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News & Features Discussion  » Lord of the Rings Online: Bang for Your Buck: LotRO

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95 posts found
  nolic1

Advanced Member

Joined: 10/01/07
Posts: 673

2/25/11 2:28:14 PM#21

I will not mock this but will stat that the author is a little off on some things one a player can lvl to lvl 30 to 40 for free if done right. Also the game does not spout all over the place buy this buy this it has little things that do show but aren't noticeable unless your looking to see it. There are 2 classes that can be bought separate or you get them with Mines of Moria purchase. Next I will also point out that yes EQ2x is more for casual players then hard core unless you dont mind buying unlock tolkens for gear, spells, and bags. But see Lotro only gates you out of content thats easy to obtain in game for free if you so choose. Now I will say that you did point out this game is good and has good game play and thats true. But you left out that this games 3 years old and Eq2 is 6yrs old and has alot more content because of this. So given time say another 3 years and Lotro might be just as big.

 

But to anyone out there both Eq2x and Lotro are by far besides DDO the better F2P games out there for fantasy mmo's. Now if the your asking for any mmo thats f2p add champions to the list as a good f2p. So Yes lotro has a buy to play set up like GW in a sense and yes EQ2x has alot to offer for free more now than before DoV now F2P players get Sentinels Fate for free now and would only need to buy the DoV expansion or wait a year and get it free to. But They both offer good game play and features its asian counter parts dont and thats that there not driven buy high price end game. What I mean is to play lotro and EQ2x end game costs about $100 or less for both if you pay now asian mmos run more like $200 to $1000 a month to compete end game not all but most do. So if you want good f2p play these if you like the asian f2p play them theres 500+ mmos on the market right now so find one you like and just play and have fun.


To me I enjoy gaming I dont play to be uber I play to have fun. If a game is not fun to me guess what I move on and play something else till I find one that is. When I find that great game and not sure if in my life time there will be one I hope it has everything I want in an mmo.

  AKASlaphappy

Novice Member

Joined: 7/01/06
Posts: 812

2/25/11 3:16:52 PM#22

"And at this point, I do tend to call into question the paid-for packs over a simple subscription. If you say that your average player will hit the level-cap in a matter of two months, over that period of time the player will spend over and above the $30 dollars of subscription on quest packs alone. To me this seems like a worse deal than what was already in place and the buffet-style approach to gaming that Turbine are promoting is something that I am against in truth."            

 

This part of the article I really have to question! I guess if you are only going to play LOTRO for 2 months this makes sense, but if you are looking to play for an extended period time, how does this make any sense. I am actual stunned that a professional writer would say that renting is better than buying something, that makes no financial sense at all.
 
Ok let’s take a look at this from a money perspective. So if I started LOTRO today and I decided I was going to play the game for an extended period of time I would have two choices the Freemium or the subscription. Ok first off let’s look at the cost of freemium:
 
To download and then buy all the content I wanted to play would cost the following.
 
15,000  - $150 or 5000 for  $50
 
These points would get me the following: Mines of Moria- 2495 points, Misty Mountains -695 points, North Downs – 595 points, Enedwaith – 695 points, Eregion – 695 points, Evendim – 595 points, Forochel – 595 points, Angmar – 595 points, Trollshaws – 595 points, currency cap – 495 points, 2 character slots added-1190 points, Auction house upgrade – 95 points, Class Rune Keeper  - 795 points, Class Warden – 795 points.  
 
So with $150 I would get all the areas unlocked, all the classes, and a few account upgrades. Plus I would have 4075 points left over, with more points added while I am playing the game since you get points added for accomplishing certain things while playing.
 
Now if I did a subscription for LOTRO I would pay 119.88 a year if you pay for a year at a time, if you pay monthly it is $179.88.
 
So if you only play for a short time the subscription is cheaper at least for the yearly, but if you want to keep an active account for a extended period of time then the picture starts to change drastically. After two years without purchasing any new expansion, subscription paying yearly is at $239.76/paying monthly is at $359.76  and freemium is at $150. After 3 years subscription paying yearly is at $359.64/paying monthly is at $539.64, and freemium is at $150.  Then if a paid for expansion comes out you have to add that to the total of your subscription cost, while with freemium I still have 4075 points left (plus all the points I earn while playing) to get the expansion with.
 
So how again is renting from Turbine a game, which I can buy and never pay a dime on again, a better deal? That is like saying renting a house is a better deal for the renter then buying, it makes no finical sense at all.
  KualaBD

Apprentice Member

Joined: 12/03/08
Posts: 129

2/25/11 3:40:03 PM#23

I gotta agree with many others here.  The information presented in this article seems very outdated or incomplete, almost as if the article were written 6 months ago right after free-play launch or written recently based on notes taken after free-play launch.

Before I continue I'd like to at least thank the author and give credit where credit is due for at least trying to present the details of the LotRO system to help potential players come to a decision whether to try it or not.  Really though, the only thing with which I can agree in this article is the large number of "Buy Me" buttons and screens presented everywhere you look.

However, to clarify on wrong or unmentioned information, here's a list of some things not presented (many of these already covered by posters above).

 

- The Lonelands content was made free in November's update (3 months ago) and with it a player can easily get into the low 30's before running out of free quests.  (The fact the Author didn't know this is what gave me the impression they were going off old notes).

- The free skirmishes (repeatable instanced quests) are scaleable by the player for any group size and level range...meaning they can be used if needed as an alternate method of leveling without resorting to mob grinding in the open world.

- The free group instances of GB and GA have also been made to be scaleable, so they too can be used to help level.

- Bulletin Board quests were implemented back in November too that offer free repeatable quests which reward XP as well as faction reputation.

- The article only covered mob-killing deeds but failed to mention the exploration, quest completion, and skill usage deeds...most of which are completed or near completed automatically just by playing though a zone.  Players can easily get hundreds of free store points without realizing it.

 

To sum up...yes...the limitations on free-play can be a problem if you come to the game expecting full immediate access to everything in the game.  If you are a hard-core power leveler who wants to reach cap in a couple weeks you will hit a wall and be frustrated.  But, if you come to the game knowing that you CAN get everything for free but that it will take months of playing and you like the game enough to be with it for the long haul then the limitations shouldn't present much of a problem.

  KualaBD

Apprentice Member

Joined: 12/03/08
Posts: 129

2/25/11 3:53:22 PM#24
Originally posted by AKASlaphappy

 
These points would get me the following: Mines of Moria- 2495 points ... 2 character slots added-1190 points ... Class Rune Keeper  - 795 points, Class Warden – 795 points.

One correction...if the Mines of Moria expansion is unlocked (the 2495) then it comes with 2 character slots and the RK and Warden classes automatically, so those other amounts don't factor in.  Those would only factor in if you unlock the Moria quest pack and not the expansion, in which case the Moria quest pack is a lot cheaper than the 2495.

 

Overall, some very good points you brought up.

  Jellyf1sh

Novice Member

Joined: 12/14/08
Posts: 42

2/25/11 4:04:41 PM#25
Originally posted by wkyfam

As with so many things in games, the value of LOTRO's free model (and several other games' attempts), is dependent upon the manner in which you play.  I have played a number of MMOs over the years, and in the past was able to invest a considerable amount of time in playing.  In those days, I would play many hours a week and thus, the $15/month subscription rate was feasible.  However, now that I am married and a father, I still enjoy gaming, but the amount of time that I can devote to such endeavors has diminished considerably.  Therefore, at this point in my gaming life, I might be able to play only a few hours a week.  For this scenario, paying the standard $15/month subscription makes less sense for me.  However, being able to buy adventure packs and thereby quest through zones at a pace that is more accomodating to my schedule, makes more fiscal sense for me. 

That being said, I completely agree with Mr. Tingle that, were a person playing LOTRO with any considerable amount of pace, the purchasing of adventure packs and other items/features from the store makes less and less sense, and subsequently it may make more sense for a number of players to simply opt for the standard subscription plan.  Regardless of ones play style and ability to invest time, as Adam mentions, the free-to-play plan offered by LOTRO is one that allows a player to sample a considerable amount of content in order to make a good decision as to how best to approach paying for content, should that player choose to continue playing beyond the starter zones and the level 20 barrier.

 

I think this is the most common-sense comment I've ever read about LotRO's F2P model. I doff my cap to you Sir!

  User Deleted
2/25/11 4:35:13 PM#26

{mod edit}

As far as the topic (comparing f2p experiences in mmorpg's) it is a noble effort thwarted only by the bad job I feel the writer does in presenting the facts about the game.

Another small problem I have with the article (or more appropriately the writer) is I get the sense that you seek some holy grail of a game that will deliver it's every experience for free and until you find that these games will recieve a worse review than they should get.

I think we can all agree that if you can spend 30+ hours a week in any game you will be better off subscribing to that game or it will cost you money,until mmorpg's become like those social media games which pale in comparison to the depth to mmorpg's so to look at the issue in this light is unfair to every game you could possibly review whether it is CO,LOTRO, or EQ2X.

  erictlewis

Apprentice Member

Joined: 11/08/08
Posts: 3058

The definition of insanity is doing the same thing over and over while expecting different results.

2/25/11 4:43:47 PM#27

Sorry to say the game was always free for me.  To bd that tubine got greedy along the way.  Now the store is king instead of the story.

  shakermaker0

Apprentice Member

Joined: 5/25/09
Posts: 198

2/25/11 4:58:07 PM#28

 

I will explain my inaccuracies thusly:
 
I have spent many hours of my life within Lord of the Rings Online, both paid and free, but I will hold my hands up and say that the majority of this time was before December 2010. The glaring omission of the Lone Lands content comes from many times playing through the game and deciding to head towards the North Downs area, convinced from many 'free' play throughs that the Lone Lands was similiarly content locked.
 
My recent run through of the game  (1-20) was one of refreshing my memory and I should have been more comprehensive in my approach, but being an arrogant  sort I was sure that my past knowledge would be enough.
 
For this, idiotic and foolish, mistake I hold my hands up and apologise to any I have mislead. Using a higher character (level 29) I found that I could quest comfortably  until around the 30 mark and then I was struggling for content which didn't resort to tricks or deed grinding
 
But in reply to another poster, if the content of this game would cost around $150 for every quest pack etc, that is 10 months of subscription. That is a hell of commitment, if you are at the level cap in an average of 2 months of play. 
.
The point of the article is to see how long a player can enjoy a 'F2P' game without having to pay or resort to alternative ways in which to progress. Again, I revise my opinion and apologise to those who feel I have lied, and to be honest, nobody thinks I'm a bigger expletive than me right now.
 
I write content for this site with an eye to entertain and inform, it's a learning curve so bare with one or two failures on my part.
 
Cheers.
  User Deleted
2/25/11 5:15:15 PM#29
Originally posted by shakermaker0

 

I will explain my inaccuracies thusly:
 
I have spent many hours of my life within Lord of the Rings Online, both paid and free, but I will hold my hands up and say that the majority of this time was before December 2010. The glaring omission of the Lone Lands content comes from many times playing through the game and deciding to head towards the North Downs area, convinced from many 'free' play throughs that the Lone Lands was similiarly content locked.
 
My recent run through of the game  (1-20) was one of refreshing my memory and I should have been more comprehensive in my approach, but being an arrogant  sort I was sure that my past knowledge would be enough.
 
For this, idiotic and foolish, mistake I hold my hands up and apologise to any I have mislead. Using a higher character (level 29) I found that I could quest comfortably  until around the 30 mark and then I was struggling for content which didn't resort to tricks or deed grinding
.
The point of the article is to see how long a player can enjoy a 'F2P' game without having to pay or resort to alternative ways in which to progress. Again, I revise my opinion and apologise to those who feel I have lied, and to be honest, nobody thinks I'm a bigger expletive than me right now.
 
I write content for this site with an eye to entertain and inform, it's a learning curve so bare with one or two failures on my part.
 
Cheers.

Glad to hear you address the issues that some of us familiar with the game were having with your review it's admirable to hear someone admit so quickly and honestly when they made a mistake and just what that mistake was.  But in the end this kind of makes your case look even worse you point out the entire reasoning for the article is to "see how long a player can enjoy a F2P game without having to pay or resort to alternative ways in which to progress" instead of the standard comparison of which actually offers more bang for your buck (by comparison) and then simply didn't even do your homework on that issue *sighs*.

Might I suggest a reboot of the series, we as mostly adult mmorpg gamers know we aren't going to get anything for free so why not a traditional comparison of what is offered and how things play out between all the free to plays, as stated by myself  and others no f2p is "free to play" so this article written as it is should in summation say "well none of these games are free so they all suck" especially if this is the best review you could give to what many would consider to be a front runner in free to play mmo gaming.

I just get the sense that you would have a hard time saying anything good about any other f2p if this is all you could muster here.

  itchmon

Elite Member

Joined: 1/21/07
Posts: 1532

2/25/11 5:20:13 PM#30

i hope you do POTBS next or soon :)

 

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  Tinea

Advanced Member

Joined: 7/27/03
Posts: 70

2/25/11 5:29:57 PM#31

If you want to put a lot of time into LotRO, or any F2P game for that matter, you're going to end up giving them some money buying from their store.  And if you play so much that buying individual items makes no sense, then subscribe.  Your cost of hours played per dollar will probably be really low, much cheaper than the commonly used example of going to a movie.  (If you say you can't afford it but then go get a pizza or see that movie, you're full of it.)

But with that said, LotRO at least allows you the possibility of playing for free up to at least the Mines of Moria expansion if you don't mind grinding.  You can complete deeds for the Turbine points, and by the time you're through the Lonelands you're probably close to being able to purchase another area.  If not, scan your deeds and see what you can knock out for a few more points.  If this is frustrating to you, then pay or don't play.  Turbine is still trying to make money.  As an added bonus, they don't flash ads in your face (hi Sony); there is simply a coin icon in the lower right that tells you what you can purchase if you happen to go somewhere or do something that requires a purchase.

Yes, I agree that the "free to play" tag is a misleading one, but its less so in LotRO than other games in my opinion.  And, if you paid for a subscription prior to the F2P launch and want to come back, Turbine allows you some additional benifits that first time players since you're automatically a premium player.  You don't get any quest packs for free, but you'll at least be able to finish the quests you still had when you left regardless of the area, and you can see if the game's worth coming back to.

The downside with playing for free, at least for me, is I feel less commitment to the game.  When I payed a subscription I wanted to get my money's worth so tried to play as often as I could.  Now I'm on once every few days or just once a week.  Wait, maybe that's not a downside, at least socially :)

 

Edit:typos

  iZakaroN

Novice Member

Joined: 3/03/06
Posts: 731

\m/

2/25/11 6:09:19 PM#32

I really enjoy the F2P gameplay of LotRO. It looks more difficult (grindy) than if subscriber, but it is just challenging enough to satisfy me.






Where themepark games try to hide that they are copying WOW, games like Mortal Online and Darkfall make no attempt to hide their inspiration
______\m/_____
LordOfDarkDesire

  User Deleted
2/25/11 6:14:04 PM#33
Originally posted by Ozmodan

Originally posted by someforumguy
Originally posted by Ozmodan

At least Turbine allows you to enjoy the entire game unlike that mess SOE came up with for EQ2.

What are you talking about? As bronze or silver you can enjoy the whole game in EQ2X except for the last expansion. But then ppl with a subscription have to buy that expansion too.

In LOTRO you have to buy quest packs to have an enjoyable experience in all zones. Of course you dont have to and can grind for the Turbine currency, but that turns the game in the worst grindmare.

The restrictions in EQ2X for a silver player ( a one time 10$ payment) is easily managable at least untill lvl cap. You dont have to buy anything from the cashshop if you just ask a little around on how to expand your storage space (personal harvest storage box comes to mind, housevault expander key etc).

The way I see it , is that EQ2X turns expensive if you are only interested in endgame or pvp. But for any casual player that just plays it for the quests, its as cheap as it can get. But these questers have to shell out a lot of money for LOTRO.

So I think it totally depends on your playing style.

Ah,  You cannot get the top equipment or spells either.  Quit trying to make a poor design look decent, it won't work with anyone with any intelligence.  Nothing wrong with EQ2, but if you intend to play the game make sure you choose the subscription servers so you get the entire experience.

 

Ah but the money you are spending to unlock Level content in LOTRO online would then be use to unlock spells and gear restrictions in EQII.

 

Fact: Its free to get to max level in EQII (Expantion pack excluded), while in LOTRO it cost, having gotten to level 50 myself. About 17 bucks and I only bought two quest packs. If I want all the questing content that will cost me about 60ish dollors? Now that could buy you in EQ2 Silver ($10) your favorite race pack and class ($15) and you would still have $45 left to spend on unlocking the restrictions you listed, and still have plenty of money left over.

  nolic1

Advanced Member

Joined: 10/01/07
Posts: 673

2/25/11 7:00:33 PM#34
Originally posted by Snaylor47
 

Ah but the money you are spending to unlock Level content in LOTRO online would then be use to unlock spells and gear restrictions in EQII.

 

Fact: Its free to get to max level in EQII (Expantion pack excluded), while in LOTRO it cost, having gotten to level 50 myself. About 17 bucks and I only bought two quest packs. If I want all the questing content that will cost me about 60ish dollors? Now that could buy you in EQ2 Silver ($10) your favorite race pack and class ($15) and you would still have $45 left to spend on unlocking the restrictions you listed, and still have plenty of money left over.

 

I agree with you here but I play both these games and still find the lotro way better yeah I have toons in both in there 50s and in EQ2x I have spent about $60 so far on silver 2 race packs and one class pack and a few odds and ins like bags and broker tokens. In Lotro I waited till they had point sales spent about $75 altogether thats with buying Mines of Moria and Siege of Mirkwood before F2P. Got Mines of Moria for $10 at a local store and Siege when they had a sale for it but still own all content and bags I use points earned for traits. So I feel both my investments where worth it and I can enjoy both games to there fullest. But to be honest Lotro still with point sales and buying content during sales you could get all content and bags for around $45 maybe $50 if you did it right. You also got to think in EQ2x if you want to do end game you would have to have all master spells and gear thats what about the same as full unlock of Lotro if you get alot of it on sales. Even with EQ2x offering 3 to 4 times the content for free there both really good games with great stories in each that grab you and bring you closer to the worlds they offer.


To me I enjoy gaming I dont play to be uber I play to have fun. If a game is not fun to me guess what I move on and play something else till I find one that is. When I find that great game and not sure if in my life time there will be one I hope it has everything I want in an mmo.

  MerchantKill

Novice Member

Joined: 12/14/08
Posts: 5

2/25/11 7:07:27 PM#35

+1 /agree with so many above comments. The author got so many details wrong I wouldn't know where to begin.

I do know I've played the game entirely as a free player, only recently spending a nominal amount of irl money to become a premium player - and I have unlocked 90% of the game. For free! With Turbine Points earned in-game. And I "own" that content/access for the life of the game.

Regardless, this article barely scratches the surface of the f2p model in LoTRO, and is so full of innacurate and outdated information one wonders when it was written. During f2p beta perhaps? But even then... meh. Whatevs, me thinks the author had a predetermined outcome / review and didn't really research the game much. Or fact check.

  jedensuscg

Novice Member

Joined: 1/18/06
Posts: 212

2/25/11 8:00:32 PM#36

If you were also lucky enough to already own both MoM and SoM expacs before the game went free, and also had characters made at that time, then it truely is a free game if you have any characters at 50. Granted any new characters i make fall under the standard f2p model, and my current low level alts still have to buy quests packs (they but they get the benefits of no gold cap) but i have enough low level alts already created before the f2p on my 2 active servers that i can grind out a ton of TP to purchase quest packs (access to 5). So for me what the f2p did was take a game that i enjoyed but didnt want to pay for (due to real world issues) and made it so i can keep playing my 55 Burg completely free, and my currnent alts get more bags, more gold, all the trait slots and I have enough characters to grind TP for whatever i need easily.

  Belegas

Novice Member

Joined: 2/25/11
Posts: 1

2/25/11 8:24:11 PM#37

There are a lot of inaccuracies in this article. I will list three.

1. The author complains about the Rune-keeper class being restricted for Free players. This is failing to understand that this class is restricted for all players, including VIP subscribers. It comes as part of the Moria expansion pack, along with the Warden class, or can be purchased separately. Therefore you cannot use it as a reason to criticise the F2P conversion.

2. Deeds give a minimum of 5 Turbine Points, but sometimes as high as 50TP. The second tier of slayer deeds give 10TP. There are hundreds upon hundreds of deeds in the game and it's not difficult to amass TP through them. The author obviously didn't play long enough to realise that Turbine also gives several free quests in the gift boxes that reward 10TP each. In total these quests give 100TP per character. There are also lotteries and competions for additional TP available.

Several members of my kin are F2P and have bought most of the quest packs, along with other essential content, by making a TP-grinding alt, which they deleted after amassing several hundred TP. The process can be rinsed and repeated.

3. Free players do not run out of content at level 20. When F2P launched the free zones included Ered Luin and Bree, which brought characters up to at least 22, if not 25 or higher. Then in the November Update Turbine made the Lone-lands quest pack free for all players. This region starts at 22 and goes up to at least 32. It also includes several instances for level 30-odd players. Then there are Task quests. By this stage the Free player will have amassed enough free TP to buy Evendim, which will bring them up to the mid 40s.

It appears that the author is basing much of his views on old articles when people had to buy the Lone-lands quest pack, as this would have otherwise meant running out of quests in the 20s.

  Shadanwolf

Apprentice Member

Joined: 6/13/10
Posts: 1869

2/25/11 9:40:57 PM#38

I applaude these BANG FOR YOUR BUCK columns.They are doing the player a nice service exposing how companys have defined FTP.

  huskerman34

Novice Member

Joined: 7/25/10
Posts: 253

2/25/11 10:27:45 PM#39

I really liked what turbine did with its vip. It rewarded its players who became vip. NO longer do i have to worry about my account being suspended each month( ff 11) . It seems like turbine really cares about it players. 500 tp a month discounted cash shop.  9.99 you pay for 3 months 6 or12 months. The only thing was i had to buy moria quest pack and mirkwood but mirkwood was so damn cheap.  I guess its all about how companys handle the cash shop mmos.  Its worth the investment .

Edgar F Greenwood

  just2duh

Novice Member

Joined: 3/05/09
Posts: 1292

2/25/11 10:57:37 PM#40

 As a strictly F2P mmo'er, and by free I do mean I spend $0 >:P I absolutely hate Turbine's f2p model and feel it's a terrible idea.

 All other f2p's out there allow me to play the entire PvE experience without spending a cent, since they tend to see the competetive PvP side of things as the money maker, and I just don't care for what the competetive gaming scene has become, so it's win/win for me (in most cases).

 But with Turbine's model you cannot play and fully level up without using their cashshop, since upper content is locked until purchasing, it screws both the PvE and PvP crowd.

 It is true that it's possible to purchase enough with the free TP to get through the game, but only if you are willing to mindlessly grind and make only wise purchases by doing some real research into what are actually the must-haves in order to get to the end. (both DDO and LOTRO are like this)

  That is just more work than is needed in order to play the 'whole' (you won't get all content still) PvE side of the game, especially when considering I get that all free in other games already, without putting in the extra hours of mind-numbing un-needed repetition.

 

 It's just a terrible concept as far as i'm concerned, and I hope to not see too many more companies adopting this idea in the future. It's great that other people seem to be buying into it, and it has revived 2 dying games, but below the surface of seeming free, there is a very different story from where i'm sitting.

 The 'bang for my buck' at Turbine is still the same $0 as in other f2p's, but the major difference is i'm only getting half of the game, not even really getting that until after putting in countless hours of grinding tasks to save up the points,  and carefully researching purchases or i'll run the risk of messing up and having to start over, just to grind the same things over again..

 No thank you!

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