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Rift

Rift 

General Discussion  » Surprised reactions towards Rift

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158 posts found
  Vesavius

Old School

Joined: 3/08/04
Posts: 6993

Players come for the game, but they stay for the people- Most Devs have forgotten this.

12/27/10 7:18:19 AM#81
Originally posted by Gdemami

 


Originally posted by vesavius
 
Their closed beta isnt realy a closed beta, it's an open beta.


 

Because you do not understand the difference between closed and open beta does not make it open beta.

Ignorance won't make you a point.

 

lol friend, why go to the insults? pretty lame... theres no need to reduce this to squabble, it's just people taling about a game.

My point is that Trion are not following the standard alpha/ beta pattern and using the words according to their own dev model.

Anyone who has been following this game knows that their definiton of 'alpha' and 'beta' isnt the industry standard. It isnt a chronological phase in this case. Their 'alpha phase' is still continuing, and they have said it will probably to launch. What they are alling a 'closed beta' is open to anyone who have click for one of thousands and thousands of keys... They are not following standard definitions as you seem to understand them.

  Pigozz

Novice Member

Joined: 11/06/07
Posts: 716

Nihil gratis

12/27/10 7:20:39 AM#82
Originally posted by Requiamer

Well they kind of screwed their propaganda campaign if you ask me, they never talked much about Rifts and dynamism into their game world. They just emphasis into this Wow clone stuff so much.

And honestly you better put your head in a bucked of cold water when you think about GW2. Yes they seam to make a lot of very nice things like personal history and dynamic events, which really seam so damn good. But honestly watch their demo video once more, and you'll see pve is always the same crap. Your toon goes into a not at all worked spawn 2 shoot totally dummy like Ai with no challenge whatsoever. They haven't worked any of the core pve mechanism neither in GW2. Mobs don't have any behavior, the spawn density and timing is not even a concern to the dev as it seam. Mobs doesn't seam to use skills at all, let alone combos, group strategy, simulation of "sense" or even leadership? This is all very far from any pve concern as it seam. They don't seam even linked most of the time. Its not like they showed us a group of players trying to pass a Koblod cavern where mobs seam to have a behavior and a strategy to defend their "home", they don't even seam to try to make things like that in GW2 either, as R.G tryed to make in Uo for exemple in '97...

So ye put your head in that bucket honestly, and i think a lot of people should do the same about GW2 for their own sanity at least, maybe even the GW2 dev.

Well this "mob grouping" works quite well in GW1 (at least I was fighting against groups where mobs were healing each other,using curses,buffs etc) so I guess it will be part of GW2..

MMOs played chronologically:
Runescape,Lineage II, WoW,Tabula Rasa, AoC,Eve Online,Guild Wars, Rift(beta only),SWTOR(beta only),Star Trek Online
Most fun: Tabula Rasa

  Yauchy

Novice Member

Joined: 11/06/07
Posts: 281

"The keenist sorrow is that we are the sole cause of our adversities" ~Sophicles

12/27/10 7:21:18 AM#83
Originally posted by Kyleran
Originally posted by APRIME
Originally posted by Shadowdawnz

Did world of warcraft steal ideas from  another game?

 Nope.  Totally 100% unique, which is why it appears to be the standard modern mmo's are compared to now.

 

Best sarcastic post of the day. Er, you were being sarcastic right because you do know WOW is almost entirely made using ideas borrowed from other games. But we're talking Rift here. Sounds like Rift is a well made version of what most MMOR PG's are post WOW, which will no doubt provide many hours of enjoyment for folks not looking for something really different. In all fairness I'm not seeing any of the major titles coming out being too different, GW2 being the lone exception. (And in my mind, while GW1 was different, it certainly wasn't necesarrily better, or rather, not what I was looking for.)

 

This might of been the best reply I have ever read, but careful...logic hurts those in ignorant bliss :)

I will add to it (from my beta impressions) the questing may be a little weak for some, but is well made up by the Rifts (which are amazing).  The big worry, as with many a modern MMO, is the end game content to keep it thriving - which I'm still in the dark on about Rift...but then again I haven't put much effort into looking it up <_<  Good times.

  Chilliesauce

Apprentice Member

Joined: 12/27/10
Posts: 577

12/27/10 7:21:48 AM#84
Originally posted by vesavius
Originally posted by Chilliesauce
Originally posted by Skuz

Name me a game in beta that was more polished then?

Fun is subjective if you don't find it fun look elsewhere, not every game can appeal to everyone after all.

Correction..CLOSED BETA. Give an example of MMO which was this polished in CLOSED beta. ;)

 

You guys have been sucked in by Trions extremely cleverly creative use of words.

Their closed beta isnt realy a closed beta, it's an open beta. The closed beta happened with their Alpha testers, and is still happening.

I would like to see Rift do ok and grow, I am not anti Trion, but lets be honest.

 

No i am being honest here. Its is very much a closed beta. ALPHA testing is still in NDA so can't say anything about that. Right now RIFT is not ready for mass testing if it was TRION would have opened the doors for each and every person. They are stressing the server step by step... every closed beta they increase the populationa  little bit. 7 more closed betas to go and a lot of changes are to be made. They can't do that in open beta.

  Chilliesauce

Apprentice Member

Joined: 12/27/10
Posts: 577

12/27/10 7:27:26 AM#85
Originally posted by Yauchy
Originally posted by Kyleran
Originally posted by APRIME
Originally posted by Shadowdawnz

Did world of warcraft steal ideas from  another game?

 Nope.  Totally 100% unique, which is why it appears to be the standard modern mmo's are compared to now.

 

Best sarcastic post of the day. Er, you were being sarcastic right because you do know WOW is almost entirely made using ideas borrowed from other games. But we're talking Rift here. Sounds like Rift is a well made version of what most MMOR PG's are post WOW, which will no doubt provide many hours of enjoyment for folks not looking for something really different. In all fairness I'm not seeing any of the major titles coming out being too different, GW2 being the lone exception. (And in my mind, while GW1 was different, it certainly wasn't necesarrily better, or rather, not what I was looking for.)

 

This might of been the best reply I have ever read, but careful...logic hurts those in ignorant bliss :)

I will add to it (from my beta impressions) the questing may be a little weak for some, but is well made up by the Rifts (which are amazing).  The big worry, as with many a modern MMO, is the end game content to keep it thriving - which I'm still in the dark on about Rift...but then again I haven't put much effort into looking it up <_<  Good times.

 

So far alli know about end game is that there are atleast 10 dungeons at release at normal and expert level.

  Torgrim

Spotlight Poster

Joined: 12/15/05
Posts: 1847

12/27/10 7:28:22 AM#86

I was really hyped about RIFT i bought into the hype the dev have made in all thier videos, i got into both events and I  never ever in my MMO gaming history been so bored so quickly.

If the first 20 levels are extremly boring why would 20-50 be anymore fun.

If it's not broken, you are not innovating.

  Gdemami

Elite Member

Joined: 9/23/08
Posts: 5799

12/27/10 7:39:16 AM#87


Originally posted by vesavius

lol friend, why go to the insults? pretty lame... theres no need to reduce this to squabble, it's just people taling about a game.
My point is that Trion are not following the standard alpha/ beta pattern and using the words according to their own dev model.
Anyone who has been following this game knows that their definiton of 'alpha' and 'beta' isnt the industry standard. It isnt a chronological phase in this case. Their 'alpha phase' is still continuing, and they have said it will probably to launch. What they are alling a 'closed beta' is open to anyone who have click for one of thousands and thousands of keys... They are not following standard definitions as you seem to understand them.


1) I am not your friend.
2) I am not insulting you.
3) I am just saying you are ignorant which is the true as you keep pushing your ignorance even further.

Again, being ignorant about software development process and the differences between closed and open testing won't make it less standard.

  CazCore

Novice Member

Joined: 12/27/10
Posts: 44

12/27/10 7:41:58 AM#88
Originally posted by Chilliesauce
 ALPHA testing is still in NDA so can't say anything about that. Right now RIFT is not ready for mass testing if it was TRION would have opened the doors for each and every person. They are stressing the server step by step... every closed beta they increase the populationa  little bit. 7 more closed betas to go and a lot of changes are to be made. They can't do that in open beta.

 

 

"I have no idea what makes you think i am a RIFT fan"

coulda been the part where you took a personal swipe at me that didn't even make sense, and didn't contribute to the conversation, but happened (as predicted) once that guy mentioned a certain commonly held belief about Rift that has apparently riled up a number of .........very..... prolific posters.

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  Zeroxin

Elite Member

Joined: 6/21/06
Posts: 2410

My words are not here to sway you,they are here to make you understand.

12/27/10 7:42:01 AM#89
Originally posted by Requiamer

Well they kind of screwed their propaganda campaign if you ask me, they never talked much about Rifts and dynamism into their game world. They just emphasis into this Wow clone stuff so much.

And honestly you better put your head in a bucked of cold water when you think about GW2. Yes they seam to make a lot of very nice things like personal history and dynamic events, which really seam so damn good. But honestly watch their demo video once more, and you'll see pve is always the same crap. Your toon goes into a not at all worked spawn 2 shoot totally dummy like Ai with no challenge whatsoever. They haven't worked any of the core pve mechanism neither in GW2. Mobs don't have any behavior, the spawn density and timing is not even a concern to the dev as it seam. Mobs doesn't seam to use skills at all, let alone combos, group strategy, simulation of "sense" or even leadership? This is all very far from any pve concern as it seam. They don't seam even linked most of the time. Its not like they showed us a group of players trying to pass a Koblod cavern where mobs seam to have a behavior and a strategy to defend their "home", they don't even seam to try to make things like that in GW2 either, as R.G tryed to make in Uo for exemple in '97...

So ye put your head in that bucket honestly, and i think a lot of people should do the same about GW2 for their own sanity at least, maybe even the GW2 dev.

The GW2 demo was made easier for people to run through it quickly but even then people were still dieing. I'd also say that having a pack mentalisty in a game especially one that might have solo players would make it too difficult to get anywhere in the game (for some). I've seen some monsters display some sense though, I've seem some dodge out of the way of projectiles and some knock people back when they got too close and that was when I was watching the 45-50 charr demo. But yea, a true test of Ai would be when the game does its open weekend. Hopefully we'll get to put it through its paces.

This is not a game.

  Zeroxin

Elite Member

Joined: 6/21/06
Posts: 2410

My words are not here to sway you,they are here to make you understand.

12/27/10 7:45:05 AM#90
Originally posted by Pigozz
Originally posted by Requiamer

Well they kind of screwed their propaganda campaign if you ask me, they never talked much about Rifts and dynamism into their game world. They just emphasis into this Wow clone stuff so much.

And honestly you better put your head in a bucked of cold water when you think about GW2. Yes they seam to make a lot of very nice things like personal history and dynamic events, which really seam so damn good. But honestly watch their demo video once more, and you'll see pve is always the same crap. Your toon goes into a not at all worked spawn 2 shoot totally dummy like Ai with no challenge whatsoever. They haven't worked any of the core pve mechanism neither in GW2. Mobs don't have any behavior, the spawn density and timing is not even a concern to the dev as it seam. Mobs doesn't seam to use skills at all, let alone combos, group strategy, simulation of "sense" or even leadership? This is all very far from any pve concern as it seam. They don't seam even linked most of the time. Its not like they showed us a group of players trying to pass a Koblod cavern where mobs seam to have a behavior and a strategy to defend their "home", they don't even seam to try to make things like that in GW2 either, as R.G tryed to make in Uo for exemple in '97...

So ye put your head in that bucket honestly, and i think a lot of people should do the same about GW2 for their own sanity at least, maybe even the GW2 dev.

Well this "mob grouping" works quite well in GW1 (at least I was fighting against groups where mobs were healing each other,using curses,buffs etc) so I guess it will be part of GW2..

I believe that will come in the form of dungeons, because dungeons are said to be reminiscent of the old GW missions but with GW2 flavour.

This is not a game.

  Zeroxin

Elite Member

Joined: 6/21/06
Posts: 2410

My words are not here to sway you,they are here to make you understand.

12/27/10 7:49:17 AM#91
Originally posted by vesavius
Originally posted by musicmann

Now hear we go. A lot of people that were on the RIFT bandwagon are now jumping off because of a false built up expectation. The same thing will happen with GW2  and it's dynamic events. Are they really any different than RIFTS events, i don't think so.

Quoted for this.

The best bame is always the one we havent experienced yet, GW2 will be no different.

It has PQs, it has chore quests (it just dosent call them that).

Anyhow, wont add more, because it's said below.

You're still going to be running around in the same old fantasy setting doing the same stuff that the first GW had plus zerging into a event that will only affect the playing world for a short time.

With saying this, does that mean GW2 will feel the same as RIFT, who knows since no one has been able to play it. I guess time will tell if GW2 will be more of the same or be some what better than RIFT.

Even though RIFT feels like other games, the biggest problem it has is that it didn't set itself apart from the others. So the game feels no better or worse, just has a been there done that type of vibe.

People have played GW2 and no they don't think it feels like Rift, actually they think GW2 plays better and is more fun.

This is not a game.

  Chilliesauce

Apprentice Member

Joined: 12/27/10
Posts: 577

12/27/10 7:56:29 AM#92
Originally posted by CazCore
Originally posted by Chilliesauce
 ALPHA testing is still in NDA so can't say anything about that. Right now RIFT is not ready for mass testing if it was TRION would have opened the doors for each and every person. They are stressing the server step by step... every closed beta they increase the populationa  little bit. 7 more closed betas to go and a lot of changes are to be made. They can't do that in open beta.

 

 

"I have no idea what makes you think i am a RIFT fan"

coulda been the part where you took a personal swipe at me that didn't even make sense, and didn't contribute to the conversation, but happened (as predicted) once that guy mentioned a certain commonly held belief about Rift that has apparently riled up a number of .........very..... prolific posters.

I am a MMO fan, i am interested in every MMO out there. i am also actively participating in DCUO. I post which ever topic is hot and worth discussing. Anyways, are you stalking me right now? looks like you just want to pick arguments and looking for a fight. I guess i will just hit report button you are not worth the time.

I am here to discuss MMORGPS, not those who are playing it. And i have no idea where you see i am 'riled up'. We are just discussing here.

/ignored and reported.

  briskojr

Novice Member

Joined: 6/03/04
Posts: 58

12/27/10 7:56:35 AM#93
Originally posted by Zeroxin
Originally posted by vesavius
Originally posted by musicmann

Now hear we go. A lot of people that were on the RIFT bandwagon are now jumping off because of a false built up expectation. The same thing will happen with GW2  and it's dynamic events. Are they really any different than RIFTS events, i don't think so.

Quoted for this.

The best bame is always the one we havent experienced yet, GW2 will be no different.

It has PQs, it has chore quests (it just dosent call them that).

Anyhow, wont add more, because it's said below.

You're still going to be running around in the same old fantasy setting doing the same stuff that the first GW had plus zerging into a event that will only affect the playing world for a short time.

With saying this, does that mean GW2 will feel the same as RIFT, who knows since no one has been able to play it. I guess time will tell if GW2 will be more of the same or be some what better than RIFT.

Even though RIFT feels like other games, the biggest problem it has is that it didn't set itself apart from the others. So the game feels no better or worse, just has a been there done that type of vibe.

People have played GW2 and no they don't think it feels like Rift, actually they think GW2 plays better and is more fun.

Who are these people? Are they a collective? They all agreed? Not doubting, just find it odd that everyone would say the same thing. 

 

Wait, I guess I am doubting. I imagine GW2 will be a good game though, It's just that I've heard the whole "innovative" PR campaign before. 

  manowar88

Novice Member

Joined: 5/13/06
Posts: 20

12/27/10 8:06:46 AM#94
yes Gw2 locks amazing on the game video, but at always all game videos locks amazing so Way shod this game video be different? i have heard this type off argument 1000 times before.whit evre new game coming out. you say this game video is enough to say this game is will be great,I SAY YOU ARE JUST ANOTHER TROLL,Trolling the same old shit
  CazCore

Novice Member

Joined: 12/27/10
Posts: 44

12/27/10 8:08:38 AM#95
Originally posted by Chilliesauce
Originally posted by CazCore
Originally posted by Chilliesauce
 ALPHA testing is still in NDA so can't say anything about that. Right now RIFT is not ready for mass testing if it was TRION would have opened the doors for each and every person. They are stressing the server step by step... every closed beta they increase the populationa  little bit. 7 more closed betas to go and a lot of changes are to be made. They can't do that in open beta.

 

 

"I have no idea what makes you think i am a RIFT fan"

coulda been the part where you took a personal swipe at me that didn't even make sense, and didn't contribute to the conversation, but happened (as predicted) once that guy mentioned a certain commonly held belief about Rift that has apparently riled up a number of .........very..... prolific posters.

I am a MMO fan, i am interested in every MMO out there. i am also actively participating in DCUO. I post which ever topic is hot and worth discussing. Anyways, are you stalking me right now? looks like you just want to pick arguments and looking for a fight. I guess i will just hit report button you are not worth the time.

I am here to discuss MMORGPS, not those who are playing it. And i have no idea where you see i am 'riled up'. We are just discussing here.

/ignored and reported.

 

stalking on a forum....... heh

there just so happens to be a feature on the front page showing the last 5 posts in the forums and who posted.  naturally after what you said i was curious as to what you'd be saying in a Rift thread.

good luck with your report and complaint.  i guess whoever investigates is supposed to just ignore your swipe/s.

______________________________________
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  Chilliesauce

Apprentice Member

Joined: 12/27/10
Posts: 577

12/27/10 8:14:39 AM#96
Originally posted by CazCore
 
blah..blah..

Some people just don't know when to stop.... yay me even ignore is broken. Awesome!

  tordurbar

Advanced Member

Joined: 5/02/10
Posts: 319

12/27/10 8:32:31 AM#97
Originally posted by Skuz

I wish comments could be more objective, there are far too many screaming RIFT= Fail because GW" is leet, I have yet to see the success of 1 game negatively impact upon the success of another, games stand or fall on their own merits.

Rift is a standard MMORPG with some added bells & whistles & a LOT of polish, what other game did exactly that, yes WoW did. That's as far as a "WoW clone" Rift gets, it's borrowed from the genre rather than any specific title, just like WoW did, problem is there is a huge audience for whom WoW was their first true MMO & it has blinded them to the wider spectrum.

If there is something game devs should borrow from WoW it is exactly the things that Trion has adopted within Rift, high production values, variety of things to do, lots & lots of polish.

The thing is that the audience for "something truly new & innovative that hasn't been done before" is incredibly bloody small, just look at the niche games out there that offer a slice of that in their titles, add up that whole segment of the industry & it will still be a drop in WoW's bucket, it's just not good business to create something that would be so divergent & revolutionary, as much as the vocal minority would love to see it it would be a niche title, it would be too strange & unrecognisable to gain any kind of serious success it would be for a extremely select & elite audience that could not support it financially.

So truth is any game that aims to be successful is inevitably going to have to have familiarity, inevitably going to have a seen it all before flavour to it, it will be an evolution of a 1 system at a time kind, WAR's PQ system is one such evolutionary element that has given rise to Rifts & GW2s dynamic events, there will be others but the single thing you need to ask with any game, be it a clone, derivative, mmo standard or new revolution is.......

 

is it fun?

AMEN!!! This post has hit the nail on the head for EVERY WOW-like game in mmorpg. But let me add more. The "innovate" crowd are the ones that have no idea who is really behind every developer - money. It takes money to make ANY mmo and smart money goes after a concept that will appeal to the most PAYING customers. Is WOW the best mmo - no (and I still subscribe after 6 years).  But with millions of monthly subs it is the standard. Any mmo that mimics WOW will be (and has been) the target of mmo financial backers. These investors are not looking for the "innovator" audience. "Innovators" are a vocal but small and mercurial audience. No, the savy investors want big demographics. Why do you think that investors are pouring hundreds of millions of dollars on SWTOR?

Back to Rift. I like it. I like it because it is very much like WOW but more. My reaction  was completely different from an earlier poster. Like him I went back to Cata after the first beta but I could not wait to get into the second and am burning to get into the third. So far this game looks like it might be the only one (I tried Aion, WH, AOC and Eve) that will pry my wallet away from WOW. THAT is what investors are looking for - the money.

  Aethaeryn

Advanced Member

Joined: 2/14/10
Posts: 1757

12/27/10 8:40:18 AM#98

This is from the RIFTS main page:

 

"Every player experiences a different adventure in the living, breathing world of Telara. RIFT™ has all of the traditional quests and deep story arcs you expect from a fantasy MMO role-playing game, but there is unpredictability to life in Telara that guarantees even familiar terrain can offer new dangers and opportunities.

Whether it’s a previously peaceful farm being ravaged by demons, a tranquil forest glen suddenly ripped apart by a violent rift, or merely an unassuming traveling merchant with astounding wares, spontaneous events are taking place all across Telara for you to discover and take part in.

The ebb and flow of activity in Telara is always changing. Thousands of unexpected encounters are occurring at any moment, making every adventure unique — with more being added all the time. And just like in real life, you can revisit favorite haunts to see what's different, adding a novel sense of exploration to even well-trodden ground."

 

Now that sounds exciting. . except it is not like that in game.  While what they say is true. . . "Every player experiences a different adventure in the "living" . . etc. etc. does not honestly represent random spawns.  I bet if I rerolled a new character and went through the game again it wouldn't feel like a different adventure.

Sure the pat I highlighted in green suggests it has a lot of the same elements. . but the rest also makes it sound like it goes soooo ,much further.   Tired of level grinding. . no worries!  We make each experience NEW!  Except it is just PQs.   I am not a negative person and generally don't post negative comments.  

BUT:  Since that article suggesting that we should have expected a WoW meets WAR experience with a graphics update. .everyone has jumped bandwagons to defending the game.  They did suggest it was more. . and it is not.

Wa min God! Se æx on min heafod is!

  Gdemami

Elite Member

Joined: 9/23/08
Posts: 5799

12/27/10 8:42:33 AM#99


Originally posted by Aethaeryn

I know it is advertising. . but advertising is to get people hyped up. . so we can't blame them for being disappointed can we?

You can blame yourself only.

  stillwaters

Novice Member

Joined: 8/06/07
Posts: 12

12/27/10 8:43:15 AM#100
Originally posted by Creslin321

Yeah I feel the same way.  Rift just looks like another "Stripped down WoW + 1" game.  It takes a stripped down version of the WoW formula, adds 1 or 2 features (rifts) and then proceeds to release and fail.

You can see this phenomenon with several other games:

AoC (stripped down WoW + combo based combat)

WAR (stripped down WoW + more PvP)

Aion (stripped down WoW + flying)

All of these games fail for a reason.  WoW is great at what it does, a stripped down WoW + 1 game is never go to be preferable to the real deal.  Just like the OP said we need innovation or something different.  More of the same is just a waste.

 

 

 

Your kidding right? AOC is not a stripped down version of wow by any means.  Aion is also nothing like wow.

The people on this site are fucking retarded. What because a game comes out with quests and auction house and pvp  and comes with racces and classes its just like wow. Do you even know what a fantasy game is?  Do you really think wow was the first to implement questing? or auction houses?  Did they come up with Mages or palis all on there own? 

I am so sick of hereing that this gameo or that game  is a wow clone. The only game I have ever seen or played even close to wow is Runes of Magic and they did it 100 times better. So i beg you fucking no brain losers to get a life and stop ripping on games because they make you feel like you little precious wow is/or may be in jeporady of having some competiton.

 

Argh thats my rant for the year.

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