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The tl;dr is that they're asking CCP "Where's the game?" Give me liberty or give me lasers |
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3/08/11 11:54:09 AM#2
Seems to me that they're saying that CCP hasn't shared the big picture with them on Incarna so they're just going to go ahead and assume the worst senario they can think of. It's the standard complaint dressed up with big shiny words and formal sounding awesomeness. Does this game make people pessimists or does it just attract a lot of pessimists? |
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3/08/11 12:12:41 PM#3
The question is not about being pessimist... We have been waiting for Incarna for about 4 (5?) years, so it's kind of understandable we're anxious about what would be the result of all those years spent waiting... |
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3/08/11 12:15:00 PM#4
May as well just let them do their thing with incarna and have the csms worry about other things like small gang and factional warfare. |
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3/08/11 1:43:45 PM#5
Considering how destructive wis could be? No. |
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3/09/11 3:00:16 AM#6
Originally posted by batolemaeus CSMs should focus on content, issues, and concerns that exist on Tranquility and Singularity. CSMs are not developers. This group of CSMs were supposed to be the voice of people playing Tyrannis and Incursion not Incarna. For them to want to focus on Incarna means that there are no player issues with Incursion. The newly elected group should get to see Incarna in all of it's glory. |
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3/09/11 3:10:42 AM#7
Originally posted by batolemaeus Its been well over three years since CCP assured that WIS would be "optional" in that you never have to use the feature and it wont put time penalties on the usual sation stuff you do. So no, I dont see how it could become destructive. CSM should focus on the released features and help bring community oppinions on what works and what does not to CCP's attention. |
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Originally posted by Hazelle Since they're supposed to be stakeholders with a mandate to advise and comment on the development of the game, then yes I'd say that they have every right to complain. Give me liberty or give me lasers |
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cosy
Newshound
Joined: 9/15/04
EvE Rules #491 you should never, ever attack Russians on winter months |
3/09/11 10:45:58 AM#9
since you ppl bring up this topic what if WIS fails
EVE grow around ~30k sub per year and sometimes even more now if WIS comes is targeted to new player because ppl who wanted to play EvE already play EvE if WIS bring a additional 20k subscribers on first year after release can be a success ? 30k ? 40k ? 50k? i dont know the amount of additional content from WIS will be released on the first year but the amout of ppl working on this if WIS dont bring 50k more subscribers first year will kinda fail i say this because WIS can lose momentum very fast there are not many things that you can really put in there unless CCP put cat fight + clothing destruction in WIS i dont see the point using WIS over and over again |
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3/09/11 10:53:56 AM#10
Where's the open letter? I just see some random player QQing on the official forums. This is EVE, this isn't anything new. |
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cosy
Newshound
Joined: 9/15/04
EvE Rules #491 you should never, ever attack Russians on winter months |
3/09/11 11:14:39 AM#11
Originally posted by ScrimMaltese Most Sincerely, Members of the Fifth Council of Stellar Management (Except for Mazzillu who objected to public posting of this letter and requested that her name be excluded) read the text next time |
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3/09/11 11:25:24 AM#12
Originally posted by cosy I did, that's why I posted what I did. Slice it long ways or cross ways, it's still just some QQing because people don't like change. I've been with EVE since 04 and it's changed more than any other game I've ever known. |
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3/09/11 12:17:23 PM#13
Originally posted by Malcanis Their mandate is is to represent society interests to CCP. I agree that most EVE players have an interest in Incarna, but at this point in the development, it's more out of curiosity than from a troubling community issue. |
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cosy
Newshound
Joined: 9/15/04
EvE Rules #491 you should never, ever attack Russians on winter months |
3/09/11 12:36:03 PM#14
Originally posted by ScrimMaltese Slice it long ways or cross ways, it's still just some QQing because people don't like change. I've been with EVE since 04 and it's changed more than any other game I've ever known. WIS have nothing to do whit change, Dominion changed EvE more that WIS will do in any way |
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3/09/11 1:49:43 PM#15
Originally posted by cosy WIS will bring more population. That's pretty much a guaruntee. Population = Money Money for CCP = Production
I'm sticking with: all I see is QQing by some old vets. The only reason I haven't sold off my account yet, is because of WIS. The game has become very boring and a huge time sink. EVE was never really intended to be either. Over the years, I have heard countless people say they would play, if they could only get out of their ship. There is no doubt in my mind that WIS will improve population. Just because you can't do anything with WIS YET, doesn't mean you never will be able to. CSM is a joke. They have no more power or authority than a high school president. Kind of a pathetic title if you asked me. I care no more about what they have to say, than whoever is the president at the local high school near me. |
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3/09/11 1:57:55 PM#16
Originally posted by ScrimMaltese Out of interest, how exactly (from what we know so far) is the ability to walk about in avatar form on a station going to effect either the boredom or the timesink aspect?
Incarna will no doubt bring many players into the game, quite how many of them will stay if the core concept of the game doesn't change is questionable. And if the core concept does change and Incarna is a key part of the future progression of EVE, then the players have every right to question/worry about that given the lack of details we actually have. |
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3/09/11 1:59:52 PM#17
Originally posted by bunnyhopper At first, absolutely nothing but a novelty. But, you have to crawl before you can walk and you have to walk before you can run. This has been a staple of EVE Development since beta. Those of us who remember EVE without Rats can contest to that. Another staple of EVE Development, has been that they really don't give 2 s***s about QQing on the forums like this. They will do what they want anyway, regardless of what people think. So far, it has been for the better and has been what makes EVE such a great game. It seems to be unique to CCP, that the developers are actually gamers and know what it takes to make a good game with respect to time and devlopment costs. I understand that, obviously those CSM tards don't. |
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cosy
Newshound
Joined: 9/15/04
EvE Rules #491 you should never, ever attack Russians on winter months |
3/10/11 5:06:20 AM#18
Originally posted by ScrimMalteseOriginally posted by cosy are you serious ??????????????????????????? EvE pay the salary to over 400 CCPers and only half of them work on eve and from that half 50% work on WIS, and only 40 or so developers work on EvE the rest are in support also you make a assumption that WIS will bring more players in the game, dint NGE planed to do the same for SWG? TOA for DAoC? WIS is a shift from EvE main image is changing its identity, somehow i hope it fails to get CCP in pain for ignoring unfinished features |
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3/10/11 6:50:04 AM#19
Originally posted by cosy I think you're wrong, the entire Atlanta Office works on nothing but WoD. Their entire London Office works on nothing but servers. The Iceland Office works on EVE. WIS has been talked about since at least 2005, it has been officially planned since 2006, EVE launched 2004. It's bringing EVE to another level and adding on to what is already there, not changing it. NGE completely changed the entire game in almost every single possible way and was nothing even comparible to Incarna. Now, if they said that all your skills will be reset, the entire skill system will be changed to where you have to grind up skills instead of train them and the entire manufacturing process will be eliminated and converted completey to loot drops, then that would be comparible to NGE. The Jump to Light Speed expansion in SWG actually did bring it alot more subscriptions, that is comparible to Incarna, not NGE. |
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cosy
Newshound
Joined: 9/15/04
EvE Rules #491 you should never, ever attack Russians on winter months |
3/10/11 11:54:02 AM#20
i was wrong here u get the numbers First off, Incarna (9 teams, approximately 70 developers) Dust 514/EVE link (1 team, approximately 7 developers)
In-space features (3 teams, approximately 22 developers)
EVE Gate (1 team, approximately 10 developers)
The others! (4 teams, approximately 15 developers) |