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3/08/11 4:57:53 PM#41
Man, looking back at this is something else. I remember playing DAOC and starting to hear people say WoW all the time. Had no idea what they were talking about. Then a guildie told me and got me in the beta. I tested in the beta for a few months, (I say tested...not just play4free) didn't like the cartoonishness of it and still liked DAOC's gameplay better. Then WoW came out, my entire guild quit, so I followed. Quit a month later.....5-6 years later and WoW is some huge mutant gorilla on the block that overshadowed and killed pretty much every other MMO out there. Who woulda thought it?
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3/08/11 5:18:33 PM#42
It'd be great if Blizzard added an in-game damage meter so that people who don't know any better can see how they perform compared to thers and maybe realize just how far behind they are andm hopefully, encourage them to improve.
Someone doing 5k dps in a heroic has no idea how bad that is unless they see that the rest of the group is doing twice that. |
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3/08/11 5:20:21 PM#43
Originally posted by ArghosODF |
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3/08/11 5:22:36 PM#44
Originally posted by Solestran Try to do better with all their boundaries. Whining is easy when you give no better solutions. |
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3/08/11 5:35:38 PM#45
Originally posted by Kuinn |
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3/08/11 5:47:57 PM#46
Originally posted by elocke Buy this man a beer I thought Id have to read through a tonne of comments before I got to someone with this decent simple insight.
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3/08/11 5:49:00 PM#47
I would have stayed for a while if they had actually created new classes. Who gives a hoot about new races. That held my attention for about 2 hours... Back to Rift :) |
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illutian
Advanced Member
Joined: 9/21/06
"Our greatest glory is not in never falling but in rising everytime we fall." - Confucius |
3/08/11 5:51:16 PM#48
Originally posted by elocke You jest, surely? How much easier does it need to be? Click a lever and the boss drops epics? "Our greatest glory is not in never falling but in rising everytime we fall." - Confucius |
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3/08/11 5:51:56 PM#49
I love to do alts in wow. I had two issues with 1 to 60 content in Cata. 1: You level to quick and out grow the content in the zone by the time your half done with it. 2: It was to easy and brought zero challenge.
It's a shame for I liked the lore and how the story flowed in each zone with the new quest lines. I didn't like doing green / grey quests that came along before I was half way done with the zone. My choices were to skip content to try and keep my quest orange and yellow to get some kind of challenge or stay in the zone and do the green and grey quests and be bored to death. Both of these options were not to my taste so I quit. Thank god Rift came along and brought some spark back to the MMO game that has been missing for quite some time for me. |
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3/08/11 5:53:49 PM#50
I actually bought the Cataclysm Collector's Edition and a two month gametime card... and haven't played yet. Maybe I'm just burned out on WoW, but the incessant dumbing down was really getting to me by Wrath. I enjoyed the class specific quests, and exploring the world, finding out of the way random questgivers in remote parts, or just attractive areas of the game to travel around. Now it's all too linear, and battlegrounds are all super quick mad rushes. I can't be bothered. I could be a bit odd here, but I enjoyed battles that were long epic fights in both battlegrounds and large raids.
In short - little by little over the years everything I enjoyed about WoW was removed :-(
But nevermind - I'm back playing EverQuest 1 on the new Fippy timelocked progression server, and having a blast. I'm not sure I'll ever return to WoW.
If you're not part of the solution, you're part of the precipitate. |
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3/08/11 6:01:55 PM#51
Originally posted by retrospectic
A.) It's not up to funds at least, I'm sure no one can argue against that, I mean, to work on something else too, something to support their open world (I like warcraft lore, the original one mostly, and I'd love to see the world more alive).
B.) I need to see it too, I dont know how it will turn out, but at the very least it sounds like something to look forward, if it works as they advertise it. If I see a village under attack, then defend it, and the villagers are thankful and nice, and I come there later, and it's overrun by -insert here- there could be even emotional factor to the event, which would be cool. Anyway, if the village gets attacked at all, to begin with, it's a step in right direction instead of villages that for guaranteed will never ever get hit by even the critters. That is, from immersion perspective. As we know static-everything works too but I'm sure there's a big audience for stuff like this too. |
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3/08/11 6:46:53 PM#52
Originally posted by archer75 exactly |
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3/08/11 7:11:22 PM#53
Originally posted by Psychow And in WoW is 99% percent based on gear (time sink) and 1% on skill. |
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3/08/11 7:34:25 PM#54
the scrubbage is strong in this thread. Join guilds and stop whining about how hard the game is. If you made it to 85 you should know how your class works. |
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3/08/11 7:46:12 PM#55
Funny I thought the worst thing of Cataclysm was the change to talents. With the old system at least you had a choice in making your character somewhat unique, now everyone is cookie cutter. I had not played since the original game so I did not have any elite equipment made obsolete, but the gear chase is boring so is the rep system. When SWTOR releases their subscriber base is going to take a huge hit. |
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3/08/11 7:54:02 PM#56
Originally posted by Solestran What should the end-game be focused on? Leveling? |
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3/08/11 8:20:00 PM#57
Most of you claim "WoW sucks now because it's soo easy! It's catering to x people". No. The real problem is that you are finally getting bored with WoW. You are finally realizing that you are playing the same exact thing you started playing x years ago. Only difference is the mobs are bigger/smaller, hit harder/weaker, have a couple new mechanics that wouldn't have been thought possible when WoW was first released. Many of you people who have played for 6 years are trying to get that feeling you orginially had back. That feeling of something new, something exciting. You will never get that feeling back with WoW. Never. It's just the result of WoW being 6 years old now. |
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3/08/11 8:26:24 PM#58
Bookworm is correct, wow has improved, but there's only so long you can play a single game without getting burnt out.
I quit ages ago but i harbour no i'll will to wow as a game. |
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3/08/11 9:34:42 PM#59
Honestly, I started right about the last 5 months of TBC so I was a little late to the party. I did enjoy the game but I was a more casual, paying for maybe a month every once in a while. I got a little more into WotLK because I got more bang for my buck. When cata came, I was like "Sweet! New content!" and I expected great things from what Blizzard promised. Thing is though, I found myself caring about what to spec into, what stats I need, being hit capped, all that jazz. The game simply became a calculator fest in my downtime. Even when I did PvP (which was more enjoyable because it was SLIGHTLY less predictable), the combat was still all about who had the highest dps. Maybe I'm just biased by Guild Wars, but when it all came down to it, I simply got bored of caring solely on how much damage I do. That's really all the endgame has to offer. |
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3/09/11 1:05:25 AM#60
stopped to play WoW as I found Cata epic fail. Whole game messed up & end game is just boring grind or, even worse, nothing at all to do. it pity as I liked WoW... try before buy, even if it's a game to avoid bad surprises. |
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