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9/22/10 10:36:32 AM#21
Another aspect to consider, is that for people that like shooters, they can play many for free/almost free in co-op mode or in some of persistent world servers that are set up. If you can do that already, and that is what you like, and you can play it free multiplayer online, why would someone pay a sub fee or suffer through a cash shop game to get the same thing, or what they like the most? It is RPG part that tends to keep people, and a lot of onld school RPGs don't like shooters as much. |
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9/22/10 10:51:39 AM#22
Global Agenda is pretty good. |
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9/22/10 10:55:39 AM#23
This thread has been all over the place with opinions, as it should be. As to having large maps destroying FPS, that is not true. I will admit that on very large maps weapons of the sniper class could become a problem if not countered in some way, or removed completely. And, a true action packed FPS, like CoD4, would need a LOT of players on each map to keep the adrenaline flowing. It was not too long ago that Dark Age of Camelot had all day fighting between hundreds of players on a very large map [NF], however, there could be 300+ players in a small area of the map trying to take control of or defend a keep. The large map was necessary because there were so many targets and rewards granted for taking those targets, all of which belonged to one of three realms. There are still hours long battles in NF, however, they tend to sway from one realm overpowering another, in a cycle. It is obvious that, in this late stage of DAoC, many people have made characters in all three realms and take turns ganging up on one of the other three realms on a regular basis. Still, there is lots of action to be had. |
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9/22/10 11:03:22 AM#24
Hellgate was a good example of a hybridization of fps and mmorpg character progression. Was fast-paced, exciting boss battles, and addictive gear drops from head to toe that hardcore Diablo fans would have loved to collect. Though it wasn't successful in that states, but not from the game failing, but more the missmanagement of budget and money by FSS.
Borderlands, while successful, is an online multiplayer game, while close to what you're looking for, it's not a true MMORPG. There's Huxley, though that is more fps than rpg in its style. Oddly enough there is a fps mode in Wahammer, however that plays more like a true mmorpg than an fps, since it's a "click tab for auto-lock on target/opponents" control. While I haven't really answered your question, I hope that you realize that there seems to be a growing trend developing as more and more title (that is forthcoming), such as Tera Online, Rifts Planes of Telara, are more twitch-based hybrids like Hellgate in regards to gameplay. I believe this trend is growing due to what seems that gamers of this generation, seem to be bored w/ the old models of point-n-click (or Tab-lock-ons) and need the mmorpgs of the future to immerse them in twitch-based gaming while still feeling the satisfaction and/or control over their character/class progression. In other words, I believe this is just part of gamer's evolution, and the companies have perhaps taken notice (or so it seems). Let's hope this trend grows. |
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9/22/10 11:06:07 AM#25
Originally posted by robert4818 Exactly. And that's how it doesn't mix. FPSers want FPSer game play, and other types of players don't so won't be there. That leaves an audience that can play the same thing (for their gaming entertainment) without a monthly sub, or worse yet, Pay-to-Win cash shops. Once upon a time.... |
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9/22/10 11:11:20 AM#26
Originally posted by hidden1 I disagree with your opinion that it's about gamer evolution, strongly. I think it's all about the Developer world not knowing what they are doing, and fumbling in the dark for something that might work. Once upon a time.... |
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9/22/10 11:24:10 AM#27
I'd love to see an MMOFPS from Valve or ID. They could make it using a "WoWesque" model (wait wait, give me a chance) whereby the main open world is PVE, but have battlegrounds and PVP dungeons, where you can limit the player numbers to avoid the lag. But, make it with a UO/SWG style of branching levels, where you get skill points for doing things, which you use to grow your level. Have armour and weapons only usable when you progress in your career path, and add stats to increase your DMG, Speed, Health and Armour - rather than accuracy. A really good MMOFPS, would be amazing - making the SKILL of the player the main thing, where the player gets better at the game the more they play, rather than their character (which will happen naturally the more they play).
I'd buy it.
Edit: Why has there not been a decent one yet? Cos MMO's are made by MMO designers, not FPS designers. I've yet to find any MMO where you can scroll into first person view and not feel as though the camera is in your navel, and that your floating. "When people don't know much about something, they tend to fill in the blanks the way they want them to be filled in. They are almost always disappointed." - Will Wright |
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9/22/10 11:30:26 AM#28
Originally posted by jayanti How do you have: "making the SKILL of the player the main thing, where the player gets better at the game the more they play, rather than their character" and "where you get skill points for doing things, which you use to grow your level. Have armour and weapons only usable when you progress in your career path, and add stats to increase your DMG, Speed, Health and Armour" in the same game? Once upon a time.... |
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9/22/10 11:37:13 AM#29
Ehh.. Face of Mankind, very good MMORPGFPS DuckRoll |
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9/22/10 11:42:39 AM#30
There was allready a good fps mmo it was called Neocron and was holding my attention for over 5 years . |
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9/22/10 11:48:08 AM#31
Unfortunately imo there will never be a good "true" mmo for fps. Why? The quality of fps games cannot be emulated in an mmo, counter strike, crysis etc. I just don't personally think that the two can be combined, just take the gameplay from fallen earth and compare it to counterstrike or crysis. The difference is pretty laughable. Global Agenda did a decent job, but it is not an mmo in my opinion. And i would still play something like crysis or unreal tournament over global agenda in a heart beat. |
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9/22/10 11:52:30 AM#32
Originally posted by yoyoyoblaka Go play Face of Mankind, it's a MMORPGFPSTPS, there's a government and factions and etc etc. a REAL MMORPG. DuckRoll |
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9/22/10 12:28:58 PM#33
FPS are twitch games and twitch games don't work particularly well online. Anyone who has played modern warfare, halo or battlefield bad company on xbox live or PS3 online will have experienced some lag. Mostly I barely notice it, since it's only 100th of a second but keep in mind that the battleground will only have around a dozen players or so. However, once you go above 20 people the performance begins to drop and you begin to notice the slight lag and it does begin to effect gameplay. It's pretty furstrating pulling the trigger and nothing happening and then finding yourself lying in a puddle of your own blood less than a second later. Of course you can limit the number of people in the battleground but I think people would prefer to play the likes of modern warfare 2 on their consoles or PCs when it comes to FPS PvP. These games are pretty good and well developed as well as being cheap and accessable. For these reasons I don't see a real reason for a MMOFPS thats built around PvP. In regards to a MMORPGFPS, there are a few around such as planetside but these games seem to have a limited appeal. If I wanted to play a MMORPGFPS I would want a game that would be fairly realistic - no crazy things such as needing 1000 bullets or a tactical nuke just to take out one guy and I think most people would feel the same way. I would also want all the things that MW2 and battlefield bad company provide as well as a full PvP. The problem is having that and still having a game that is compelling, diverse and challenging enough to make people stop play modern warfare 2 and pay $15 a month to what might turn out to be a zergfest where a good internet connection is the difference between life and death. |
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9/23/10 10:45:25 AM#34
Arakazi, you know FoM isn't a copy of MW2? and that it doesnt use a lobby or isnt instanced? Play the game first and argue later. And about the 1000 bullets and etc, would you like to enter a battlefield nd the first shot that hits u kills u? that'd be fucking boring. DuckRoll |
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9/23/10 11:38:43 AM#35
Why dont you know about the already existing MMOFPS games that are really good?
I would definitely call Darkfall and Asherons Call really good (if you can call them MMOFPS?). Global Agenda and Face of Mankind are better for the more casual players. Oh yeah theres Fallen Earth as well.
Have you tried those?
For a long-term FPS in an MMO I would definitely go with Darkfall. The combat in this game is amazing even with the lag. NEWS FLASH! A bank was robbed the other day and a man opened fire on the customers being held hostage. One customer zig-zag sprinted until he found cover. When questioned later he explained that he was a hardcore Darkfall Online player and knew just what to do. |
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9/23/10 11:40:30 AM#36
Originally posted by SuperXero89 The reason being, of course, is that no one can quite agree on what a "true fps mmorpg" actually is. |
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9/23/10 2:42:37 PM#37
Originally posted by SuperXero89 Well what kind of person doesn't look at Planetside and clearly see MMO, FPS, and RPG elements? It pretty obviously fits all three criteria. I mean I'm gonna call it an MMOFPS at the end of the day, because the primary gameplay is more FPS than RPG...but that mostly just because MMOFPSRPG is a stupidly long acronym (6-letter acronyms are bad enough already :P ) |
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9/23/10 2:48:33 PM#38
If Tera is good, we may see more Aim based Controller MMOs |
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9/23/10 2:58:11 PM#39
since planetside - which although its still running, its a shadow of itself, and apparently.. plagued with hackers.. i dont think there are any true fps' mmo's although there are plenty of online fps multiplayer games... i think the best of the bunch.. imo at least.. is Left 4 Dead.. which is a hillariously scary funny adrenaline packed 20 mins or so... what i would personally like to see though, is a planetside 2.. updated graphics and no BFR's... ... since hellgate london and tabula rasa and now.. apb.. hit the skids.. im not sure any company is going to risk time and money on a fps game though |
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Czanrei
Advanced Member
Joined: 7/24/05
"Fear leads to Anger, Anger leads to Hate, Hate leads to Suffering" -Master Yoda |
9/25/10 1:18:20 PM#40
An fps mmo would not work because the average fps fan is is too crude and immature to sustain a reliable community. Without a good community, the existing gamers will always run off any new gamers. FPS games delve out instant-gratification and mmo's are anything but instant-gratification. |