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10/14/10 6:47:30 PM#61
Originally posted by hercules true Dune would do pretty well I think there are still many fans. Would have to be hardcore though. |
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10/14/10 6:51:18 PM#62
i would do a open universe with planets and you could build a ship threw time with a guild and travel to difrent planets have 1 man fighter ships for misions in space and pvp space combat have spacestations to do guild stuff pvp andsell trade craft quest on planets have mechs and types of jeeps and trucks tanks and so on and 1 man fighter jets or choptors for guilds and pvp quest and get resorces and craft trade in outpost towns citys and so on have open worldwar with mechs or so on a huge amount of worktime andresorces would be need to devolpe such a game |
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10/14/10 7:08:47 PM#63
i would hire raph koster and let him create whatever he wants. |
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10/14/10 7:10:53 PM#64
Originally posted by Deivos
This and with.. Originally posted by firefly2003 ...this would be fantastic. But if I'd have to guess, and I'm just spit ball'n here, but I think it would cost at least 900mil if not more and take atleast 10 years? |
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10/15/10 9:09:03 AM#65
Shadowrun. Guns, magic, skill webs an entire generation of content. The game would write itself. There was an attempt a few years ago, but I guess they ran out of funding... One of the best setting for a game deserves to be made. or a Traveler mmo. The pen and paper games were great. There is nothing like the character creation system. Having almost the greatest character ever and he has an injury and died on the operating table =). The Law of Gravity is nonsense. No such law exists. If I think I float, and you think I float, then it happens. -1984 |
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10/15/10 8:47:39 PM#66
Since I'm no longer a fan of the fantasy genre in any area. I would produce a sci-fi MMORPG. I think I would take what CCP has done with Eve and add even more sand to the box. I would use a very similar economic system, although I would insist upon having a stock market and more strict and enforced security and exchange policies to prevent people from getting scammed on the investment side. For instance, if a company wished to create a bank, there would be certain regulations they would have to abide by. Similarly, there would be regulations for publicly traded companies (stocks). Essentialy I would create more of a free market economy, only stepping in to enforce those regulations. But players would be free to make money however they choose within those regulations. If a corporation or a player steps out of those regulations, any money they might have "stolen" would be subtracted from their wallet and added to that of the victims. However, corporate espionage would not be regulated, only investments and stock related scenarios. If a company is stupid enough to allow a unscrutable element within the company, it will be on their head. On the industrial side, I would provide the players upon launch with a set of basic blueprints and materials, and they through research and development could develop new blueprints and materials. For instance someone might create an undetectable cloaking device, and thus a need is created to develop a device that could detect said cloaking device. Also, I would allow players and player organizations to control 'all' space, and might totally do away with NPCs, and create a totally player driven world (this might not be possible, but I can imagine). I do understand that these ideas are somewhat radical, and if you disagree that's fine, but please be civil with your criticisms.
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10/15/10 9:10:25 PM#67
To hell with gamers. If someone gave me $50 million I would take the money and run. Run for the hills! 1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical. 2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself. 3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose. |
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10/15/10 9:14:46 PM#68
Fantasy: Forgotten Realms 3rd edition based on Paul S. Kemp books. Sci-fi: Deus Ex. |
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Kost
Newshound
Joined: 1/15/10
In omnibus requiem quaesivi, et nusquam inveni nisi in angulo cum libro. |
10/15/10 9:16:27 PM#69
Something based on the Rifts or Shadowrun licenses, easily my two favorite cyberpunk rpgs, and I personally think the genre could use a solid sci-fi/cyberpunk mmo. |
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MisterSr
Advanced Member
Joined: 6/16/07
Nothing surprises me these days, luckily I am getting into the industry to create my own surprises. |
10/15/10 9:35:58 PM#70
a mix of space age and fantasy type MMO with land, air, and space combat. It would be a sand box game with a story as well, one that actually affects the world around you. Player cities and politics would be highly emphasized, as would the story and game play. It would play like a mix of a 3rd person shooter, visceral combat game, and standard MMO, although it would lean more towards the visceral combat. I would also emphasize that the game have a plethora of content and options for classes, such as domestic, political, and combat. Space gameplay wouldn't be an afterthought and would be extremely immersive (SWTOR did this), and land combat wouldn't be an afterthought either (STO did this). There would be a plethora of races, back story, and factions to create an extremely diverse universe for players to live in. I would also aim to create an economy that actually lived at breathed by giving each planet their own global economy network, which would have it's own price standards and item drop frequencies. For example, Planet A has a copious amount of Onetanium, and that is a resource that is needed badly on Planet X. Planet A wants Planet X's Twonibium, so they could either exchange currency or items. This would also create a merchant level class that would fly goods between planets for other players (some planets will be NPC worlds, other player run worlds). So a Planet's leading government can hire a player to send goods to another player run planet. The class system would be comprised of picking 1 combat and then either one domestic or political position. For combat, you pick a class and a power set; again another example, You choose Guardian as your combat class, and then you pick a prisma magic and select Green Magic as your power set. Green Magic combines defense and healing, so most of your abilities will be defense abilities that have some sort of healing buff. It's all very complicated and hard to explain and I could go on for hours, but frankly I don't want to. Hahaha, that's about 1/20th of what I have in mind. |
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10/15/10 10:40:20 PM#71
- Huge World, say 10x the size of darkfall. - Eve Online's server technology to fill this huge land mass with people. - Open Pvp. - Full Loot. - Terraforming limited to digging tunnels, raising/lowering land mass, digging out caves. - Ecosystem very similar to Saga of Ryzom, mobs not limited to spawn location, but prey/weather. - Construction, specifically a set of buildings from huts to mansions, developed with addons and customization. - Full item lists for housing, from plants to four poster beds. - City tools to group up housing and territory control. - Military buildings for territory control. - UO skill system but expanded on with more skills. - Alignment system, your race isn't evil or good, actions decide your fate. - No safe zones. - Ships and naval combat. - Player policed (GMs step in when things become to dominated as SB became). - Warfare on all levels. - Destructible buildings. - Full crafting system. - Abolish the triforce system of healer / tank / damage. - Injection of realism. In summary a set of tools for the players to dictate how there world evolved. Obviously its the sandbox crowd this game would be for. |
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10/15/10 10:52:12 PM#72
Transformers Online - Create your own Transformer: pick a robot look, pick a vehicle, customise them; - five classes: leader (offense/team buff), soldier (offense/tank), medic(defense/team buff), engineer (, and scout - pick a side: Autobot or Decepticon (and change sides later if you want, i.e. "turncoat/betrayal" missions); - fight alongside Optimus Prime, Megatron and other Transformer A-listers; - level-up, upgrade weapons, upgrade armour, make your vehicle faster, stronger, etc. You know? All that stuff. ;-) |
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10/15/10 10:57:17 PM#73
I would make Guild Wars 3 lol |
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10/15/10 11:06:33 PM#74
I would make a wizarding game based on the Harry Potter world and make it as detailed as it is described in the books. I would call it Wizards World Online. But, then again, I'm already doing that for free. |
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10/15/10 11:33:42 PM#75
Originally posted by Trinitarian
How would you handle these important things though:
Junkticons - because they're cool, and the game will flop with no way to insert a Wierd Al song. Unicron - Raid that face Headmasters - folding-people-robot-suits go! would be a fun avatar mechanic though Stan Bush - A Transformers MMO is going to need a truck load of bad-ass 80's power-rock ballads. He'll need time to write them all, say 30%+ of the overall soundtrack. High Moon Studios - TF:WFC was a damned fun game. Not so much saying on the MMO front, but if you haven't played it, you'd like it. Lets Push Things Forward I knew I would live to design games at age 7, issue 5 of Nintendo Power. Support games with subs when you believe in their potential, even in spite of their flaws. |
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10/15/10 11:45:50 PM#76
And to not overextend the last post...
I'd build a game around the world of Snow Crash. The corporate nationstate sprawl world of LA and the Raft, the game-within-a-game of the Metaverse, where your toon could have its own avatar. One seamless, consistent world where the rules change border to border, where driving around the city could require an "attunement" quest of sorts since you need spereate ID's for everything. It's bad-ass cyberpunk, through and through.
Multi-factional, probably a few dozen to pick from, each with split up alliances/interests. Everyone's trying to move up those ladders, both territorially and materially. Not so much player-run corps at first, but franchises of the mega corps, then branching out into multi-corp franchising, or rapid escalation up a single corp.
Do freelance work making mini-games/apps for the Metaverse, magnetically harpoon-surf the highways as a courier, spread/stop the infopocalypse, become a raft warrior or refuse, or take the ultimate responsibility for the mafia: Pizza Delivery, 30min or less or you shot the driver, burn his car and still file a class-action lawsuit. But nothing stands in the way of a Deliverator. Lets Push Things Forward I knew I would live to design games at age 7, issue 5 of Nintendo Power. Support games with subs when you believe in their potential, even in spite of their flaws. |
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10/15/10 11:49:06 PM#77
Originally posted by Haegemon Don't ask me; I'm just a producer... that stuff's for the devs/design team to work out. ;-) |
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10/16/10 12:31:22 AM#78
Medieval MMORPG...... Realistic graphics!!...no cartoon, mario bros, anime crap... Guilds would form and goals would be protecting your lands,castles and resources from invaders(hardcore pvp) -guilds could construct castles/guild leaders would be selected as their King/Queen..etc.......castles large enough to use for player housing, gatherings, dungeons,moats, bridges.........the whole bit.....actual round table style guild meetings. -players could train as archers, swordsmen, knights..etc.....NO MAGIC! -guild vs guild......Jousting, archery, etc....(friendly pvp or pvp light) for those that are semi interested in pvp but not hardcore. -HUGE world with plenty of open exploring and areas to claim for you guild.......with buffer zones to collect resources and harvest materials. -crafting similar to SWG with experimentation! Mix and match resources to find a good combo to create something original...... (harvesting, farming)etc(bowmakers, swordsmiths, armorsmiths,pottery,lumberjacks..etc.).....players construct everything! -SANDBOXY STYLE -Peace-time/War-time special events created by DEVS
Mechwarrior MMORPG would be nice also.......no gundam/anime armor core BS
A non WoW clone star wars MMO would be the ultimate...but that's not gonna happen
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10/16/10 12:49:12 AM#79
Hmm.. hard one. I think i would make a warhammer MMO. Not the bullcrap figurine-inspired cartoony MMO we got but reaching to the true core of this dark gloomy unforgiving world. I would base it out of the pen and paper warhammer classic.
It would be a sandbox. One would start of as a human peasent/ dwarf commoner/ elf villiger and work his way up (or down) from that. There would be diesese, mutations . There would be a dynamic yet not full scale conflict between chaos and order. Beats would roam the lands and greenskins would poke around the edges of the empire. There would be constant paranoia. Diesese would spread amongst players, Players could be infected by chaos and become beasts themselves. There would be cults and the inquisition.. both player run with GM supervision by using NPCs (a system could be worked out). It would be a niche game with a small community per server. Advanced classes would be earned by roleplaying. Gms would organise events etc. where the participants could earn "points" by their roleplayting. Player councilors would also have the right. Fighting would not be the main focus of the game... atleast at the start. A player driven economy wo0uld keep people occupied on their way to more advanced classes. Anyway.. just a random idea of my head... I've been uplinked and downloaded, I've been inputted and outsourced. I know the upside of downsizing, I know the downside of upgrading. I'm a high-tech low-life. A cutting-edge, state-of-the-art, bi-coastal multi-tasker, and I can give you a gigabyte in a nanosecond. I'm new-wave, but I'm old-school; and my inner child is outward-bound. I'm a hot-wired, heat-seeking, warm-hearted cool customer; voice-activated and bio-degradable. RIP George Carlin. |
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NeerDoWell
Novice Member
Joined: 7/23/10
Some people never go crazy, what truly horrible lives they must live. -Bukowski |
10/16/10 1:01:22 AM#80
I would steal the money and do two chicks at the same time!
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