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8/17/10 8:51:12 PM#101
If anything sets itself up for a so-called rail-shooter when it comes to its space combat, it's Star Wars. For futuristic space flight, a 'full flight sim' is EVE, and the same people wanting this to be a sim experience say that EVE is boring—that they want faster, tighter pew-pew with joysticks, as if their fighters were jets and as if asteroid fields would be hard to navigate anything smaller than a planet through. Rail shooter for you, then. Unless you want very un-Star Wars combat ala Descent FreeSpace or something. And that's great, I loved Descent FreeSpace, but I'm afraid you can't justify that TOR's space combat should be that way by saying that's what Star Wars is about, because I'll bet anything that you can't point out how that is the case. |
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8/17/10 8:52:29 PM#102
Maybe they could of concentrated on both the ground and space aspects equally and managed to do both with mediocrity at best and with content split between thme so that there wasn't enough content in either...oh wait this is Star Wras not Star Trek.... |
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8/17/10 8:56:58 PM#103
Honestly, I've got to agree with MMOman on this one. I know there's some rabid fanboys who don't seem to want to listen to his opinion, but I hope those of you who are realize that he just wants a better star wars game. I don't see the harm in that. I agree that the ground combat looks like it will be interesting & fun. However, I also agree that they should've either put in a fully developed feature (talking about space combat here) or left it alone. I can't think of any successful feature in MMO history that came from a place-holder that was implemented at launch. It's nearly impossible to completely change a feature once it's been implemented into an MMO. This is one reason why companies don't generally do it. I also agree that space combat shouldn't be 'expected' in a star wars game. If you take the fanboy goggles off for a sec, and actually look at the franchises reputation, you may find that star wars is actually one of the least consistent in video game history. It's popular, it sells well, and who doesn't like jedi, but roughly half of the games are utter crap. Throwing the star wars name on something will almost guaruntee it will sell, but it shouldn't be justification for releasing a half assed product. I could be wrong, I hope I am, but the video shown in this thread just doesn't hold up to what I know Bioware is capable of. The one thing they tote around like a badge, that they're known for, is content and a good story. We see that on the ground, but in the air seems to be an entirely different story. (no pun intended) |
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8/17/10 9:02:09 PM#104
Originally posted by MMOman101 |
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8/17/10 9:05:42 PM#105
Originally posted by MMOman101 Not really, seen a lot of "SWG" is what we want, so I was specifically commenting on that. It was boring travel, horrible AI, horrible controls. What point did I miss there guy that isn't the guy I quoted? |
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8/17/10 9:06:03 PM#106
Originally posted by MMOman101 I challenged my reflection to a staring contest....4 days later i won |
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8/17/10 9:09:31 PM#107
Originally posted by Kriosis
I think we know who is insecure. That is ridiculous. Thanks for playing.
Definition of rabid fanboy.
I give up.
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8/17/10 9:13:39 PM#108
Originally posted by MMOman101 Thanks for the response, you went into great detail to prove me wrong, I commend you on your trolling capabilities. |
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8/17/10 9:17:11 PM#109
My version of better is a non-open ended game, non-sandbox, and not a rehash of SWG. Who's right? What is better? Ever hear the phrase "A true test of a man's intelligence is the degree to which he agrees with you?" Personally, I find MMOman's ideas poor, I dont care for his vision, and I think that if I wanted to play "his" game, I'd want SOE to just rehash SWG, and since it has already been done, I've got zero desire. Please note, i'm not saying his ideas are bad, but its not what I'd consider better. Granted I do wish Bioware had made some different choices, but I dont feel any choice they have made is a deal breaker for me. Right or wrong, I'll look forward to it, and judge it for what it is, not what I'd wish it to be.
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8/17/10 9:21:30 PM#110
I love minigames... I could see a whole slew of minigames in TOR >.. maybe pod racing, or that weird holo chess like chewbaca and c3po play in a new hope! Really the sky is the limit with this kinda thinking ... and every game could use something to break the monotony of every day play. Kudos i think, Bioware is on top of things i think... this looks like it will be a very fleshed out release, and thats somehting this genre seems to be lacking lately. |
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8/17/10 9:23:12 PM#111
Originally posted by Kriosis Nice try, but you completely join the troll crowd because you had to mention the SWG group, then you had to up your stupidity using the hate word. The only immaturity I see here is your inability to present a coherent argument without using trite colloquialisms. All that time spent to achieve absolutely nothing. If you like arcade games, that is fine, for most of us arcade does not belong in a MMO. I don't see many joysticks on PC's these days. Nothing wrong with people expressing displeasure with that. The game will be a success with or without the feature. |
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8/17/10 9:32:04 PM#112
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8/17/10 9:33:52 PM#113
Originally posted by Ozmodan Joystick? Aren't you a blast from the past. Moving the mouse across your mouse pad can easily meanuver your ship, crosshair could be centered or auto locked depending on how you play or what difficulty options they present you with. Using the clickers would fire your gun, this is the reason game manuels are so silly. Joystick...wth, it said railshooter not flight sim. This has been done before. Anyways, thanks for telling me about my immaturity, I'll be sure to work on that as soon as "those expressing displeasure" figure out they're wasting all that time acheiving absolutely nothing, k boss? |
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8/17/10 9:35:40 PM#114
Originally posted by Baikal
Well I'd first like to thank you for cramming words into my mouth. Unfortunately I just ate so I'm already full. I'm fully aware of what I said, and it's clear that you are not. I never said I thought the game should be a sandbox. In fact that term exists nowhere in my post, nor in any of the ones MMOman made that I'm agreeing with. On the point of me saying "he just wants to improve the game". You seem to have missunderstood the purpose to that statement. I'm not saying his version of the game is superior. I'm mearly saying you should try and see his perspective before flaming him. Yes, he may want something different from what you want. However, he clearly wants a superior product. It's not just the fact that the combat is on rails, it's that it's a poorly implemented feature. Again I know this is star wars, and that there is a long list of star wars games which were crap, but that shouldn't mean it's 'okay'. If you read what MMOman has been posting, he has some very good points. He knows it's an inferior product, and he says it. He also mentioned that if people speak up about such things, they would ultimately get a better product for it. And he's right. You don't need to turn the game into Eve to have open space combat. You can have something in between. Also, you can clearly see the rails in the video (quite literally), the combat is so linear. With space combat there should be an emphasis on 3d space. What you are given is essentially tantamount to a 2D game with 3d models in it. You can get more dynamic combat out of the very first starfox. Which brings us the sum of what my entire post was about. "I'd rather them not implement a feature at all, if they are going to do it poorly, then to implement it incomplete." I'll have to find the article, but they've basically admitted that it's incomplete and they are looking to expand on it later. This is typically a bad decision in MMOs. I think one of the previous posters said it best. 'I'd rather they focus on one aspect and do it right, then implement both as mediocre'. So far I like what they are doing with the ground combat. I'd rather them either save their resources to build a more impressive space combat, or leave it out entirely and use those resources to make the ground content even better. |
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needalife214
Hard Core Member
Joined: 11/30/06
Big Bang happened. And life happened. Then you trolls somehow got here? |
8/17/10 9:42:12 PM#115
my problem is that i would love the rail style system but only if you could have other players with you...do i know how this would work..NO
but one would think that the MM in MMO should count for something...
it looks AWESOME but this is an MMO folks...no need to push people to play a solo experience IDC if it Optional the fact that it is there is enough to bring me to question the amount of PURE solo experience that players will feel...i plan to play TOR..but not more then 2 months tops as i will simply go through the stories. |
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8/17/10 9:47:03 PM#116
Originally posted by needalife214 I think that would definitely be an improvement. Could be implemented in a number of ways. Either having 2 people on the same rails, or (and this would make it seem a lot more dynamic) having space missions with multiple angles of approach (ie attacking a battle cruiser). You could approach from one set of rails, while in the distance you could see others approaching from their own set. All going towards a common goal. I think that would make it seem a lot more interesting. What I'd really like though, is for them to use some dynamic camera angles, change up the perspective so you aren't going in one direction the whole time. Maybe they are working on that, I dunno, but I didn't see it in the video. |
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Distopia
Drifter
Joined: 11/22/05
If it contains the words video and game, it must be a WOW clone. |
8/17/10 9:47:37 PM#117
It's exactly as I expected more or less, NPC's starting you off on space missions, which are probably unlocked while doing ground missions. Not to say I care either way, I'd never really use a x-wing type feature or this, for kicks and giggles I'd try it that's about it. I do find it funny it's almost exactly as I predicted in a previous post, even the dialogue being used. (yes I want a cookie) The video itself looked decent IMO, the flying itself looks fast paced which is a plus I guess, it also looked fairly smooth. I'm noticing a more arcade-like approach in both GW2 (animations) as well as in TOR. Nostalgia, or is this a current idea at new ground for MMO's? For every minute you are angry , you lose 60 seconds of happiness."-Emerson If you can't argue the point don't say anything at all. |
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8/17/10 9:59:00 PM#118
Originally posted by needalife214 That pretty much hits the nail right on the head for me. I think this rail shooter looks pretty amazing, but I want to play in space with OTHER players. I am almost counting on BW to make sure we have an epic multiplayer space experience. They added this space now, they need to make it work in an MMO setting, tbh.
As far as TOR keeping me playing . I think the ground combat and hopefully end game will be enough to keep me playing this game and making it my new home for some time now. If not there are other games to fall back on , I am sure. I have my eyes open on a few. I have been following this game for so long now, I want to see this game be a success and keep me playing it and satisfied. Even if it is not a huge hit , If it has plenty of players and keeps me enjoying the game, that is the least I could hope for. |
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maskedweasel
Tipster
Joined: 9/24/07
"Kids, try imagining how far the universe extends! Keep thinking about it until you go insane." |
8/17/10 10:06:29 PM#119
Originally posted by jiveturkey12 If you are truly interested in my belief, I do believe the combat will change down the line. In the article they mentioned that they are expecting to add PvP. In this aspect I've NEVER seen PvP in a tunnel shooter before, that hasn't opened up for free roam gameplay. No they won't change the space combat from here until launch... or the chances of that happening are minimal, but I still think they've got a very good chance of making this free roam later one, which is ultimately the major gripe.
Now will they allow for other starships? I can't answer that, but I guess we need to start somewhere. I don't expect what we see here to be the last iteration of the space combat. But thats just my personal belief. |
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cukimunga
Advanced Member
Joined: 4/03/05
Ah I'm drunk and I'm in the street like a vagabond. |
8/17/10 10:14:24 PM#120
Originally posted by Ravens0ul Never played those games but It totally reminded me of Star Fox. |