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Uncharted Waters Online

Uncharted Waters Online 

General Discussion  » Finally something different -- and fun! (My review of closed beta)

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45 posts found
  denshing

Apprentice Member

Joined: 5/07/07
Posts: 1643

SWG Publish 4 Jedi:Flurry: TKM unlock

9/17/10 9:35:06 PM#21

How is this different/better than Voyage Century Online? Besides having worse graphics.

 

  Porall

Apprentice Member

Joined: 8/20/10
Posts: 11

9/17/10 11:34:05 PM#22
Originally posted by DrOrpheus 

That said, this doesn't seem like a combat/pvp type of game.

 Naww this is not a combat oriented game.  But there are some tactics used, even if it's not all flashing lights and crazy moves.  Land fights involve a building power bar to do better skills, use of many items, and standard attacks.  They are a bit of a challenge because the enemy can heal itself and drop explosives and such that take half of your health.  But then again you can do all these also by buying items.  After all the sea exploring and traveling, most peeps seem to get burned out by the time they need to explore and travel on land.  If you put in as much time and cash into your ship as land battles, you'll have no problems.

Naval battles are simplified compared to say PotBS.  A few things do matter tho such as relative direction and speed to the combatants and distance apart.  You can also ram the other ship for damage.  The weakest combat feature is the sea ship to ship fighting.  The only interaction you have with the battle is to retreat or use some skills.   The game shows the ships in the water still with the numbers of your sailors changing, or skills used by either fighter.  It's great if your def and attack are a lot higher than those pesky pirates.  However, if you run into one that's higher level all those sailors you hire and improve quickly die.  Then you'll have to find a number of ports, rehire sailors, make them happy, and train over time.

The death consequences are fair.  You can lose some gear, cargo, and durability on items so it definelty sucks.  But at least you don't lose everything.  PvP is everywhere tho, starting at zones relatively close to starting cities and extend to the last ports you'll discover.  In the end the game is about nations competing for ports, and there are always the rats, i mean player pirates, trying to steal your booty.

Playing: Waiting for Old Republic
Good Times: Atlantis, DDO, EQ, LotR, PotBS, Spellborn, SWG, Vanguard,Rift

  bengen

Novice Member

Joined: 4/27/10
Posts: 4

So far, so good... So what

9/18/10 3:31:25 PM#23
Originally posted by DrOrpheus

 That said, this doesn't seem like a combat/pvp type of game.

It's not. There is a combat aspect, but it does not focus primarily on combat as does pretty much every other MMO out there. To me and many others who are anxiously waiting for this game to go into OBT, that is the beauty of it. If you want to focus on combat then I would recommend any other MMO. This is what distinguishes this game from others, that fact that its focus is varied and not primarily committed to combat.

I feel this game is more for those who are tired of typical combat focused games, because frankly that's pretty much all that is out there.

 As far as comparing this to VCO I can only say I tried VCO, didn't like it right from the start and uninstalled it. Some games just don't feel right, to me it was one of those. So on that one I have no opinion other than that.

  madmichaeljo

Apprentice Member

Joined: 12/17/07
Posts: 8

Live forever or die trying, retire to variable gravity.

9/18/10 3:46:09 PM#24

 

The forums at netmarble are thick with fear, that the gold farmers will ruin the game. And a vast bash, of people that want to play more than one account, but with 6 starting cities and only 2 toon slots ... do the math. That said the game has played for 5 years as a pay 2 play in 4 nations on/as separate  servers who are regionally banned from this server, but who showed up any way to test their bot nets. AS a pay to play format rakes in the coin from multi accounts, the providers have never had an insentive to get tough on multi account and gold farmers. Yesterday I looked for gold sellers and found 7 that are posted as Real Soon Now.

In CBT there was a 7day non-delete of your toon, and if that carries over to OBT, as long as you play one instance of the game at one time I recommend that you open 3 accounts and start a toon in each city.

The school is not mandatory, but there was a 10 stop quest line with the "helpers" that adds 100K to the starting 50K and that starts in the schools system and the school outfit provides +20 armor over the starter outfit, so i recommend that you register at the school do the "helper" quest line and go spend the next 4 hrs. at sea killing pirate NPC's and logging Ports for the Adventure Fame. And then start school after you have 10-12 combined lvls of fame; adventure/maritime/trade which lets you open up the other 5 job lines other than "learner" that exist in each job sphere. If you don't speak the language you will not be able to business in that port. language skills each take up one of your limited skill slots and there are limitations  on what are your starter ports and if you go to a port not on a permission list that you have you will not be able to get past the dock(you get Fame in adventure for getting to the Port and more Fame in adventure for walking in that port). But there are 15 or 20 ports on each list so you will have more than a few choices of places to go  once you set sail.  

If you see trees on a coastline, then that is a "landing point"  where you can explore, but the land battles REQUIRE  more than one player   to lick a lvl 1 NPC and a lvl 5 will chop you up in nothing flat, same thing in the VoC style suburbs(take at least one friend  or better 2 or 3), for those cities that have them. This, is the/ that game from which VoC and BBO were copied.  I have played  VoC for 3 1/5 years and BBO for over 2. I still play UC:New Horizions on my emulator and the cartarige  is in my abandoned  SNES down in the basement still.

  M4ko

Novice Member

Joined: 10/31/03
Posts: 332

9/19/10 1:28:56 AM#25

Isnt Pirates of the BUrning sea better than this?

  Loke666

Elite Member

Joined: 10/29/07
Posts: 13291

9/19/10 1:34:14 AM#26

This actually sounds pretty fun, I might check it out next time I am bored. :)

  warpsycho

Novice Member

Joined: 10/17/05
Posts: 23

9/19/10 6:44:54 AM#27
Originally posted by DreigonIdrie

So how is this different than VCO? looks and sounds the same. Also what about the pvp? we heard about the softer side now tell us about the WAR. Port raids? Nation Wars? Can I be a pirate? loved VCO until it tanked hard, would  be interested in a replacement for it assuming its not one big pve carebear fest.

 

So u want to have the difference between UWo and VCO.

UWO much better graphics (i played VCO and get eye cancer)

UWO much better world map

UWO have better economic/craft system

UWO have better political system

UWO is not a fantasy game like VCO (UWO is more like a historical naval game where u realy play the 15-17century)

UWO IS JUST BETTER IN ALL TERMS EXCEPT  the fight system is a bit better in VCO

 

Isnt Pirates of the BUrning sea better than this?

like VCO POTBS  have a better fight system but UWO dont need to hide

  brash99

Hard Core Member

Joined: 7/30/07
Posts: 77

 
9/19/10 6:52:39 AM#28
Originally posted by M4ko

Isnt Pirates of the BUrning sea better than this?

Someone had posted a lengthy comparison of the two games, I'll try to find it , but a couple points I seem to recall was that PotBS did a superior job on PvP & action/combat, while UWO had a lot more content, better economic model  and a larger more immersive world. 

 

I am sure there are many people who feel PotBS is a better game.

 

I am equally sure there are many people who feel UWO is superior. 

 

Probably we will never reach a unanimous decision on which is "better". Just which suits each person better. All I can offer is my own personal experience that I tried PotBS  and could never get into it, I tried UWO and could not  stop playing it.

 

But it may be the exact opposite for you.

 

edit: on the graphics, people will also disagree on this. UWO has a very 'old school' feel which likely will feel 'dated' and turn some people off, however I found the muted color palettes and general art direction to be warm and inviting, not garish like many newer MMOs. I enjoyed being in the world.   I downloaded VCO to check it out, the art was indeed more "sophisticated" and threw in a lot more detail, but felt distant and cold and sterile to me.

 

I think this is again a very personal thing.  People are not going to agree. However I have seen a few screenshots of VCO that, on their own, looked absolutely  lovely and I would have to say superior to UWO, so in a screenshot contest I would expect VCO to win. I just felt different "feelings"  ingame for each. It is a hard one to score, I expect a few people are going to rate UWO very very low on graphics. But I liked the graphics.

http://brashendeavors.net/

  whilan

Keeper of the Archives

Joined: 1/30/07
Posts: 3004

9/19/10 7:07:38 AM#29

The only thing i didn't like about burning sea (and no i'm not abbreviating that) is the fact that when your ship sank due to goodness knows what reason (in my case getting PVPed when i skimmed a brief side of the red circle then got mauled down by 5 people) and losing all of my gear, i think ship included if i recall.  It's not so much getting pvped though i think the people who do pvp tend to sit in packs in that game, it's the losing everything i didn't like.

UWO does similar except if you die you lose some durability not everything you own except whats on your back.  PotBS might be closer to reality when you sink but UWO (in my opinion) is more fun because i'm not always back to step 1 when i die or lose a battle for whatever reason.

So i think PotBS has better graphics this has the game play features i like a lot better.  Also in PotBS, you picked pirate, you had safe ports and places that noone could get you. that doesn't feel like a pirate to me.  A pirate has to hide in plain sight and worry about being hunted all the time.  Which i think UWO has captured closer to this reality then PotBS did.

 

Of course this is just how i see it. I'll be enjoying the game (whenever they decide to release the open beta client) right along with the rest of the Frenchies.

Help me Bioware, your my only hope.

Have questions, concerns, want info about The Old republic
Full feature list here:
http://www.mmorpg.com/discussion2.cfm/thread/300581/Full-feature-list-will-be-updated.html

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  mrw0lf

Hard Core Member

Joined: 4/09/05
Posts: 2244

9/19/10 7:18:55 AM#30

In that second screenie the water seems like it's moving, it's freaking me out I can get it to stand still.

OT might give it a try on the old laptop

-----
“The essence of the independent mind lies not in what it thinks, but in how it thinks.”

  pathiean

Apprentice Member

Joined: 1/28/09
Posts: 20

9/19/10 10:31:02 AM#31
Originally posted by mrw0lf

In that second screenie the water seems like it's moving, it's freaking me out I can get it to stand still.

OT might give it a try on the old laptop

lol you know I just looked at that pic and watched the water for a second and your absolutly right.. it does look like its moving.

  Porall

Apprentice Member

Joined: 8/20/10
Posts: 11

9/19/10 11:50:29 AM#32
Originally posted by whilan

Also in PotBS, you picked pirate, you had safe ports and places that noone could get you. that doesn't feel like a pirate to me.  A pirate has to hide in plain sight and worry about being hunted all the time.  Which i think UWO has captured closer to this reality then PotBS did.

 Good point that not a lot of the reviews mention.  There is a faction system in the game for each of the nations, including non-player nations.  I'm not sure how severe it is though.  If you become hostle to a nation, that nation's warships will agro you.  During CB people were asking how to repair factions and some of the answers mentioned that you just have to wait it out.  Stop killing that nation and in time your faction will be good enough to not be KoS.   Definelty sounds like a fun but tough decision to make if you wanna be a pirate.   There was so much to explore and try out in CB I didn't even get to the pirate aspect, but it sure looks interesting.

Playing: Waiting for Old Republic
Good Times: Atlantis, DDO, EQ, LotR, PotBS, Spellborn, SWG, Vanguard,Rift

  Nizur

Spotlight Poster

Joined: 5/15/09
Posts: 1330

9/19/10 12:28:54 PM#33

This is definitely a game I want to check out. I discovered it a few weeks ago, and really liked what I was reading about it. I've heard a lot of positive reviews on the CB, so I'm hoping it's as good as it looks.

Current: None
Played: WoW, CoX, SWG, LotRO, EVE, AoC, VG, CO, Ryzom, DF, WAR
Tried: Lineage2, Dofus, EQ2, CoS, FE, UO, Wurm, Wakfu
Future: GW2, ArcheAge

  NortonGB

Hard Core Member

Joined: 7/15/10
Posts: 255

9/20/10 5:29:16 AM#34
Originally posted by brash99
Originally posted by M4ko

Isnt Pirates of the BUrning sea better than this?

Someone had posted a lengthy comparison of the two games, I'll try to find it , but a couple points I seem to recall was that PotBS did a superior job on PvP & action/combat, while UWO had a lot more content, better economic model  and a larger more immersive world. 

 

I am sure there are many people who feel PotBS is a better game.

 

I am equally sure there are many people who feel UWO is superior. 

 

 

 It's a fairly easy choice:

Potbs - Primarily PVP.

Higher risk & loss, better ship "combat" & has real boarding plus avcom, player driven economy; smaller limited Caribbean map.

 

UWO - Primarily PVE.

Lower risk & more varied features, bigger World map with diverse economy, more depth of content for adventure & exploration.

  hellswinter

Novice Member

Joined: 12/16/07
Posts: 17

9/22/10 8:14:49 AM#35

I stumbled upon this game by accident checking my daily MMORPG sites. After being addicted to the anime One Piece and actually decided to read up on the game details and first thing I saw was how the class system worked. It is kind of similiar to the SWG class system. The world seems fairly large and fun to explore. I will be trying this MMO on Oct 1st for the open beta and I feel like it will be amazing.

  Shadanwolf

Hard Core Member

Joined: 6/13/10
Posts: 729

9/22/10 10:21:13 AM#36

Well...I have to say...we may have found some buried treasure with this game.I have not played in beta but from what i'v read it looks like my kind of game.If the game forums are a cause for concerns perhaps some players will create their own game sites that are more gamer friendly.

  Ozivois

Apprentice Member

Joined: 4/17/10
Posts: 340

9/22/10 4:45:34 PM#37

Gee whiz, this game is not going to be anywhere near the Pirates of the Burning Sea experience.  But now it is clear why PotBS is going free-to-play.  It is to make sure they offer a free-to-play option to counter what this game is offering.

 

Let's be clear:  If you want to try this kind of game you should really be going to PotBS first.  They just rolled out an expansion and the game offers alot.  PvP heavy, but for us carebears it makes it more exciting when you have to sail through the pvp zones to deliver your cargo and avoid being attacked by pirates. 

  bengen

Novice Member

Joined: 4/27/10
Posts: 4

So far, so good... So what

9/22/10 7:41:33 PM#38

I played in the CBT of this game and decided to try the 14-day Trial of PotBS while waiting for UWO OBT.

Frankly, I lost interest in PotBS, it doesn't have nearly the same depth as UWO.

But, if you want another fighting game then maybe you might like PotBS better, but to me, that seems to be all there is to it pretty much for the most part. Sorry, but I very much prefer the variety and freshness of UWO. Personally, I'm sick of the same old MMOs out there.

  M4ko

Novice Member

Joined: 10/31/03
Posts: 332

9/24/10 8:51:08 PM#39
Originally posted by brash99
Originally posted by M4ko

Isnt Pirates of the BUrning sea better than this?

Someone had posted a lengthy comparison of the two games, I'll try to find it , but a couple points I seem to recall was that PotBS did a superior job on PvP & action/combat, while UWO had a lot more content, better economic model  and a larger more immersive world. 

 

I am sure there are many people who feel PotBS is a better game.

 

I am equally sure there are many people who feel UWO is superior. 

 

Probably we will never reach a unanimous decision on which is "better". Just which suits each person better. All I can offer is my own personal experience that I tried PotBS  and could never get into it, I tried UWO and could not  stop playing it.

 

But it may be the exact opposite for you.

 

edit: on the graphics, people will also disagree on this. UWO has a very 'old school' feel which likely will feel 'dated' and turn some people off, however I found the muted color palettes and general art direction to be warm and inviting, not garish like many newer MMOs. I enjoyed being in the world.   I downloaded VCO to check it out, the art was indeed more "sophisticated" and threw in a lot more detail, but felt distant and cold and sterile to me.

 

I think this is again a very personal thing.  People are not going to agree. However I have seen a few screenshots of VCO that, on their own, looked absolutely  lovely and I would have to say superior to UWO, so in a screenshot contest I would expect VCO to win. I just felt different "feelings"  ingame for each. It is a hard one to score, I expect a few people are going to rate UWO very very low on graphics. But I liked the graphics.

i see thx

  Yeandra

Apprentice Member

Joined: 9/19/09
Posts: 90

9/26/10 12:42:47 PM#40
Originally posted by whilan

The only thing i didn't like about burning sea (and no i'm not abbreviating that) is the fact that when your ship sank due to goodness knows what reason (in my case getting PVPed when i skimmed a brief side of the red circle then got mauled down by 5 people) and losing all of my gear, i think ship included if i recall.  It's not so much getting pvped though i think the people who do pvp tend to sit in packs in that game, it's the losing everything i didn't like.

UWO does similar except if you die you lose some durability not everything you own except whats on your back.  PotBS might be closer to reality when you sink but UWO (in my opinion) is more fun because i'm not always back to step 1 when i die or lose a battle for whatever reason.

So i think PotBS has better graphics this has the game play features i like a lot better.  Also in PotBS, you picked pirate, you had safe ports and places that noone could get you. that doesn't feel like a pirate to me.  A pirate has to hide in plain sight and worry about being hunted all the time.  Which i think UWO has captured closer to this reality then PotBS did.

 

Of course this is just how i see it. I'll be enjoying the game (whenever they decide to release the open beta client) right along with the rest of the Frenchies.

Could you clarify what the death penalty is in UWO? What do you loose? I am somewhat familiar with Pirates of the Burning Sea back from Beta quite awhile ago. But i am not a PvP player so did not continue with that game live, so I would like to know more about the consequences in this game.

"Because we all know the miracle patch fairy shows up the night before release and sprinkles magic dust on the server to make it allllll better." parrotpholk

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