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2/08/11 5:59:31 AM#221
Anarchy onlne should be there. Just for the sheer amount of stuff you can craft , if not for the tskilling system. |
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2/08/11 9:26:13 AM#222
great list :D |
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2/08/11 9:48:21 AM#223
F2P for vanguard now!! |
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outfctrl
Advanced Member
Joined: 11/16/03
American by Birth |
2/08/11 11:03:26 AM#224
Ultima Online was great for me. I loved the fact when you became a Grandmaster, your name goes on every piece of armor or weapon you made.
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2/08/11 12:29:49 PM#225
neocron is missing |
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2/09/11 9:28:08 AM#226
Anarchy Online , thats not only crafting, its engineering, number one in my book ^^
SWG ? sorry, didnt understood it there but havnt played SWG a lot anyways. Thereis a sweet preCU emu community with a free server, when you own the original copy :) |
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2/09/11 9:43:28 AM#227
Originally posted by Nethermancer i think u could say Last chaos is crafting system is equally sucky lol case: Coolermaster HAF932 |
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2/11/11 2:00:48 PM#228
I have to agree with SWG. It was the most indepth, complex and community driven crafting system there ever was. Also, there vendor system was great. And yes, it still leaves a big SCAR through my gaming life. |
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2/15/11 4:33:20 AM#229
Star Wars Galaxies STILL has the best crafting system out there. The only difference now con=mpared to then is that some of the stats don't matter since items don't decay but you still make them the same way. Almost every crafted item in the game far exceeds looted items. Only a couple of looted items are worth anything, everything else is crafted. |
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2/16/11 7:25:15 AM#230
I haven't played half of these games. I agree about SWG having a great crafting system and IMO, the only thing that made it great was that crafted goods had varying degrees of quality depending on mat quality etc.. I've never found this feature in any other MMO I've played. Fallen Earth? You must be kidding, their crafting is just as shallow and non engaging as WoWs, the only difference is crafts take forever in FE. |
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2/17/11 12:34:05 PM#231
Interesting choices. I agree that SWG wins being the best balance of everything good. Lots of easy AFK systems on that list and casual friendly crafting. If you were going into games with the interest of crafting only and a large engaging grind than I think your list would change a bit and games like Vanguard would be closer to #1 but Vanguard and EQ2 both have auction houses which I think is kind of lame, people do not need crafted items much, and its difficult to earn lots of money as a crafter unless you are a high end crafter which has a rediculous grind. I would call Vanguard #1 if you want the most complex and engaging crafting with lots of crafting quests. Definitely the best crafting that can be found in a themepark game by far though imo. EVE has the best economy. Its economy is so good that it could've been number #1. Risk vs reward with potential threats involved with many trades makes for a more realistic feel than most games. Darkfall's crafting is very rewarding being that its a full-loot game with item durability and crafting eventually builds a powerful PVP character (crafting builds character stats so you get really tough eventually). The mats are much funner to collect than the other games as well imo since you have the thrill of danger and certain mobs drop certain mats which may take someone into parts of the world that they would have normally missed. Enchanting is fun with customizing armor sets with your name on it. Everyone crafts in Darkfall in some way. It may be just food but everyone crafts something which can be annoying getting started if you are just trying to sell items like in other games. I did not get very far in FE's crafting but liked how casual friendly it is and do not typically play F2P games so not sure of the other one. I played around with Rysom's crafting enough to get a feel for it and I agree with others who said that it could have been on the list. Mortal Online has so much customization that it is worth mentioning in any crafting discussion but I do not like how being a crafter results in a weaker character. NEWS FLASH! A bank was robbed the other day and a man opened fire on the customers being held hostage. One customer zig-zag sprinted until he found cover. When questioned later he explained that he was a hardcore Darkfall Online player and knew just what to do. |
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2/18/11 11:39:11 PM#232
1.Ryzom 2.Istaria 3. Eve 4. Anarchy Online 5.SWG 6.Tale in the Desert 7.Wurm 8.Vanguard |
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2/19/11 8:19:05 AM#233
I have to say SWG pre NGE crafting was a true experiment/crafting system (nothing was the same) and better than Vanguard (a mind numbing grind fest) as well as EQ2 (similar to Vanguard's but better done).
My vote goes to SWG crafting, as it was the only one I have actually had fun doing. |
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2/25/11 10:34:36 PM#234
THEY FORGOT ABOUT FINAL FANTASY 11, IT WAS THE DEEPEST AND ONE THE BEST AND DEEPEST CRAFTING SYSTEMS. Edgar F Greenwood |
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2/26/11 1:15:44 AM#235
Star Wars Galaxies |
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2/26/11 4:01:43 PM#236
If you have not played Fallen Earth, you are missing out on one of the best crafting systems ever introduced. I craft gear, food, and even transportation that is better in overall stats than quest items and vendor fair at the level of my toons. I really enjoy a system that rewards you with crafted items that honestly meets the needs of your character. Now get off my lawn! |
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2/28/11 7:01:30 PM#237
Ryzom do not have such great crafting system. It has absolutelly superb harvesting system! I played the game for years couse of harvesting... But not much rewarding since there are just few items you can make from all those mats. Wish more games have such fun harving! If we should find best crafting mine list would be like: 1) Atitd (anyone who spend a month ingame tell you this is absolute #1) 2) Istaria 3) Vanguard Maybe Wurm to fit somewhere here (didnt play actively). Eve very propably.
Nice reading anyway :) |
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2/28/11 7:06:01 PM#238
for AO: I played alot of AO. Very nice game, and still nice, even after all those years. But Tradeskills there was not so good to get to top gamelist, imho. They are well incorporated into skill system though. |
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3/02/11 2:52:39 PM#239
I can't believe that horizons/istaria was not mentioned. Their Crafting system was vibrant and by far the most intense of any crafting system seen today. The ability to build your cities like in darkfall was done by Horizons years before they came along and horizons is still active, though in seriouse decline over the past few years. |
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3/02/11 3:38:40 PM#240
Iv played horizons for a while from release i think the game was amazing never got a chance to delv into being about 14-15 (i think) and comp being crap.
There was a channel called game network that advertised it alot, think the collaberated maybe, also played myth of soma and mir from that channel too. Ex. myth of soma, legend of mir, mu online and eudemons online player. Current game : Runescape (until pc build is complete) |
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