said they wanted heroics to be much longer affairs but I still gave it a shot and the crushing thing for me wasn't that I couldn't play the game--I could and can and won't. The crushing thing for me was that my friends couldn't play and I kind of saw it coming. I've been carrying my friends for years in different games and I play classes and spec's that allow me to do this. In FFXI I rarely gave a shit about dps, instead debuffing and /nin off-tanking because I could do it and take minimal damage. In WoW I played healers and tanks because I knew they were going to make mistakes, correct spec/gear or not, and I knew that 9/10 times I could cover for them. I never played Holy Pally because being I didn't feel like I had the tools to watch over multiple people. When Cata came, I found that even though my name wasn't pink, I was playing holy pally no matter which healer I got on. Spec'ing properly is a gateway drug. |
|
3/29/11 4:13:22 AM#29
Originally posted by MeTed http://www.netmba.com/strategy/matrix/bcg/ As my favourite saying goes, business as usual :) Cash cows (WoW) should be milked and the gain is transferred to stars/question marks. |
|
|
3/29/11 4:30:58 AM#30
Originally posted by kostoslav i double this. |
|
|
3/29/11 4:31:01 AM#31
Originally posted by Zzad More fun and unique than Blood mage in Vanguard? |
|
|
3/29/11 4:31:41 AM#32
Originally posted by monstermmo yea roll bard and play cadence you do dmg and heal everyone simplez! |
|
|
3/29/11 4:54:13 AM#33
It does seem to me that the OP has a point though it's not really about healing in WoW nowadays. It's that the game eliminated the flexibility that one had for most of WoW's lifetime in playing one's characters. At the same moment, Blizzard changed so many other game mechanics, like mana spent per heal, how hard mobs hit, how many hp's mobs have, etc., in addition to putting in what I would consider some throw-away talents that no one in their right mind would put points in, that force you to spec in an entirely cookie-cutter way. One frost mage nowadays is going to be pretty much the same as any other frost mage, whereas at least pre-Cata you had the choice of tweeking the spec. You can't play a shadowpriest mixed with some holy to get better heals but do less dps, or an elemental shaman that hits less hard with spells but hits harder with his weapons because you also specced quite a bit in enhancement. You're forced to put most of your points in one talent tree, and you have to hit a pretty high level to start putting a few measily points in the others that really don't change very much in how your character plays. Healers got it the worst this time round. The mechanisms of the game change post level 60 so that you absolutely have to choose to either heal or not heal at all. Since the vast majority of players are playing something dps, if you're a class that has some form of healing, you pretty much are forced to heal if you don't want to wait 30+ minutes to get into a PuG. All of this forcing is not very fun. Playing MUDs and MMOs since 1994. |
|
|
3/29/11 4:58:49 AM#34
Originally posted by MeTed
HAHA, I find this absolutely hilarious. Is this what you give Blizzard $15 a month for, all 6 million of you in Europe and America? You know if you really like just giving away your money you can send it to me, I will give you my address and you can just send me the check for $15 every month. LOL :)
|
|
|
3/29/11 5:25:10 AM#35
Rift healing is pretty boring, it's a wow copy, so you just press 1 to 2 buttons all the time.
LOTRO healing is a little bit better, but didnt play for a while now.
EQ2 healing is better, lot's of stuff for different situations, but it's an older game and maybe hard to start now.
VG healing is best, but well, the game is almost gone.
Everyone not playing wow is a wow hater! :P |
|
|
3/29/11 6:21:57 AM#36
Originally posted by MurlockDance Healing is for people who enjoy healing. It's not dpsing. It's healing. You can heal in your shadow spec pre-max level fairly easy. But you can't expect to be able to heal in a dps spec or a mixed build at max level. If blizzard allowed dpsing and healing at the same time that would be like eliminating the healing role altogether. Why would anyone take a fully specced healer if a dps can get the healing job done and dps at the same time? So yeah, you have to choose if you want to dps or heal. That's not unreasonable. From what I can tell you don't like healing and neither does the OP. You want to be able dps and get priority in dungeons since you can "heal". Well that's not going to happen. |
|
|
3/29/11 12:15:31 PM#37
Originally posted by AKASlaphappy I never said I was still subbed. I respect WOW for all the years of entertainment that it has provided me. I downed 7/12 normal within a short period of time but didn't find the healing changes or the new fights fun. I just found myself no longer interested in dedicating to a schedule to see the content. |
|
|
3/29/11 11:30:23 PM#38
Healing is definately a lot more challenging, my activity rate being a shammy heals is usually 10% above the rest of my raid group....so at the very least it aint boring. Searchable Wow Gem Database at http://www.wowjeweller.com |
|
|
4/01/11 3:43:12 AM#39
Originally posted by fivoroth You completely missed the point of my post which is about flexibility of character builds, not healing in general. The only part of my post that is specifically about healers is the second-to-last paragraph where I say that in Cata, healers got it the worst as far as the elimination of choices of playstyles. One could argue the same thing for tanks: why should a tank be able to dps and tank at the same time? Around the time I left the game, tanks were doing just fine in the dps department, and I do mean tank-specs, not a dps-specced Warrior or some such. Why make a pure dps character if you can make a tank that dps's just as well? Why target healers over tanks? Why lower flexibility of playstyle for dps classes? Shouldn't a Warlock be able to choose between two or three talent trees to make an interesting build? As for your last paragraph, you obviously can't tell anything about me, because you are so far off the mark. Jump to conclusions often about people you don't know? Playing MUDs and MMOs since 1994. |
|
|
4/01/11 10:22:46 PM#40
I could not agree more with this threads title |
|