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1/09/11 1:22:22 PM#81
On the subject of ping, I've never had a problem and frankly don't know anyone who has. It is possible to have fast combat optimized for online play and DCUO seems to have managed that . For those who don't like the pacing that's fine. You're free to enjoy slower gaming if you like. But dismissing one as less skilled that the other (either way you do it) is simply obnoxious. Do you really need an ego boost so badly that you're going to say your gaming implies deep skill while someone else's gaming doesn't? God knows I dislike first-person shooters, but I've never felt a need to dismiss them as unskilled just to justify my dislike and lack of success at them. Here's the honest truth. DCUO involves much more attention to what's happening and reaction to what you see. And then you'll want to react reasonably fast. To me, this comes naturally because in traditionall MMOs I've always played fast-reaction classes - crowd control whenever it was available. And that's a class that pays attention already. If you're "skill-based" MMO gaming involves turning on auto-attack and going to sleep, you'll hate DCUO. Good gamers can always do better than this, in any system (which is why slower games can,undeniably, involve skill) but that's the equivalent of button mashing in DCUO with no thought or plan. It can work, with enough of it, but it won't be rewarding. If you were a player who, even in slower paced MMOs, always tried to time your actions to best effect and paid attention to what was happening so you could do that ... you will love DUCO's combat system. That's what it's all about. There are parts about DCUO that I don't love. But it's combat system shines. Players who never dug into MMO strategy seriously may fail to see it. For many of them, power = gear and with enough of it strategy stops mattering, so it may easily be something they were just handed. But for those who always tried to grab whatever edge is available, timing matters and always did. DCUO just takes that to the logical conclusion. |
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1/09/11 1:51:15 PM#82
TLDR Version: Clickfest. |
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1/12/11 7:51:46 PM#83
Bump epic info. |
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1/12/11 8:13:10 PM#84
Originally posted by just1opinion ^ This.
Classless systems are not new to true "old school" players. Neither are paper-rock-scissors combat systems. Advantages for skill versus time spent gaining skill points or levels are not new either. It's like the OP assumes that nothing existed before WoW, EQ, or UO. There were hundreds, maybe thousands, of multiplayer worlds with a variety different systems for combat and advancement.
If a MMO player that jumped into WoW (during its 2004 launch) is "old school" then what is a Meridian or Mud player? O.O Wow is as "old school" as Kanye West... |
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1/14/11 9:50:36 AM#85
Originally posted by Normike Totally true! I'm definitely in that "old school" description of yours. DCUO is nothing new. Just a mix of things from other games and genres. True "old school" gamers have been playing and adjusting to all sorts of styles for many, many years. I don't think a true "old school" gamer has any trouble at all "getting" DCUO combat like the OP says. Maybe somebody with little gaming experience at all, and only has played one or two "standard" MMORPG would find DCUO awkward. I've been gaming online since the 1200 baud modem was fancy. I'm sure there are others here with more experience than me even. Anyhow, you can't get much more "old school" than me and I think DCUO combat is fun. I "get it". I like it. Insert random misqoute here |
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1/14/11 1:41:26 PM#86
Nice info OP. As an old school pc/mmo player who is quite old by today's standards your words are good news. I ike the idea behind the combat although I've never really done console games. I've grown tired of combat systems based on 'time spent' equipment and skills and welcome a change. At least now I feel better about ordering the game. UO.EQ.AC.Lineage.DAoC.E&B.AO.EQ2.SWG.MxO.EVE.Hor.COH.DDO.GW.LOTRO.Mabi.DCuo.Rift.FE. I rarely find my way back to argue.. |
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1/14/11 7:12:34 PM#87
DCUO Combat Demystified:
DCUO is a button masher with a light sprinkling of MMO. Trying to invest any more complexity into it than that is nothing more than mental masturbation.
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1/14/11 7:20:03 PM#88
So, it's not just your standard MMO with a new skin and spell effects placed over it? Sounds great! The listed games are indeed very different from your typical MMO, so from what I gather if another one of those is what you are looking for, this is not for you; if you want more of an action/fighter oriented game with a Super Hero theme then DCUO is a great game. |
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1/14/11 8:41:24 PM#89
Even button mashers have an audience. This game is clearly aimed at the console in terms of audience and complexity, with the PC market as an afterthought. As long as you can hang, you're golden since it does everything else right. Graphics, story, lore, audio... it's all bulletproof. I'll warn you ahead of time, however... This game is barely an RPG and multiplayer instances are insanely bad in implimentation. You'll be punished for using a PC. |
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1/15/11 1:22:37 PM#90
Originally posted by maskedweasel |
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1/15/11 1:27:06 PM#91
Originally posted by seansean
There are PVP quests if you play on the pvp server. You can find them on a wanted poster outside most police stations. They are generally go kill 10 members of the other side. It clearly states kills only count if the opponent you kill is within 5 levels of you. You will get some rep and some pvp tokens to use on gear and armour unlocks. |
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1/21/11 4:25:12 PM#92
People keep using the term "button mashing", which, to my mind, means mindlessiy pushing buttons as fast as you can. I guess you could approach the game that way, but that isn;t the ideal way. Typical MMORPG's tend to be more button mashing, they just use keyboard keys rather than mouse buttons. Some people are also trying to make it sound like DCUO has a simpler combat system than other MMO's, which is not true. Most other MMO's are based off a turn based combat system. It's slower and requires less skill on the part of the player. They usually require getting into position and hitting keys in the same order over and over each fight. Combat is far more fast paced than a typical MMORPG, but certainly not less complicated. It's typical old schools MMORPGers that call it button mashing. Mainly because they aren't use to mouse clicking to attack. They then make stupid references to console games like Street Fighter, that is no where near the same thing. People with an FPS background will be use to clicking the mouse to attack, but that is typically one click per attack. In DCUO you click in certain ways to perform combos. These combos have various results like stun, knockback, AoE effects, or simply more damage. Those along with the power buttons make for a more tactical fight. Honestly, when I got into beta and saw that weapon combos were based off mouse click combinations I was expecting to hate the game. I am a long time MMORPG player and never liked the console games that required key combos for attacks. I do, however tend to be pretty open minded and don't give up because of initial perception. The game turned out to be a lot more fun than I expected. Yes, the game relies a bit more on my skill than than other MMORPG's. Some people coming from other MMORPG's will not like that. Other will find it a nice change of pace. |
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1/22/11 3:39:05 AM#93
lol old school w ill not get it. well im has old school has they get played from eq1 to almost every mmo out even horizons :)). and to me this is just a fun game not the same has all the other mmos thats great news :)). a change of pace something out of the norm. will not be my main mmo a will have 2 on the go this for the ps3 and soon rift for the pc :). |
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1/22/11 11:22:51 AM#94
Originally posted by maskedweasel |
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1/26/11 2:04:32 PM#95
I guess I'm what would be classed as "old school" as my first MMO was SWG and I've played quite a few since then including Eve, Everquest, AOC, CO, WOW and more. However I never really was the "number cruncher" player. Never wanted to work out the "golden build" or the Perfect set of Gear to make me UBER on which ever game I was playing. Actually that was the mentallity that drove me away from a lot of games (especially EVE). However I've been playing DCU since release and I have to say I LOVE the combat system. I'm still no "expert" at it (mostly due to having limited playing time due to RL stuff) but it's a combat system that "makes sense" and allows me to make the character I want to make without worrying that I don't have the Golden power set or the correct gear. This was also one of the reasons I used to shy away from PvP as it was majoritvely dictated by GEAR/POWERSET combos. However PvP is something I am really considering trying on DCU. I know I'm not the most skilled player out there (I've never owned a console and SUX at games like Street Fighter) but at least I know that with the combat system in DCU I at least have a fighting chance with the gear I WANT to wear without having to have an Excel spreadsheet setup to tell me the optimal gear/skills/weapons to be UBER in PvP. I can PvP because I enjoy it without needing a maths degree to be effective at it. |
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1/27/11 12:28:45 PM#96
Originally posted by maskedweasel make a thread insulting people who dont like your pet game and they sticky it for you.... nice. SOE's spin machine has reved up i see...
so lets make a little counter point to this short-stroking of dcuo
chat is a joke specials not firing animations borked no social content fast-paced twitch combat
seems like they tried this once before... |
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1/30/11 6:19:05 AM#97
Chat is a joke yes, but tops on the list to be fixed...so....the sky is not falling. Animations borked? Not sure what game you are playing, but DC looks stunning. Specials not firing? I have yet to have this issue....Maybe you played beta? Maybe your internet connection is flawed? Twitch combat....done right. DC combat blows all other MMOs away hands down. I am so tired of WoW clones. Feels like they did it before? I really had to laugh at this one....DCUO is so many lightyears better then the NGE fiasco ever could be. I was a disgruntled SWG vet, and this remark is just so far out there and off base it's beyond words. DCUO is MUCH better then I expected.
P.S. why the hell is this thread stickied?
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2/08/11 4:15:18 PM#98
Originally posted by Quicksand |
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2/08/11 4:19:05 PM#99
Maybe "Oldschool" MMO'ers like their MMO's to have more than just combat? |
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Yamota
Elite Member
Joined: 10/05/03
There's a beast within every man that stirs when you put a sword in his hand |
2/08/11 4:19:59 PM#100
It is an FPS-like combat, whats more to get? Traditionally, RPG combat is more about equipment, stats and dice rolls where as FPS combat is more about twitch skills and fast thinking. So they are fundamentally different, period. |