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General Gaming  » Dragon Age 2: Big letdown

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154 posts found
  plescure

Apprentice Member

Joined: 10/28/07
Posts: 365

Lvl 39 in the MMO called "Life"

3/12/11 5:09:32 AM#41
Originally posted by GrayGhost79
Originally posted by erikk3189

 

 


 

Some will like it like me

Some won't like you

Others likely won't care one way or the other. 

 

lol. no shit sherlock.

If someone is talking in general chat in a language you dont understand, chances are they're not talking to you. So chill out and stop bitching about it!

  tazarconan

Advanced Member

Joined: 1/03/07
Posts: 1022

3/12/11 7:52:14 AM#42
Originally posted by Golelorn
Originally posted by tazarconan

I heard several complains from players that played DA2 that its more console like oriented than the old time style pc rpg's is that true? I didn't get this feeling.

I also heard that they made the combat plain dull so tactical factor=zero and just need to spam attacks as fst as possible..is that true also? Combat is so simple my cat could do it. I've never even come close to dying.

Also can u freely adventure in forests or mountains without doing quests? aka morrowind or oblivion? No. There are no free roaming areas. Its all paths that you can't stray from. Some of the areas are tiny.

Also is that truw that u can't equip armous and stuff your party companions? The game even says your party members will equip themselves, but I found this is not the case. I equip them with gear. Not sure why there is a discrepancy.

Also can a party member DIE during combat or they made it so party mates just feint and after battle they get up like they screwed up nwn2? (in baldur's gate series party members could die adding laods to immersion and thrill into battles for obvious reasons). No idea. You'd have to be braindead to die in this game.

If they above things i mention are true we are dealing here with another rpg made for 8-14 years old ,or palyers that learned what role playing games is throguh playstation ,and i wont bother to even try it. You're insulting 8-14 year olds. I started playing Gold Box SSI when I was 8. Pool of Radiance, and the rest of the series. Its not the kids fault.They can only play what is out there.

Thanks for clearing up those things. The last paragraph was not about insulting kids or players that do enjoy this type of gameplay. It's mostly a protest against the developers,that keep producing rpg's with this style of gameplay. Its not about sale numbers,back in 90's till 2002 ,where still rpg's were made ,in the old fashion way GAC (gameplay,addiction,challenge) they got good sales numbers ..so i just dont get it why they make this turn towards korean action like pew pew fests. Only logical explanation i can assume,is that including bioware programmers are new,guys with no clue or taste of older rpg's like baldur's gate,wizardry 8,might and magic series,and make only thing they know,korean rpg style games.

  shakermaker0

Apprentice Member

Joined: 5/25/09
Posts: 198

3/12/11 7:57:35 AM#43

I think it's a little unfair to say the combat is too easy. I found it as tactical if not more 'refined' than the previous game. Push it up to hard and the battles with multiple waves become a re-load job easily. The fainting system has been around since SWKoToR so its nothing new. 

 

Also someone mentioned Neverwinter Nights 2 - if anyone wants a more Baldur's Gate experience, Obsidian did an amazing job with that game, vastly underrated.

  Scorchien

Advanced Member

Joined: 5/12/06
Posts: 1119

3/12/11 8:00:45 AM#44

lol you were warned about the dogpie that DA2 has become , its a shame that folks need actually spend there money and step into it to realize it stinks............

 

           But as always the bleating sheep rush out to purchase the next big banner they saw blinking on the internetz, and now you have been Bio-lated ..........

  MMO.Maverick

Inquisitor

Joined: 3/05/10
Posts: 7792

The middle road is the place to be!

3/12/11 8:01:27 AM#45
Originally posted by tazarconan
so i just dont get it why they make this turn towards korean action like pew pew fests. Only logical explanation i can assume,is that including bioware programmers are new,guys with no clue or taste of older rpg's like baldur's gate,wizardry 8,might and magic series,and make only thing they know,korean rpg style games.

I'm guessing that it's more the case of a very short development cycle of 1.5 years and a larger focus on console-friendly style of games and audience, console sales being far larger than PC sales in multi-platform games.

 

'Korean RPG style games'? I only know of Korean MMORPG's and Japanese style RPG's, do you have examples of Korean style singleplayer RPG's?

 

Originally posted by Golelorn
Originally posted by tazarconan

Also can a party member DIE during combat or they made it so party mates just feint and after battle they get up like they screwed up nwn2? (in baldur's gate series party members could die adding laods to immersion and thrill into battles for obvious reasons). No idea. You'd have to be braindead to die in this game.

Did you play it on Nightmare setting?

The ACTUAL size of MMORPG worlds: a comparison list between MMO's

The ease with which predictions are made on these forums:
Fratman: "I'm saying Spring 2012 at the earliest [for TOR release]. Anyone still clinging to 2011 is deluding themself at this point."

  fivoroth

Spotlight Poster

Joined: 11/10/06
Posts: 2982

3/12/11 8:22:47 AM#46

@tazar

I have never ever played a Korean RPG so I am not really sure what you are talking about. If you mean that the game is more action oriented, that's true. But it's stupid to call something Korean just because it's an action RPG lol. And implying that people in the 8-14 age range prefer more easy, simpler games is also kinda stupid.

 

Originally posted by Scorchien

lol you were warned about the dogpie that DA2 has become , its a shame that folks need actually spend there money and step into it to realize it stinks............

 

           But as always the bleating sheep rush out to purchase the next big banner they saw blinking on the internetz, and now you have been Bio-lated ..........

Sure there are a lot of negative comments about the game but there are a lot of positive ones as well. So if I am a fan of DAO I will not give a flying you know what about your opinion or anyone else's opinion especially on some random forums. I will try the demo and if I like it get the game.

I would listen to friend's opinion because I know the person and I can see if he likes similar things to me etc etc.

 

Mission in life: Vanquish all MMORPG.com trolls - especially TESO, WOW and GW2 trolls.

  User Deleted
3/12/11 8:24:43 AM#47
Originally posted by MurlockDance
Originally posted by cinos

The last post is from a Bioware mod quoting T&Cs, basically saying 'get used to it', then closing the thread. So I'd imagine it is true.

Also: http://social.bioware.com/forum/1/topic/141/index/6465725/1

This monster thread is currently dominating the forums over there. Even got some posts from Bioware (mods or employees, can't be sure). So yeah, it's most definitely true.

Sad, but not surprising considering it's EA pulling the strings.

Oh jeez, that's really bad. Guess Bioware will be on the boycott list now. I never thought I'd see this day...

It's not Bioware you should be boycotting, but EA.

Haven't you learned anything from the days of Bullfrog and Westwood?

  Jimmy562

Advanced Member

Joined: 10/12/06
Posts: 1100

3/12/11 8:30:06 AM#48
Originally posted by Scorchien

lol you were warned about the dogpie that DA2 has become , its a shame that folks need actually spend there money and step into it to realize it stinks............

 

           But as always the bleating sheep rush out to purchase the next big banner they saw blinking on the internetz, and now you have been Bio-lated ..........

I've got it and so far its a great game. Not sure what the fuss is.

  Phry

Elite Member

Joined: 7/01/04
Posts: 5514

3/12/11 8:32:16 AM#49
Originally posted by Thekandy
Originally posted by MurlockDance
Originally posted by cinos

The last post is from a Bioware mod quoting T&Cs, basically saying 'get used to it', then closing the thread. So I'd imagine it is true.

Also: http://social.bioware.com/forum/1/topic/141/index/6465725/1

This monster thread is currently dominating the forums over there. Even got some posts from Bioware (mods or employees, can't be sure). So yeah, it's most definitely true.

Sad, but not surprising considering it's EA pulling the strings.

Oh jeez, that's really bad. Guess Bioware will be on the boycott list now. I never thought I'd see this day...

It's not Bioware you should be boycotting, but EA.

Haven't you learned anything from the days of Bullfrog and Westwood?

as BIoware is owned by EA, it really makes no difference, the fact that they had previously stated that Securom wouldnt be in DA:2 and it turns out they lied.. is of great concern, especially considering all the problems that Securom causes on computer systems, all i can say is thank god i didnt buy it.. i'd have to reformat my hard drive and reinstall everything.. which is a pain to do.. way to go EA..   Bioware used to be a reputable company..  if this is just a sign of the way things are going.. then SW:TOR will sink before it even launches, even worse than FF did..  because if theres one thing thats certain..if they include securom in SW:TOR then it will not sell.. period.. 

  fivoroth

Spotlight Poster

Joined: 11/10/06
Posts: 2982

3/12/11 8:34:45 AM#50
Originally posted by Thekandy
Originally posted by MurlockDance
Originally posted by cinos

The last post is from a Bioware mod quoting T&Cs, basically saying 'get used to it', then closing the thread. So I'd imagine it is true.

Also: http://social.bioware.com/forum/1/topic/141/index/6465725/1

This monster thread is currently dominating the forums over there. Even got some posts from Bioware (mods or employees, can't be sure). So yeah, it's most definitely true.

Sad, but not surprising considering it's EA pulling the strings.

Oh jeez, that's really bad. Guess Bioware will be on the boycott list now. I never thought I'd see this day...

It's not Bioware you should be boycotting, but EA.

Haven't you learned anything from the days of Bullfrog and Westwood?

The poster was in violation of the rules he had accepted. Therefore, he had already agreed to the fact that his access may be affected when he actually broke the rules. I don't see why is this Bioware's fault in any way? Going to vent on a game's forums and insulting the company should result in a ban. And he got only a temporary 72 hours one not a permanent one so he has now been warned to keep his temper or stay away from the forums. It is this simple.

Sharing your opinions is perfectly fine but direct insults are not going to get you anywhere and ultimately it was the poster's fault he got a ban.

Mission in life: Vanquish all MMORPG.com trolls - especially TESO, WOW and GW2 trolls.

  MMO.Maverick

Inquisitor

Joined: 3/05/10
Posts: 7792

The middle road is the place to be!

3/12/11 8:39:19 AM#51
Originally posted by MurlockDance
Originally posted by cinos

The last post is from a Bioware mod quoting T&Cs, basically saying 'get used to it', then closing the thread. So I'd imagine it is true.

Also: http://social.bioware.com/forum/1/topic/141/index/6465725/1

This monster thread is currently dominating the forums over there. Even got some posts from Bioware (mods or employees, can't be sure). So yeah, it's most definitely true.

Sad, but not surprising considering it's EA pulling the strings.

Oh jeez, that's really bad. Guess Bioware will be on the boycott list now. I never thought I'd see this day...

 

I'm going to post what I posted elsewhere in another thread. I found this in a Bioware forumthread about this case (source here) from Bioware rep Fernando Melo:

 

Ostagar2011 wrote...

But was this a one-off fix because of the PR disaster it was becoming, or a system fix? To my mind, this is only 'fixed' when they say that preventing someone from playing a lawfully purchased product on the basis of a forum opinion, can now never happen again. (EULA change, new guidelines to mods, separate forum bans from licence bans in the software). I'm not interested in a one-time 'we made an exception with this dude because even google was auto-completing searches for this case' (but the rest of you who don't like DA2 - be warned, we can still do this to you).
 



I agree, and I'll cover what I can below.

For some of the other posters - believe what you will.

This was a genuine mistake made by an individual.  And clearly there was a failing in the system that actually allowed them to escalate this directly to a full lockdown of the account contrary to how it should flow. 

This was never an issue that warranted an account level ban (which, I have to call out is incredibly rare in any case), but normally this would never go beyond a temp ban of the forums with zero impact to games.  Trying to portray this as a purposeful or vengeful act 'just because' is immature, not to mention inconsistent with how we actually operate if you care to observe. 

As I mentioned before this is a serious issue that we need to fix - as in properly fix, as you suggest.  It is not acceptable that something like this happens accidentally, even once.

The purpose of this system is not to feed our egos and dangle axes over player's heads in some sort of power trip  - it is there specifically to protect players.  To maintain some structure and order to our communities so they don't degenerate into what many other forums look like, and allow you to have a place where you can have a reasonable discussion, or ask a game related question without a some kind of explicit picture being thrust in your face, and yes - in very extreme cases to distance persistent, deliberately malicious individuals from other players IF necessary as a last resort (or at least until they realize it, cool off and get their act together).

Still, that person is supposed to be able to continue to play offline.  The goal is to close off the online features where this extreme measure is needed (again, this should be extremely rare).  But what we realized with this incident is that while you can completely keep playing offline with an existing game, you can't register a new game since when you login to register the account comes back as invalid.  This is new for us, and not intended.

Anyways, long story short (as its late here) - before we rush in with our torches and pitchforks, we need to properly figure out what happened.  That will take some time to sort out.

In the meantime, what I've already heard is that the EADM team is going to start working on a fix for game clients to ensure that players will at least be able to register and play offline, even in these rare extreme scenarios.  That won't be an overnight fix, but it's a start. 

Again, believe what you will.


F.

 

So while I think this shouldn't have happened in the first place, from what I read it looks like it was an isolated incident and human error and not general policy, and that you always should be able to play the BW games you bought even if you're banned. As he also said, everyone should believe what he/she wants to believe.

But for me, if this'll be the only reported case of a situation like this happening and bans in future won't result in people not being able to play their games anymore, then I think the situation was exactly as this BW guy stated.

The ACTUAL size of MMORPG worlds: a comparison list between MMO's

The ease with which predictions are made on these forums:
Fratman: "I'm saying Spring 2012 at the earliest [for TOR release]. Anyone still clinging to 2011 is deluding themself at this point."

  steelrain666

Novice Member

Joined: 9/20/09
Posts: 141

3/12/11 8:43:23 AM#52

I love the game so far... Im playing it on hard, since Im still learning the tactic system, my second play through will be on nightmare and Im going to take my time and set everything up right. I tried nightmare at the start but the friendly fire makes everything really hard and you have to use positioning and watch what spells/abilitys you use so that you don't dmg your guys. Still don't see why people are complaining about the game, guess some people are never happy.

  Meowhead

Tipster

Joined: 1/31/09
Posts: 3732

3/12/11 8:58:55 AM#53
Originally posted by MMO.Maverick

'Korean RPG style games'? I only know of Korean MMORPG's and Japanese style RPG's, do you have examples of Korean style singleplayer RPG's?

Magna Carta.  Released on PS2, and a different version on the 360.

Art by Hyung Tae Kim, the same guy doing the art for Blade & Soul.

Not that... I bought both of those (Relatively crappy) games just because... of the artist... or anything.

(guilty look)

Basically think of them as somewhat budget JRPGs.

  User Deleted
3/12/11 9:06:00 AM#54
Originally posted by Nicrox
Originally posted by artemisentr4

I disagree with you. I like DAII better than one. The combat is a lot better than the first one. The cutscenes and dialogue are very good. And it just feels like an interactive movie to me. And I have no problem with the overload of mobs. It makes it chaotic which is fun to me. Or should I say heroic?

Cut scenes never make a game. Cut scenes a few years back were used spearly to make a small point now is seems that Bioware has used to to explain  a whole game. Look at NWN and Baldurs gate both of these games which were true rpg's made Bioware what is is didn't have what new games have today and thats substance.

In this case, the cutscenes ARE what make the game, though, imo. I don't even care about the combat in the game most of the time - I just set it on casual  and blow shit up... every now and then I have to pause and use a health or stamina potion. I'm having way more fun with that than I have with a higher difficulty, as I'm playing mainly just to see what happens, not out of any major thrill from gameplay necessarily. 

It's exactly the same as DAO. The combat was bland, but the story/cutscenes made it worth playing. 

  fivoroth

Spotlight Poster

Joined: 11/10/06
Posts: 2982

3/12/11 10:51:55 AM#55
Originally posted by Gajari
Originally posted by Nicrox
Originally posted by artemisentr4

I disagree with you. I like DAII better than one. The combat is a lot better than the first one. The cutscenes and dialogue are very good. And it just feels like an interactive movie to me. And I have no problem with the overload of mobs. It makes it chaotic which is fun to me. Or should I say heroic?

Cut scenes never make a game. Cut scenes a few years back were used spearly to make a small point now is seems that Bioware has used to to explain  a whole game. Look at NWN and Baldurs gate both of these games which were true rpg's made Bioware what is is didn't have what new games have today and thats substance.

In this case, the cutscenes ARE what make the game, though, imo. I don't even care about the combat in the game most of the time - I just set it on casual  and blow shit up... every now and then I have to pause and use a health or stamina potion. I'm having way more fun with that than I have with a higher difficulty, as I'm playing mainly just to see what happens, not out of any major thrill from gameplay necessarily. 

It's exactly the same as DAO. The combat was bland, but the story/cutscenes made it worth playing. 

Yup, that's how I am playing DAO and DA2 and most RPGs in general :)

Mission in life: Vanquish all MMORPG.com trolls - especially TESO, WOW and GW2 trolls.

  gainesvilleg

Novice Member

Joined: 2/27/11
Posts: 1087

3/12/11 11:13:12 AM#56

To be honest I even thought Dragon Age 1 wasn't very good, and never understood why people gave it such high reviews.  I had the PC version, which was suposedly the superior version, and thought that the party combat AI was absolutely horrible and the mini-games while at camp (i.e., talking to your party members and giving them gifts) was just plain boring and pointless.

I couldn't even count the number of times Alistair would run straight into a whirlwind of fire from one of my spells and burn himself to a crisp for no reason.  Having to micromanage the battles to prevent this, and constantly pause the game, became very tedious.  I just don't know why Bioware continues to implement party systems like this when they have such atrocious party AI.  It just doesn't work.  Bethesda I think is much smarter for dropping this party mechanic entirely and going with the single hero which at least you can control naturally in a real-time way.

I actually think the pseudo-realtime battle mechanics that Bioware introduced in Baldur's Gate way back when ruined party-based PC RPGs.  Real-time and pseudo real time just does not work for party based RPGs that have such atrocious AI.  If you need to pause several times during battles just stop pretending and make it turn based like the good old shool games did.

For this reason I haven't bothered to get Dragon Age 2, but I'm fairly certain based on reviews that it is even worse than 1.

I think Bioware's Mass Effect series battle mechanics works better (despite another horrible party AI implementation) simply because the action oriented mechanic at least made playing your main more fun, and just letting your 2 party members kill themselves in some usually idiotic manner didn't really matter:  it never really affected the outcome of the battles for me and they just woke up after I finished the enemies off.

I like Bioware's story telling abilities, but they are light years away from a capable party-based AI implementation...

GW2 "built from the ground up with microtransactions in mind"
1) Cash->Gems->Gold->Influence->WvWvWBoosts = PAY2WIN
2) Mystic Chests = Crass in-game cash shop advertisements

  Illyssia

Novice Member

Joined: 8/10/09
Posts: 1525

3/12/11 11:24:57 AM#57
DA2 is a blast on PS3. Loving every minute and glad Bioware changed towards a more Mass Effect style...let's hope for tons of DLC and an expansion between now and Mass Effect 3.
  Proguardian

Novice Member

Joined: 8/12/09
Posts: 1

LOL PWNT

3/12/11 11:35:35 AM#58

I feel ya.

 

It feels like they just wanted to throw me right into the middle of it all, without really much of a story. 

They skipped everything building up to it all, and i wound up fighting ALL the time. Rather bland tasting game to me...

  kartool

Novice Member

Joined: 12/23/07
Posts: 474

3/12/11 11:47:39 AM#59
Originally posted by Alot

This won't be a long post, but there are some things you (everyone in this thread) need(s) to have a look at it:

http://www.metacritic.com/game/pc/dragon-age-ii/user-reviews

http://social.bioware.com/forum/1/topic/141/index/6459941/1

I have not played this game, but so far I've been hearing quite some complaints about the game, and about Bioware, and EA...

Ha, half those metacritic reviews read like they're written by the same pissed off guy. All first reviews, with a 0 score and every third sentence has a comment in brackets.

  seabeast

Novice Member

Joined: 3/24/05
Posts: 766

3/12/11 12:07:11 PM#60

I do not know, I really enjoyed DA:0 and Awakening but the demo felt as many posters have said. In short, for me, the problem s include lack of openness, excessive directional guidance and a different platform feeling to it. I will not be purchusing the game however, a freind of mine is just about done and I get the next rounds if I want.

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