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What would yours contain? Mine would contain:
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12/15/10 3:44:31 AM#2
No such thing and even if there were the last people to ask would be the gamers in question. Individuals have no idea what they want. ----- |
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Some individuals know what they want but I agree most don't. I made the thread for fun mainly, nothing too serious. |
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12/15/10 1:41:17 PM#4
My perfect MMO would take too long to develop. |
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12/15/10 1:42:29 PM#5
Originally posted by Lunicur Yours is pretty close to mine |
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12/15/10 1:45:44 PM#6
^^ what he said...pretty close to mine as well. Although I would like PVP/PVE missions/quests like Global Agendas Double Agent. |
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12/15/10 2:16:48 PM#7
1. games for adults. i don't talk about nude or ultra-violent games, i talk about a more challeging gameplay. many of the todays 30+ generation have still interest in mmorpg's. well, it would be very interesting to see a realistic simulated gameworld, without any influences from disney world or pokemon. i really hate pastel colors! 2. there are many good settings. choose maybe the postapocalytic, scifi, medival or a mix of all. just don't forget: you develop a game for matures. 3. open, open, open. we do not like grind or any other dull instances. if someone kills boss X, boss X, should be dead forever. the devs... or the AI... have to bring in new stuff. 4. community involvement. let em create content for you or let em vote about your own created content.. |
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12/15/10 2:22:37 PM#8
Originally posted by spermbob Well, my whole reason for trying mmo's was that I was, at the time, on a big morrowind/neverwinter nights kick. I thought that mmo's were like those except with other people. I was slightly wrong. |
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12/15/10 2:29:01 PM#9
Originally posted by Lunicur yeah, shadowbane was awesome. |
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12/15/10 2:31:25 PM#10
hands down, shadowbane. |
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12/15/10 2:34:14 PM#11
Originally posted by Lunicur ^^ This 1. With a tortage-like tutorial/starting area(s) before sending you out in the world. 2. Also, a diplomacy function like Vanguard's that would also include it for guild-level diplomacy (leads into conquering or building alliances to rule territories). 3. No quest markers. 4. Indirect quests as well as direct quests. Indirect quest = local NPCs complaining about goblin raiders, you (and your friends?) go and eliminate the raiders. The NPC village would grant rep (good for diplomacy), some gold maybe a "sacred" item. 5. Slow and intelligent mob respawns (requires a huge world). 6. SWG-like crafting, harvesting with item durability that wears out with use can only be repaired to a portion of its full durability that lessens with each repair. Gaming since Avalon Hill was making board games. Looking forward to TSW, WoD and Copernicus. |
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Brenelael
Elite Member
Joined: 10/19/06
Pointing out the Obvious to the Oblivious since 2006 |
12/15/10 2:48:59 PM#12
Originally posted by Sovrath Pretty close to mine as well. I would add one more however 25. Faction system where every individual group has a faction rating tied to it that changes based on your actions for or against said group. EQ1's was awesome and really added an extra level to the gameplay and immersion of that game.
Bren while(horse==dead) |
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12/15/10 2:54:47 PM#13
Cyberpunk rules + Blade Runner visuals or RuneQuest rules + LoTR visuals. I cant decide,maybe both. |
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12/15/10 3:30:28 PM#14
1. randomized resource node locations and trade caravans needed to move "heavy" resources around |
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12/15/10 3:33:45 PM#15
Originally posted by Vrakor too exploitable. I've seen players playing in the same spot for ages who were accused of being bots. They didn't look like bots to me but becasue they were in the same spot "suddenly" they were bots. |
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12/15/10 3:36:49 PM#16
Originally posted by Sovrath naturally it would be to developer to reward the players after they have verified / banned the account for botting ... but yeah all in all it might be abit too much hassle . i added that mostly as a joke but hey its still an idea hehe |
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12/15/10 3:47:15 PM#17
Oddly, I don't have a list for the "perfect" mmo. What I want changes for the genre. What I want, or expect, from a super hero mmo is vastly different from a space faring mmo or a high fantasy mmo. If a game is coming out and sounds entertaining, I wait for it to come out and read the reviews posters make. Did the company deliver on what they claimed? If they did not deliver on everything they said they would, then I have to ask: Are they continuing to try? Is there potential for positive change in the direction the community asks for? It's not about fighting, it's about balance. It's not about enlightenment, it's about balance. It's not about balance. |
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12/15/10 3:49:30 PM#18
Originally posted by Vrakor well that might work. though they might be inundated with a lot of accusations against people who weren't bots/gold sellers. but sure, anything that works to get rid of gold sellers. |
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12/15/10 4:01:05 PM#19
Originally posted by Sovrath i often found that i was too lazy to report obvious bots in the games ive played ... so u could take it as motivating the playerbase to take part in the fight against RMT. i bet i have been reported too because of my habit to stay at one spot and farm mobs for 8 hours straight :P edit: the reward doesnt even have to be anything more than a title for ex. >Bots Hate Me< .. that would make me happy :D |
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12/15/10 4:09:46 PM#20
Originally posted by Vrakor I have such a long e-mail list of all the responses from NC Soft whenever I reported a gold advertiser in Aion that i had to make a separate folder. They used to be pretty good at removing them. At least in a few hours. So good in fact that once I had logged in about 6 or 7 hours after the fact and saw someone I reported. I almost wrote them again to scold them. I think my perfect mmo would have gm's who patrolled the game and made sure that areas were clear. |
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