Trending Games | Wizard101 | Elder Scrolls Online | World of Warcraft | Final Fantasy XIV: A Realm Reborn

  Network:  FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Members:2,899,311 Users Online:0
Games:751  Posts:6,267,883
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
A-C
2029 Online 2112: Revolution 2Moons 4Story 8BitMMO 9 Dragons A Mystical Land A Tale in the Desert III A3 ACE Online ARGO Online Aberoth Absolute Force Online Absolute Terror Achaea Adellion Aerrevan Aetolia, the Midnight Age Age of Armor Age of Conan Age of Empires Online Age of Mourning Age of Wulin Age of Wushu Aida Arenas Aika Aion Albion Online Alganon All Points Bulletin (APB) Allods Online Altis Gates Amazing World Anarchy Online Ancients of Fasaria Andromeda 5 Angels Online Angry Birds Epic Anime Trumps Anmynor Anno Online Applo Arcane Hearts Arcane Legends ArchLord ArcheAge Archeblade Archlord X Ascend: Hand of Kul Asda 2 Asda Story Ashen Empires Asheron's Call Asheron's Call 2 Astera Online Astonia III Astro Empires Astro Lords: Oort CLoud Asura Force Atlantica Online Atriarch Aura Kingdom Aurora Blade Auto Assault Avatar Star Battle Dawn Battle Dawn Galaxies Battle for Graxia Battle of 3 Kingdoms Battle of the Immortals Battlecruiser Online Battlestar Galactica Online Battlestar Reloaded Beyond Protocol Black Aftermath Black Desert Black Gold Black Prophecy Black Prophecy Tactics: Nexus Conflict Blacklight Retribution Blade & Soul Blade Hunter Blade Wars Blazing Throne Bless Blitz 1941 Blood and Jade Bloodlines Champions Boot Hill Heroes Borderlands 2 Borderlands: The Pre-Sequel Bound by Flame Bounty Bay Online Brain Storm Bravada Bravely Default Bravely Second Brawl Busters. Brick-Force Bright Shadow Bullet Run Business Tycoon Online CTRacer Cabal Online Caesary Call of Camelot Call of Gods Call of Thrones Camelot Unchained Canaan Online Cardmon Hero Cartoon Universe CasinoRPG Cast & Conquer Castle Empire Castlot Celtic Heroes Champions Online Champions of Regnum Chaos Online Child of Light Chrono Tales Citadel of Sorcery CitiesXL Citizen Zero City of Decay City of Heroes City of Steam City of Transformers City of Villains Civilization Online Clan Lord Clash of Clans Cloud Nine Club Penguin Colony of War Command & Conquer: Tiberium Alliances Company of Heroes Online Conquer Online Conquer Online 3 Continent of the Ninth (C9) Core Blaze Core Exiles Corum Online Craft of Gods Crimecraft Crimelife 2 Cronous Crota II Crusaders of Solaris Cultures Online Cyber Monster 2 Cyberpunk 2077 Céiron Wars
D-F
D&D Online DC Universe DK Online DOTA DOTA 2 DUST 514 DV8: Exile Dalethaan Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Relic: Prelude Dark Solstice Dark Souls 2 Dark and Light DarkEden Online DarkSpace Darkblood Online Darkest Dungeon Darkfall Darkfall: Unholy Wars Darkwind: War on Wheels Das Tal Dawn of Fantasy Dawntide DayZ Dead Earth Dead Frontier Dead Island Dead Island 2 Dead Island: Riptide Deco Online Deep Down Deepworld Defiance Deicide Online Dekaron Demons at the Horizon Desert Operations Destiny Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Divinity: Original Sin Dofus Dominus Online Dragon Age: Inquisition Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Fin Soup Dragon Nest Dragon Oath Dragon Pals Dragon Raja Dragon's Call Dragon's Call II Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dragons and Titans Drakengard 3 Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Rampage Dungeon Runners Dungeon of the Endless Dynastica Dynasty Warriors Online Dynasty of the Magi EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Eclipse War Ecol Tactics Online Eden Eternal Edge of Space Einherjar - The Viking's Blood Elder Scrolls Online Eldevin Elf Online Elite: Dangerous Embers of Caerus Emil Chronicle Online Empire Empire & State Empire Craft Empire Universe 3 EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Blue Moon Online Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Eternal Saga Ether Fields Ether Saga Online Eudemons Online EuroGangster EverEmber Online EverQuest Next EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace F.E.A.R. Online Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout 4 Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Fearless Fantasy Ferentus Ferion Fiesta Online Final Fantasy Type-0 HD Final Fantasy XI Final Fantasy XIV Final Fantasy XIV: A Realm Reborn Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forge Forsaken Uprising Forsaken World Fortnite Fortuna Forum for Discussion of Everlight Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones: Seven Kingdoms Gameglobe Gate To Heavens Gates of Andaron Gatheryn Gauntlet Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer Gloria Victis Glory of Gods GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Granado Espada Online Grand Chase Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall H1Z1 Habbo Hotel Hailan Rising HaloSphere2 Haven & Hearth Hawken Heart Forth Alicia Hearthstone: Heroes of Warcraft Helbreath Hellgate Hellgate: London Hello Kitty Online Hero Online Hero Zero Hero's Journey Hero: 108 Online HeroSmash Heroes & Generals Heroes & Legends: Conquerors of Kolhar Heroes in the Sky Heroes of Atlan Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Heroes of the Storm Hex Holic Online Hostile Space Hunter Blade Huxley Icewind Dale: Enhanced Edition Illutia Illyriad Immortals USA Imperator Imperian Inferno Legend Infestation: Survivor Stories Infinite Crisis Infinity Infinity Iris Online Iron Grip: Marauders Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kartuga Kicks Online King of Kings 3 Kingdom Heroes Kingdom Under Fire II Kingdom of Drakkar Kingory Kings Era Kings and Legends Kings of the Realm KingsRoad Kitsu Saga Kiwarriors Knight Age Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online Kyn L.A.W. LEGO Universe La Tale Land of Chaos Online Landmark Lands of Hope: Redemption LastChaos League of Angels League of Legends - Clash of Fates Legend of Edda: Vengeance Legend of Golden Plume Legend of Katha Legend of Mir 2 Legend of Mir 3 Legendary Champions Lego Minifigures Online Lichdom: Battlemage Life is Feudal Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lords of the Fallen Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia World
M-Q
MU Online Mabinogi Maestia: Rise of Keledus MagiKnights Magic Barrage Magic World Online Manga Fighter MapleStory Martial Heroes Marvel Heroes Marvel Super Hero Squad Online Marvel: Avengers Alliance Mass Effect 4 MechWarrior Online Megaten Meridian 59 : Evolution Merlin MetalMercs Metaplace Metin 2 MicroVolts Middle-earth: Shadow of Mordor Midkemia Online Might & Magic Heroes: Kingdoms Might & Magic X: Legacy MilMo Minecraft Mini Fighter Minions of Mirth Ministry of War Monato Esprit Monkey King Online Monkey Quest Monster & Me Monster Madness Online MonsterMMORPG Moonlight Online: Tales of Eternal Blood Moonrise Mordavia Mortal Online Mourning My Lands Myst Online: URU Live Myth Angels Online Myth War Myth War 2 Mythborne Mytheon Mythic Saga Mythos N.E.O Online NIDA Online Nadirim Naviage: The Power of Capital Navy Field Need for Speed World Nemexia Neo's Land NeoSteam Neocron Nether Neverwinter Nexus: The Kingdom Of The Winds NinjaTrick NosTale Novus Aeterno Oberin Odin Quest Odyssey RPG Ogre Island Omerta 3 Online Boxing Manager Onverse Oort Online Order & Chaos Online Order of Magic Original Blood Origins Return Origins of Malu Orion's Belt Otherland Forums OverSoul Overkings Oz Online Oz World Pandora Saga Pantheon: Rise of the Fallen Panzar Parabellum Parallel Kingdom Parfait Station Path of Exile Pathfinder Online Perfect World Perpetuum Online Persona V Phantasy Star Online 2 Phantasy Star Universe Phoenix Dynasty Online Phylon Pi Story Picaroon Pillars of Eternity Pirate Galaxy Pirate Storm Pirate101 PirateKing Online Pirates of the Burning Sea Pirates of the Caribbean Online Pixie Hollow Planeshift Planet Arkadia Planet Calypso PlanetSide 2 Planetside Planets³ Playboy Manager Pocket Legends Pockie Ninja Pockie Pirates Pockie Saints Pokémon X and Y PoxNora Prime World Prime: Battle for Dominus Priston Tale Priston Tale II Prius Online Prodigy Project Blackout Project Gorgon Project Powder Project Titan Forums Project Wiki Project Zomboid Puzzle Pirates Quest for Infamy Quickhit Football
R-S
R2 Online RAN Online RF Online ROSE Online Rage of 3 Kingdoms Ragnarok Online Ragnarok Online II RaiderZ Rail Nation Rakion Rappelz RappelzSEA Ravenmarch Realm Fighter Realm of Sierra Realm of the Mad God Realm of the Titans Realms Online Reclamation Red Stone Red War: Edem's Curse Regnum Online Remnant Knights Renaissance Repulse Requiem: Memento Mori Rift RiotZone Rise Rise of Dragonian Era Rise of Empire Rise of the Tycoon Risen 3: Titan Lords Rising of King Risk Your Life Rivality Rockfree Rohan: Blood Feud Role Play Worlds Roll n Rock Roma Victor Romadoria Rosh Online Roto X Rubies of Eventide Ruin Online Rumble Fighter Runes of Magic Runescape Rust Rusty Hearts Ryzom S4 League SAGA SD Gundam Capsule Fighter Online SMITE SUN Sacred 3 Sagramore Salem SaySayGirls Scarlet Blade Scions of Fate Seal Online: Evolution Second Chance Heroes Second Life Secret of the Solstice Seed Serenia Fantasy Seven Seas Saga Seven Souls Online Sevencore Shadow Realms Shadow of Legend Shadowbane Shadowgate Shadowrun Online Shaiya Shards Online Shattered Galaxy Sho Online Shot Online Shroud of the Avatar SideQuest Siege on Stars Sigonyth: Desert Eternity Silkroad Online Skyblade Skyforge SmashMuck Champions Smoo Online Soldier Front Soul Master Soul Order Online Soul of Guardian South Park: The Stick of Truth Space Heroes Universe Sparta: War of Empires Spellcasters Sphere Spiral Knights Spirit Tales Splash Fighters Squad Wars Star Citizen Star Sonata 2 Star Stable Star Supremacy Star Trek Online Star Trek: Infinite Space Star Wars Galaxies Star Wars: Clone Wars Adventures Star Wars: The Old Republic StarQuest Online Starbound Stargate Worlds Starlight Story Starpires State of Decay SteelWar Online Stone Age 2 Stormfall: Age of War Stormthrone Storybricks Stronghold Kingdoms Styx: Master of Shadows Sudden Attack Supremacy 1914 Supreme Destiny Sword Girls Sword of Destiny: Rise of Aions SwordX Swords of Heavens Swordsman
T-Z
TERA TS Online TUG Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Tales of Solaris Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris TerraWorld Online Terraria Thang Online The 4th Coming The Agency The Aurora World The Banner Saga The Black Watchmen The Chronicle The Chronicles of Spellborn The Crew The Division The Epic Might The Hammers End The Incredible Adventures of Van Helsing The Incredible Adventures of Van Helsing 2 The Legend of Ares The Lost Titans The Matrix Online The Mighty Quest for Epic Loot The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems The West The Witcher 3: Wild Hunt Theralon There Therian Saga Thrones of Chaos Tibia Tibia Micro Edition Tiger Knight Titan Siege Titans of Time Toontown Online Top Speed Topia Online Torchlight Torment: Tides of Numenera Total Domination Transformers Universe Transistor Transverse Traveller AR Travia Online Travian Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Trove Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War Tynon U.B. Funkeys UFO Online URDEAD Online Ultima Forever: Quest for the Avatar Ultima Online Ultima X: Odyssey Ultimate Naruto Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Utopia Valkyrie Sky Vampire Lord Online Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos VoidExpanse Voyage Century Online W.E.L.L. Online WAR (Warhammer Online) WAR2 Glory WYD Global Wakfu War Thunder War of 2012 War of Angels War of Legends War of Mercenaries War of Thrones War of the Immortals WarFlow Waren Story Warflare Wargame1942 Warhammer 40,000: Eternal Crusade Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warkeepers Warrior Epic Wartune Wasteland 2 WebLords Wild West Online WildStar Wind of Luck WindSlayer 2 Wings of Destiny Wish Wizard101 Wizardry Online Wizards and Champions Wonder King Wonderland Online World Golf Tour World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Speed World of Tanks World of Tanks Generals World of Warcraft World of Warplanes World of Warships World of the Living Dead WorldAlpha Wurm Online Xenoblade Chronicles: X Xenocell Xiah Xsyon Xulu YS Online Yitien ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online Zombies Ate My Pizza eRepublik

MMORPG.com Discussion Forums

General Discussion

General Discussion 

The Pub at MMORPG.COM  » Zombie Apocalypse MMO

19 posts found
  Xero_Chance

Advanced Member

Joined: 4/11/08
Posts: 528

 
OP  11/04/10 11:54:15 AM#1

I have plans (I'm still in college for programming x.x) for a zombie apocalypse mmo.

Full 3D FPS-style shooting
Player Faction vs Player Faction vs Zombie scramble for lost resources
Dynamic game world as towns are lost to the zombie hordes through neglect, or reclaimed by players.
Expanding world in relation to server population, possibly extending across continents.
Limited ammo, armor, and health makes Survival a key point (it wont be hard to play, just suspenseful when battles get longer and longer, especially against player factions for a crucial resource or tactical position.
Melee weapons (swords, chainsaws, axes, pipes, shivs)
Crafting system, make armor, ammo, and weapons out of salvage!

The main goals will be to reclaim key points in large cities or reclaiming and walling off small towns, claiming them for your player faction, and shooting zombies. Reclaiming a foundry, for example, increases the ammo available to the player faction or something. While reclaiming a nearby power station and rerouting it's power will help power a city or a few towns owned by that faction. This will help defend from zombies and other players (electric fences anyone?)

There will be lots of gore and exploding heads.

Oh, and moderator controlled zombie hordes that attack random towns for kicks and giggles.

Did I mention zombie shooting?

  dinams

Novice Member

Joined: 6/17/10
Posts: 1403

11/04/10 11:56:29 AM#2

Too late bro

The idea is already in the works

 

 

Buuuuut they made the game a console only mmo, so you have your chance...

PS: Console only, really? /facepalm

 

Couldnt resist

"It has potential"
-Second most used phrase on existence
"It sucks"
-Most used phrase on existence

  Xero_Chance

Advanced Member

Joined: 4/11/08
Posts: 528

 
OP  11/04/10 12:07:48 PM#3

I saw that thing that Undead Labs is attempting to make and I doubt it will have the amount of depth and immersion I'm planning. I'm also making it for PC only (maybe mac too, eventually).

Plus, their zombie shooting looks more oriented towards "mass hamburgering of zombie flesh with 0 regard for ammo, possibly even unlimited ammo". Mine is going to be different, there will be thousands of zombies and players will only have a couple hundred bullets. Survival and suspense will be major themes.

  dinams

Novice Member

Joined: 6/17/10
Posts: 1403

11/04/10 12:13:28 PM#4
Originally posted by Xero_Chance

I saw that thing that Undead Labs is attempting to make and I doubt it will have the amount of depth and immersion I'm planning. I'm also making it for PC only (maybe mac too, eventually).

Plus, their zombie shooting looks more oriented towards "mass hamburgering of zombie flesh with 0 regard for ammo, possibly even unlimited ammo". Mine is going to be different, there will be thousands of zombies and players will only have a couple hundred bullets. Survival and suspense will be major themes.

I see

But just beware with one thing, people dont tend to like very much lobby based games, so if you really do a survival zombie apocalypse mmo in a persistent world im with ya in this project hehe.

Make it a thrilling experience where you really have the fell that you are fucked if you encounter 100 zombies in a street, if you want inspiration that serie "the walking dead" is looking very good

"It has potential"
-Second most used phrase on existence
"It sucks"
-Most used phrase on existence

  ReallyNow10

Advanced Member

Joined: 8/11/10
Posts: 1665

Don't give us stories. Give us worlds and we will make our own stories.

11/04/10 12:43:03 PM#5

Allow for mischief, such as opening the back door of a compound while some guild is having a meeting in the main area.  Hehe, zombies taking over the place, section by section.

Maybe hit points on doors and such, so zombies will eventually (over several minutes, but not immediately) break in.  Gives that isolated "walls closing in" feeling.

  Benj4min

Novice Member

Joined: 11/01/10
Posts: 19

11/04/10 12:43:34 PM#6

If you make a zombie apocalypse game that works on PC online, then that would be AMAZING!

I just want to kill the damm things and this would make it possible without me having to go onto cod 5.

If you do make a game like this then you will definatly have atleast one subscriber....ME!

  nariusseldon

Elite Member

Joined: 12/21/07
Posts: 20106

11/04/10 1:19:28 PM#7
Originally posted by Xero_Chance

I saw that thing that Undead Labs is attempting to make and I doubt it will have the amount of depth and immersion I'm planning. I'm also making it for PC only (maybe mac too, eventually).

Plus, their zombie shooting looks more oriented towards "mass hamburgering of zombie flesh with 0 regard for ammo, possibly even unlimited ammo". Mine is going to be different, there will be thousands of zombies and players will only have a couple hundred bullets. Survival and suspense will be major themes.

 

Wait .. you are in college and you want to make a MMO?

Do you know anything about raising millions to properly fund you game? Do you know anything about managing a large software team? Do you know anything about game mechanics design? Level design?

Knowing some programming, even an expert programmer, can't make a MMO.

At least they have funding. I have no interested in some amateurish produced, unpolished, buggy game.

  Xero_Chance

Advanced Member

Joined: 4/11/08
Posts: 528

 
OP  11/04/10 1:39:42 PM#8


Originally posted by dinams


Originally posted by Xero_Chance
I saw that thing that Undead Labs is attempting to make and I doubt it will have the amount of depth and immersion I'm planning. I'm also making it for PC only (maybe mac too, eventually).
Plus, their zombie shooting looks more oriented towards "mass hamburgering of zombie flesh with 0 regard for ammo, possibly even unlimited ammo". Mine is going to be different, there will be thousands of zombies and players will only have a couple hundred bullets. Survival and suspense will be major themes.


I see
But just beware with one thing, people dont tend to like very much lobby based games, so if you really do a survival zombie apocalypse mmo in a persistent world im with ya in this project hehe.
Make it a thrilling experience where you really have the fell that you are fucked if you encounter 100 zombies in a street, if you want inspiration that serie "the walking dead" is looking very good


Yeah, a big immersive player run sandbox mmo with survival horror themes is what I'm going for.

I was also thinking of implementing "resource caches" that can be seized by factions, that in case even if everybody wipes, at least they earned some resources for their faction.

You guys have such great ideas, my mind is boggling with more ideas stemming from those.

I'm going to try to avoid instancing as much as possible, this way if some genius leaves a gate open, an entire town, building, or tactical city point can be overrun by surrounding hordes.

There's going to be different types of zones that scale in difficulty from small rural communities to large factories to big segments of major cities. Making new map material, and possibly an automatic random zone builder process to automatically generate most of it from pre-made blocks, is easy. I'm just unsure on how I'm going to enforce player boundaries, invisible walls maybe, or minefields, or maybe beyond a certain point the zombies are just too thick and tough to get through that nothing can see the edge of the map.

The rural communities are going to be for beginner players, as the zombies will be less dense. It gets harder as you go into the city.

I was thinking of implementing a leveling system but only having it effect things like recoil, weapon spread, movement speed, and MAYBE a little bit of durability mod, armor, health, etc.
Maybe even making heavier armor and higher caliber weapons having some sort of Strength requirement to use, or certain SMGs needing a certain amount of dexterity to use effectively. I don't think I'll just restrict the use of them outright, but if you aren't up to the str reqs for a weapon, it's going to recoil like mad and it'll be very hard to hit anything. If you aren't up to reqs on armor, it'll make you slow, or less accurate, or something. There's going to be 2 different kinds of levels, player levels and skill levels. Player levels will give you points to spend on base stats, extra feats, and access to certain dangerous areas. Skill levels such as Shooting, Endurance, etc will accumulate exp the more you exercise them! Of course the more you shoot at something, the more accurate you'll get.

Oh did I mention it's going to be a cover-shooter similar to gears of war or mass effect 2?
That will make a much more tactical approach to pvp as it won't be all about bull-rushing and more about holding tactical positions and making the right decisions. Of course when fighting zombies in pve, you wont need to take cover.

I was thinking of handling the pvp system by a "players per radius" system. This means if there's about an even number of players from opposing factions in a certain radius, everybody in the radius gets flagged for pvp and the zone becomes a hotspot. If there's like 9 of them and only 1 of you though, you won't get flagged and they'll be unable to hurt you. It probably won't flag if there's only 1 or a low number from each side, I'll figure out the particulars later.

It's going to be first person but you'll be able to look down and see the rest of your body and your feet, and your gun won't be floating in front of you the entire time, only if you raise it to ironsights or shoot from the hip, otherwise it stays low and pointed away from stuff. You can always look down and see your hands holding your weapon. Its little details like this that bug me the most. Turning will make your feet move like you would normally, and you won't be able to resist animating a step if you tap forward. No sliding around unnaturally.

Oh and I need to implement built-in voice chat, it's hard to communicate in an FPS without it.

If I make this game and run my own studio, I'll require the development staff to browse the forums and participate in the community, knocking down the cold wall of customer service reps. Well, there will still be moderators for immediate player issues and stuff, but big technical issues or gameplay faults won't go ignored or be deemed "impossible" to fix. Also, frequent small bugfixes are a good way to keep your community's trust that you're working to try to improve the game. As a person, business owner, and a representative of my own studio, I won't be afraid to admit when something was a bad idea to implement and will quickly apologize and reverse bad updates instead of stubbornly holding onto it as my playerbase fizzles away in rage.

Some of these studios don't even act like businesses and more akin to Country Clubs.
It all has to be THEIR way or the HIGHWAY. I believe the players run the game since they pay the bills.

Ideas are always welcome and will be shamelessly ripped off and stolen by me with no credit given.

btw it's going to be P2P, with free content expansions, I'm not going to change this.

EDIT:
I almost forgot, Death in this game is going to be a big deal and will involve things like:

- Respawn Timers
- Exp debt
- Loss of gear and items, full looting upon death (not really that big of a deal, most things will be pretty easy to replace, possibly even free. and your friends could always save your stuff. Maybe even implementing a "designated battle buddy" system where you can join an agreement with another player(s) that, in case one dies, the other can loot their stuff, but if the other player is within a certain range of them, nobody else can loot.)
- Zombification (merges with respawn timers? maybe 5mins or so of forced zombie play?)

Player Factions are going to be created out of collectives of Player Clans (same as guilds). They will have resources and NPC quartermasters that sell things to their faction with prices based on the amount of resources they have available. Obviously if there's not much ammo, it'll be expensive. They might even run out of items completely, but this is unlikely because all those items will be craftable and if sold to the NPC, is available to be sold by the NPC to a player. This doesn't mean that I'll be cutting out normal player/player transactions. All money going in and coming out of an NPC will directly effect the owning faction's funds, each one having to upkeep a constant supply of resources and funds or face economic collapse.

  astoria

Novice Member

Joined: 11/26/08
Posts: 1685

11/04/10 1:45:54 PM#9

This sounds really good. I hope you have rich parents or a sugar mommy/daddy.

"Never met a pack of humans that were any different. Look at the idiots that get elected every couple of years. You really consider those guys more mature than us? The only difference between us and them is, when they gank some noobs and take their stuff, the noobs actually die." - Madimorga

  DevilXaphan

Novice Member

Joined: 11/23/06
Posts: 1153

Bringing teal to your lives since 1998.

11/04/10 1:50:43 PM#10

I wish you luck in your endeavor because that sounds like a lot to pull off by yourself.

  laokoko

Advanced Member

Joined: 9/14/09
Posts: 1931

11/04/10 7:56:27 PM#11

Good luck making it solo without funding.

Maybe you should get a team together first.

  MMOExposed

Spotlight Poster

Joined: 6/17/10
Posts: 6098

11/04/10 9:02:22 PM#12

Can I play a zombie?

 

Faction vs Faction PvP baby

 

PbvP

  User Deleted
11/07/10 11:58:54 AM#13

I love the idea... I've been wanting to see a Zombie MMO for quite some time.

  Wickedjelly

Novice Member

Joined: 4/19/09
Posts: 5064

The Dude abides

11/07/10 12:34:24 PM#14

Good luck.  Sounds interesting.

I believe you may need to rethink your respawn timer concept. Plenty of other ways to penalize a player from being able to get immediately back into the fray without cutting down on their actualy play time through xp debt, item loss, set respawn locales, significant debuffs, etc.

1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical.

2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself.

3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose.

  theelement2

Novice Member

Joined: 7/31/06
Posts: 23

11/07/10 12:46:57 PM#15

yep. have seen this thread so many times.

 

best you can do alone is some sort of zombie style torchlight game, unfortunately its already been done.

You wont even be able to keep up to date with tech if you plan on this alone, and that is something that matters for a new 3d game.

 

 

stop making these threads, produce something and then talk about it. not the other way round.

  Reklaw

Hard Core Member

Joined: 1/07/06
Posts: 6168

The adult I am takes care of most things real life. However my inner-child is a GAMER!!

11/07/10 12:48:40 PM#16

I aplaud and welcome anyone who is bold enough to step in to the most difficult genre of games in creating them.

I just have to wonder apart from OP still learning programming skills how much work on games has he done, any experiance in making just smaller type of games, just say a simple 3d game?

There plenty of good/great/awesome idea's from people not even into game making, but often it will not develop beyond idea's.

And from what I read what OP is trying to deliver it takes allot of skill aswell experiance with games in this genre. This doesn't mean it can't be done, but over the years I have read so many people who told they are going to make this or that type of game but never had to show something for it. Instead of saying you want to make some awesome MMORPG keep your lips tight and speak out when you actually have something more then just words, just some advice, take it how you will.......

Regardless of what I said I wish you best of luck, but hopefully next time you might want to bring something more then words to forums.

Oh and of course there are some games in development already with the Zombie theme aswell games already released and/or playeble with zombie's:

http://www.deadfrontier.com/

http://www.zombiepandemic.com/

http://www.urbandead.com/

http://ww2.zombieinitiative.org/node/1016

 

 

  fansede

Novice Member

Joined: 6/23/03
Posts: 957

Pain is fear leaving the body..

11/07/10 12:58:09 PM#17

go go go go! We can only hope for such a risky endeavor to make it. I wish youall the best

  Mindseth

Novice Member

Joined: 11/07/10
Posts: 1

11/07/10 1:04:40 PM#18

Even if you manage to eventually start working on this game, you made one major mistake...

You told everyone, all your plans.

I remember keeping a close eye on a 3D zombie mmo. They had some cool concept art, and some info on classes, but they were very scarce on info, since they were afraid that someone would end up stealing it...

  PyscoJuggalo

Novice Member

Joined: 10/27/03
Posts: 1125

http://pyscojuggalo.blogspot.com/

11/07/10 10:18:19 PM#19
Originally posted by Xero_Chance

I saw that thing that Undead Labs is attempting to make and I doubt it will have the amount of depth and immersion I'm planning. I'm also making it for PC only (maybe mac too, eventually).

Plus, their zombie shooting looks more oriented towards "mass hamburgering of zombie flesh with 0 regard for ammo, possibly even unlimited ammo". Mine is going to be different, there will be thousands of zombies and players will only have a couple hundred bullets. Survival and suspense will be major themes.

You are wrong, they have said that most of their content will be based on survival (gathering resources like ammo, which means ammo is limited).  Their game concept is rather sandboxy actually.

 

If a counsole game brings back the Sandbox MMORPG, then I will laugh.


--When you resubscribe to SWG, an 18 yearold Stripper finds Jesus, gives up stripping, and moves with a rolex reverend to Hawaii.
--In MMORPG's l007 is the opiate of the masses.
--The absence of evidence is not the evidence of absence!
--CCP could cut off an Eve player's fun bits, and that player would say that it was good CCP did that.