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TERA

TERA 

General Discussion  » Tera gameplay looks bad

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151 posts found
  AlexanderTD

Advanced Member

Joined: 9/05/08
Posts: 91

8/16/10 1:37:41 PM#101
Originally posted by J0K3R_3D
What? Last I checked position only matters because it removes some of the directional defenses. Is that what youre talking about with teh 15% thing? Because ive never once seen any difference in damage dependant on the distance. Youre either close enough to hit, or you dont hit at all. AFAIK damage depends only on which direction you attacked (not actual aiming) and where your enemy is defending.

One of the major updates clearly stated that for every hit in combo serie that didn't reach the target you loose 15% of combo's final (finishing move) damage. Ever thought about why people no longer just bash air and then get close to release combo like the did once ago?

In other words - if you do 3 move combo and miss all of the hits except the final one your combo final damage reduced by 45%

So combo makes perfect sense - you get a lot of DPS in finishing move but you need to controll your distance for both - to make sure you get 100% of combo's DPS but also to make sure you have the chance to finish it (and not get stunned/rooted etc) which make sense for keeping distance... 

  Fdzzaigl

Novice Member

Joined: 8/22/09
Posts: 1222

8/16/10 2:04:21 PM#102

The combat looks good, it's in line with what they are trying to do imo.

It's more the mobs and the world which don't really look very interesting, sure it looks nice graphically, but it's still a tribe of bandits (or at least they look like bandits), who stand around in a grassy field.

I hope they succeed in putting some substance into their quests.

  Albafica

Novice Member

Joined: 8/16/10
Posts: 29

8/16/10 4:00:10 PM#103

m8 nobody ask u to play it...if u dont like revolution on mmo's then u can stick to ur WoW or any other old gameplay style most of us here want finaly a change and thats exactly what tera is doing

  Albafica

Novice Member

Joined: 8/16/10
Posts: 29

8/16/10 4:05:06 PM#104

http://www.youtube.com/watch?v=BVUqo8EHHhI&p=6659597F72E9BA22&playnext=1&index=10      look the AI here at 3:56..look the castanic castin AOE stun and how the mob is tryin to evade it and come back right after the skill is off...simply awesome AI

  yoyoyoblaka

Novice Member

Joined: 7/28/10
Posts: 202

8/16/10 4:08:51 PM#105

Looks really good to me to be honest, it looks smooth. I can count maybe 3 mmo's that actually have smooth gameplay.

 

But honestly korean mmo's usually have nice graphics and decent gameplay, its everything else they lack in. 

  AlienShirt

Apprentice Member

Joined: 7/01/04
Posts: 599

8/16/10 4:16:38 PM#106

The combat looks like every other MMORPG out there today. It's a shame The Chronicles of Spellborn crashed and burned because of bad publishing. It had a new and fresh feel to it's combat. I'd like to see another game mimic it's combat.

  sungodra

Novice Member

Joined: 8/13/10
Posts: 1410

8/16/10 4:24:42 PM#107

I thought it looked pretty good and it isn't even on my list of games I would like to play.

 

 

SWTOR

GW2

FF14 --- though I am losing alot of interest

RIft

 

Arche Age (even though it probably wont be in North America)

 

those are the games that have caught my attention, this one may just wind up on that list aswell.


"When it comes to GW2 any game is fair game"

  paterah

Apprentice Member

Joined: 4/21/07
Posts: 583

8/17/10 11:27:32 AM#108
Originally posted by AlienShirt

The combat looks like every other MMORPG out there today. It's a shame The Chronicles of Spellborn crashed and burned because of bad publishing. It had a new and fresh feel to it's combat. I'd like to see another game mimic it's combat.

 Sure, it's called TERA.

  er99

Novice Member

Joined: 5/01/05
Posts: 83

8/21/10 9:33:03 PM#109

yeah i have to agree its kind of Ho-Hum bland and boring. maybe if your new to mmo's its "totally awesome dude" but as a vet....its just boring.

  NocHK

Apprentice Member

Joined: 1/04/10
Posts: 2

8/22/10 1:20:29 PM#110

Well... First of all to say that is a beta.. god knows where did that video came from

 

Sure that video dont looks so good but still the point that u have to aim to your target,... if you are a melee class the "click on target click on skill and see how your char get close  till the minimum distance needed and make it" wont do any longer, that means you have to move close to the target and "aim" if u dont want to make a fail, both in pvp and pve that makes the game way more funny to play like lets say Lineage or aion or any other u may think, if the pple have to get close to and need to aim to hit u, that means the way u move matters, that means u can REALLY avoid a strike, not coz ur evasion was 110 coz u used the "superdodge ability" nop, just coz u made a good move, well i guess is more funny just to click on a target and press skills coz u know they wont miss.

 

I think mmos needed this way long ago, a new system where the player can really play, and were the skill really matters.

With that ill wait to see the game done, the idea is good, they may make a crap with it, but really, games where u lock on targets and push skills... hope they die soon.

 

Lineage 2 have way more players than ever had age of conan, but age of conan pvp was like 200 times better than lineage 2

No Signal of a Sign.

  popinjay

Advanced Member

Joined: 9/07/07
Posts: 6638

Aaron Rodgers>Brett Favre

8/22/10 9:30:49 PM#111

Looks kind of bland, just a lot of pretty colors added and very generic.. it looks like a typical Asian F2P game imo. I thought this was supposed to be a payment model?


The caster actually had to run right up to those mobs in their face to cast a lot of the spells. What's up with that? I saw a few where he got to 5m THEN casted but the mobs didn't notice him til then. Must be non-aggressive mobs although they didn't have the type of names (or looks) that would make you think that. Wonder what it would do vs aggressive mobs whacking on it while he was in their mugs like that...


What was the HP's on this caster class? He sure wasn't taking a lot of normal caster damage according to the chatbox while doing all these nukes. I thought that was very strange. So either these mobs are super low level and they are just showing off the "pretties" of what the spells LOOK like or they are artifically boosting up a caster's HPs. Is this a 'melee caster' or what?

The way this character runs. I'm sorry but the movement on the toon kind of hurts my eyes with the bopping/running style. It looks like a F2P made graphic and not first quality. It's not motion capture or smooth in ANY way and makes the game look cheap.

If a game can't manage to make the character movements look fluid, how are they going to make the rest of the game appear so?

  DocZ

Novice Member

Joined: 8/03/10
Posts: 107

Quagmire 3.16 - Gigiddy

8/22/10 9:52:27 PM#112
Originally posted by popinjay

Looks kind of bland, just a lot of pretty colors added and very generic.. it looks like a typical Asian F2P game imo. I thought this was supposed to be a payment model?

If this looks "generic " what the hell looks good to you????

 


The caster actually had to run right up to those mobs in their face to cast a lot of the spells. What's up with that? I saw a few where he got to 5m THEN casted but the mobs didn't notice him til then. Must be non-aggressive mobs although they didn't have the type of names (or looks) that would make you think that. Wonder what it would do vs aggressive mobs whacking on it while he was in their mugs like that...

 

I love it when people confuse how your actually supposed to play the game or what you can do to what they see an inexperienced player do while playing the game. Hell if thats the case all you can do in Street Fighter is low kick


What was the HP's on this caster class? He sure wasn't taking a lot of normal caster damage according to the chatbox while doing all these nukes. I thought that was very strange.

 

Normal caster damage? So every game is supposed to do the same damage.

 

So either these mobs are super low level and they are just showing off the "pretties" of what the spells LOOK like or they are artifically boosting up a caster's HPs. Is this a 'melee caster' or what?

Or its a demo , ors its in beta , or he was being healed .....


The way this character runs. I'm sorry but the movement on the toon kind of hurts my eyes with the bopping/running style. It looks like a F2P made graphic and not first quality. It's not motion capture or smooth in ANY way and makes the game look cheap.

I guess thats a opinion.. weak one but an opinion

 

 

If a game can't manage to make the character movements look fluid, how are they going to make the rest of the game appear so?

 

Characters look very fluid.. not to yourlikeing but very fluid for the character types and models

I challenged my reflection to a staring contest....4 days later i won

  DillingerEP

Novice Member

Joined: 9/18/07
Posts: 365

"Blackmail is such an ugly word. I prefer extortion. The ex- makes it sound cool."

8/22/10 10:52:00 PM#113
Originally posted by DocZ
Originally posted by popinjay

Looks kind of bland, just a lot of pretty colors added and very generic.. it looks like a typical Asian F2P game imo. I thought this was supposed to be a payment model?

If this looks "generic " what the hell looks good to you????

 


The caster actually had to run right up to those mobs in their face to cast a lot of the spells. What's up with that? I saw a few where he got to 5m THEN casted but the mobs didn't notice him til then. Must be non-aggressive mobs although they didn't have the type of names (or looks) that would make you think that. Wonder what it would do vs aggressive mobs whacking on it while he was in their mugs like that...

 

I love it when people confuse how your actually supposed to play the game or what you can do to what they see an inexperienced player do while playing the game. Hell if thats the case all you can do in Street Fighter is low kick


What was the HP's on this caster class? He sure wasn't taking a lot of normal caster damage according to the chatbox while doing all these nukes. I thought that was very strange.

 

Normal caster damage? So every game is supposed to do the same damage.

 

So either these mobs are super low level and they are just showing off the "pretties" of what the spells LOOK like or they are artifically boosting up a caster's HPs. Is this a 'melee caster' or what?

Or its a demo , ors its in beta , or he was being healed .....


The way this character runs. I'm sorry but the movement on the toon kind of hurts my eyes with the bopping/running style. It looks like a F2P made graphic and not first quality. It's not motion capture or smooth in ANY way and makes the game look cheap.

I guess thats a opinion.. weak one but an opinion

 

 

If a game can't manage to make the character movements look fluid, how are they going to make the rest of the game appear so?

 

Characters look very fluid.. not to yourlikeing but very fluid for the character types and models

+1 for DocZ

  sonoggi

Hard Core Member

Joined: 12/22/09
Posts: 892

8/22/10 11:04:23 PM#114

this looks terrible. animations are atrocious... plus it's korean, so lolgrind.

  popinjay

Advanced Member

Joined: 9/07/07
Posts: 6638

Aaron Rodgers>Brett Favre

8/23/10 12:07:33 AM#115


Originally posted by DocZ

If this looks "generic " what the hell looks good to you????


Aion graphics were much better than this and don't look generic. FFXIV used motion capture to make their characters look lifelike when they run/walk/stop and don't look generic. The new GW2 video of their characters moving look natural and not generic. Even SWTOR has better moving than the way this guy was jump/running or whatever you call it. (bunnyhop?)

You really think this is a cutting edge animation for characters the way that toon was running for 2010? If you think the way that looked for a 'modern' game, God bless you.



Originally posted by DocZ
 

I love it when people confuse how your actually supposed to play the game or what you can do to what they see an inexperienced player do while playing the game. Hell if thats the case all you can do in Street Fighter is low kick.

GW vids of their gameplay showed how their casters are not right in front of the mobs. The archer classes show plenty of space when unleashing attacks. Most vids I've seen of beta casters are not 5M away when they start casting before mobs detect them, hence the question about how this was presented and what they are actually showing off. I think it's a legit question as to if this is a TYPICAL mage in this game or if this is some new hybrid caster or are they just showing off their colorful pew pew style. After all, this game claims to be groundbreaking, no? BTW: Street Fighter isn't a MMO.



Originally posted by DocZ

Normal caster damage? So every game is supposed to do the same damage.

No, that's why I said is this "normal damage", meaning some casters in some games do MORE, some casters in other games do LESS.. but typically most do MORE which this guy didn't look like he was doing.
 



Originally posted by DocZ
I guess thats a opinion.. weak one but an opinion

Weak, strong.. doesn't matter really. Even weak opinions can be right as well as strong opinions being wrong. People SURE had strong opinions that Warhammer Online was gonna be the bomb. It just... bombed.
 
 
 


Originally posted by DocZ

Characters look very fluid.. not to yourlikeing but very fluid for the character types and models


What were you saying about "opinions" again, lol? If you think that character's running style was "fluid", all paintings must look like Picasso prints to you or something. It certainly was F2P worthy. and they definitely need to work on it.

I never understand why people feel the need to defend these games with all their heart as if they actually made it and get all pantybunched. We all know the game is in early stages but if they release video, it SHOULD be opinionated.

Some won't like how this guy looks like he's running with a stick up his ass. Some like you, will. It's just opinions, lol.


Chill out friend, it's just a game and they didn't start selling tickets to the show yet so you don't have to worry about it crashing this early, mmkay?

  stayontarget

Guide

Joined: 10/04/08
Posts: 5819

Girlfriends come and go but Epic battles are Soulbound

8/23/10 1:09:07 AM#116
Originally posted by popinjay

 


Originally posted by DocZ

If this looks "generic " what the hell looks good to you????


Aion graphics were much better than this and don't look generic. FFXIV used motion capture to make their characters look lifelike when they run/walk/stop and don't look generic. The new GW2 video of their characters moving look natural and not generic. Even SWTOR has better moving than the way this guy was jump/running or whatever you call it. (bunnyhop?)

You really think this is a cutting edge animation for characters the way that toon was running for 2010? If you think the way that looked for a 'modern' game, God bless you.

 


Originally posted by DocZ
 

I love it when people confuse how your actually supposed to play the game or what you can do to what they see an inexperienced player do while playing the game. Hell if thats the case all you can do in Street Fighter is low kick.

GW vids of their gameplay showed how their casters are not right in front of the mobs. The archer classes show plenty of space when unleashing attacks. Most vids I've seen of beta casters are not 5M away when they start casting before mobs detect them, hence the question about how this was presented and what they are actually showing off. I think it's a legit question as to if this is a TYPICAL mage in this game or if this is some new hybrid caster or are they just showing off their colorful pew pew style. After all, this game claims to be groundbreaking, no? BTW: Street Fighter isn't a MMO.

 


Originally posted by DocZ

Normal caster damage? So every game is supposed to do the same damage.

No, that's why I said is this "normal damage", meaning some casters in some games do MORE, some casters in other games do LESS.. but typically most do MORE which this guy didn't look like he was doing.
 

 


Originally posted by DocZ
I guess thats a opinion.. weak one but an opinion

Weak, strong.. doesn't matter really. Even weak opinions can be right as well as strong opinions being wrong. People SURE had strong opinions that Warhammer Online was gonna be the bomb. It just... bombed.
 
 
 


Originally posted by DocZ

Characters look very fluid.. not to yourlikeing but very fluid for the character types and models


What were you saying about "opinions" again, lol? If you think that character's running style was "fluid", all paintings must look like Picasso prints to you or something. It certainly was F2P worthy. and they definitely need to work on it.

 

I never understand why people feel the need to defend these games with all their heart as if they actually made it and get all pantybunched. We all know the game is in early stages but if they release video, it SHOULD be opinionated.

 

Some won't like how this guy looks like he's running with a stick up his ass. Some like you, will. It's just opinions, lol.


Chill out friend, it's just a game and they didn't start selling tickets to the show yet so you don't have to worry about it crashing this early, mmkay?

Your right   "A good game needs no defense,  A bad game has no defense"  Becareful what you wish for PJ.

 

And yet you come here and praise the goodness that is GW's, like a good fanboy...^^

You have no shame.

 

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  haibane

Apprentice Member

Joined: 5/20/04
Posts: 162

8/23/10 1:19:44 AM#117
Originally posted by bastionix
Originally posted by Zookz
Originally posted by bastionix
Originally posted by Zookz

As opposed to what? Tab target and auto attack? I think this looks amazing. 

It doesn't look amazing if you're honest with yourself. It looks like any other MMO out there. Tera was supposed to bring "revolutionary combat" to the table and it's a run of the mill slow and unresponsive action game. I don't need to sugar coat this, it kinda speaks for itself.

 

I smell troll. Shrugs, play something else then. I'm excited for Tera. 

The only troll is you here.

Bastionix u totally fail here, this vid looks good, period. He's just fighting easy mobs.

Paste some WoW / Aion / EQ / FFXIV vids here for the same fights u'll see which is more impressive, i guess u got ur ass whooped for some reason on the forums there (maybe cuz u couldn't go into FGT ?) and try to troll the game.

Anyhow the guy in the vid was courageous enough to play a castanic male, yay.

Edit : Btw for those bitching bout animations, castanic male wasn't added so long ago and nobody knows when the vid was taken, but they are not final (and they don't look bad imo). If u say it's clunky that's because the guy doesn't have that smooth FPS to begin with (maybe it's the vid capturing tool or it's his comp).

And yah, wow this vid looks bland ? It's just a damn hunting area with crappy mobs in the woods, watch other vids of Tera and u'll see that the world looks like 10 times better than AION.

I was turned down by Tera when it first appeard cuz it was another Korean game, but after the papers IGN did on it and putting my nose on what En Masse is doing (and who works in En Masse as well), going on the forums and all, it became right in the games priority list.

Cuz it's very funny to praise the almighty GW2 but the gameplay videos so far are under par (invuln + invisible devs characters, talk bout clunky lizard animations)  and the design decisions bring a lot of question marks (the "no healer" thing is debatable, quite instanced game...) . Not to mention that GW1 wasn't almighty, it was a decent game, but nothing out of the ordinary. Either way i don't mind this or that game, as long as at least ONE delivers something good, because for the  past years it's boring-o-matic.

Just take a look at a more detailed video :

http://www.gametrailers.com/video/e3-2010-t-e-r-a/701208?type=flv

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  popinjay

Advanced Member

Joined: 9/07/07
Posts: 6638

Aaron Rodgers>Brett Favre

8/23/10 1:49:23 AM#118


Originally posted by stayontarget

Your right   "A good game needs no defense,  A bad game has no defense"  Becareful what you wish for PJ.
 
And yet you come here and praise the goodness that is GW's, like a good fanboy...^^
You have no shame.
 



Posted by Popinjay

Aion graphics were much better than this and don't look generic. FFXIV used motion capture to make their characters look lifelike when they run/walk/stop and don't look generic. The new GW2 video of their characters moving look natural and not generic. Even SWTOR has better moving than the way this guy was jump/running or whatever you call it. (bunnyhop?)


Forgot your reading glasses again, huh SoT? :)

Figure I'd put the FOUR other games I thought had better animation/graphics than that clip that you didn't see me list. (Yes, I know it's early but the poster asked me what I thought was better)

btw: FTR: I'm a FFXI fanboy, not a GW fanboy.

  popinjay

Advanced Member

Joined: 9/07/07
Posts: 6638

Aaron Rodgers>Brett Favre

8/23/10 2:15:06 AM#119


Originally posted by haibane

Just take a look at a more detailed video :
http://www.gametrailers.com/video/e3-2010-t-e-r-a/701208?type=flv


Hmm.. after seeing this vid it puts a different perspective on the other one.


I know have to revise my opinion. This isn't worse than AION's graphics...

It IS Aion's graphics lol!

Glad swings the polearm the same way they do in AION, you see what looks like a Templar with a GS doing the same skills like Aion and even runs with the GS the same exact way on his shoulder with one hand. The mage character runs around MUCH better than the other vid, but it does just looks like a light-skinned Asmodian without the furback, hehe. The guy driving the crab mob was cool and a nice touch^^

Other than the targeting system...is this AION 2.0 or something? Is this the same engine cause the world even looks the same.. bit like Heiron.

  haibane

Apprentice Member

Joined: 5/20/04
Posts: 162

8/23/10 6:46:08 AM#120

I believe it is the same engine than AION, they have a little bit different artstyle (bigger weapons, more nakked girls, bigger buildings), but very few of the world has been shown yet. Probably best to check beta footage on youtube (from peeps in the K beta).

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