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maskedweasel
Tipster
Joined: 9/24/07
"Kids, try imagining how far the universe extends! Keep thinking about it until you go insane." |
11/04/10 12:05:25 PM#61
I completely agree with him. It isn't just relying on the title of "console game" because I feel thats a little shortsighted. You can have great titles that are completely action oriented on PC, but MMOs, not so much. You very rarely see fast paced action oriented MMOs, that stray from the grind. GW1 didn't do it, though they removed the grind, but the combat wasn't fast paced at all. GW2 won't change the combat drastically enough to change this. SWTOR has possibly the fastest paced combat out of all the MMOs set to release in the near future, but you still have a sense of the openworld mob grind.
As far as action combat goes, I can only really see DCUO really fitting the bill of what the OP was talking about, and its slated for a console. I can't help but feel this is a fantastic step in the right direction.
When people talk poorly about consoles or console games, I just can't help but laugh about it. There are so many great games that are console only and they will never know what they are missing, and that they ARE missing, some excellent titles. |
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11/04/10 12:05:26 PM#62
Originally posted by Emhster The ability to customize the appearance of your character or the weapons/equipment they carry. Having ranks that you gain as you complete challenges/achievements in the game and gain experience points. The choices in game types also continues to grow, such as deathmatch, capture the flag, team leader, etc. I know these are not major advancements, but at least the genre is progressing. MMOs on the other hand have experienced little to no advancement in the past years. Yes, every new MMO introduces a unique feature or a little different twist on the same stuff, but it really isn't advancement. I am by no means the most experienced MMO player, but I have played most of the major ones that have been released in the past 5 years or so. All of them are basically the same game with different skins and a little bit in variety in what you can do. I am not trying to hate on MMOs or anything. I like them, I am currently playing EVE. Mr. Bagguns |
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Originally posted by dinams The console isn only a step behind what the pc is able to handle. No doubt the pc can out perform the console cpu and graphics wise but it does not mean the console is lacking. I dont see what the major difference is between xyz or 123, you still have to hit them all the same! :) |
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11/04/10 12:21:30 PM#64
when this game hits beta I for one will drop everything on the pc (mmo) wise an will support every action Undead Labs take. consoles are way more powerful when it comes to enjoyment within titles, they hold a style that PC will never gain an as you PC gamers think you out class every option a console has, it will 180 on you every time. its the true form of Connection. developers have not reached the point of seeing what is possible within the element of movement. PC = you shelter yourselves with hardwear forming isolation within movement an voice. consoles= forming a relation an innovation towards bonding with a community if its friends crashing over, grinding it up for hours at a time with a stack of cans on the floor an snack covered tables screaming "get get get YES ACHEIVMENT! IN YOUR FACE END GAME BOSS!" to posting comments on twitter/facebook when beating something you are proud for. social interaction has evolved into a more stylized powerhouse, join it or be "outdated" xbox live brings every element for online community to a bigger state a polished way to jump from game to game helping anyone on your friends list trying to achieve something. its a form of MMO itself Console is the Future of MMO's
A Old Friend Once told me " I'll Make ya Famous" |
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11/04/10 12:38:14 PM#65
Consoles will never pack the punch PC's do, thats just an absurd notion and now all the consoles are trying to be like PC's implementing everything PC oriented, which is a good thing but antisocial is antisocial and it doesnt matter if youre playing on a pc talking to your make believe friends or on a console, its still antisocial. My PC will eat any console for breakfast and there are many more PC's out there thatll treat mine like a red headed step child. Honestly the only thing consoles do better than PC's are sports games in my opinion. However, im not knocking the game or the devs I agree that most mmo's are pretty generic and the hotbar mechanic needs to die but some of you guys are such knuckleheads when it comes to new shiny things.I hope the game does good and I might actually pick up a console if it is because I love survival horror. But I bet it would be better if it was made for PC, then console.
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11/04/10 12:39:07 PM#66
"Console is the Future of MMO's" I will copy paste this and will go along the phrases I already have here that will come in handy some years in the future... "Some of the less objective people tend to be close-minded though and basically disregard any possible shortcomings that gw2 could have." |
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11/04/10 12:46:00 PM#67
Originally posted by punchrx "yes" it will do great an "no" it should not do better on the pc A Old Friend Once told me " I'll Make ya Famous" |
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11/04/10 12:47:44 PM#68
Originally posted by dinams its going to be SOO funny when xbox starts getting Hardwear updates
LMAO
when you can send in your 360 to get a graphic boost.
A Old Friend Once told me " I'll Make ya Famous" |
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maskedweasel
Tipster
Joined: 9/24/07
"Kids, try imagining how far the universe extends! Keep thinking about it until you go insane." |
11/04/10 12:54:11 PM#69
Originally posted by Oli-Stardust I doubt we'll see any graphics boost in our 360s anytime soon, it just wouldn't be prudent.
But Consoles, ARE the future of MMOs. Mostly in the sense of profitability. The PC market has exhausted its efforts. We have some strong players contending, but they are contending for the same ol' market. The real growth will be in the console market, where games outsell PC titles 10 to 1 consistently.
All they need to do is cater to the right kind of gameplay, and thats the fun, exciting, action based gameplay console gamers are used to.
Its not what is better or what is worse, its just what is more accessible. Games look and run better on my PC 10 times over, but I like to sit on a couch and play my console, holding a controller (I use my controller for PC MMOs too) and viewing it on a large screen TV. |
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stayontarget
Guide
Joined: 10/04/08
Girlfriends come and go but Epic battles are Soulbound |
11/04/10 1:00:36 PM#70
Console game's are not made for longevity. Companies don't invest long term into console titles, they tend to get there money off a new title during the first year then kick-it to the curb and start development on their next title. Console games will never invest long term into an mmo style game..... Velika: City of Wheels: Among the mortal races, the humans were the only one that never built cities or great empires; a curse laid upon them by their creator, Gidd, forced them to wander as nomads for twenty centuries... |
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11/04/10 1:04:36 PM#71
Originally posted by Bagguns Oh by no means I was implying you hated the genre. I was curious to know about your point of view on the overall progression of the genre. I think both are being more and more customizable. Not all new MMOs offer that feature yet, but some of them (Aion, AoC...) offers a lot of possibilities when you create an avatar. Action-based genres started introducing such customizations more recently. But I think action-based games, or even regular RPGs got better at telling you a story. Before, you had to read a lot of text, and most games had an very average soundtrack. Now you have a lot of movie sequences, they pay a lot of attention creating their environment/decor, and they are using a lot of voice acting. A good example is the Final Fantasy RPG sequel (note that I'm factoring out the quality of the story here). In the first Final Fantasy, you had to read a lot of text with a background 8bit soundtrack in an infinite loop (note that the soundtrack was good most of the time, I'm just focusing on the technical details). You were always seeing your character from the same point of view, with average decor and often the same background used with a different color. Now everything is voice acted with, with good decor and a lot of good video sequences. Though the characters cannot be customizable, but that's wouldn't fit in their way of storytelling. Same goes with First Person Shooter. The game Contra, while it was success for its time, had a very simple storyline. Today's shooter games have a much more complex story going on. But then I think I'm with you when it comes to MMORPG. On a storytelling side, very few has changed in the last 5 to 8 years. Age of Conan did some good work in Tortage + those rare pieces of your destiny chain quest. But that was it. |
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11/04/10 1:13:00 PM#72
I sense a very shallow game in the making... MOAR ARCTION PLOX!!! |
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maskedweasel
Tipster
Joined: 9/24/07
"Kids, try imagining how far the universe extends! Keep thinking about it until you go insane." |
11/04/10 1:16:08 PM#73
Originally posted by stayontarget Thats obviously not true, Consoles are doing more and more DLCs, you see companies supporting games for much longer, such as borderlands who's last DLC was almost a year after release.
I see them expanding on SPG's all the time nowadays, I don't see why they wouldn't for an MMO. |
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maskedweasel
Tipster
Joined: 9/24/07
"Kids, try imagining how far the universe extends! Keep thinking about it until you go insane." |
11/04/10 1:16:48 PM#74
Originally posted by Nekrataal Is it an african or european swallow? It makes all the difference. |
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11/04/10 1:19:11 PM#75
Originally posted by Nekrataal My psych profile = The Dev sounds like he only played arcade games and no PnP. "Never met a pack of humans that were any different. Look at the idiots that get elected every couple of years. You really consider those guys more mature than us? The only difference between us and them is, when they gank some noobs and take their stuff, the noobs actually die." - Madimorga |
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11/04/10 1:25:08 PM#76
Originally posted by Shadus
And why do you think quality TEXT interaction is that important? A lot of people play online games (MMO included) NOT for the glorified chat room. |
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11/04/10 1:28:53 PM#77
Originally posted by Oli-Stardust If I had an award I could give out for spewing the biggest pile of crap, then you sir would earn this reward. Everquest Online Adventures = little known PS2 MMO, why is it little known? Cause its a load of old rubbish, the console cannot do what the PC can do. Final Fantasy XI on the PS2 and 360? Restrictive. FFXI couldn't update in fear of upseting console gamers. Resident Evil Online? Ohh it got shut down... You say you will drop anything to support some development team because there bringing MMOs to the consoles, but they have already been around for some time. Grab a copy of FFXI and start supporting my friend! |
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11/04/10 1:29:07 PM#78
Originally posted by maskedweasel I depends on your definition of longevity. I'm guessing MMORPGs' lifecycles to be somewhere between 5 and 15 years. Or as long as it has enough subscriptions to sustain the title. Non-MMO games don't really live beyond 2 years. Sometimes more for extreme classics (such as SimCity4, Civilization sequel, Counterstrike, ...) but most games don't really offer anymore expansions after 2 years. Since this most console are now plugged on our home networks we may see otherwise, but I think it's too early to tell. |
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11/04/10 1:35:11 PM#79
Originally posted by maskedweasel hehe. fixed Swallow >> shallow ty :) |
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11/04/10 2:20:48 PM#80
All he is saying is that MMOs should be less about the mathmatics and more about action. Replace the numbers with literal actions. That sounds brilliant in my opinion.
He is almost correct with the consoles as well. WIth consoles you never have to update your hardware and all that jazz. Just buy the console and your guarenteed every game you buy for it to run at optimal speeds.
Longevity? Look at FFXI, it released on PS2 and when the next generation of consoles came out they updated it to be playable on them (at least the 360...not sure about ps3) but it is possible to keep an MMO running on the consoles for an extended period of time.
No idea why so many people dislike the idea of console MMOs. Of course the maturity level might be lower but that is the same on the PC. Just look at WoW, Champions and some other MMOs. Their communities range from complete immature children to very mature people. Why can't it be the same for this MMO? (No offense to the WoW and Champion communities..its just an observation with my stay with those two MMOs.) |
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