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News Discussion  » Star Wars: The Old Republic: Space Combat Video

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204 posts found
  Saerain

Advanced Member

Joined: 3/27/06
Posts: 830

8/17/10 8:51:12 PM#101

If anything sets itself up for a so-called rail-shooter when it comes to its space combat, it's Star Wars.

For futuristic space flight, a 'full flight sim' is EVE, and the same people wanting this to be a sim experience say that EVE is boring—that they want faster, tighter pew-pew with joysticks, as if their fighters were jets and as if asteroid fields would be hard to navigate anything smaller than a planet through. Rail shooter for you, then.

Unless you want very un-Star Wars combat ala Descent FreeSpace or something. And that's great, I loved Descent FreeSpace, but I'm afraid you can't justify that TOR's space combat should be that way by saying that's what Star Wars is about, because I'll bet anything that you can't point out how that is the case.

Favorites: EVE, VG, LotRO, AoC, TOR | Playing: None | Awaiting: WoD, ArcheAge, 0x10^c

  Drakynn

Apprentice Member

Joined: 3/02/08
Posts: 678

8/17/10 8:52:29 PM#102

Maybe they could of concentrated on both the ground and space aspects equally and managed to do both with mediocrity at best and with content split between thme so that there wasn't enough content in either...oh wait this is Star Wras not Star Trek....

  aesperus

Elite Member

Joined: 1/04/05
Posts: 1939

8/17/10 8:56:58 PM#103

Honestly, I've got to agree with MMOman on this one. I know there's some rabid fanboys who don't seem to want to listen to his opinion, but I hope those of you who are realize that he just wants a better star wars game. I don't see the harm in that.

I agree that the ground combat looks like it will be interesting & fun. However, I also agree that they should've either put in a fully developed feature (talking about space combat here) or left it alone. I can't think of any successful feature in MMO history that came from a place-holder that was implemented at launch. It's nearly impossible to completely change a feature once it's been implemented into an MMO. This is one reason why companies don't generally do it.

I also agree that space combat shouldn't be 'expected' in a star wars game. If you take the fanboy goggles off for a sec, and actually look at the franchises reputation, you may find that star wars is actually one of the least consistent in video game history. It's popular, it sells well, and who doesn't like jedi, but roughly half of the games are utter crap. Throwing the star wars name on something will almost guaruntee it will sell, but it shouldn't be justification for releasing a half assed product.

I could be wrong, I hope I am, but the video shown in this thread just doesn't hold up to what I know Bioware is capable of. The one thing they tote around like a badge, that they're known for, is content and a good story. We see that on the ground, but in the air seems to be an entirely different story. (no pun intended)

  Kriosis

Novice Member

Joined: 8/08/10
Posts: 367

8/17/10 9:02:09 PM#104
Originally posted by MMOman101

Since he did not quote what I wrote I can understand you missing it.  I will quote it for you.

 

"

I do not understand this at all.  Why would a company spend resources on a rail shooter for a PC game; this is not for the Wii.
 
I did not expect space combat from the beginning and would have been happy if they did not have any at launch.  Adding space combat and making it a rail shooter worries more than not having it though. 
 
No it doesn't, you're just pouting because it wasn't done how you wanted it to be. Expected or not, it's over with, it's optional, you don't have to do it, leave it to others that do and stop moping about it. If you don't call this being  what I like to call "crybaby" what is it? It's like being taken to the carnival, hating the ferris wheel, seing one and complaing that it's there and shouldn't be because you don't like it. Get over it, move on.
 
Firstly, what are the odds they are going to put resources towards it to change it to a non-rail shooter.  If they wanted to make space combat a non-rail shooter they should just develop it like that now.  They have the time and resources to do it.  Halo Reach is going to have full space combat and it looks pretty sweet.  Secondly, what does this say about who Bioware is building this game for?  Why did they make this decision? 
 
This isn't Halo, thankfully. Guess the lack of teabagging upsets you as well. What this is, Star Wars, where space battles don't consist of piloting to your location for 3 hours (EVE) or even 20 minutes (SWG).  It's space combat in a simple design meant to be quick and entertaining, people that mention X Wing versus TIE fighter, go play it, SWTOR doesn't have it at this moment. And as I said before drawn out Flight Sims don't have the appeal that this will. And I can see why they would put this out there to start with. Later on, they could easily add not alter roaming space combat.
 
And what do you mean by who they're building this game for? Obviously not the SWG crowd, who would want to be complained at 24/7? They're homeless now, give them a box or something. They're a creative sandbox bunch right? They'll think of some way to entertain themselves. But I'll throw out a list you're dying to reply with.
 
Top 5 SWTOR Target audience Insults of all time!
 
  1. Kids
  2. Dumbed Down Crowd
  3. WoW fanboys
  4. BioWare fanboys
  5. You killed the gaming industry and impregnated my sister
Serious answer, everybody wanting to enjoy themselves, or those who aren't trying to replace their life again, I'm looking at you SWG.
 
I have no clue why a company would purposely design a rail shooter for a PC game and an adult audience.   It makes no sense to me.  I understand that it is just a feature but why defend a feature that is done poorly.  I know fanboys have to defend no matter what and trolls have to hate but this is why we get features that are not fully developed.  If people would complain and say “hey, we love the game but rail shooter is not going to cut it.  We want full space combat.  Do it right or do not do it.”  We as a community would get a better product.
 
Yellow: Totally called it, and I type this crap up as I read along. Anyways, I'm gonna call you insecure. Yes insecure, whenever something simple enters the picture you say "it's for kids", right? Your bitter judgement prevents you from experiencing simple but fun entertainment. Also, I've noticed very little fanboyism, mostly people combating misinformation or simply put, morons not only here but other forums. It happens. Not liking the Space combat is fine, really, what isn't fine, condeming the entire game (before you've played it) because one thing didn't match your expectations.
 
Blue: Insisting the majority don't like this,  BioWare seems to be close with its community, I've seen them ask questions you wouldn't normally get from other websites. I like the way space was done, but my approval makes me a fanboy right? Fine by me, I'll have a game to play soon, while some of you continue to weep :(
 
 
People can look forward to a game and disagree with a feature.  It is possible.  Polarizing everything into you are with me or against me is one of the reasons we get the crap we get.  I have not seen one person state that they would rather have a rail shooter.  I have read peoples defense of Bioware, but no one is saying hey rail shooter is what I wanted all the time.
 
I would rather have a rail shooter from the start. Why? It's not a sure thing this game will be great, it has a good chance, wouldn't you agree? But nothing is for sure. This was smart, and I know you can't see that. But putting all there time and effort into two games in one instead of giving us something small and possibly fun and a very polished ground based combat game could end very badly for them if this game doesn't work out as planned finacially.
 
I really hope there is some pressure on Bioware to adjust this because this seems like a useless feature right now.  Do it right or do not do it at all."
 
I do not think that is blind hate.  A little research goes a long way. 
 
It is, you disaprove because it wasn't done the way you wanted, before giving it a go, you say it's wrong, and nobody should get a chance to enjoy because it does not meet your uninformed approval. Blindly hate away my friend.
 
I am not going to buy any game before it has been out for at least a few months but I having been looking forward to this game. 
 
If only you could learn to judge unreleased games the same way, eh?
  Kriosis

Novice Member

Joined: 8/08/10
Posts: 367

8/17/10 9:05:42 PM#105
Originally posted by MMOman101
Originally posted by Kriosis
Originally posted

 I honestly can't say that  I do not agree with this man here. It would be almost better had they not released any space combat at all for the time being, or if they went all the way here and gave the people what they wanted.

I know I wanted something like swg's JTL......A full flight sim, but whatever. I will buy this game and be happy for the ground content. They really could have made space an epic experience though.

Flying around in black emptyness exploring is not star wars, sorry folks, stop pretending it is. There was space sure, but most of the time, in space, you was shown something of importance or something really awesome. This video demonstrated nothing but awesome. Those looked like some epic battles, I wont know for sure until I play, which is why I wonder how you can say "Should have made space an epic experience" when you have no clue if it is one or isn't. You might like it, I might hate it. Time will tell.

You do realize that the content can be the same for a rail shooter and a flight sim.  You are missing the point of what was typed. 

Not really, seen a lot of "SWG" is what we want, so I was specifically commenting on that. It was boring travel, horrible AI, horrible controls. What point did I miss there guy that isn't the guy I quoted?

  DocZ

Novice Member

Joined: 8/03/10
Posts: 107

Quagmire 3.16 - Gigiddy

8/17/10 9:06:03 PM#106
Originally posted by MMOman101
I do not understand this at all.  Why would a company spend resources on a rail shooter for a PC game; this is not for the Wii.
 
I did not expect space combat from the beginning and would have been happy if they did not have any at launch.  Adding space combat and making it a rail shooter worries more than not having it though. 
 
 
Firstly, what are the odds they are going to put resources towards it to change it to a non-rail shooter.  If they wanted to make space combat a non-rail shooter they should just develop it like that now.  They have the time and resources to do it.  Halo Reach is going to have full space combat and it looks pretty sweet.  Secondly, what does this say about who Bioware is building this game for?  Why did they make this decision? 
 
Whats so hard to understand? They did what they know how to do, they did what they like its really simple. You not liking it is fine, buy saying its hard to understand is kinda silly they did it because thats what they wanted in the game. Comparing it to what Halo or any other game is doing is not going to get you anywere because they arnt those companies. Halo did what they did because thats what they like same for Bioware. I would much rather a very good rail shooter that a half assed attempt at some full space combat.
 
I have no clue why a company would purposely design a rail shooter for a PC game and an adult audience.   It makes no sense to me.  I understand that it is just a feature but why defend a feature that is done poorly.  I know fanboys have to defend no matter what and trolls have to hate but this is why we get features that are not fully developed.  If people would complain and say “hey, we love the game but rail shooter is not going to cut it.  We want full space combat.  Do it right or do not do it.”  We as a community would get a better product.
 
Done poorly? Thats jumping the gun on something thats not released yet isnt it? I hate Halo and first person shooters in general but that doesnt mean i thing the games are poorly done its just not something for me some fps games are well done some are crap holes, i wont play any but i still reconize that much. As for the whole "do it right" thing in something like gaming especially in general gaming thats such a reletive terms. If any entertainment company held off to " do it right " from a fans prespective nothing will ever get made.
 
And by new means am i a Bioware fanboy i like both Mass Effect 1 and Dragon Age Origins never played any other of the earler Bioware games , annoyed with what the did with ME "2" ( or ME1 alternate) or from everything i seen with Fable Effect Origins 2 and the direction of ME3 wont buy either. Not saying they wont be well made games just none of which  got anything i want or expected so oh well my money goes to something else.
 
Is anyone really happy that this is going to be a rail shooter instead of full flight sim?  Does anyone really want a rail shooter? 
 
 
People can look forward to a game and disagree with a feature.  It is possible.  Polarizing everything into you are with me or against me is one of the reasons we get the crap we get.  I have not seen one person state that they would rather have a rail shooter.  I have read peoples defense of Bioware, but no one is saying hey rail shooter is what I wanted all the time.
 

Plenty people are statified with it people who are usually dont have any reason to come on forums to complain. As for people not saying it maybe thats just you choosing to ingore it.  They may not be starting new threads or writing long drawn out post about loving it  but they are plenty of people that said  they like it hell some in this thread. As for the polarizing thing arnt people  hating it doing the same as people liking it to polarize something you need to  completely oppsite sides ( by the way that "polarizing" statement pretty much admits that people like it as much as people hate it.. oh well)
 
As for no one saying its what they wanted all the time most people simply didnt know what to expect, but like what they have. For the record i would much rather a rail shooter than a full sim. Full open sims bore me personally i think the action it kept up better in a rail shooter
 
I really hope there is some pressure on Bioware to adjust this because this seems like a useless feature right now.  Do it right or do not do it at all.
 
I dout it they just need to get they people that like it or dont care to buy into it and they are set. People you see complaining are usually the very vocal minority. If that added to anything WoW would have changed long time ago.. Madden as well but usually you can get any true since of weither people like or hate something by liked or not it just repesents the people that like to go to forums.
 
Again the "do it right thing" is all relitive  to personal experience one persons rightis another persons stupid. only way to really do it wrong is a half made buggy glitchy game  otherwise its just personal preference.

I challenged my reflection to a staring contest....4 days later i won

  MMOman101

Hard Core Member

Joined: 2/05/08
Posts: 890

8/17/10 9:09:31 PM#107
Originally posted by Kriosis
Originally posted by MMOman101

Since he did not quote what I wrote I can understand you missing it.  I will quote it for you.

 

"

I do not understand this at all.  Why would a company spend resources on a rail shooter for a PC game; this is not for the Wii.
 
I did not expect space combat from the beginning and would have been happy if they did not have any at launch.  Adding space combat and making it a rail shooter worries more than not having it though. 
 
Not it doesn't, you're just pouting because it wasn't done how you wanted it to be. Expected or not, it's over with, it's optional, you don't have to do it, leave it to others that do and stop moping about it. If you don't call this being  what I like to call "crybaby" what is it? It's like being taken to the carinval while hating the ferris wheel seing one and complaing that it's there and shouldn't be because you don't like it. Get over it, move on.
 
Firstly, what are the odds they are going to put resources towards it to change it to a non-rail shooter.  If they wanted to make space combat a non-rail shooter they should just develop it like that now.  They have the time and resources to do it.  Halo Reach is going to have full space combat and it looks pretty sweet.  Secondly, what does this say about who Bioware is building this game for?  Why did they make this decision? 
 
This isn't Halo, thankfully, guess the lack of teabagging upsets you as well. What this is, Star Wars, where space battles don't consist of piloting to your location for 3 hours (EVE) or even 20 minutes (SWG).  It's space combat in a simple design meant to be quick and entertaining, people that mention X Wing versus TIE fighter, go play it, SWTOR doesn't have it at this moment. And as I said before drawn out Flight Sims don't have the appeal that this will. And I can see why they would put this out there to start with. Later on, they could easily add not alter roaming space combat.
 
And what do you mean by who they're building this game for? Obviously not the SWG crowd, who would want to be complained at 24/7? They're homeless now, give them a box or something. They're a creative sandbox bunch right? They'll think of some way to entertain themselves. But I'll throw out a list you're dying to reply with.
 
Top 5 SWTOR Target audience Insults of all time!
 
  1. Kids
  2. Dumbed Down Crowd
  3. WoW fanboys
  4. BioWare fanboys
  5. You killed the gaming industry and impregnated my sister
Serious answer, everybody wanting to enjoy themselves, or those who aren't trying to replace their life again, I'm looking at you SWG.
 
I have no clue why a company would purposely design a rail shooter for a PC game and an adult audience.   It makes no sense to me.  I understand that it is just a feature but why defend a feature that is done poorly.  I know fanboys have to defend no matter what and trolls have to hate but this is why we get features that are not fully developed.  If people would complain and say “hey, we love the game but rail shooter is not going to cut it.  We want full space combat.  Do it right or do not do it.”  We as a community would get a better product.
 
Yellow: Totally called it, and I type this crap up as I read along. Anyways, I'm gonna call you insecure. Yes insecure, whenever something simple enters the picture you say "it's for kids", right? Your bitter judgement prevents you from experiencing simple but fun entertainment. Also, I've noticed very little fanboyism, mostly people combating misinformation or simply put, morons not only here but other forums. It happens. Not liking the Space combat is fine, really, what isn't fine, condeming the entire game (before you've played it) because one thing didn't match your expectations.
 
Blue: Insisting the majority don't like this,  BioWare seems to be close with its community, I've seen them ask questions you wouldn't normally get from other websites. I like the way space was done, but my approval makes me a fanboy right? Fine by me, I'll have a game to play soon, while some of you continue to weep :(
 
 
People can look forward to a game and disagree with a feature.  It is possible.  Polarizing everything into you are with me or against me is one of the reasons we get the crap we get.  I have not seen one person state that they would rather have a rail shooter.  I have read peoples defense of Bioware, but no one is saying hey rail shooter is what I wanted all the time.
 
I would rather have a rail shooter from the start. Why? It's not a sure thing this game will be great, it has a good chance, wouldn't you agree? But nothing is for sure. This was smart, and I know you can't see that. But putting all there time and effort into two games in one instead of giving us something small and possibly fun and a very polished ground based combat game could end very badly for them if this game doesn't work out as planned finacially.
 
I really hope there is some pressure on Bioware to adjust this because this seems like a useless feature right now.  Do it right or do not do it at all."
 
I do not think that is blind hate.  A little research goes a long way. 
 
It is, you disaprove because it wasn't done the way you wanted, before giving it a go, you say it's wrong, and nobody should get a chance to enjoy because it does not meet your uninformed approval. Blindly hate away my friend.
 
I am not going to buy any game before it has been out for at least a few months but I having been looking forward to this game. 
 
If only you could learn to judge unreleased games the same way, eh?
I think we know who is insecure.  That is ridiculous.  Thanks for playing. 
 
Definition of rabid fanboy.  
 
I give up. 
  Kriosis

Novice Member

Joined: 8/08/10
Posts: 367

8/17/10 9:13:39 PM#108
Originally posted by MMOman101

I think we know who is insecure.  That is ridiculous.  Thanks for playing. 
 
Definition of rabid fanboy.  
 
I give up. 

Thanks for the response, you went into great detail to prove me wrong, I commend you on your trolling capabilities.

  Baikal

Tipster

Joined: 9/20/04
Posts: 818

8/17/10 9:17:11 PM#109


Originally posted by aesperus
Honestly, I've got to agree with MMOman on this one. I know there's some rabid fanboys who don't seem to want to listen to his opinion, but I hope those of you who are realize that he just wants a better star wars game. I don't see the harm in that.



Okay, take a look at what you are saying. You agree with him, and he just wants a better game.

My version of better is a non-open ended game, non-sandbox, and not a rehash of SWG.

Who's right? What is better?

Ever hear the phrase "A true test of a man's intelligence is the degree to which he agrees with you?"

Personally, I find MMOman's ideas poor, I dont care for his vision, and I think that if I wanted to play "his" game, I'd want SOE to just rehash SWG, and since it has already been done, I've got zero desire. Please note, i'm not saying his ideas are bad, but its not what I'd consider better. Granted I do wish Bioware had made some different choices, but I dont feel any choice they have made is a deal breaker for me. Right or wrong, I'll look forward to it, and judge it for what it is, not what I'd wish it to be.


You really should check the fact that better means different things to different people, and his idea seems to appeal to a very vocal minority, and that probably isnt the greater audience for the game.

  jnichola

Apprentice Member

Joined: 12/23/07
Posts: 118

8/17/10 9:21:30 PM#110

I love minigames... I could see a whole slew of minigames in TOR >.. maybe pod racing, or that weird holo chess like chewbaca and c3po play in a new hope!  Really the sky is the limit with this kinda thinking ... and every game could use something to break the monotony of every day play.

Kudos i think, Bioware is on top of things i think... this looks like it will be a very fleshed out release, and thats somehting this genre seems to be lacking lately.

  Ozmodan

Advanced Member

Joined: 2/27/07
Posts: 5056

8/17/10 9:23:12 PM#111
Originally posted by Kriosis
Originally posted by MMOman101

Since he did not quote what I wrote I can understand you missing it.  I will quote it for you.

 

"

I do not understand this at all.  Why would a company spend resources on a rail shooter for a PC game; this is not for the Wii.
 
I did not expect space combat from the beginning and would have been happy if they did not have any at launch.  Adding space combat and making it a rail shooter worries more than not having it though. 
 
No it doesn't, you're just pouting because it wasn't done how you wanted it to be. Expected or not, it's over with, it's optional, you don't have to do it, leave it to others that do and stop moping about it. If you don't call this being  what I like to call "crybaby" what is it? It's like being taken to the carnival, hating the ferris wheel, seing one and complaing that it's there and shouldn't be because you don't like it. Get over it, move on.
 
Firstly, what are the odds they are going to put resources towards it to change it to a non-rail shooter.  If they wanted to make space combat a non-rail shooter they should just develop it like that now.  They have the time and resources to do it.  Halo Reach is going to have full space combat and it looks pretty sweet.  Secondly, what does this say about who Bioware is building this game for?  Why did they make this decision? 
 
This isn't Halo, thankfully. Guess the lack of teabagging upsets you as well. What this is, Star Wars, where space battles don't consist of piloting to your location for 3 hours (EVE) or even 20 minutes (SWG).  It's space combat in a simple design meant to be quick and entertaining, people that mention X Wing versus TIE fighter, go play it, SWTOR doesn't have it at this moment. And as I said before drawn out Flight Sims don't have the appeal that this will. And I can see why they would put this out there to start with. Later on, they could easily add not alter roaming space combat.
 
And what do you mean by who they're building this game for? Obviously not the SWG crowd, who would want to be complained at 24/7? They're homeless now, give them a box or something. They're a creative sandbox bunch right? They'll think of some way to entertain themselves. But I'll throw out a list you're dying to reply with.
 
Top 5 SWTOR Target audience Insults of all time!
 
  1. Kids
  2. Dumbed Down Crowd
  3. WoW fanboys
  4. BioWare fanboys
  5. You killed the gaming industry and impregnated my sister
Serious answer, everybody wanting to enjoy themselves, or those who aren't trying to replace their life again, I'm looking at you SWG.
 
I have no clue why a company would purposely design a rail shooter for a PC game and an adult audience.   It makes no sense to me.  I understand that it is just a feature but why defend a feature that is done poorly.  I know fanboys have to defend no matter what and trolls have to hate but this is why we get features that are not fully developed.  If people would complain and say “hey, we love the game but rail shooter is not going to cut it.  We want full space combat.  Do it right or do not do it.”  We as a community would get a better product.
 
Yellow: Totally called it, and I type this crap up as I read along. Anyways, I'm gonna call you insecure. Yes insecure, whenever something simple enters the picture you say "it's for kids", right? Your bitter judgement prevents you from experiencing simple but fun entertainment. Also, I've noticed very little fanboyism, mostly people combating misinformation or simply put, morons not only here but other forums. It happens. Not liking the Space combat is fine, really, what isn't fine, condeming the entire game (before you've played it) because one thing didn't match your expectations.
 
Blue: Insisting the majority don't like this,  BioWare seems to be close with its community, I've seen them ask questions you wouldn't normally get from other websites. I like the way space was done, but my approval makes me a fanboy right? Fine by me, I'll have a game to play soon, while some of you continue to weep :(
 
 
People can look forward to a game and disagree with a feature.  It is possible.  Polarizing everything into you are with me or against me is one of the reasons we get the crap we get.  I have not seen one person state that they would rather have a rail shooter.  I have read peoples defense of Bioware, but no one is saying hey rail shooter is what I wanted all the time.
 
I would rather have a rail shooter from the start. Why? It's not a sure thing this game will be great, it has a good chance, wouldn't you agree? But nothing is for sure. This was smart, and I know you can't see that. But putting all there time and effort into two games in one instead of giving us something small and possibly fun and a very polished ground based combat game could end very badly for them if this game doesn't work out as planned finacially.
 
I really hope there is some pressure on Bioware to adjust this because this seems like a useless feature right now.  Do it right or do not do it at all."
 
I do not think that is blind hate.  A little research goes a long way. 
 
It is, you disaprove because it wasn't done the way you wanted, before giving it a go, you say it's wrong, and nobody should get a chance to enjoy because it does not meet your uninformed approval. Blindly hate away my friend.
 
I am not going to buy any game before it has been out for at least a few months but I having been looking forward to this game. 
 
If only you could learn to judge unreleased games the same way, eh?

Nice try, but you completely join the troll crowd because you had to mention the SWG group, then you had to up your stupidity using the hate word.    The only immaturity I see here is your inability to present a coherent argument without using trite colloquialisms.  All that time spent to achieve absolutely nothing.

If you like arcade games, that is fine, for most of us arcade does not belong in a MMO.  I don't see many joysticks on PC's these days.  Nothing wrong with people expressing displeasure with that.   The game will be a success with or without the feature.  

  fossilfied

Novice Member

Joined: 2/04/08
Posts: 57

8/17/10 9:32:04 PM#112

  Kriosis

Novice Member

Joined: 8/08/10
Posts: 367

8/17/10 9:33:52 PM#113
Originally posted by Ozmodan

Nice try, but you completely join the troll crowd because you had to mention the SWG group, then you had to up your stupidity using the hate word.    The only immaturity I see here is your inability to present a coherent argument without using trite colloquialisms.  All that time spent to achieve absolutely nothing.

If you like arcade games, that is fine, for most of us arcade does not belong in a MMO.  I don't see many joysticks on PC's these days.  Nothing wrong with people expressing displeasure with that.   The game will be a success with or without the feature.  

Joystick? Aren't you a blast from the past. Moving the mouse across your mouse pad can easily meanuver your ship, crosshair could be centered or auto locked depending on how you play or what difficulty options they present you with. Using the clickers would fire your gun, this is the reason game manuels are so silly. Joystick...wth, it said railshooter not flight sim. This has been done before.

Anyways, thanks for telling me about my immaturity, I'll be sure to work on that as soon as "those expressing displeasure" figure out they're wasting all that time acheiving absolutely nothing, k boss?

  aesperus

Elite Member

Joined: 1/04/05
Posts: 1939

8/17/10 9:35:40 PM#114
Originally posted by Baikal

 


Originally posted by aesperus
Honestly, I've got to agree with MMOman on this one. I know there's some rabid fanboys who don't seem to want to listen to his opinion, but I hope those of you who are realize that he just wants a better star wars game. I don't see the harm in that.

 



Okay, take a look at what you are saying. You agree with him, and he just wants a better game.

My version of better is a non-open ended game, non-sandbox, and not a rehash of SWG.

Who's right? What is better?

Ever hear the phrase "A true test of a man's intelligence is the degree to which he agrees with you?"

Personally, I find MMOman's ideas poor, I dont care for his vision, and I think that if I wanted to play "his" game, I'd want SOE to just rehash SWG, and since it has already been done, I've got zero desire. Please note, i'm not saying his ideas are bad, but its not what I'd consider better. Granted I do wish Bioware had made some different choices, but I dont feel any choice they have made is a deal breaker for me. Right or wrong, I'll look forward to it, and judge it for what it is, not what I'd wish it to be.


You really should check the fact that better means different things to different people, and his idea seems to appeal to a very vocal minority, and that probably isnt the greater audience for the game.

 

 

Well I'd first like to thank you for cramming words into my mouth. Unfortunately I just ate so I'm already full.

I'm fully aware of what I said, and it's clear that you are not. I never said I thought the game should be a sandbox. In fact that term exists nowhere in my post, nor in any of the ones MMOman made that I'm agreeing with.

On the point of me saying "he just wants to improve the game". You seem to have missunderstood the purpose to that statement. I'm not saying his version of the game is superior. I'm mearly saying you should try and see his perspective before flaming him. Yes, he may want something different from what you want. However, he clearly wants a superior product. It's not just the fact that the combat is on rails, it's  that it's a poorly implemented feature. Again I know this is star wars, and that there is a long list of star wars games which were crap, but that shouldn't mean it's 'okay'. If you read what MMOman has been posting, he has some very good points.

He knows it's an inferior product, and he says it. He also mentioned that if people speak up about such things, they would ultimately get a better product for it. And he's right. You don't need to turn the game into Eve to have open space combat. You can have something in between. Also, you can clearly see the rails in the video (quite literally), the combat is so linear. With space combat there should be an emphasis on 3d space. What you are given is essentially tantamount to a 2D game with 3d models in it. You can get more dynamic combat out of the very first starfox.

Which brings us the sum of what my entire post was about. "I'd rather them not implement a feature at all, if they are going to do it poorly, then to implement it incomplete." I'll have to find the article, but they've basically admitted that it's incomplete and they are looking to expand on it later. This is typically a bad decision in MMOs.

I think one of the previous posters said it best. 'I'd rather they focus on one aspect and do it right, then implement both as mediocre'. So far I like what they are doing with the ground combat. I'd rather them either save their resources to build a more impressive space combat, or leave it out entirely and use those resources to make the ground content even better.

  needalife214

Hard Core Member

Joined: 11/30/06
Posts: 1097

Big Bang happened. And life happened. Then you trolls somehow got here?

8/17/10 9:42:12 PM#115

my problem is that i would love the rail style system but only if you could have other players with you...do i know how this would work..NO

 

but one would think that the MM in MMO should count for something...

 

it looks AWESOME but this is an MMO folks...no need to push people to play a solo experience

IDC if it Optional the fact that it is there is enough to bring me to question the amount of PURE solo experience that players will feel...i plan to play TOR..but not more then 2 months tops as i will simply go through the stories.

  aesperus

Elite Member

Joined: 1/04/05
Posts: 1939

8/17/10 9:47:03 PM#116
Originally posted by needalife214

my problem is that i would love the rail style system but only if you could have other players with you...do i know how this would work..NO

 

but one would think that the MM in MMO should count for something...

 

it looks AWESOME but this is an MMO folks...no need to push people to play a solo experience

IDC if it Optional the fact that it is there is enough to bring me to question the amount of PURE solo experience that players will feel...i plan to play TOR..but not more then 2 months tops as i will simply go through the stories.

I think that would definitely be an improvement. Could be implemented in a number of ways. Either having 2 people on the same rails, or (and this would make it seem a lot more dynamic) having space missions with multiple angles of approach (ie attacking a battle  cruiser). You could approach from one set of rails, while in the distance you could see others approaching from their own set. All going towards a common goal. I think that would make it seem a lot more interesting.

What I'd really like though, is for them to use some dynamic camera angles, change up the perspective so you aren't going in one direction the whole time. Maybe they are working on that, I dunno, but I didn't see it in the video.

  Distopia

Drifter

Joined: 11/22/05
Posts: 11007

If it contains the words video and game, it must be a WOW clone.

8/17/10 9:47:37 PM#117

It's exactly as I expected more or less, NPC's starting you off on space missions, which are probably unlocked while doing ground missions. Not to say I care either way, I'd never really use a x-wing type feature or this, for kicks and giggles I'd try it that's about it.

I do find it funny it's almost exactly as I predicted in a previous post, even the dialogue being used. (yes I want a cookie)

The video itself looked decent IMO, the flying itself looks fast paced which is a plus I guess, it also looked fairly smooth. I'm noticing a more arcade-like approach in both GW2 (animations) as well as in TOR. Nostalgia, or is this a current idea at new ground for MMO's?

For every minute you are angry , you lose 60 seconds of happiness."-Emerson

If you can't argue the point don't say anything at all.

  sungodra

Novice Member

Joined: 8/13/10
Posts: 1410

8/17/10 9:59:00 PM#118
Originally posted by needalife214

my problem is that i would love the rail style system but only if you could have other players with you...do i know how this would work..NO

 

but one would think that the MM in MMO should count for something...

 

it looks AWESOME but this is an MMO folks...no need to push people to play a solo experience

IDC if it Optional the fact that it is there is enough to bring me to question the amount of PURE solo experience that players will feel...i plan to play TOR..but not more then 2 months tops as i will simply go through the stories.

 That pretty much hits the nail right on the head for me. I think this rail shooter looks pretty amazing, but I want to play in space with OTHER players. I am almost counting on BW to make sure we have an epic multiplayer space experience. They added this space now, they need to make it work in an MMO setting, tbh.

 

As far as TOR keeping me playing . I think the ground combat and hopefully end game will be enough to keep me playing this game and making it my new home for some time now. If not there are other games to fall back on , I am sure. I have my eyes open on a few.

  I have been following this game for so long now, I want to see this game be a success and keep me playing it and satisfied. Even if it is not a huge hit , If it has plenty of players and keeps me enjoying the game, that is the least I could hope for.


"When it comes to GW2 any game is fair game"

  maskedweasel

Tipster

Joined: 9/24/07
Posts: 6964

"Kids, try imagining how far the universe extends! Keep thinking about it until you go insane."

8/17/10 10:06:29 PM#119
Originally posted by jiveturkey12
Originally posted by maskedweasel
Originally posted by jiveturkey12
Originally posted by bonehed

Seriously, to many people complain about the space feature. For one, they came out and said it was a side feature and secondly, there is still time to improve upon this. WoW didn't have all the bells and whistles when it was first released so stop rushing to judge and wait. You people with no patience need to be kicked in the nuts. Whose to say that when the game launches that soon after they have an expansion or release an update that makes space combat better.

Alright look, im not going to come out and insult your intelligence, but can you honestly tell me that you are making a well thought out assesment on this subject?

 

Think about it, how are they going to change a part of the game thats a Rail Shooter into say a full fledged flight game, or even one where you get to fly around on your own?

 

It just wont happen, its not in the cards for TOR. When WoW came out it had the core systems in place to make battlegrounds and other systems work. To change the space combat into something other than a rail shooter would take years of reworking, they would most likely just have to restart from scratch.

And when SWG came out it had the core mechanics in it for JTLS ... oh.. no it didn't.    

 

If you've ever played a tunnel shooter, you'd know  that many of the tunnel shooters people akin TOR to also had open flight options for more of a roaming style of gameplay.  Rogue Squadron has been given as an example a few times,  maybe you should see what that game has to offer.  It would not be hard to modify this current system to allow for roaming or PvP gameplay.

Hes not talking about adding in space later though, hes talking about changing the space combat we already have and are watching, which even you can agree is impossible.

If you are truly interested in my belief,  I do believe the combat will change down the line.  In the article they mentioned that they are expecting to add PvP.  In this aspect  I've NEVER seen PvP in a tunnel shooter before, that hasn't opened up for free roam gameplay.    No they won't change the space combat from here until launch... or the chances of that happening are minimal,  but I still think they've got a very good chance of making this free roam later one,  which is ultimately the major gripe.

 

Now will they allow for other starships?  I can't answer that,  but I guess we need to start somewhere.   I don't expect what we see here to be the last iteration of the space combat.  But thats just my personal belief.

"Loan me a Dragon I wanna see space"


  cukimunga

Advanced Member

Joined: 4/03/05
Posts: 2246

Ah I'm drunk and I'm in the street like a vagabond.

8/17/10 10:14:24 PM#120
Originally posted by Ravens0ul

It looks like the combat is of the type 3D Scroller (think DemonStar but in 3D, or if anyone remembers X-Tom 3D).

Never played those games but It totally reminded me of Star Fox.

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