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1/18/11 10:07:25 PM#21
Well once you hit 30 then you do need to group, but i agree should be more grouping earlier on..
My only complaint is the queues right now to do level 30 stuff, says 2 minute wait, yet i wait for 3 hours an nothing ever shows up, now some people say they get in right away , other say they cant ever get in either, so hopefully something that gets fixed soon. |
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1/18/11 10:55:17 PM#22
Originally posted by Entropy14 this is true - the lvlv 30 missions are almost all group required. the 'duos' are a lot of fun, the alerts are decent, havent done a raid yet. the duos popped very quickly. pretty much all the grouping you will do leveling is when people want to take out one of the 'wanted' missions. people are constantly doing those. |
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1/18/11 11:04:30 PM#23
This is the DCUO forum guys, not the GW/GW2 forum. Please stay on topic. |
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1/18/11 11:25:39 PM#24
Im not against your review and what u have say it's really true. But let me make u a simple question. Have you played rift and see how crap game it is. I mean dc may have many issues that need to be fixed but it has potential for adding tons of staff in it and if the problems get their fix then the game will rock in the upcoming months. Rift on the other hand sucks from it's start and has not well made base.The gameplay is rediculous in comparison to dc and most of them all it's like seing wow with more realistic graphics that look even uglier than wow.(have u ever crank up wow at max in dx 11 and see it's real beauty?) Rift is a clone and no clone survived in the mmo history believe me. Dc is unique from it's start and thats why it has a lot of success at the moment but if they dont fix those things or add new content i dont think it will go too far either. |
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1/18/11 11:30:21 PM#25
10/10 for character customization???? Give.Me.A.Break.
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1/19/11 12:01:36 AM#26
Originally posted by Elikal Let me take a wild guess here.... youre basing your opinion on just the character creation options? it helps if you actually play the game. There are thousands of costumes you can come up with as well as custom colors for different parts of each individual piece of equipment. All of which can be changed at anytime during gamplay simply by going into your menu. Its not like COH where you pick a look and stick with it through the game until you use a costume change ticket, or like 99% of MMOs where you have no real choice in how your gear looks over time, except for maybe some dyeing, but not able to change each individiual piece from a library of every piece of equipment you have ever had in the game. Along with the looks there the ability to combine ANY power with ANY weapon (unlike many games which restrict weapons to a certain powertype/class). Then as you advance you can start unlocking more weapon types. Each weapon has multiple combo trees you can go down to gain acces sto better combos & stats. Any skills that give stat bonuses within a weapon set are always on, wether you have that weapon equipped or not. Then even within your individual powersets/class you can switch roles. What that means is, say you go with a healer class and decide you want to dps instead. Switch your role to DPS and all your skills have different effects. Want to be crowd control instead of dps as a controller? switch to Control role and laugh at your enemies struggling to do anything against you. Theres a few other things i havent covered either. Name a single MMO that has all of those things + more that would make it eligible for a 10/10 over DCUO. |
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1/19/11 1:48:54 AM#27
Originally posted by kaiser3282 Come on, even the YEARS old EQ2 has *some* sliders for the body form. You may say you don't personally need them, but giving 10/10 for THAT is just ridiculous. Body form or face form doesn't change with whatever you loot. That alone disallowes a ten. Even with all the costume parts I have EVER seen in DCU, the choices are still way behind CO or CoX in terms of costumes.
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1/19/11 2:57:34 AM#28
Originally posted by Zefire
LMAO! You gotta be kidding me. Did you even participate in the Rift beta events? {Mod Edit} If you do not like RIFT. Fine. But don't start spouting out utter bull. Please. I have been in the Beta events and I am playing DCUO right now. I can say right now, that Rift is far more polished already in Beta then DCUO is after launch! So please. DCUO PC version is nothing but a console port. And a bad one at it. Not a single effort has been made by SOE to fix and optimise the PC version! - Video settings keep resetting to medium. There is no way in telling if you run high, med or low, as it all looks the same (so it probably runs on PS3 settings aka default). - Vsync is on by default. Setting it off doesn't do anything. The whole thing is fixed at 30fps ! Suprise suprise, this ofcourse due to PS3 limitations! Confirmed, but no info if they ever gonna fix this for the PC version lol. Right. Some people tried to hack some config file to get it to run at 60fps, but for most the game will start crashing due to runtime errors. - High res textures are dissabled. No info why they did it or when it will come back (again most likely due to PS3 limitations) - Half the combo animations do not work and never go off! Making it extremely frustrating experience as you just have no clue if a combo is working or not, other than to keep inspecting the combat log! Good luck with that, with the current horrible chat system. - Chat system is one of the most horrible ones I have encountered to date in a MMO! - UI is also a total joke. You constantly have to go through the Social TAB to interact with people, invite them to team, add as friend, etc... by wading through a whole list of people currently in the zone and then having the buttons glitching on you half the time in the process! Then ofcourse there is the issue that this whole game just screams SOLO SOLO SOLO. (except Alerts and endgame stuff). As everyone is just doing mission and missions instances solo to get the blue/pink rewards from the end boss for themselves! As when you team up you will have to roll for it and everyone else gets shoved off with a green version of the item! So don't expect people to group much before level 30! Except for Alerts, in which you have people rolling NEED on everything! Even if they can't even use it! Plus everyone just going in Damage mode and not bothering about roles. Good luck with that. DCUO is a fun game..... for now... but before the month is up, people will be gone out of boredom and for the EXACT same reasons they left CoH back then. Sheer repetitiveness! |
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maskedweasel
Tipster
Joined: 9/24/07
"Kids, try imagining how far the universe extends! Keep thinking about it until you go insane." |
1/19/11 10:44:24 AM#29
Originally posted by JeroKane If you say so, oh but I'm sure they'll stay in RIFT for years. |
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1/19/11 10:50:12 AM#30
I mentioned this in another thread too where an argument was advanced that once the combat in DCUO is mastered the newness will wear off and people will leave. This puzzled me because with the exception of Age of Conan most MMORPGs use the action bars and you use your skills from there.Attacks and heals and crowd control. How come, if the argument is to hold water, this not bore you since every game is using that mechanic. Every game from WoW,EQ2 ,Rift and so on you click an icon on the action bar and a skill or spell is used. Why don't people leave these games then out of sheer boredom ?
Is the argument that action orientated games like AoC and DCUO are more prone to people ditching it after the combat becomes familiar ? I cannot reconcile this premise. Uploaded with ImageShack.us |
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1/19/11 11:03:53 AM#31
@Cheyane I answered you in that other thread, but to summarize what I said there. It isn't that people will get tired of a combat system in any game and quit, but what the game has to offer beyond the combat system. Look beyond the combat system and what does the game offer and how long will it last?
Take global agenda for example. I love the combat system there, but with limited content it got old after a while and I moved on to other games. Grinding points for armor just wasn't enough to keep things interesting. |
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1/19/11 11:06:11 AM#32
So we are talking about crafting ,housing and other content right or do you not mean those but quests and advancement. Uploaded with ImageShack.us |
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1/19/11 11:17:52 AM#33
I'm talking about everything DCU has to offer. No mmo is going to have features found in every mmo, but what DCU does have can be quickly consumed. Most of it can be measured in terms of hours or days to exhaust. The game is feature and content light anywhere from the game content to the basic features like chat, economy and socialization. Fun for a short while. |
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1/19/11 11:30:19 AM#34
So it will all come down to how much monthly updates add to content then. Well let's hope the developers deliver then. Uploaded with ImageShack.us |
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maskedweasel
Tipster
Joined: 9/24/07
"Kids, try imagining how far the universe extends! Keep thinking about it until you go insane." |
1/19/11 12:18:48 PM#35
That seems to be his average response cheyane, but for anybody that is currently playing the game and enjoying it, they will realize that once they reach end game an entire second game opens up with plenty of different choices for longevity whether they play PvE or PvP.
Gear grinding, and running the same instances time and again, sounds a lot like every other MMORPG out there with raids and a gear grind.
Plenty of games have that including crafting and those "other things" yet most of them didn't even do half as well as DCUO is in their first month, nor will they do as well as DCUO will in subsequent months.
Its clear that in the first month DCUO is in a growth pattern, and as always there will be a drop off in the second month, but the drop won't be 100% or even 80% of players.
Within the first three months we'll see critical updates. This first update is supposed to have improvements to the UI, chat system, fix the broker, and add new content including new end game and story based content which is supposed to be provided monthly, with major content updates within the first 3 months including major changes to the overall storyline.
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1/19/11 5:40:22 PM#36
Game sounds bunk to me, I was browsing thru the guide at gamestop today and saw were there isnt a reward for pvping no incentive thats absoultely stupid.... Also no reason to group??? hello this is an mmo or supposed to be. MMORPGS are turning out to be more and more like real life were people dont really socialize anymore face to face they do it from a screen. I havent liked were mmo's in general have been heading for years. No team work or skill anymore, no grouping alot of people just solo. If I wanted to solo id pop in a single player RPG. MMO's are not headed down the right path and thats why I havent touched one for a long time, but I do like to browse msg boards from time to time just see maybe if theres a chance in h*** things will change. System: AMD quad-core A6-3400M |
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1/19/11 6:07:27 PM#37
Originally posted by maskedweasel You mean my average response where I talk about what the game currently has to offer and not ignoring that based on some speculation about unknown patches and content? Well then I agree. I want to point out two thinks about your reply since you opened the door. 1) You talk about people getting to and experiencing the end game of DCU in the first SEVEN days after its release as if that isn't a big deal. Doesn't that sort of back up what I was just saying? 2) You have a lot of faith in the patches coming in the next three months that will achieve a lot of greatness for the game. I've heard those very same claims from fans of those "other games" you pointed out and those miralce patches never materialized. For sake of fairness, lets at least see what the first patch does before we try to ignore the issues what is currently available. Agreeable? |
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1/19/11 6:17:06 PM#38
Originally posted by djnexus No grouping is not required to level, but leveling is the easy part. Theres plenty of incentive to group for other things besides getting to level cap such as raids for gear and pvping (you cant even heal or buff outside of your group, that alone = im going to be grouped for pvp ALWAYS). And no incentive to pvp isnt true either. Right now, sure there isnt much of a point to the world pvp othe rthan the fun factor and to prevent enemies from leveling, but there are other forms of pvp which DO give rewards such as some of the better equipment. |
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Die_Scream
Novice Member
Joined: 9/11/06
Did everything just taste purple there for a second? |
1/19/11 6:32:11 PM#39
Originally posted by maskedweasel Bingo MW. Most MMOs have a fair bit of content pretty much ready to be released and hold some back for "fixing", or they will hold stuff back from release for future content download. It's not like they release everything they had ready on oppening day. They need a "delayed" (unfortunately till the day after the subs come due Even $oE will probably have enough near completetion for the first couple months....then I suspect they will go back to the company so many of us have experienced before. |
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1/19/11 6:36:30 PM#40
Originally posted by Daffid011 So, whats keeping you in any other game? Lemme guess, the crafting? LOL |
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