Network Sites: FPSguru.com RTSguru.com UnboundGamer.com
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Games:611  Guilds:3,079
Members:1,592,768  Online:0
Guests:0  Posts:4,845,830
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
D-F
D&D Online DC Universe DOTA DOTA 2 DUST 514 Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Solstice Dark and Light DarkEden Online DarkSpace Darkblood Online Darkfall Darkwind: War on Wheels Dawn of Fantasy Dawntide Dead Earth Dead Frontier Deco Online Defiance Deicide Online Dekaron Desert Operations Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Dofus Dominus Online Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Nest Dragon Oath Dragon Raja Dragon's Call Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Runners Dynastica Dynasty Warriors Online EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Eden Eternal Einherjar - The Viking's Blood Elf Online Embers of Caerus Emil Chronicle Online Empire & State Empire Craft EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Ether Fields Ether Saga Online Eudemons Online EuroGangster EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Ferentus Ferion Fiesta Online Final Fantasy XI Final Fantasy XIV Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forsaken World Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones Gate To Heavens Gates of Andaron Gatheryn Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Grand Chase Europe Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall Habbo Hotel Haven & Hearth Hedone Helbreath Hellgate Hellgate: London Hello Kitty Online Hero 108: Online Hero Online Hero's Journey HeroSmash Heroes in the Sky Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Holic Online Hostile Space Huxley Illutia Illyriad Immortals USA Imperator Imperian Infinity Infinity Iris Online Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kicks Online King of Kings 3 Kingdom Heroes Kingdom of Drakkar Kingory Kitsu Saga Kiwarriors Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online L.A.W. LEGO Universe La Tale Land of Chaos Online Lands of Hope: Phoenix Edition LastChaos League of Legends - Clash of Fates Legend of Golden Plume Legend of Katha Legend of Mir 3 Legendary Champions Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia Online
T-Z
TERA TS Online Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris Terra World Thang Online The 4th Coming The Agency The Chronicle The Chronicles of Spellborn The Elder Scrolls Online The Legend of Ares The Matrix Online The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems There Thrones of Chaos Tibia Tibia Micro Edition Toontown Online Top Speed Torchlight Transformers Universe Traveller AR Travia Online Travian Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War U.B. Funkeys UFO Online Ultima Online Ultima X: Odyssey Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Valkyrie Sky Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos Voyage Century W.E.L.L. Online WAR (Warhammer Online) WYD Global Wakfu War Rock War of 2012 War of Angels War of Legends War of Thrones War of the Immortals WarFlow Waren Story Wargame1942 Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warrior Epic WebLords Wild West Online WildStar WindSlayer 2 Wish Wizard 101 Wizards and Champions Wonder King Wonderland Online World Golf Tour World War II Online World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Tanks World of Warcraft World of Warcraft: Mists of Pandaria World of the Living Dead WorldAlpha Wurm Online Xiah Xsyon YS Online ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online eRepublik

MMORPG.com Discussion Forums

General Discussion

General Discussion 

The Pub at MMORPG.COM  » If someone offered you 50 million dollars to create a MMORPG, what would you make?

11 Pages « 1 2 3 4 5 6 7 » Last Search
201 posts found
  blueturtle13

Hard Core Member

Joined: 7/03/06
Posts: 1366

"Have fun storming the castle!"

10/14/10 6:47:30 PM#61
Originally posted by hercules
Originally posted by blueturtle13

Ravenloft - For the gothic, brutal and maccabe fantasy

   or

Dune - Great universe a wealth of lore and great setting for a power struggle over spice in PvP

 Dune agreed.So shocked no one picked this as a sci fi mmorpg.Bit of adjustment here and there needed but otherwise a perfect mmorpg setting.

Only problem is no one will want to play house harkonnen

 true

Dune would do pretty well I think there are still many fans. Would have to be hardcore though.  

  quicknuts

Apprentice Member

Joined: 4/24/07
Posts: 31

LET GO OF MY NUTS

10/14/10 6:51:18 PM#62

i would do a open  universe with planets and you could build a ship threw time with a guild and travel to difrent planets  have 1 man fighter ships for misions in space and pvp space combat have spacestations to do guild stuff pvp andsell trade craft  quest on planets have mechs and types of jeeps  and trucks tanks and so on and 1 man fighter jets or choptors  for guilds and pvp quest and get resorces  and craft trade in outpost  towns citys and so on  have open worldwar with mechs or so on a huge amount of worktime andresorces would be need to devolpe such a game

  Troneas

Old School

Joined: 3/19/09
Posts: 902

SWG Refugee
Fringe Deserter

10/14/10 7:08:47 PM#63

i would hire raph koster and let him create whatever he wants. 

  mmoguy43

Spotlight Poster

Joined: 3/31/09
Posts: 1423

10/14/10 7:10:53 PM#64
Originally posted by Deivos

Planetside 2

 

With a bit of Civilization, Minecraft, and Spore mixed into the background.

 

And space. With space ships and a control scheme mix of EVE or Homewrold for large ships and Jumpgate for small-ish ones. Interiors too for gun slinging boarding action!

 

This and with..

Originally posted by firefly2003

Hybrid Themepark/Sandbox MMO -2 Region Controlled Servers 1st Server (U.S and South America-Europe-Africa-Austrailia) 2nd Server (Asia, Japan, Middle East, Koreas) 2nd Server I proposed to keep RMT and gold spamming and purchasing in game limited to the East.

Solo-Friendly

Group Friendly (Incentives for Grouping XP, Yield Better Drop Rates and Loot)

Time Skill Based System (ex. EVE Online) or Regular Skill Based with no Cap

In-Depth Crafting (ex.SWG) and Resource Gathering , Expermination, Resource Quality, Ground and Space Resources Everything is Craftable From Starships Ranging From A Fighter Craft Up To A Guild Controlled Capital Ship Fully Customizable, Clothes, Food, Weapons, Equipment, Armor, Furniture, Houses and Structures. Skinning.

Quests (Dyanmic Questing and Random Hidden Npcs To Recieve Rare Quests, Plus Regular Ol Static Quests)

Sidekicking- Enabling Players to Help Out Noobs in Already Completed Quests

Diplomacy and Reputation with NPC races and NPCs

Player Housing (Non-Instanced) Limitations would be set housing is only allowed on Capital Planets housing will not be allowed on quest or mission based planets to address lag and latency issues, also a remove housing feature which would be policed by players to remove abandoned housing after 3 months of account inactivity to address ghost towns and abandoned structures or a simple server reset that checks in the database of players inactive past 3 months and removes structures.

Housing would be similar to SWG's with fully customizable options and the ability to decorate, also would like to add the option to create own housing structures from scratch for those that like to dabble in creating new things.

Space Station (Guild Player Housing) For those who rather brave the depths of space than live life on the ground these (Guild) housings would be completely buildable and customizable to suit a guilds needs. (Military Themed Starbase, Trading Post, Pirate, etc)

Open Universe and Open World PVP-Consensual and FFA PVP) Here's the thing I would address with the problem people Have With FFA PVP, a good example is EVE set up the universe in terrorities set up for FFA PVP play and other terrorities you would enter disable FFA PVP to strike a balance and address griefing in safe ground and space, however if you choose to take on FFA PVP terrorities and the Guilds that inhabit them great risk and great reward will be a objective here, extremely rare spawns but spawn in great quantiy out in lawless space along with hidden mission NPCs on planets and stations, extremely dangerous NPCs will reside out here yielding great rewards as well.

Raiding (Ground Only)

4 Factions

Full On 3D Space Combat (a Mix of  X-Wing Vs Tie Fighter, Freelancer, and X-3) Fully Customizable Ship Interiors

Space will be a optional asset to the game Missions will be either space or ground focused neither will cross into each others domain.

Polish

Future Expansions- Non Combat Professions  and Jobs, Minigames (Fishing, Gambling, Enteraining, Music,) More Skills, Balancing and Bug Fixes, More Ground Raids, Possible Planetary Defenses for FFA Terrorities, Atmospheric Flight, Military Bases, Labs, Basically things that would make the ultimate MMO, input from community would be helpful to keep both sandbox and themepark players happy.

...this would be fantastic. But if I'd have to guess, and I'm just spit ball'n here, but I think it would cost at least 900mil if not more and take atleast 10 years?

  exwin

Novice Member

Joined: 3/08/07
Posts: 105

The Dude abides.

10/15/10 9:09:03 AM#65

Shadowrun. Guns, magic, skill webs an entire generation of content. The game would write itself. There was an attempt a few years ago, but I guess they ran out of funding... One of the best setting for a game deserves to be made.

or

a Traveler mmo. The pen and paper games were great. There is nothing like the character creation system. Having almost the greatest character ever and he has an injury and died on the operating table =).

The Law of Gravity is nonsense. No such law exists. If I think I float, and you think I float, then it happens. -1984

  Royalkin

Advanced Member

Joined: 7/09/05
Posts: 254

If you can dream it... you can achieve it.

10/15/10 8:47:39 PM#66

Since I'm no longer a fan of the fantasy genre in any area. I would produce a sci-fi MMORPG. I think I would take what CCP has done with Eve and add even more sand to the box. I would use a very similar economic system, although I would insist upon having a stock market and more strict and enforced security and exchange policies to prevent people from getting scammed on the investment side. For instance, if a company wished to create a bank, there would be certain regulations they would have to abide by. Similarly, there would be regulations for publicly traded companies (stocks). Essentialy I would create more of a free market economy, only stepping in to enforce those regulations. But players would be free to make money however they choose within those regulations. If a corporation or a player steps out of those regulations, any money they might have "stolen" would be subtracted from their wallet and added to that of the victims. However, corporate espionage would not be regulated, only investments and stock related scenarios. If a company is stupid enough to allow a unscrutable element within the company, it will be on their head.

On the industrial side, I would provide the players upon launch with a set of basic blueprints and materials, and they through research and development could develop new blueprints and materials. For instance someone might create an undetectable cloaking device, and thus a need is created to develop a device that could detect said cloaking device.

Also, I would allow players and player organizations to control 'all' space, and might totally do away with NPCs, and create a totally player driven world (this might not be possible, but I can imagine).

I do understand that these ideas are somewhat radical, and if you disagree that's fine, but please be civil with your criticisms.





  Wickedjelly

Elite Member

Joined: 4/19/09
Posts: 3382

The Dude abides

10/15/10 9:10:25 PM#67

To hell with gamers.  If someone gave me $50 million I would take the money and run.

Run for the hills!

1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical.

2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself.

3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose.

  Rivalen

Advanced Member

Joined: 8/11/10
Posts: 400

10/15/10 9:14:46 PM#68

Fantasy:

Forgotten Realms 3rd edition based on Paul S. Kemp books.

Sci-fi:

Deus Ex.

  Kost

Newshound

Joined: 1/15/10
Posts: 1504

In omnibus requiem quaesivi, et nusquam inveni nisi in angulo cum libro.

10/15/10 9:16:27 PM#69

Something based on the Rifts or Shadowrun licenses, easily my two favorite cyberpunk rpgs, and I personally think the genre could use a solid sci-fi/cyberpunk mmo.

  MisterSr

Advanced Member

Joined: 6/16/07
Posts: 898

Nothing surprises me these days, luckily I am getting into the industry to create my own surprises.

10/15/10 9:35:58 PM#70

a mix of space age and fantasy type MMO with land, air, and space combat. It would be a sand box game with a story as well, one that actually affects the world around you. Player cities and politics would be highly emphasized, as would the story and game play. It would play like a mix of a 3rd person shooter, visceral combat game, and standard MMO, although it would lean more towards the visceral combat. I would also emphasize that the game have a plethora of content and options for classes, such as domestic, political, and combat. Space gameplay wouldn't be an afterthought and would be extremely immersive (SWTOR did this), and land combat wouldn't be an afterthought either (STO did this). There would be a plethora of races, back story, and factions to create an extremely diverse universe for players to live in. I would also aim to create an economy that actually lived at breathed by giving each planet their own global economy network, which would have it's own price standards and item drop frequencies. For example, Planet A has a copious amount of Onetanium, and that is a resource that is needed badly on Planet X. Planet A wants Planet X's Twonibium, so they could either exchange currency or items. This would also create a merchant level class that would fly goods between planets for other players (some planets will be NPC worlds, other player run worlds). So a Planet's leading government can hire a player to send goods to another player run planet. The class system would be comprised of picking 1 combat and then either one domestic or political position. For combat, you pick a class and a power set; again another example, You  choose Guardian as your combat class, and then you pick a prisma magic and select Green Magic as your power set. Green Magic combines defense and healing, so most of your abilities will be defense abilities that have some sort of healing buff. It's all very complicated and hard to explain and I could go on for hours, but frankly I don't want to. Hahaha, that's about 1/20th of what I have in mind. 

  Enerzeal

Novice Member

Joined: 6/27/10
Posts: 190

10/15/10 10:40:20 PM#71

- Huge World, say 10x the size of darkfall.

- Eve Online's server technology to fill this huge land mass with people.

- Open Pvp.

- Full Loot.

- Terraforming limited to digging tunnels, raising/lowering land mass, digging out caves.

- Ecosystem very similar to Saga of Ryzom, mobs not limited to spawn location, but prey/weather.

- Construction, specifically a set of buildings from huts to mansions, developed with addons and customization.

- Full item lists for housing, from plants to four poster beds.

- City tools to group up housing and territory control.

- Military buildings for territory control.

- UO skill system but expanded on with more skills.

- Alignment system, your race isn't evil or good, actions decide your fate.

- No safe zones.

- Ships and naval combat.

- Player policed (GMs step in when things become to dominated as SB became).

- Warfare on all levels.

- Destructible buildings.

- Full crafting system.

- Abolish the triforce system of healer / tank / damage.

- Injection of realism.

In summary a set of tools for the players to dictate how there world evolved. Obviously its the sandbox crowd  this game would be for.

  Trinitarian

Novice Member

Joined: 2/20/07
Posts: 169

10/15/10 10:52:12 PM#72

Transformers Online

- Create your own Transformer: pick a robot look, pick a vehicle, customise them;

- five classes: leader (offense/team buff), soldier (offense/tank), medic(defense/team buff), engineer (, and scout

- pick a side: Autobot or Decepticon (and change sides later if you want, i.e. "turncoat/betrayal" missions);

- fight alongside Optimus Prime, Megatron and other Transformer A-listers;

- level-up, upgrade weapons, upgrade armour, make your vehicle faster, stronger, etc.

You know? All that stuff. ;-)

  lightblade

Novice Member

Joined: 2/19/06
Posts: 166

10/15/10 10:57:17 PM#73

I would make Guild Wars 3 lol

  seniorfrito

Advanced Member

Joined: 3/14/08
Posts: 272

10/15/10 11:06:33 PM#74

I would make a wizarding game based on the Harry Potter world and make it as detailed as it is described in the books.  I would call it Wizards World Online.  But, then again, I'm already doing that for free.

  Haegemon

Novice Member

Joined: 1/21/10
Posts: 259

10/15/10 11:33:42 PM#75
Originally posted by Trinitarian

Transformers Online

- Create your own Transformer: pick a robot look, pick a vehicle, customise them;

- five classes: leader (offense/team buff), soldier (offense/tank), medic(defense/team buff), engineer (, and scout

- pick a side: Autobot or Decepticon (and change sides later if you want, i.e. "turncoat/betrayal" missions);

- fight alongside Optimus Prime, Megatron and other Transformer A-listers;

- level-up, upgrade weapons, upgrade armour, make your vehicle faster, stronger, etc.

You know? All that stuff. ;-)

 

How would you handle these important things though:

 

Junkticons - because they're cool, and the game will flop with no way to insert a Wierd Al song.

Unicron - Raid that face

Headmasters - folding-people-robot-suits go! would be a fun avatar mechanic though

Stan Bush - A Transformers MMO is going to need a truck load of bad-ass 80's power-rock ballads. He'll need time to write them all, say 30%+ of the overall soundtrack.

High Moon Studios - TF:WFC was a damned fun game. Not so much saying on the MMO front, but if you haven't played it, you'd like it.

Lets Push Things Forward

I knew I would live to design games at age 7, issue 5 of Nintendo Power.

Support games with subs when you believe in their potential, even in spite of their flaws.

  Haegemon

Novice Member

Joined: 1/21/10
Posts: 259

10/15/10 11:45:50 PM#76

And to not overextend the last post...

 

I'd build a game around the world of Snow Crash.

The corporate nationstate sprawl world of LA and the Raft, the game-within-a-game of the Metaverse, where your toon could have its own avatar.

One seamless, consistent world where the rules change border to border, where driving around the city could require an "attunement" quest of sorts since you need spereate ID's for everything.

It's bad-ass cyberpunk, through and through.

 

Multi-factional, probably a few dozen to pick from, each with split up alliances/interests. Everyone's trying to move up those ladders, both territorially and materially.

Not so much player-run corps at first, but franchises of the mega corps, then branching out into multi-corp franchising, or rapid escalation up a single corp.

 

Do freelance work making mini-games/apps for the Metaverse, magnetically harpoon-surf the highways as a courier, spread/stop the infopocalypse, become a raft warrior or refuse, or take the ultimate responsibility for the mafia:

Pizza Delivery, 30min or less or you shot the driver, burn his car and still file a class-action lawsuit.

But nothing stands in the way of a Deliverator.

Lets Push Things Forward

I knew I would live to design games at age 7, issue 5 of Nintendo Power.

Support games with subs when you believe in their potential, even in spite of their flaws.

  Trinitarian

Novice Member

Joined: 2/20/07
Posts: 169

10/15/10 11:49:06 PM#77
Originally posted by Haegemon
Originally posted by Trinitarian

Transformers Online

- Create your own Transformer: pick a robot look, pick a vehicle, customise them;

- five classes: leader (offense/team buff), soldier (offense/tank), medic(defense/team buff), engineer (, and scout

- pick a side: Autobot or Decepticon (and change sides later if you want, i.e. "turncoat/betrayal" missions);

- fight alongside Optimus Prime, Megatron and other Transformer A-listers;

- level-up, upgrade weapons, upgrade armour, make your vehicle faster, stronger, etc.

You know? All that stuff. ;-)

 

How would you handle these important things though:

 

Junkticons - because they're cool, and the game will flop with no way to insert a Wierd Al song.

Unicron - Raid that face

Headmasters - folding-people-robot-suits go! would be a fun avatar mechanic though

Stan Bush - A Transformers MMO is going to need a truck load of bad-ass 80's power-rock ballads. He'll need time to write them all, say 30%+ of the overall soundtrack.

High Moon Studios - TF:WFC was a damned fun game. Not so much saying on the MMO front, but if you haven't played it, you'd like it.

Don't ask me; I'm just a producer... that stuff's for the devs/design team to work out. ;-)

  Arcwelder

Novice Member

Joined: 4/21/08
Posts: 29

10/16/10 12:31:22 AM#78

Medieval MMORPG......

Realistic graphics!!...no cartoon, mario bros, anime crap...

Guilds would form and goals would be protecting your lands,castles and resources from invaders(hardcore pvp)

-guilds could construct castles/guild leaders would be selected as their King/Queen..etc.......castles large enough to use for player housing, gatherings, dungeons,moats, bridges.........the whole bit.....actual round table style guild meetings.

-players could train as archers, swordsmen, knights..etc.....NO MAGIC!

-guild vs guild......Jousting, archery, etc....(friendly pvp or pvp light) for those that are semi interested in pvp but not hardcore.

-HUGE world with plenty of open exploring and areas to claim for you guild.......with buffer zones to collect resources and harvest materials.

-crafting similar to SWG with experimentation! Mix and match resources to find a good combo to create something original......   (harvesting, farming)etc(bowmakers, swordsmiths, armorsmiths,pottery,lumberjacks..etc.).....players construct everything!

-SANDBOXY STYLE

-Peace-time/War-time special events created by DEVS

 

Mechwarrior MMORPG would be nice also.......no gundam/anime armor core BS

 

A non WoW clone star wars MMO would be the ultimate...but that's not gonna happen

 

  dzikun

Apprentice Member

Joined: 10/15/08
Posts: 152

10/16/10 12:49:12 AM#79

Hmm.. hard one. I think i would make a warhammer MMO. Not the bullcrap figurine-inspired cartoony MMO we got but reaching to the true core of this dark  gloomy unforgiving world. I would base it out of the pen and paper  warhammer classic.

 

It would be a sandbox. One would start of as a human peasent/ dwarf commoner/ elf villiger and work his way up (or down) from that. There would be diesese, mutations . There would be a dynamic yet not full scale conflict between chaos and order.  Beats would roam the lands and greenskins would poke around the edges of the empire.

There would be constant paranoia. Diesese would spread amongst players, Players could be infected by chaos and become beasts themselves. There would be cults and the inquisition.. both player run with GM supervision by using NPCs (a system could be worked out). 

It would be a niche game with a small community per server. Advanced classes would be earned by roleplaying. Gms would organise events etc. where the participants could earn "points" by their roleplayting. Player councilors would also have the right.

Fighting would not be the main focus of the game... atleast at the start. A player driven economy wo0uld keep people occupied on their way to more advanced classes.

Anyway.. just a random idea of my head...

I've been uplinked and downloaded, I've been inputted and outsourced. I know the upside of downsizing, I know the downside of upgrading.

I'm a high-tech low-life. A cutting-edge, state-of-the-art, bi-coastal multi-tasker, and I can give you a gigabyte in a nanosecond.

I'm new-wave, but I'm old-school; and my inner child is outward-bound.

I'm a hot-wired, heat-seeking, warm-hearted cool customer; voice-activated and bio-degradable.

RIP George Carlin.

  NeerDoWell

Novice Member

Joined: 7/23/10
Posts: 194

Some people never go crazy, what truly horrible lives they must live. -Bukowski

10/16/10 1:01:22 AM#80

I would steal the money and do two chicks at the same time!


“If GM had kept up with technology like the computer industry has, we would all be driving $25 cars that got 1000 MPG” - Bill Gates

11 Pages « 1 2 3 4 5 6 7 » Last Search