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1/26/11 4:28:09 PM#21
Originally posted by Gdemami Its true that in EVE you don't control your ship via ASWD buttons, but you can directly change flight paths, adjust orbits and manage your flight path. It is the ability to that kind of manuevering that separates the elite players from the regular players. In battles where it is thousands of players in combat the ability to deftly fly in the combat zone that can make or break fights. I've seen video where a skillfully superior force can overwhelm a force the outnumbers them 4 or even 5 to 1. Gaming since Avalon Hill was making board games. Played SWG, EVE, Fallen Earth, LOTRO, Rift, Vanguard, WoW, SWTOR, TSW, Tera |
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kadepsyson
Hard Core Member
Joined: 5/15/06
The doctors say his chances are 50/50...but there's only a 10% chance of that. |
1/26/11 4:30:35 PM#22
Originally posted by Axehilt I have been, at times, completely awestruck by the skill of some opponents and friends in PVP in EVE. The knowledge of the game, quick thinking, actions under pressure, and sheer superiority against oppenents in ships that should have won has convinced me EVE takes an incredible amount of skill to be good at the PVP.
Saying that EVE takes no skill or wits in pvp combat is a redicilous opinion showing a marked unfamiliarity with that side of the game, or the game in general.
I've been in several even numbered fights, be it one versus one, or similar small fleets and above. I have never thought to myself that the other player won due to them grinding more isk. I have also never felt that the fight was pre-determined. I have felt that it was determined by my or my opponents mistakes during the battle. Also, fleets can and have often killed other fleets larger in number, within reason. And before you come back and say "But what if they have hundereds more than you?!" I will simply say that were it WoW, Aion, or any other fantasy game where your group was outnumbered by hundereds, you too would lose. You also forgot that the thread title is not "Best large-scale PVP" but is, in part, "Largest scale PvP". It is barely debatable. EVE has battles larger than other games have on their entire shard. El Psy Congroo |
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1/26/11 4:37:59 PM#23
Originally posted by Axehilt Planetside was pretty good. I hope they make a sequel soon. |
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kadepsyson
Hard Core Member
Joined: 5/15/06
The doctors say his chances are 50/50...but there's only a 10% chance of that. |
1/26/11 4:39:35 PM#24
Originally posted by Styij I think they are - some screenshots have popped up here and there. Hopefully it's fun, I'd probably give it a shot. El Psy Congroo |
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1/26/11 4:40:53 PM#25
I am not talking about game play but technical differences... |
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1/26/11 4:48:09 PM#26
Is it still worth to start playing darkfall? |
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1/26/11 4:50:16 PM#27
Originally posted by kadepsyson this. However, the large scale battles in Eve, (and in Aion, while we're mentioning it) were/are so terribly laggy that it doesn't matter how much skill or knowledge the player has as much as the importance of good bandwidth and system specs. This is not a troll, flame, or anything else worth banning me over. It is simply my pure opinion, and I have a right to share it. |
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1/26/11 4:51:02 PM#28
Originally posted by kadepsyson I have lost ships in Eve to people I had a large advantage over because I either hesitated or selected the wrong course of action. Of all these games Eve is more a kin to flying a fighter plane. You have to be able absorb large amounts of info flowing from multiple sources at once. Process that data based on experience and intuition and commit immediately to a course of action. This applies to both fighting on the grid as a gang mate and coordinating a fleet as an FC across multiple star systems. It is not a game for the faint of heart or the slow to act. The Zerg as he calls it is easily defeated the same way malitias are. With fast moving calvery that hits quick and hard then fades away...rinse and repeat. In Eve the Zerg is NOT an I win button. Example, Bruce alliance pitch fork zergs vs Pandemic Leagion nanoHACs. The pitch fork zerg lost...badly...over and over. |
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1/26/11 5:06:35 PM#29
Originally posted by kadepsyson I was about to add something similar, thanks for the post. When I read comments like "...personally I feel it's sort of a joke to call it "PVP" when fights are completely pre-determined like they are in DF or EVE...", it's crystal clear that that person has only grazed the surface of these games or not even played them in the first place. If you're looking for large-scale quality PVP, EVE and Darkfall are your best choices for the time being. "I agree that "unimaginable complexity" is absurd, but so is comparing a single player game to an mmo. It's like comparing masturbation to sex, they are similar in some respects, but really are not comparable." -jimdandy26 |
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1/26/11 5:24:53 PM#30
Originally posted by Cecropia This too.
But yeah, if you really are wondering what the largest scale PvP is (active MMO's) , the answer is simply EVE and Darkfall. If you are only wondering what the "best" pvp is, I think you'll have to describe what would be 'best'. I assume you mean, most fun, best performing (low lag), and most accessible... You're pretty much left with some low par choices if that's the case, because the more accessible pvp is in a game, the less it's going to 'matter' whether you win or lose, and it means there will be more people over-exploiting the flavor of the month tactics and class builds. The accessible, smooth running and consistent pvp games imo: Warhammer - Aion - World of Warcraft - CoH/CoV - Age of Conan
This is not a troll, flame, or anything else worth banning me over. It is simply my pure opinion, and I have a right to share it. |
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1/26/11 5:42:15 PM#31
Originally posted by kadepsyson That part isn't debatable at all. EVE wins hands-down. But you also forgot that the title of the thread is "Largest scale PVP/Best PVP". Another factor worth considering is how frequently PVP actually happens. In EVE you PVP a mere fraction of the time that you spend PVPing in a real PVP game. |
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1/26/11 5:59:47 PM#32
Originally posted by Axehilt wait... what?? Where did you get this idea? Ok, if you're into PVE, then yeah, sure, PvP is a fraction of your time... But if you play Eve FOR the pvp, and are a capable, learned pilot, who isn't affraid to communicate with the community (yes, a lot of people complain that they actually have to talk to others in EVE instead of hitting buttons to put them in queues and 'finders'), then you can be in pvp battles 100% of the time. (assuming you can afford the losses.) When I was in lowsec pirate corporations, I would log in, "x" up for fleet invite, choose a ship, undock, fly to rally point (somewhere within a commonly used pipe, like between 0.0 and a highsec market hub), and join in on nonstop pvp-griefing for as long as I decided to be online. That is the shady pvp, imo... so I don't pirate (much) anymore. I also tried the pvp-only alliance Red vs Blue (or maybe not a true alliance? maybe just a managed organization of players) and within that, you can choose to be in Red Federation or Blue Federation. Both were corps dedicated to fighting the opposite side. All day. Every day. small scale to large scale combat. Let's not forget 0.0 alliances that fight over sovereignty an an almost constant basis. Sheesh... again, I get the feeling that 'someone' hasn't really looked into the game beyond the trial period. That, or 'someone' simply can't grasp the concept of sandbox, because in this sandbox, you can fight all day, or never. Your choice. This is not a troll, flame, or anything else worth banning me over. It is simply my pure opinion, and I have a right to share it. |
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1/26/11 6:02:08 PM#33
Rising Force online had some very fun, very large scale PvP that I have to rank up there with my PvP fights in AC, SB, DF, Dark Age of Camelot and Eve. I can't believe some people answered WoW PvP....what? For biggest fights that I've personally been in it's been Rising Force with a few hundred player on 3 different sides. The most fun pvp would probably be some of the smaller 20-25 people groups in Shadowbane. What others have said about Eve is completely true, I'm still learning it so i can't say to much about it. It's easy to see that just selecting a target and hitting orbit at a certain distance is not the way to win a fight. |
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kadepsyson
Hard Core Member
Joined: 5/15/06
The doctors say his chances are 50/50...but there's only a 10% chance of that. |
1/26/11 6:04:19 PM#34
Originally posted by mm0wiggins I think Axehilt could have been referring to the downtime in EVE that can happen. Waiting for fleets to get organized or travel times perhaps. Compared to a PVP-centric game like League of Legends, yeah I can understand his sentiment.
That said, the "Best PvP" is entirely what each of us prefers and finds to be the best. That's why we're here, to discuss our opinion on that subjective matter :)
Is darkfall seeing much improvement in terms of patches? I haven't tried it yet, and I'm curious about how post-launch development is going. El Psy Congroo |
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1/26/11 6:05:21 PM#35
DaoC for player focus, Eve for ships/spaceships. GW do Arenas best. |
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1/26/11 6:11:19 PM#36
Originally posted by kadepsyson I certainly have a hard time believing the guy's "constant" pirate griefing was truly constant. Travel time, searching, or waiting would be a huge chunk of playtime. |
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1/26/11 6:12:28 PM#37
Originally posted by kadepsyson I think I can understand that, ok. My appologies, Axehilt. I didn't mean to sound antagonizing, but after hearing some of the FALSE statements and assessments of Eve so many times, I guess I've become a little guarded about it. The downtime can be a bit much if you're not already set up to log in and fight, I can't argue that. But that's a sandbox. Eve or not, sandboxes don't usually just teleport you into pvp matches. This is not a troll, flame, or anything else worth banning me over. It is simply my pure opinion, and I have a right to share it. |
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kadepsyson
Hard Core Member
Joined: 5/15/06
The doctors say his chances are 50/50...but there's only a 10% chance of that. |
1/26/11 6:16:09 PM#38
To be honest, the travel time can get annoying sure. I once did around 150 jumps in a freighter in one day. It took a while. I must say though, the travel time at least is important to have. It makes the game work, especially when you do a suprise attack and defenders have to scramble from all over to get to you.
I also think the "hunt" for targets in solo/small pvp is fun! It might not be actual combat, but it can lead to that, and it can be intense for me at least.
Again, it really comes down to preference. These things may, in someone's mind, make EVE PvP the best, or better than another game, or it could make it far worse.
I love EVE PvP, except when I lose ;) El Psy Congroo |
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1/26/11 6:16:48 PM#39
Originally posted by Axehilt When I was in a nullsec alliance there was PVP going on every day almost all day. I was more of a carebear/PVE type player in EVE and spend most of my time doing mining and manufacturing, but I could do that because our alliance always had PVP action happening. If it wasnt large scale fleet battles there was plenty of small fleet roams, pipeline bottlenecks, station seiges. Its jsut a amtter of getting involved and finding a corp that is active in alliance politics. Gaming since Avalon Hill was making board games. Played SWG, EVE, Fallen Earth, LOTRO, Rift, Vanguard, WoW, SWTOR, TSW, Tera |
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1/26/11 11:20:23 PM#40
Umm I like Planetside better than Darkfall, may more varied combat and faster paced. Hopefully Planetside next is even better. SKYeXile |
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