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Rift

Rift 

General Discussion  » Still on the fence ?

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49 posts found
  khameleon

Advanced Member

Joined: 1/07/07
Posts: 175

2/14/11 7:01:41 AM#21
Originally posted by Tardcore
Originally posted by Xasapis

Did anyone else notice how silent the forums are one day before the final beta? That may mean two things:

  • People don't care about the forums, they've made their minds already one way or the other. I see this possibility as positive for the game. Those who tested and liked the game will probably stay longer than the first month. Those who didn't test but will do so tommorow are keeping a wait and see stance.
  • People don't care about the game. That's a negative possibility. There are worse things that not be liked. When people don't remember you, that's the worse thing it can happen. Would you rather be Darkfall or PoTBS (Pirates of the burnings seas, if you don't even remember the acronym)?
  • Or a lot of them are trying out Earthrise and/or Xsyon so are busy elsewhere.

You mean this years versions of Mortal Online and Darkfall, the great saviors of the MMORPG world, hahahah.

More like the next 2 "hardcore" "sadbox" games that will be released in an alpha state and  will fail so badly people will not even care about them now or ever. You guys that keep buying unfinished games that are 2 years from beta are the ones killing the industry by paying thieves that release games not even 50% of the way done.

Rift is a game that is polished already and ready to play. The Devs should be congratulated for releasing someting in a "finished" state that is fully playable and enjoyable from day 1.

  Drakynn

Apprentice Member

Joined: 3/02/08
Posts: 678

2/14/11 7:08:14 AM#22
Originally posted by khameleon
Originally posted by Tardcore
Originally posted by Xasapis

Did anyone else notice how silent the forums are one day before the final beta? That may mean two things:

  • People don't care about the forums, they've made their minds already one way or the other. I see this possibility as positive for the game. Those who tested and liked the game will probably stay longer than the first month. Those who didn't test but will do so tommorow are keeping a wait and see stance.
  • People don't care about the game. That's a negative possibility. There are worse things that not be liked. When people don't remember you, that's the worse thing it can happen. Would you rather be Darkfall or PoTBS (Pirates of the burnings seas, if you don't even remember the acronym)?
  • Or a lot of them are trying out Earthrise and/or Xsyon so are busy elsewhere.

You mean this years versions of Mortal Online and Darkfall, the great saviors of the MMORPG world, hahahah.

More like the next 2 "hardcore" "sadbox" games that will be released in an alpha state and  will fail so badly people will not even care about them now or ever. You guys that keep buying unfinished games that are 2 years from beta are the ones killing the industry by paying thieves that release games not even 50% of the way done.

Rift is a game that is polished already and ready to play. The Devs should be congratulated for releasing someting in a "finished" state that is fully playable and enjoyable from day 1.

That is a lot of assuming on your part.Unless you've played both games mentioned for an appropriate time your just as guilty of prejudging a game base don yoru own bias as people who say "Rift is gonna fail because it's nto different enough and/or a thempark".

  Marcus-

Hard Core Member

Joined: 4/28/06
Posts: 783

2/14/11 7:11:28 AM#23
Originally posted by khameleon

You mean this years versions of Mortal Online and Darkfall, the great saviors of the MMORPG world, hahahah.

More like the next 2 "hardcore" "sadbox" games that will be released in an alpha state and  will fail so badly people will not even care about them now or ever. You guys that keep buying unfinished games that are 2 years from beta are the ones killing the industry by paying thieves that release games not even 50% of the way done.

Rift is a game that is polished already and ready to play. The Devs should be congratulated for releasing someting in a "finished" state that is fully playable and enjoyable from day 1.

 

 I played both Rift and Xyson in beta, for an equal amount of time, and I found Xyson quite refreshing, and a nice change of pace from the same old. My money went there.

Is it as polished as Rift? Nope, but I found it a lot more entertaining. Does it need more work? Yup. But it brings some of the online world feeling back for me.  Is it for everyone? definetly not. But then again, either is Rift.

  Z3R01

Hard Core Member

Joined: 9/09/08
Posts: 1891

Waiting on:
Guild Wars 2
World of Darkness

2/14/11 7:13:17 AM#24
Rift is the best themepark available on the market today. It brings two aspects that have been sorely missed in this sub genre since Wow was introduced. A flexible class system and group play outside of instances. Sadly that simply isn't enough for someone like me. But it is a step in the right direction.

Ultima ONline (3 Years)
EverQuest (2 Years)
DAoC (2 Years)
SWG (2 Years)
Shadowbane (1 Year)
World of Warcraft (3 Years)
Guild Wars (2 Years)
Eve Online (4 Years)
Saga of Ryzom (2 Years)
Lord of the Rings Online (5 Months)
Warhammer Online (3 Months)
RIFT (8 Months)
SW: Old Republic (2 weeks LOL!)
Guild Wars 2 (TBD)

  Shazknee

Apprentice Member

Joined: 9/28/10
Posts: 81

2/14/11 7:21:31 AM#25

God there are alot of threads like theese.

 

It's easy really, "fun" is subjective, if you don't like Rift don't play it, and if you do like it play it.

 

I'm personally going to play it, I don't and can't judge a game on a beta, let's take your favourite game and imagine how much you would never discover if you played it on a limited content beta for a weekend, it does not give any real room to fully judge a game.

 

 

For all we know, the endgame in Rift could be the best ever seen in the "oldschool" mmo department, or it could suck bigtime, one thing is for sure though, I can't rely on other people's judgement to decide wether I would find it fun or not.

 

All in all I can't remember any mmo I enjoyed, where the first few days were the highlight of the game, and I don't expect Rift to be any different.

I will pick up SWTOR when it comes out and probably stick to that, unless the endgame in Rift is amazing, I guess I'm personally getting abit sick of elves, fireballs and all the d&d inspired mmo's.

  User Deleted
2/14/11 7:29:11 AM#26
Originally posted by Fibbin

I don't have the same problem. I'm not looking for a revolutionary MMO. I haven't grown tired of the tried and true systems seen in most MMOs nor the UIs or the combat.

 

My issue with Rift is how the low/mid level population is going to look once people figure out you don't need to create more than 4 characters.

8 if ya want one on each faction.

  khameleon

Advanced Member

Joined: 1/07/07
Posts: 175

2/14/11 7:37:36 AM#27
Originally posted by Drakynn
Originally posted by khameleon
Originally posted by Tardcore
Originally posted by Xasapis

Did anyone else notice how silent the forums are one day before the final beta? That may mean two things:

  • People don't care about the forums, they've made their minds already one way or the other. I see this possibility as positive for the game. Those who tested and liked the game will probably stay longer than the first month. Those who didn't test but will do so tommorow are keeping a wait and see stance.
  • People don't care about the game. That's a negative possibility. There are worse things that not be liked. When people don't remember you, that's the worse thing it can happen. Would you rather be Darkfall or PoTBS (Pirates of the burnings seas, if you don't even remember the acronym)?
  • Or a lot of them are trying out Earthrise and/or Xsyon so are busy elsewhere.

You mean this years versions of Mortal Online and Darkfall, the great saviors of the MMORPG world, hahahah.

More like the next 2 "hardcore" "sadbox" games that will be released in an alpha state and  will fail so badly people will not even care about them now or ever. You guys that keep buying unfinished games that are 2 years from beta are the ones killing the industry by paying thieves that release games not even 50% of the way done.

Rift is a game that is polished already and ready to play. The Devs should be congratulated for releasing someting in a "finished" state that is fully playable and enjoyable from day 1.

That is a lot of assuming on your part.Unless you've played both games mentioned for an appropriate time your just as guilty of prejudging a game base don yoru own bias as people who say "Rift is gonna fail because it's nto different enough and/or a thempark".

I have tried Xsyon and it is not a game, not even an alpha game yet.

For anyone that is interested you can get a realistic view of what the game is from this post: http://www.mmorpg.com/gamelist.cfm/game/514/view/forums/thread/307188/Xsyon-player-since-april-2010-a-friendly-warning.html

Buying Xsyon is like buying a car from a company with $100 in their pocket and where the car has no wheels, no engine and is just the body and interior where you can turn the steerin wheel and dream about how nice this car would be if it was ever finished and if the makers ever had enough money to make their vision come true.

That game will never be finished, it is like many other indie/sandbox projects that rip people off for their vision and ideas. They cannot realistically make a full game and are just making money off desperate gamers looking for sandbox gameplay. They know how easily these people fall for these games by looking at how people waited 6-7 years on forums for darkfal saying it would be the almighty game of the century, then it turned out to be a flop. Then mortal cae around, same people fall for it again and spend money no an alpha project. Go spend money on it, you wil never have a real game there even if you ait 5 years.

RIFT is a polished GAME already even in beta. It is not a sandbox, it is not going to let you raise land and have all the freedom of a sandbox, but it is a finished project, ready for release and the developers have put in a lot of work and delivered something to gamers that is rarely done in this industry,. A game that is ready to enjoy from day 1.

  Leucent

Hard Core Member

Joined: 1/24/04
Posts: 2211

2/14/11 7:43:59 AM#28

As polished as Rift is, it isn t a fun game for everyone. Who cares if it s great from day 1 as far as polish goes. If you re not having fun then whats the point. I can t justify paying any money for it, as it is right now.

  User Deleted
 
2/14/11 8:05:18 AM#29
Originally posted by khameleon
Originally posted by SaintViktor

I don't think I will be playing because to me other than the Rift events themselves I don't find much impressive here. On the other hand the game will be polished and you will probably get a decent game for your 50 bucks and monthly fee. On the other hand why would I want to waste my money on something that really isn't much new and eventually I will not be playing anyway. I guess those are the things I think about when choosing to play Rift. I think it is a good vacation spot to waste some free time away while your favorite mmo comes along but i don't know. Anyone else still on the fence ?

 

The game costs $30-40. Less than a days work.

6 months of gameplay costs $54.99 right now. Less than a days work.

So, you can play Rift for 6 months and it will cost you less than 2 days work. If that is too costly for you,  get a job or a new job.

You would be spending $100 over a 6 month time period on the game which should give you well over 100 hours of entertainment even if you play casually. That is the cheapest you are going to get in life for entertainment.

Just because for the long term it isn't expensive doesn't mean it is good. I would pay for something 10x more if it was 10x more fun to play. Poor logic you have going over there.

  Fibbin

Apprentice Member

Joined: 2/08/11
Posts: 119

2/14/11 8:23:12 AM#30
Originally posted by grunt187
Originally posted by Fibbin

I don't have the same problem. I'm not looking for a revolutionary MMO. I haven't grown tired of the tried and true systems seen in most MMOs nor the UIs or the combat.

 

My issue with Rift is how the low/mid level population is going to look once people figure out you don't need to create more than 4 characters.

8 if ya want one on each faction.

8 is irrelevant. Only 4 is. Somebody playing on the Guardian side is not going to notice somebody making an alt on Defiant side. It's not relevant to my speculation that the low/mid-end content will be desolated earlier than other MMOs because of that. Not to mention if somebody wants to create a Defiant character, they will most likely create just 1 which is their favorite build from the opposite side

The fact you can create 4 on each side doesn't solve that problem. You see other games has 7 or 8 classes pr faction (WAR has 12?) greatly increasing the reasons to create alts. You see when you have a main character you spend the majority of the time on then having 1 or 3 other toons to divide your time on. You are going to end up levelling them all up past a certain point a lot faster than if you had a reason to play 6 or 7 alts.

 

Obviously not everybody creates 6 or 7 alts in a MMO but the altoholics will. In Rift you have less of a reason to create one. I'll give you an example. I like making alts. But i don't like playing Warriors or Clerics. I prefer casters and rogues. That means I only have to create 2 characters. A rogue and a mage.

 

Because of that I do fear that people playing the game won't mingle with new players. That the game will be top heavy with no need to create alts to play with new players. Sure you can make alts to try out new racials, new looks and new races but lets be honest. The % of people creating cloned classes because they want a different look is pretty small to the point where it doesn't matter

 

It may or may not become an issue but I can easily see it happen with the current system. A good fix for it would be to limit the freedom a bit. Only allow X amount of souls pr calling like 4

  Drakynn

Apprentice Member

Joined: 3/02/08
Posts: 678

2/14/11 8:31:12 AM#31
Originally posted by Fibbin
Originally posted by grunt187
Originally posted by Fibbin

I don't have the same problem. I'm not looking for a revolutionary MMO. I haven't grown tired of the tried and true systems seen in most MMOs nor the UIs or the combat.

 

My issue with Rift is how the low/mid level population is going to look once people figure out you don't need to create more than 4 characters.

8 if ya want one on each faction.

8 is irrelevant. Only 4 is. Somebody playing on the Guardian side is not going to notice somebody making an alt on Defiant side. It's not relevant to my speculation that the low/mid-end content will be desolated earlier than other MMOs because of that.

The fact you can create 4 on each side doesn't solve that problem. You see other games has 7 or 8 classes pr faction (WAR has 12?) greatly increasing the reasons to create alts. You see when you have a main character you spend the majority of the time on then having 1 or 3 other toons to divide your time on. You are going to end up levelling them all up past a certain point a lot faster than if you had a reason to play 6 or 7 alts.

 

Obviously not everybody creates 6 or 7 alts in a MMO but the altoholics will. In Rift you have less of a reason to create one. I'll give you an example. I like making alts. But i don't like playing Warriors or Clerics. I prefer casters and rogues. That means I only have to create 2 characters. A rogue and a mage.

 

Because of that I do fear that people playing the game won't mingle with new players. That the game will be top heavy with no need to create alts to play with new players. Sure you can make alts to try out new racials, new looks and new races but lets be honest. The % of people creating cloned classes because they want a different look is pretty small to the point where it doesn't matter

 

It may or may not become an issue but I can easily see it happen with the current system. A good fix for it would be to limit the freedom a bit. Only allow X amount of souls pr calling like 4

He does have a point about Altaholics,ther eis a sizeable faction of players who enjoy making characters and trying different class specs with them.Rift at this stage isn't gonna satisfy that demogrpahic for long.That demographic is one of the only ones that a game like Champions Online serveres better.

  Robsolf

Hard Core Member

Joined: 4/21/06
Posts: 3643

Let go of my ears, I know what I'm doing!

2/14/11 8:44:10 AM#32

I see this game as being the game to play, FOR THE MOMENT, if you're just flat out sick of the MMO world you're currently playing in.  If you can't not have at least one MMO to play at any given time, and you're sick to death of Azeroth/Middle Earth/EQ, etc., then this is the next game to play for a while as you wait for the next big thing to come along.

  Calibanvov

Apprentice Member

Joined: 2/06/04
Posts: 162

The price of peace, is eternal vigilance.

2/14/11 8:53:31 AM#33

im on the fence on this.  Never thought I would see a game where I couldnt make my mind up right away.  I got 1 more beta to push me to either side.

 

Theres ALOT of cool single player games coming out until  SWTOR and GW2 however....

 

  Elikal

Spotlight Poster

Joined: 2/09/06
Posts: 6154

2/14/11 9:52:06 AM#34
Originally posted by Calibanvov

im on the fence on this.  Never thought I would see a game where I couldnt make my mind up right away.  I got 1 more beta to push me to either side.

 

Theres ALOT of cool single player games coming out until  SWTOR and GW2 however....

 

Yeah, thinking the same here.

  Tardcore

Hard Core Member

Joined: 9/13/09
Posts: 2036

"A strange game. The only winning move is not to post."

2/14/11 1:24:48 PM#35
Originally posted by khameleon
Originally posted by Tardcore
Originally posted by Xasapis

Did anyone else notice how silent the forums are one day before the final beta? That may mean two things:

  • People don't care about the forums, they've made their minds already one way or the other. I see this possibility as positive for the game. Those who tested and liked the game will probably stay longer than the first month. Those who didn't test but will do so tommorow are keeping a wait and see stance.
  • People don't care about the game. That's a negative possibility. There are worse things that not be liked. When people don't remember you, that's the worse thing it can happen. Would you rather be Darkfall or PoTBS (Pirates of the burnings seas, if you don't even remember the acronym)?
  • Or a lot of them are trying out Earthrise and/or Xsyon so are busy elsewhere.

You mean this years versions of Mortal Online and Darkfall, the great saviors of the MMORPG world, hahahah.

More like the next 2 "hardcore" "sadbox" games that will be released in an alpha state and  will fail so badly people will not even care about them now or ever. You guys that keep buying unfinished games that are 2 years from beta are the ones killing the industry by paying thieves that release games not even 50% of the way done.

Rift is a game that is polished already and ready to play. The Devs should be congratulated for releasing someting in a "finished" state that is fully playable and enjoyable from day 1.

Totally agree on Earthrise, not so sure about Xsyon. I'm not playing nor was my intent to support either game. I was simply pointing out that these and other gaming forums always seem to go quiet for few days when a new game has been released.

I saw a guy wearing a t-shirt that read "I'm with Stupid" . . . he was alone.

Dark Pony for Pope.

  aphonic

Novice Member

Joined: 5/11/07
Posts: 3

2/14/11 1:59:40 PM#36
Originally posted by SaintViktor

I don't think I will be playing because to me other than the Rift events themselves I don't find much impressive here. On the other hand the game will be polished and you will probably get a decent game for your 50 bucks and monthly fee. On the other hand why would I want to waste my money on something that really isn't much new and eventually I will not be playing anyway. I guess those are the things I think about when choosing to play Rift. I think it is a good vacation spot to waste some free time away while your favorite mmo comes along but i don't know. Anyone else still on the fence ?

This is classic MMO Burnout ^^^  

Everyone is looking for the game that originally captured them, but you will never get that experience again.  Sorry - we are all in the same boat with that.

  Brynn

Apprentice Member

Joined: 12/17/03
Posts: 262

2/15/11 2:03:26 AM#37

I leveled to 48 in beta, only because I had a partner. Beyond level 20 you will need a group or at least a good partner.. The journey was enjoyable, but nothing better than most MMOs you will play. It certainly isn't ground breaking, in my opinion. I'm looking forward to other games.

  Xasapis

Tipster

Joined: 1/12/07
Posts: 5143

2/15/11 2:14:38 AM#38
Originally posted by Brynn

I leveled to 48 in beta, only because I had a partner. Beyond level 20 you will need a group or at least a good partner.. The journey was enjoyable, but nothing better than most MMOs you will play. It certainly isn't ground breaking, in my opinion. I'm looking forward to other games.

Are we still talking about Rift? Are you an alpha tester?

35 was very much soloable (rifts groups excluded of course).

  sly220

Novice Member

Joined: 5/13/06
Posts: 608

2/15/11 2:30:21 AM#39
Originally posted by Brynn

I leveled to 48 in beta, only because I had a partner. Beyond level 20 you will need a group or at least a good partner.. The journey was enjoyable, but nothing better than most MMOs you will play. It certainly isn't ground breaking, in my opinion. I'm looking forward to other games.

 Thats funny considering the level cap was just increased to 42 this beta

so are you sure your playing rift

  Xasapis

Tipster

Joined: 1/12/07
Posts: 5143

2/15/11 2:33:00 AM#40

The news of a possible implementation of a cross server auto tool put me back on the fense. I'll still play the first month, anything beyond that though is up in the air.

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