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11/29/10 3:53:21 AM#61
the screenshot looks kind of bad and uninteresting. i'll skip. |
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11/29/10 4:21:28 AM#62
Originally posted by binary_0011 Thanks for telling us that. |
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PapaB34R
Novice Member
Joined: 11/15/04
Never lose your way, or someone else might find it |
11/29/10 6:41:58 AM#63
Originally posted by testmyluck
tried it and hate it, did you even bother to read what I typed? Besides what about poorly structured worlds do you find appealing, what of the even worse/stale combat system then EvE dont you understand? The "game" is atleast according to me a joke. But thats just my oppinion as a veteran mmo player and an old EvE crawler, but hey if you like it.. great... No wonder the screenshots taken are always so dark, why would they want to expose it for what it is, a bleak boring empty place full of nothing (well part of players which half of them are afk/mining). Played it for about 2 hours after that I just said fuck it, quit and unnistalled it. I never want to see it again.
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11/29/10 6:48:18 AM#64
Originally posted by cosy So if they give you a first look, say, 3 weeks before launch...if there is a criticism then folks would say "No fair! It's still in beta!" I think it's perfect timing. |
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11/29/10 6:58:55 AM#65
I love when I read the "stale and boring combat system from EVE". You know instantly that the person just doesnt get it. EVE is one of the only games where the combat is always changing, requires thought, requires advance planning, requires research into your opponent and requires you to make dozens of decisions in the space of one battle. I can hardly think of another game that comes close in terms of non-boring, non stale combat. All other games-once you learn the skill line up, the which to cast first, second third-its basically the exact same thing over and over and over again. In EVE-different every time based on your enemy.
Perpetuum-same thing! Varied combat, strategy required, fitting knowledge required, understanding your enemy required. Theyll need to continue to layer in complexity over time to keep it interesting -but i suspect they will. If you are looking for lots of jumping around, strafing, jumping, jousting, hopping, spinning, popping out of stealth to gank some "loser" this is not going to be the game for you. If you are looking for that tiny bit of "giddy" you get when that ! or ? mark over the npc's head is no longer illuminated because you return his carrot-this isnt the game for you. If you are the kind of guy that says "i reached level 25-where do i go next?" this isnt the game for you. If you like politics, strategy, building an industrial empire, market manipulation, challenging PVE content, exploration, PVP, strategic PVP, intrigue and betrayel, if you enjoy logging on and making your own content-this is the game for you! For me-I love Perpetuum-one of the most fun gaming weekends I have had in several years. That said-I do like to chase the !? and dings on occasion-and there are games for that too! |
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11/29/10 1:05:03 PM#66
What they did is looked at EVE, most likely played it and decided to create their own niche game with similar technique. What makes it odd is that this game has very similar mechanics and even FONTS can not be enlarged like in EVE. They may have purchased some kind of EVE core-code from CCP that allowed them wrap this code in their own mechanics. Thats why game is so oddly similar to EVE. You can't reproduce game specific issues unless you are using some part of that game's code. CCP may have sold them some kind of EVE alpha version or something... |
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11/29/10 7:53:43 PM#67
Originally posted by Vantras
'Loser?' 'Giddy?' Did you just really lump ten million subscribers into the immature teenager demographic? Seriously? As for this game, only an apologist is going to ignore its critical deficiencies, and those really aren't that it rips gaming elements wholesale from EVE... It's that it does so and ends up failing badly at it.
For example, have you actually tried to mine anything yet? To do so, you'll first need to give up a weapons hardpoint on your mech. Second you'll need to equip the correct survey charges for the ore you'll be mining for. Bring thewrong charges and you won't find your ore. Third, you'll have to do a wide area search for your ore, which is denoted in a percentage formate, ie; you entire zone of scan contains 1% ore. Then you will have to hunt around for it using narrow scans to pinpoint the ore's exact location in order to mind it like some screwed up game of mining whack-a-mole. All of this prospecting is using up consumable charges, btw. Finally, if you haven't gotten attacked by now or killed by being underarmed, you can dig for crap via an obnoxiously long and drawn out- not to mention visually bland -mining process which can quite literally take five to ten minutes last I played. Oh, and if you screwed up your loadout in any way, sorry, you can't re-equip in the field.
When I beta'd this game, the process was so complex and inanely time consuming that I literally sought out a player guide to help do it, because the game sure as hell didn't clue you in. For the love of God, I hope they changed that.
Likewise, there is very little skill involved in actually piloting your mech since most of your outcomes in battle will be decided before you ever step foot out of the garage. Once you're in open air, you navigate your mech on a two dimentional landscape that feels more like you're placing a unit in an RTS more than actually playing an MMORPG, with a ponderous pace to match. At least in EVE you could pilot your ship against an avasary in three dimentions through a beautiful space backdrop, not a landscape with the dimentions of plywood. Piloting actually takes skill. This game displays a complete lack of it.
The sky is pretty. And sure, there's terrain and some of it is even destructable. The enemy AI is actually great IMO, but all of this comes off as little more than gimmicks when pair against the bland gameplay that Perpetuum provides. It's not even mechwarrior fun, which itself suffers from the critical deficiency in that mass rules all. Perp doesn't even have character, and for that, I'm saddened.
So to answer your point directly: No, this game doesn't fail because it's EVE with mechs, even though that's certainly the basic premise behind the title. Nor is it because the people who disagree with you are looking for question marks and ganking losers. It's because Perpetuum harbors critical deficiencies that make what worked with EVE aggervate an already existing condition of fail for this title.
IMfreakinO and all that. |
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11/29/10 8:45:55 PM#68
I forget-does Runes of Magic have question marks or exclamation points? |
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11/29/10 8:50:23 PM#69
Originally posted by reanor Remarkable. That's what I think Blizzard did with EverQuest. |
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11/29/10 9:02:45 PM#70
Needed to comment on no mention of KEY MAPPING,this is a MUST for any game ,not everyone wants or uses WASD or clicks. Also i don't know how others feel ,but for the same reason CCP missed the point,it kind of loses the immersion if your player is learning all these skills but you really don't have a player,just a fake avatar.It would add Sooooo much to the game if you actually had a player and showed a cool animation of the player climbing/loading him/herself into the Mech. Also no mention of offline learning,this game copied Eve in this respect no?Do people actually feel they DESERVE to achieve something for doing nothing?I don't ,but no matter ,it is something important that was left out of the preview. Alaso no mention of any other kind of movement/transportation vehicles.the story goes they landed on this planet,they have all this technology,but the ONLY transportation is the MECH?Again this seems unrealistic and ruins the mood of any RPG aspect to the game.Makes it more or less a Mech fps game.IDk maybe there is more transportation ,it was not mentioned and should be mentioned. http://www.youtube.com/user/Napolianboo#p/u/15/rCYLLQCNc1w |
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11/29/10 11:44:57 PM#71
Originally posted by Ozzallos I dunno dude.
To players who have played both EvE and Perpetuum, your post makes very little sense. I mean it's just plain off on 3 or 4 critical points by so far I'm not going to even bother. You don't understand either game so don't try to compare one to the other. |
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11/30/10 1:40:23 AM#72
Originally posted by loeslein He makes some very very good points tho. Yesterday I finally came around and gave mining a go. And I was absolutely flabbergasted. They managed to make mining in this game even more boring than EVE Online. Can you imagine that? Well they succeeded at it. The most shocking thing is, that even the mining animations look pretty much the same, just different color laser. Mining in Perpetuum is far more time consuming than in EVE Online at the moment. Go try and create a batch of Ammo in Perpetuum as example. And see how ridiculously long it will take. Ofcourse you will first need to kill a ton of NPC bots and harvest tons of kernels to research. Almost forgot about that too.
It's all great and well to add some depth and complexity to a game. But when it becomes so extremely tedious and extremely time consuming to do and create even the simplest of things. Your game is gonna fail. |
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11/30/10 1:01:22 PM#73
Originally posted by Vantras Both! Actually i stopped playing that game as soon as launch rolled around and it was still a buggy nuke fest. Old tag is old. very old. I'll ask them to correct it some day :) |
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12/03/10 9:53:55 AM#74
This sounds very interesting. I always wanted to get into EvE but I didn't want to be in space..... Perpetuum is on a planet so that makes it perfect :P |
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12/03/10 10:06:44 AM#75
Join the League For Gamers. |
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12/04/10 5:13:19 AM#76
I'm playing this. Bought two accounts in fact, one for indy one for combat. The only reason I don't play Eve is because I wasn't there early enough. I can't see why any new player would play Eve now, unless you're really into spaceships of course. Perpetuum is the new sandbox SF game to play, no doubt. Get in there early! |
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12/04/10 3:13:11 PM#77
I played in the Beta, and I have to agree, PO is fun. It lags on my laptop, though, so holding off until I get a better lappy or I get a better connection(playing on wifi). well worth 10 bucks for sure |
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Kyleran
Bitter Vet™
Joined: 9/13/06
Fools find no pleasure in understanding, but delight in airing their own opinions. Pvbs 18:2, NIV |
12/04/10 3:20:18 PM#78
Originally posted by Mahlo You'd have to understand why you don't have to play from the start of EVE to still prosper and have fun in a game like EVE. But that's been discussed before, glad to see that you like PO, but lets just hope they've not made the classic mistake of designing their game to be regressive against late joiners or they'll doom themselves to failure. "What gamers want ... is new game play patterns different from what they've experienced before" - Axehilt |
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Gigglebottle
Novice Member
Joined: 4/13/10
We are the music makers and dreamers of dreams ~Willy Wonka |
12/08/10 1:31:56 PM#79
I think I will indeed drop my 10 dollars on this game very soon. |
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12/08/10 1:38:54 PM#80
Originally posted by Gigglebottle Its always best to try games for yourself. Going on others experiences can be mis leading. But be aware that while the game is fun, currently they are having connection issues because of the servers location in Hungry. During some parts of the day.night ping spikes over 3000 plus and repeated, random disconnects are all too common. I'm hoping that they get that sorted out soon. |
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