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MMORPG.com Discussion Forums

Fallen Earth

Fallen Earth 

Fallen Earth  » If only

9 posts found
  DEATHRAMENT

Novice Member

Joined: 2/13/07
Posts: 408

 
1/04/11 8:42:16 AM#1

If only this game had player housing id sub in an instant, there is soo much space to play with. Plus more grp content would be nice. Its a good game but needs housing in this type of game, atleast for me.

  JeroKane

Elite Member

Joined: 2/21/06
Posts: 3439

1/04/11 8:43:57 AM#2
Originally posted by DEATHRAMENT

If only this game had player housing id sub in an instant, there is soo much space to play with. Plus more grp content would be nice. Its a good game but needs housing in this type of game, atleast for me.

It's on their list. But now they are focussing on completing the combat / skill / mutation and faction changes. Then first part of Sector 4 as new content.

  BoudahXL

Novice Member

Joined: 1/15/04
Posts: 198

1/05/11 10:02:38 AM#3
Originally posted by JeroKane
Originally posted by DEATHRAMENT

If only this game had player housing id sub in an instant, there is soo much space to play with. Plus more grp content would be nice. Its a good game but needs housing in this type of game, atleast for me.

It's on their list. But now they are focussing on completing the combat / skill / mutation and faction changes. Then first part of Sector 4 as new content.

And it'S nice to see a constant evoultion of this game, although slow because it's a small company, the game is still evolving.

  User Deleted
1/05/11 11:13:50 PM#4

Do you think the graphics engine will ever be fixed so that the toons move more smoothly? Also did they tone down the rag doll physics so NPC wouldn't go flying 30 feet or stick their head up their ass when they died?

I would play FE if the game just wasn't so clunky. Has the clunk been fixed?

  BoudahXL

Novice Member

Joined: 1/15/04
Posts: 198

1/07/11 9:59:35 AM#5
Originally posted by Dedthom

Do you think the graphics engine will ever be fixed so that the toons move more smoothly? Also did they tone down the rag doll physics so NPC wouldn't go flying 30 feet or stick their head up their ass when they died?

I would play FE if the game just wasn't so clunky. Has the clunk been fixed?

Yes graphic engine received some upgrades in the past year or so, if your videocard play nice with the game the characters move smooth, it's in melee combat that it doesn't look nice tbh, if you play range all is cool.

They tuned ragdoll physics 2-3 patches ago, and I have to say it's perfect. Although i have to admit I sometimes miss the boom fly away 30 feet, lol.

At any rate there is a trial available, and according to devs new content (high lvl) coming next patch in feb.

  ShortyBible

Apprentice Member

Joined: 1/14/10
Posts: 69

1/14/11 11:33:11 AM#6

Anyone know if housing will be instanced or non instanced when implemented? Thanks

  User Deleted
1/15/11 3:44:34 PM#7

The lack of housing is the one thing that prevent the game to be good enough to take the succession of swg.

Devs are speaking to implement it in very vague terms. It remembers me SoE and swg battlefield, 3 years of lies.  I would not be surprised to never see this feature on the live server.

  grunty

Advanced Member

Joined: 4/06/04
Posts: 5718

1/15/11 3:48:41 PM#8
Originally posted by Dedthom

Do you think the graphics engine will ever be fixed so that the toons move more smoothly? Also did they tone down the rag doll physics so NPC wouldn't go flying 30 feet or stick their head up their ass when they died?

I would play FE if the game just wasn't so clunky. Has the clunk been fixed?

I had a hard time when an NPC would do a face plant upon death and then their back and legs would arch so the legs would be dangling over the rest of the body like the letter C.

  Thillian

Hard Core Member

Joined: 5/31/06
Posts: 2891

1/15/11 3:56:35 PM#9
Originally posted by BoudahXL
Originally posted by JeroKane
Originally posted by DEATHRAMENT

If only this game had player housing id sub in an instant, there is soo much space to play with. Plus more grp content would be nice. Its a good game but needs housing in this type of game, atleast for me.

It's on their list. But now they are focussing on completing the combat / skill / mutation and faction changes. Then first part of Sector 4 as new content.

And it'S nice to see a constant evoultion of this game, although slow because it's a small company, the game is still evolving.

 It's everything but slow in fact. They added quite a large new area with about 6 new towns all together, increased level cap by 5, revamped starting areas, faction system, PvP towns, added new crafting - construction, and thousands of graphic improvements, balances, fixes etc.

REALITY CHECK