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Lord of the Rings Online

Lord of the Rings Online 

General Discussion  » If you could change 3 things about LOTRO, what would it be?

8 Pages « 1 2 3 4 5 6 7 » Last Search
157 posts found
  Slampig

Elite Member

Joined: 12/29/03
Posts: 1605

Fanboi is not a word, it is just bad grammar.

12/19/10 2:53:45 PM#61

I would get rid of the cash store.

I would do something about the character animations.

I would get rid of the cash store.

That Guild Wars 2 login screen knocked up my wife. Must be the second coming!

  Lair

Novice Member

Joined: 9/08/06
Posts: 5

12/19/10 3:05:35 PM#62

Well, first off i enjoy game content..the rpishness, questing, the ambience and story line..so i really like Lotro but....i am really disappointed with their shallow holiday events..eq2 beats them all the way, especially eq2 xmas events. Also the housing sucks compared to what I'm use to (i got spoiled hehe!) Many people spends days just decorating their houses and crafting house items which can be made into other things by combining stuff; example: stairs by stacking tables which a carpenter makes and making an extra floor. I miss that  alot! Wish i could play both then i'd have everything :D

  gitawego

Apprentice Member

Joined: 3/14/04
Posts: 198

12/20/10 5:33:44 AM#63

1) redesign character models and animations

2) add underwater content

3) add more endgame content

gitawego Xfire Miniprofile
  pwain

Apprentice Member

Joined: 1/12/04
Posts: 37

12/20/10 5:43:17 AM#64

1) redesign PvMP. Monster vs Player is a great idea, but at the moment PvMP is boring (no items for monster, bad balance...)

2) More class specific quests (As I bard I have always to kill something, never cure someone...)

3) More endgame content. Defending a city against many NPCs or something like this.

  thark

Elite Member

Joined: 1/01/03
Posts: 740

12/20/10 5:51:44 AM#65

Take away the "forced soloing" menatality completly from the game...

 

By this i mean delete all questseries that starts out solo and ends in a group quest..These quests forces you to solo the few quests before you can get to the fun..

And yeah ..I know I do not have to actually solo the pre quests, but doing them with a group is joke since ,,Well they are ahem designed solo.

 

This would make this game good..and only this..

  thamighty213

Hard Core Member

Joined: 9/17/06
Posts: 1482

12/20/10 5:52:08 AM#66

char models and animations especially run anim

 

because of them I havent given lotro more than 10 minutes of my time.

  User Deleted
12/20/10 6:06:59 AM#67

Just one thing... a big one...

Scrape the entire project and remake it as it was envisioned in Middle Earth Online (MEO) Project years ago.

Yes I know.... dream on...

  Hauken

Novice Member

Joined: 3/22/06
Posts: 642

12/20/10 6:21:42 AM#68
  1. Keep the levelcap at 65, all further advancing of character should be skill based.
  2. Redo the trait system. Its a mindless grind and most of its useless anyways.
  3. Crafting needs some love. Experimenting with resources and recipies should implemented. I hate that a lvl 32 dagger only comes in to versions: Basic and Crit. The first beeing worthless the other identical to any other crafters.

Hauken Stormchaser
I want pre-CU back
Station.com : We got your game
Yeah?, Well i want it back!!!

  I_Return

Apprentice Member

Joined: 8/21/10
Posts: 742

12/20/10 9:48:33 AM#69

Delete LotRO from Turbine servers and computers and make an open world  seige game called Aheron call 3.

Would seperate my self from Warn Brothers (cause apparently the Lesson with Microsft wasnt enough)

Would make Asheron Call 3 and forget LotrO even happened, transfering all Lifetime subs to AC3.

  Delvie

Elite Member

Joined: 5/18/06
Posts: 333

12/20/10 10:12:04 AM#70

My three:

 

1.  Fix legendary system - it's ok to have a grind but let us get attached to that legendary item instead of churning through multiples - let it actually become a character with history, stats, traits, and skills.

 

2.  Fix crafting - around level 50 it just loses its mind and has no rhyme or reason.  Khazad Bronze/Magnificent Hides should be used throughout level 50 and be found in level 50 areas.  Khazid Iron/Gold/Extraordinary Hides should be used throughout level 60 and found in level 60 areas.  The recipes should follow along with the SOA recipe scheme.  Let all the rep stuff become special stuff.

 

3.  Finish reworking ND, Evendim, TS, MM, Angmar, Forochel, Eregion,  Moria so it all flows better.

 

One more - when putting out an expansion make it a real one - they should be letting us get to 80 with the next one.  Which should also mean a full new tier of crafting. 

Check out our blog: http://www.ticklemetyria.com

  natuxatu

Spotlight Poster

Joined: 11/12/03
Posts: 1332

Bookah

12/20/10 10:14:47 AM#71

If i could add one thing it would be to add more content in the already established area.. sometimes it seems so sparce.. it's really pretty and peaceful I guess but I'd like to wander upon more things as I traveled from one place to another.

  MisterSr

Advanced Member

Joined: 6/16/07
Posts: 898

Nothing surprises me these days, luckily I am getting into the industry to create my own surprises.

12/20/10 10:25:12 AM#72
Originally posted by Sovrath
Originally posted by MisterSr

Graphics in general is my biggest one, they're awful, even in high rez with everything turned on to high. They just look terrible, especially the characters, they're atrocious. And the texturing of the landscape, especially outside Thorin's Hall is just terrible, you can see the pixels even fully zoomed out. 

Continuity of zones, I hate instances zoning. 

I agree with a previous poster, the animations are awful. Probably falls under graphics as well, but I think that one deserves a special shoutout of it's own. 

It's interesting but I see you are a final fantasy 14 player.

Would you agree that the avatars in ff 14 are done exceptionally well? Hair that moves, the weapons fit neatly into their sheaths or conveniently and effortlessly appear on the back?

the little packs you have will move as you run along the path?

It's as if they really liked their avatars and put great pain in making them something to like. At least within the art design (for those who don't like the art design).

 

I really wish LOTRO"s avatars had that same attention to detail.

I guess you could call me a FFXIV player, I play about once or twice a month if even that, that game needs changes more than this one IMO--just needs a barrage of content to be added to it. I agree that if LoTRo had better animations and environmental graphics it would be more immersive. I also think the disconjointed areas kill the LoTR vibe that the game SHOULD have. I felt like I was playing WoW in Middle Earth, with a mix of Warhammer online and not Lord of The Rings. I will admit though the music system is probably one of my favorite things in any game. 

  nomss

Hard Core Member

Joined: 7/21/10
Posts: 1425

12/20/10 10:34:39 AM#73

how about for some new game? Say, GW2, Rift, Tera, SWTOR, Blade & Soul, DCUO....

I don't think many of these old titles will have anybody left after 2011.

Guild Wars 2's 50 minutes game play video:
http://n4g.com/news/592585/guild-wars-2-50-minutes-of-pure-gameplay
Everything We Know about GW2:
http://www.mmorpg.com/discussion2.cfm/thread/287180/page/1

  User Deleted
12/20/10 10:43:16 AM#74

1. Mordor playable.

2. Better character models with a new game engine.

3. Use the movie version for inspiration instead of the book version.

  User Deleted
12/20/10 10:44:52 AM#75

Double post! Sorry!

  Thillian

Hard Core Member

Joined: 5/31/06
Posts: 2891

12/20/10 10:46:55 AM#76

1) Remove legendary items all together.

2) Remove skirmishes all together and the join instance panel.

3) Hasten up the combat or make it more deadly. Either increase the damage of all classes and monsters, or reduce morale of everything.

3.x) Remove runekeeper class and delete all characters that use or ever used a goat mount outside of Moria.

REALITY CHECK

  Yheronet

Novice Member

Joined: 8/20/09
Posts: 7

12/20/10 10:50:54 AM#77

1. PvMP skirmishes

That will be really nice. Skirmishes with Freep from one side and creep attacking or defending the other side, it will be great!

 

2. More dungeons

Well, Lotro really need new dungeons and at least a new raid, cause Mirkwood came out with only 4 instances and 1 raid. I hope they will create another raid similar to The Rift of Nurz Ghashu (best raid in lotro :D)

 

3. Isengard

:D

  gaeanprayer

Elite Member

Joined: 8/06/08
Posts: 1710

12/20/10 11:09:17 AM#78

1) Update character models and animations. Some of the more recent outfits are less boring and brown than the armor was in the beginning, which is an improvement, but the animations are still very stuff and unimpressive.

 

2) Update spell effects. I know LoTRO isn't as stylized as many other universes, but look at the movies/animations...there was still plenty there that made you go "WoW" without going overboard.

 

3) Revamp end-game. Currently playing the game at the end isn't nearly as fun as getting there. The first 30 levels or so are the most fun for me, then it gradually degrades from there until end-game when it feels like a generic, grinding f2p experience. LoTRO has too much lore for that to fly. It can and should be much more interesting.


"Forums aren't for intelligent discussion; they're for blow-hards with unwavering opinions."

  BarCrow

Elite Member

Joined: 2/25/07
Posts: 1921

12/20/10 11:37:45 AM#79

Don't know why so many have a problem with f2p "freeloaders". I've played for years and into F2P (which is my preferred play). I've spent far more in the shop for fluff than I spent on all sub months combined. I already purchased all boxes/expansions so only content I paid for was some early level stuff. I love the population it brought to the game and everyone i've spoken with seems very nice ..helpful and mature so far. Not really sure from where the all the "dislike" of f2p players comes.

NOW:

1: Rework all Character/NPC/Mob models and animations

2:Re-work Traits

3: Many times ..when I am still... the surrounding scene can be absolutely stunning.The view while moving is another matter. I wish the rendering could be smoother. I don't know much from the technical end but I hate the warping tree shapes and insta-trees/buildings/rocks/mobs that pop up as you walk through the world. Seems ridiculous , with all the other smooth running mmos, that this would be so rampant in LOTRO. Hell..in Darkfall everything seems to render very well..with no pop up trees as far as I recall. I even stared at a building from far off...proceeded to walk to it's front door..and it rendered and scaled to perspective perfectly with each footstep and still looked great the whole time. Impressive for an independent developer. If the DF crew can do this then there is no excuse why LOTRO or any other game should have this problem.

Despite all this, the game is still one of the best. IMO.

  User Deleted
12/20/10 12:00:20 PM#80

1. New game without Turbine and Wallet Brothers. Name it Middle Earth Online or something.

2. There should be unique items in this world (remember how much they were blabbering about Sting in the book?) but in Lotro everybody has the same equipment.

3. New character models, interesting and rewarding end game (end game isn't playing flute in Prancing Pony wearing different dress each day), and places to explore ie less rails.

 

Since Lothlorien Lotro feels like a generic f2p grinder imho.

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