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Guild Name: Violent Impact Server:Belmont (PVE) VI Charter Quick Summary Background: VI members are expected to follow these principals: Friendship - This I believe in strongly. Primarly you are online to have fun and actually progress in the game. I have found over the years players who are lifers in the guild are also players who can get along and who enjoy to play the game as much as everyone else. Respect - Our membership is made up of many different personalities and experiences. All members must work to keep the bs to a minimum. All in all officers/gm have the end word which isn't negotiable. Guild Structure There are class officer positions available. Gms: This is pretty self explanatory. The gms run all high level operations of the guild. The gms are also responsible for promotions and removal of guild members. High Officers: These three officers are the highest level officers in VI. These officers are responsible in conjunction with Gms for DKP, Guild Bank, and scheduling raids. After VI raids a few times these officers will also take control in leading raids. In absence of the GM these officers will control the guild and operations there of until the gm is online. Generally these are players that are online a large amount of time and have extensive knowledge of running raids or have shown the abilities of doing such. Class Officers: There is one class officer per class."IE Tanks, Healers, Offensive Casters, Dps" This officer is expected to have a decent amount of knowledge about their class. The CO is is expected to lead their class during raids. CO's also give assistance to their class members in making proper decisions on specs,gear, and other areas their members have questions about. During raids the raid leader will give orders to the class leader in which the class leader will setup their class properly for each encounter. The class leader is also responsible to know who has what gear and what spec before each raid. This allows the class leader to make the appropriate decision of who should be in the raid and who shouldn't. The CO is also a moderator of their own forum. This is an excellent way to give information about strats/items/events for their class. Depending on the looting system the CO generally speaks up for the class on cross class gear. This creates an organized way of distributing cross class items. Cross class gear is usually posted up and the CO's select what and what not should be looted to his class based on their class members votes. I find that most CO's who are successful are not only demanding of their class but also make it enjoyable for their class to play. These are usually players who are online a large amount of time or make a large amount of raids. These players also have a in depth knowledge of their class and strats. Assistant Class Officers: There is one assistant class officer per class. Its the same description as above but with slightly less power. The assistant class officer acts as a consultant to the Class Officer. In the absence of the Class officer he/she will take on the full duties of the CO. The ACO is generally selected by the class officer. However it still has to be approved by the gm in order to put the correct person in this position. Members: Well your members. You are expected to make raids/pvp and pitch in when you can and of course have fun. Initiates: New members to the guild. Generally less then 3 weeks old. In order to make it out of this position you must show that you belong in the guild. This can be done by showing that you have exceptional skills in the game or by stepping up and assisting the guild in various other tasks that are necessary. Semi-Hardcore: This is a very simple concept of having great high paced end game progression, while fashioning the amount of raids and raid times around those of us who can't do raid 7 days a week. Generally you will find Semi-Hardcore to be 4 nights a week that end at a reasonable time. Using this concept we have been able to complete server first end game content in multiple MMO's. If you have any other questions just shoot me a pm. |
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12/27/10 7:32:10 PM#2
Best of luck. This game really needs a guild recruitment sub-section on mmorpg.com. |
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I agree, mmorpg.com is always a little behind on creating one. Wish it was just a default. Probably won't have one for another month or so. |
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12/27/10 10:06:52 PM#4
Semi-Hardcore, not for me. I'm casual :( Plus who reads a guild description these days... Intel I7 2600K Unlocked Quad Core, Asus P8P67, 4gb Corsair Dominator DDR3-1600, BFG GeForce GTX260 OC |
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Originally posted by lunatis The people we are looking for would likely read a majority of the guild description. |
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We are currently in beta and have been for those who are in beta right now and would like to group. |
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We had a great time in beta 3. Looking forward to the next beta and hope to see more recruits!. |
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Hopefully we will get a guild specific forum soon here! |
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1/02/11 4:27:14 AM#9
Originally posted by lunatis If you read..it says Casual/Semi-hardcore/Hardcore
I want to join the guild if we are playing on a PvP server. |
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We have very few casual players. We are semi-hardcore so we are made up of more hardcore and used to be hardcore but still play a bunch players. |
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We have a decent size crew in beta if you would like to group before you apply. |
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NeerDoWell
Novice Member
Joined: 7/23/10
Some people never go crazy, what truly horrible lives they must live. -Bukowski |
1/07/11 5:21:14 PM#12
You just keep posting one lines to get on the front page? You are welcome btw :P
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Thank you! |
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We still have open slots for new members. |
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1/11/11 5:58:08 PM#15
When registering on your forums, I get the message, "The value you entered is too short" even though it meets the said requirements. |
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We have corrected the issue, sorry about that. |
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PM's replied to thank you. |
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1/13/11 10:31:24 PM#18
I heard there was a new website? Is it true? |
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Yes updated the url to a new site. |
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All Pm's replied to. |
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