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News & Features Discussion  » Earthrise: Second First Impressions

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97 posts found

Associate Editor - News Manager

Joined: 6/28/10
Posts: 15639

OP  2/17/11 11:02:20 AM#1

Earthrise, recently released, has been the subject of intense conversation here at since the publication of Garrett Fuller's 'First Impressions' article. To show that we at are not part of the hive mind Borg, writer Adam Tingle has also taken a look at Earthrise and has a "Second Opinion" about the game based on his experiences. Check out Adam's thoughts and then leave a comment or two below.

Let's get it out in the open, regardless of game-play or potential for game-play, Earthrise's launch is an on-going disaster. The client itself is a buggy mess filled with performance issues, random crashes, lag, de-sync and all manner of debilitating errors - and this wouldn't be quite the sore issue if people were not paying out hard earned cash for this product.

Read more of Adam Tingle's Earthrise: Second Opinion.

Associate Editor:
Follow me on Twitter: @MMORPGMom


Novice Member

Joined: 4/26/06
Posts: 686

2/17/11 11:08:59 AM#2

Why are companies allowed to release games in this state and make a profit. I think its bad business. While the game looks cool on paper, im all for it being a sandbox full on pvp like DF but at least wait until its ready.


Advanced Member

Joined: 9/16/09
Posts: 325

2/17/11 11:22:14 AM#3

I like the idea and might buy this in a year if it's still around. but the beta i tried was so awful i just deleted it from my harddrive.


Novice Member

Joined: 12/18/10
Posts: 69

2/17/11 11:25:21 AM#4

I totally agree, and I thank the staffs for publishing a second opinion article. After seeing the first review and the new advertisements campaign promoting EarthRise on, I have been  scared that many new players may commit the same mistake I did: buying a game which is in an unacceptable state.


It's not even a game, it's minecraft with a worst AI and better graphisms


Spotlight Poster

Joined: 2/10/04
Posts: 2323

2/17/11 11:30:13 AM#5

Problem is, i can wait no problem, can the dev wait for players (money) ?  That is the question.


Novice Member

Joined: 8/27/06
Posts: 99

2/17/11 11:30:58 AM#6

A much better article than the first one.


Novice Member

Joined: 12/18/10
Posts: 69

2/17/11 11:46:17 AM#7

"Why are companies allowed to release games in this state and make a profit."

Worst thing is that, 13 days after the release, there wasn't even a single patch because the devs want first to make sure that any improvements can pass their Quality Assurance test.

How the he.. did the game itself went through the QA test??


Spotlight Poster

Joined: 7/19/06
Posts: 1400

2/17/11 11:53:23 AM#8

I dont think the first article was bad, it is just not fair that there was little mention of the client issues.  Had she actually brought them up and gave them the attention they deserve, we would not have needed this second article. 



Joined: 1/15/10
Posts: 2044

In omnibus requiem quaesivi, et nusquam inveni nisi in angulo cum libro.

2/17/11 11:54:33 AM#9

I completely agree,

Thanks alot for posting a new article with a second opinion on the state of the game as it currently stands. I felt that the first article seemed to ignore the rather glaring issues the game has at the moment, while this article has been completely honest about them.

Recomending that potential players wait to purchase is most definitely a solid piece of advice.

It really is too bad the game is plagued with so many issues, it really subtracts from the enjoyment of the game, and is (imho) unacceptable for a product that is being sold for AAA mmorpg prices.


Advanced Member

Joined: 2/04/10
Posts: 325

2/17/11 11:58:43 AM#10

Great review! Its always refreshing to get an honest review.


Advanced Member

Joined: 2/16/10
Posts: 681

2/17/11 11:59:01 AM#11

Do second opinions like this on every MMO(RPG) (may it be positive or negative) and you'll be the n1 gamesite in no time.

causs Xfire Miniprofile

Apprentice Member

Joined: 5/30/05
Posts: 387

2/17/11 12:04:02 PM#12

Excellent review. Tell it how it is !  :)


Novice Member

Joined: 6/07/04
Posts: 151

The strong needs not valor...Only a relentless will that goes against fate...

2/17/11 12:05:25 PM#13

The problem is that you do want hand holding. From your article, it seems that you didn't read the help file that automatically pops up when you enter the game with a new character. You have to PHYSICALLY tell the thing to not show up every time you log-in. Your fault for not reading it. Most of us that are saying go back to WoW have been in the beta, and we have heard all too many players complain that there is no quest markers at all. "we don't know where to go, they should put a big marker on my map to tell me where the objective is, so I don't have to think and go looking for it myself.". Sorry if we just got tired of hearing it and are tired of the "tell me where to go and direct me every step of the game" mentality. This type of thinking is why most of us "fanboys" came to this game. We are trying to get away from the "give-it-to-meh-nao" rollercoasters(and the people that play them) that plague the market. So when one of those people show up and start complaining that the game is too hard, yes, we defend the game and tell them to go back to the walk in the park that is WoW.

It seems your only real problem with the game is performance. It's been 2 weeks since launch? How many other games have had major performance issues on launch? The answer is too many to count. Unfortunately /unstuck is a necessary beast, as the entirety of enterra hasn't been explored fully, there are still quite a few places that will cause you to get stuck. I agree they need to retool the function to the point where it's not easy or attractive to use as an exploit. I'd rather the function not cause me a death for getting stuck in the world, than listen to the crying from the same people on how it's not fair for them to lose all their stuff cause the earth grabbed their leg.

While your opinion is valid, as all are, I believe you to be just complaining about performance and consider said opinion to be unimportant.

The game isn't for everyone, it's for the niche of hardcore sandbox pvpers who like a little fps in their mmorpg. If you are gonna complain about performance issues, wait a while by all means. If you are going to complain about the gameplay not being easy and too confusing and don't want to learn, do us all a favor and just stay away.

The pen is mightier than the sword, and authority is mightier than the pen, but the sword is mightier than authority.

If you can't beat 'em, hold 'em off 'till you come up with a better plan.


Novice Member

Joined: 12/18/10
Posts: 69

2/17/11 12:29:17 PM#14

koddo {mod edit}  You don't seem to know what a sandbox is exactly.


The game is bad both for its performance and its community. When I was reading the chat in ER, I was missing Darkfall and Mortal Online players. At least they were understind that if the few hardcore players playing their games were allowing themeselves to treat new players like shit, their game will utilimately disappear. {mod edit}

ER community counts 3000-4000 players maximum, half of them won't resubscribed,{mod edit}


I'm leaving ER because the community cannot sustain the game on long term, that's obvious. A niche mmo to survive needs a community of dedicated players able to convince new players to stay. You are throwing them away.


Hard Core Member

Joined: 12/17/10
Posts: 1060

2/17/11 12:32:11 PM#15


Originally posted by Aguitha
Problem is, i can wait no problem, can the dev wait for players (money) ?  That is the question.

This is exactly the point.

{mod edit}


Originally posted by Divlas
koddo {mod edit} You don't seem to know what a sandbox is exactly.

The game is bad both for its performance and its community. When I was reading the chat in ER, I was missing Darkfall and Mortal Online players. At least they were understind that if the few hardcore players playing their games were allowing themeselves to treat new players like shit, their game will utilimately disappear.
{mod edit}

I'm leaving ER because the community cannot sustain the game on long term, that's obvious. A niche mmo to survive needs a community of dedicated players able to convince new players to stay. You are throwing them away.

You're on to something there and it's the a problem with games that offer not the slightest bit of protection for newbies or care-bears.
Earthrise is only attractive to Counterstrike-kiddies and the forums and ingame-chat will tell you exactly what kind of people are playing the game.
The community before launch was great tho, but not even 20% of these pre-launch-people are playing the game now.

A sandbox is not all about throwing people into a FFA-PvP world with nothing to do and no protection whatsoever, a sandbox can very well have tons of content and safe areas as proven by EvE Online or SWG.


Apprentice Member

Joined: 12/12/04
Posts: 261

If not for waiting, would we ever notice that time passes?

2/17/11 12:35:32 PM#16

You use the phrase "on offer" too often. Other then that i appreaciate the heads up, its interesting that the main page was a huge ad for this game while you suggest that one should wait.


Advanced Member

Joined: 5/25/09
Posts: 199

2/17/11 12:36:33 PM#17

I know, it infuriates me too and I'm writing the damn thing : )


Apprentice Member

Joined: 4/03/04
Posts: 359

Assholes and Elbows! Stay frosty people...

2/17/11 12:36:46 PM#18
Originally posted by Koddo

Most of us that are saying go back to WoW have been in the beta, and we have heard all too many players complain that there is no quest markers at all. "we don't know where to go, they should put a big marker on my map to tell me where the objective is, so I don't have to think and go looking for it myself.". Sorry if we just got tired of hearing it and are tired of the "tell me where to go and direct me every step of the game" mentality. This type of thinking is why most of us "fanboys" came to this game. 


Sorry mister high and mighty but the quests have no directions period! Most of those poeple that you got so bored with would have been fine without glowy quest objectives and big shiny arrows if the quest text was finished to an acceptable standard... 


Novice Member

Joined: 3/17/10
Posts: 530

"I tell you, we are here on Earth to fart around, and don't let anybody tell you different"

2/17/11 12:44:26 PM#19

I really wanted to try this game but when i set up my beta account and downloaded the game my password wouldnt work. I then changed my password and it still didnt work. So I gave up and tried Rift.

Playing: PO, EVE
Waiting for: WoD
Favourite MMOs: VG, EVE, FE and DDO
Any person who expresses rage and loathing for an MMO is preposterous. He or she is like a person who has put on full armor and attacked a hot fudge sundae.


Apprentice Member

Joined: 6/11/08
Posts: 10959

I think with my heart and move with my head.-Kongos

2/17/11 12:52:27 PM#20

I find myself scratching my head in wonder, comparing this review to the recent Mortal Online review. There doesn't seem to be that big a gap between Earthrise and where MO was even two months ago. Earthrise is in worse shape. But where is that line drawn between "Try It" and "Don't Try It".

I wouldn't recommend either game unless you could play for free or have someone pay you to play.

I can not remember winning or losing a single debate on the internet.

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